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Merge branch 'master' into beatmap-overlay-load

This commit is contained in:
Dan Balasescu 2019-06-25 19:05:17 +09:00 committed by GitHub
commit 47974ca854
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7 changed files with 22 additions and 29 deletions

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
@ -73,7 +74,10 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
{
case OsuAction.LeftButton:
case OsuAction.RightButton:
if (--downCount == 0)
// Todo: Math.Max() is required as a temporary measure to address https://github.com/ppy/osu-framework/issues/2576
downCount = Math.Max(0, downCount - 1);
if (downCount == 0)
updateExpandedState();
break;
}

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@ -95,9 +95,6 @@ namespace osu.Game.Input.Bindings
[Description("Quick retry (hold)")]
QuickRetry,
[Description("Quick exit (Hold)")]
QuickExit,
[Description("Take screenshot")]
TakeScreenshot,
@ -115,5 +112,8 @@ namespace osu.Game.Input.Bindings
[Description("Select")]
Select,
[Description("Quick exit (Hold)")]
QuickExit,
}
}

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@ -88,7 +88,12 @@ namespace osu.Game.Online.API
if (checkAndScheduleFailure())
return;
API.Schedule(delegate { Success?.Invoke(); });
API.Schedule(delegate
{
if (cancelled) return;
Success?.Invoke();
});
}
public void Cancel() => Fail(new OperationCanceledException(@"Request cancelled"));

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@ -73,7 +73,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
private class AudioDeviceSettingsDropdown : SettingsDropdown<string>
{
protected override OsuDropdown<string> CreateDropdown() => new AudioDeviceDropdownControl { Items = Items };
protected override OsuDropdown<string> CreateDropdown() => new AudioDeviceDropdownControl();
private class AudioDeviceDropdownControl : DropdownControl
{

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@ -237,7 +237,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
private class ResolutionSettingsDropdown : SettingsDropdown<Size>
{
protected override OsuDropdown<Size> CreateDropdown() => new ResolutionDropdownControl { Items = Items };
protected override OsuDropdown<Size> CreateDropdown() => new ResolutionDropdownControl();
private class ResolutionDropdownControl : DropdownControl
{

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@ -108,7 +108,7 @@ namespace osu.Game.Overlays.Settings.Sections
private class SkinSettingsDropdown : SettingsDropdown<SkinInfo>
{
protected override OsuDropdown<SkinInfo> CreateDropdown() => new SkinDropdownControl { Items = Items };
protected override OsuDropdown<SkinInfo> CreateDropdown() => new SkinDropdownControl();
private class SkinDropdownControl : DropdownControl
{

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@ -13,39 +13,23 @@ namespace osu.Game.Overlays.Settings
{
protected new OsuDropdown<T> Control => (OsuDropdown<T>)base.Control;
private IEnumerable<T> items = Enumerable.Empty<T>();
public IEnumerable<T> Items
{
get => items;
set
{
items = value;
if (Control != null)
Control.Items = value;
}
get => Control.Items;
set => Control.Items = value;
}
private IBindableList<T> itemSource;
public IBindableList<T> ItemSource
{
get => itemSource;
set
{
itemSource = value;
if (Control != null)
Control.ItemSource = value;
}
get => Control.ItemSource;
set => Control.ItemSource = value;
}
public override IEnumerable<string> FilterTerms => base.FilterTerms.Concat(Control.Items.Select(i => i.ToString()));
protected sealed override Drawable CreateControl() => CreateDropdown();
protected virtual OsuDropdown<T> CreateDropdown() => new DropdownControl { Items = Items, ItemSource = ItemSource };
protected virtual OsuDropdown<T> CreateDropdown() => new DropdownControl();
protected class DropdownControl : OsuDropdown<T>
{