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Add win screen
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34
osu.Game.Tournament.Tests/TeamWinTestCase.cs
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34
osu.Game.Tournament.Tests/TeamWinTestCase.cs
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Game.Tournament.Screens.Ladder.Components;
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using osu.Game.Tournament.Screens.TeamWin;
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namespace osu.Game.Tournament.Tests
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{
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public class TestCaseTeamWin : LadderTestCase
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{
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[Cached]
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private readonly Bindable<MatchPairing> currentMatch = new Bindable<MatchPairing>();
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[BackgroundDependencyLoader]
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private void load()
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{
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var pairing = new MatchPairing();
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pairing.Team1.Value = Ladder.Teams.FirstOrDefault(t => t.Acronym == "USA");
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pairing.Team2.Value = Ladder.Teams.FirstOrDefault(t => t.Acronym == "JPN");
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pairing.Grouping.Value = Ladder.Groupings.FirstOrDefault(g => g.Name == "Finals");
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currentMatch.Value = pairing;
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Add(new TeamWinScreen
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{
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FillMode = FillMode.Fit,
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FillAspectRatio = 16 / 9f
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});
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}
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}
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}
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232
osu.Game.Tournament/Screens/TeamWin/TeamWinScreen.cs
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232
osu.Game.Tournament/Screens/TeamWin/TeamWinScreen.cs
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Graphics.Video;
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using osu.Framework.Platform;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Screens.Ladder.Components;
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using osu.Game.Tournament.Screens.Showcase;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.Tournament.Screens.TeamWin
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{
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public class TeamWinScreen : TournamentScreen, IProvideVideo
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{
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private Container mainContainer;
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private readonly Bindable<MatchPairing> currentMatch = new Bindable<MatchPairing>();
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private readonly Bindable<bool> currentCompleted = new Bindable<bool>();
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private VideoSprite blueWinVideo;
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private VideoSprite redWinVideo;
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[BackgroundDependencyLoader]
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private void load(TextureStore textures, LadderInfo ladder, Storage storage)
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{
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RelativeSizeAxes = Axes.Both;
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InternalChildren = new Drawable[]
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{
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blueWinVideo = new VideoSprite(storage.GetStream(@"BG Team - Win Blue.m4v"))
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{
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Alpha = 1,
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RelativeSizeAxes = Axes.Both,
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Loop = true,
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},
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redWinVideo = new VideoSprite(storage.GetStream(@"BG Team - Win Red.m4v"))
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{
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Alpha = 0,
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RelativeSizeAxes = Axes.Both,
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Loop = true,
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},
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new TournamentLogo()
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{
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Y = 40,
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},
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mainContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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}
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};
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currentMatch.BindValueChanged(matchChanged);
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currentMatch.BindTo(ladder.CurrentMatch);
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currentCompleted.BindValueChanged(_ => update());
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}
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private void matchChanged(MatchPairing pairing)
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{
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currentCompleted.UnbindBindings();
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currentCompleted.BindTo(pairing.Completed);
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update();
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}
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private void update()
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{
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var pairing = currentMatch.Value;
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if (pairing.Winner == null)
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{
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mainContainer.Clear();
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return;
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}
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bool redWin = pairing.Winner == pairing.Team1.Value;
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redWinVideo.Alpha = redWin ? 1 : 0;
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blueWinVideo.Alpha = redWin ? 0 : 1;
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mainContainer.Children = new Drawable[]
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{
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new TeamWithPlayers(pairing.Winner, redWin)
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{
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RelativeSizeAxes = Axes.Both,
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Width = 0.5f,
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Height = 0.6f,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre
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},
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new RoundDisplay(pairing)
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{
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RelativeSizeAxes = Axes.Both,
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Height = 0.25f,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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}
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};
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}
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private class RoundDisplay : CompositeDrawable
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{
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public RoundDisplay(MatchPairing pairing)
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{
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var col = OsuColour.Gray(0.33f);
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InternalChildren = new Drawable[]
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{
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 10),
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Colour = col,
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Text = "WINNER",
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Font = "Aquatico-Regular",
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TextSize = 15,
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},
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new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Colour = col,
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Text = pairing.Grouping.Value?.Name.Value ?? "Unknown Grouping",
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Font = "Aquatico-Light",
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Spacing = new Vector2(10, 0),
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TextSize = 50,
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},
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new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Font = "Aquatico-Light",
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Colour = col,
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Text = pairing.Date.Value.ToUniversalTime().ToString("dd MMMM HH:mm UTC"),
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TextSize = 20,
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},
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}
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}
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};
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}
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}
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private class TeamWithPlayers : CompositeDrawable
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{
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private readonly Color4 red = new Color4(129, 68, 65, 255);
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private readonly Color4 blue = new Color4(41, 91, 97, 255);
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public TeamWithPlayers(TournamentTeam team, bool left = false)
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{
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FillFlowContainer players;
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var colour = left ? red : blue;
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InternalChildren = new Drawable[]
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{
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new TeamDisplay(team, left ? "Team Red" : "Team Blue", colour)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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players = new FillFlowContainer
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{
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Direction = FillDirection.Vertical,
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AutoSizeAxes = Axes.Both,
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Spacing = new Vector2(0, 5),
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Padding = new MarginPadding(20),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativePositionAxes = Axes.Both,
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},
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};
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}
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private class TeamDisplay : DrawableTournamentTeam
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{
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public TeamDisplay(TournamentTeam team, string teamName, Color4 colour)
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: base(team)
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{
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AutoSizeAxes = Axes.Both;
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Flag.Anchor = Flag.Origin = Anchor.TopCentre;
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Flag.RelativeSizeAxes = Axes.None;
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Flag.Size = new Vector2(300, 200);
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Flag.Scale = new Vector2(0.4f);
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Flag.Margin = new MarginPadding { Bottom = 20 };
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InternalChild = new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 5),
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Children = new Drawable[]
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{
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Flag,
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new OsuSpriteText
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{
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Text = team?.FullName.ToUpper() ?? "???",
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TextSize = 40,
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Colour = Color4.Black,
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Font = "Aquatico-Light",
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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},
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new OsuSpriteText
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{
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Text = teamName.ToUpper(),
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TextSize = 20,
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Colour = colour,
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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}
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}
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};
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}
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}
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}
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}
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}
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@ -16,6 +16,7 @@ using osu.Game.Tournament.Screens.MapPool;
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using osu.Game.Tournament.Screens.Schedule;
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using osu.Game.Tournament.Screens.Showcase;
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using osu.Game.Tournament.Screens.TeamIntro;
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using osu.Game.Tournament.Screens.TeamWin;
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using OpenTK;
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using OpenTK.Graphics;
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@ -27,6 +28,7 @@ namespace osu.Game.Tournament.Screens
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private LadderManager bracket;
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private MapPoolScreen mapPool;
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private GameplayScreen gameplay;
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private TeamWinScreen winner;
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private TeamIntroScreen teamIntro;
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private DrawingsScreen drawings;
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private Container screens;
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@ -64,6 +66,8 @@ namespace osu.Game.Tournament.Screens
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new OsuButton { RelativeSizeAxes = Axes.X, Text = "TeamIntro", Action = () => setScreen(teamIntro) },
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new OsuButton { RelativeSizeAxes = Axes.X, Text = "MapPool", Action = () => setScreen(mapPool) },
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new OsuButton { RelativeSizeAxes = Axes.X, Text = "Gameplay", Action = () => setScreen(gameplay) },
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new Container { RelativeSizeAxes = Axes.X, Height = 50 },
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new OsuButton { RelativeSizeAxes = Axes.X, Text = "Win", Action = () => setScreen(winner) },
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}
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},
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},
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mapPool = new MapPoolScreen(),
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teamIntro = new TeamIntroScreen(),
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drawings = new DrawingsScreen(),
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gameplay = new GameplayScreen()
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gameplay = new GameplayScreen(),
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winner = new TeamWinScreen()
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}
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},
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}
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