mirror of
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Merge remote-tracking branch 'upstream/master' into refactor-osd
This commit is contained in:
commit
4ccac60337
@ -62,7 +62,7 @@
|
||||
<Reference Include="Java.Interop" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.731.1" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.809.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.809.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -2,13 +2,19 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.StateChanges;
|
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using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Replays;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Mods
|
||||
{
|
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public class OsuModAutopilot : Mod
|
||||
public class OsuModAutopilot : Mod, IApplicableFailOverride, IUpdatableByPlayfield, IApplicableToDrawableRuleset<OsuHitObject>
|
||||
{
|
||||
public override string Name => "Autopilot";
|
||||
public override string Acronym => "AP";
|
||||
@ -17,5 +23,40 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
public override string Description => @"Automatic cursor movement - just follow the rhythm.";
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(OsuModSpunOut), typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail), typeof(ModAutoplay) };
|
||||
|
||||
public bool AllowFail => false;
|
||||
|
||||
private OsuInputManager inputManager;
|
||||
|
||||
private List<OsuReplayFrame> replayFrames;
|
||||
|
||||
private int currentFrame;
|
||||
|
||||
public void Update(Playfield playfield)
|
||||
{
|
||||
if (currentFrame == replayFrames.Count - 1) return;
|
||||
|
||||
double time = playfield.Time.Current;
|
||||
|
||||
// Very naive implementation of autopilot based on proximity to replay frames.
|
||||
// TODO: this needs to be based on user interactions to better match stable (pausing until judgement is registered).
|
||||
if (Math.Abs(replayFrames[currentFrame + 1].Time - time) <= Math.Abs(replayFrames[currentFrame].Time - time))
|
||||
{
|
||||
currentFrame++;
|
||||
new MousePositionAbsoluteInput { Position = playfield.ToScreenSpace(replayFrames[currentFrame].Position) }.Apply(inputManager.CurrentState, inputManager);
|
||||
}
|
||||
|
||||
// TODO: Implement the functionality to automatically spin spinners
|
||||
}
|
||||
|
||||
public void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
|
||||
{
|
||||
// Grab the input manager to disable the user's cursor, and for future use
|
||||
inputManager = (OsuInputManager)drawableRuleset.KeyBindingInputManager;
|
||||
inputManager.AllowUserCursorMovement = false;
|
||||
|
||||
// Generate the replay frames the cursor should follow
|
||||
replayFrames = new OsuAutoGenerator(drawableRuleset.Beatmap).Generate().Frames.Cast<OsuReplayFrame>().ToList();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -18,6 +18,12 @@ namespace osu.Game.Rulesets.Osu
|
||||
set => ((OsuKeyBindingContainer)KeyBindingContainer).AllowUserPresses = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether the user's cursor movement events should be accepted.
|
||||
/// Can be used to block only movement while still accepting button input.
|
||||
/// </summary>
|
||||
public bool AllowUserCursorMovement { get; set; } = true;
|
||||
|
||||
protected override RulesetKeyBindingContainer CreateKeyBindingContainer(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
|
||||
=> new OsuKeyBindingContainer(ruleset, variant, unique);
|
||||
|
||||
@ -26,6 +32,13 @@ namespace osu.Game.Rulesets.Osu
|
||||
{
|
||||
}
|
||||
|
||||
protected override bool Handle(UIEvent e)
|
||||
{
|
||||
if (e is MouseMoveEvent && !AllowUserCursorMovement) return false;
|
||||
|
||||
return base.Handle(e);
|
||||
}
|
||||
|
||||
private class OsuKeyBindingContainer : RulesetKeyBindingContainer
|
||||
{
|
||||
public bool AllowUserPresses = true;
|
||||
|
@ -119,14 +119,14 @@ namespace osu.Game.Tests.Visual.Background
|
||||
{
|
||||
performFullSetup();
|
||||
createFakeStoryboard();
|
||||
AddStep("Storyboard Enabled", () =>
|
||||
AddStep("Enable Storyboard", () =>
|
||||
{
|
||||
player.ReplacesBackground.Value = true;
|
||||
player.StoryboardEnabled.Value = true;
|
||||
});
|
||||
waitForDim();
|
||||
AddAssert("Background is invisible, storyboard is visible", () => songSelect.IsBackgroundInvisible() && player.IsStoryboardVisible);
|
||||
AddStep("Storyboard Disabled", () =>
|
||||
AddStep("Disable Storyboard", () =>
|
||||
{
|
||||
player.ReplacesBackground.Value = false;
|
||||
player.StoryboardEnabled.Value = false;
|
||||
@ -149,22 +149,44 @@ namespace osu.Game.Tests.Visual.Background
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check if the <see cref="UserDimContainer"/> is properly accepting user-defined visual changes at all.
|
||||
/// Ensure <see cref="UserDimContainer"/> is properly accepting user-defined visual changes for a background.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void DisableUserDimTest()
|
||||
public void DisableUserDimBackgroundTest()
|
||||
{
|
||||
performFullSetup();
|
||||
waitForDim();
|
||||
AddAssert("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied());
|
||||
AddStep("EnableUserDim disabled", () => songSelect.DimEnabled.Value = false);
|
||||
AddStep("Enable user dim", () => songSelect.DimEnabled.Value = false);
|
||||
waitForDim();
|
||||
AddAssert("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && songSelect.IsUserBlurDisabled());
|
||||
AddStep("EnableUserDim enabled", () => songSelect.DimEnabled.Value = true);
|
||||
AddStep("Disable user dim", () => songSelect.DimEnabled.Value = true);
|
||||
waitForDim();
|
||||
AddAssert("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Ensure <see cref="UserDimContainer"/> is properly accepting user-defined visual changes for a storyboard.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void DisableUserDimStoryboardTest()
|
||||
{
|
||||
performFullSetup();
|
||||
createFakeStoryboard();
|
||||
AddStep("Enable Storyboard", () =>
|
||||
{
|
||||
player.ReplacesBackground.Value = true;
|
||||
player.StoryboardEnabled.Value = true;
|
||||
});
|
||||
AddStep("Enable user dim", () => player.DimmableStoryboard.EnableUserDim.Value = true);
|
||||
AddStep("Set dim level to 1", () => songSelect.DimLevel.Value = 1f);
|
||||
waitForDim();
|
||||
AddAssert("Storyboard is invisible", () => !player.IsStoryboardVisible);
|
||||
AddStep("Disable user dim", () => player.DimmableStoryboard.EnableUserDim.Value = false);
|
||||
waitForDim();
|
||||
AddAssert("Storyboard is visible", () => player.IsStoryboardVisible);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check if the visual settings container retains dim and blur when pausing
|
||||
/// </summary>
|
||||
|
@ -0,0 +1,36 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Overlays.BeatmapSet;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneLeaderboardScopeSelector : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(LeaderboardScopeSelector),
|
||||
};
|
||||
|
||||
public TestSceneLeaderboardScopeSelector()
|
||||
{
|
||||
Bindable<BeatmapLeaderboardScope> scope = new Bindable<BeatmapLeaderboardScope>();
|
||||
|
||||
Add(new LeaderboardScopeSelector
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Current = { BindTarget = scope }
|
||||
});
|
||||
|
||||
AddStep(@"Select global", () => scope.Value = BeatmapLeaderboardScope.Global);
|
||||
AddStep(@"Select country", () => scope.Value = BeatmapLeaderboardScope.Country);
|
||||
AddStep(@"Select friend", () => scope.Value = BeatmapLeaderboardScope.Friend);
|
||||
}
|
||||
}
|
||||
}
|
@ -82,14 +82,13 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
||||
var easierMods = instance.GetModsFor(ModType.DifficultyReduction);
|
||||
var harderMods = instance.GetModsFor(ModType.DifficultyIncrease);
|
||||
var assistMods = instance.GetModsFor(ModType.Automation);
|
||||
|
||||
var noFailMod = easierMods.FirstOrDefault(m => m is OsuModNoFail);
|
||||
var hiddenMod = harderMods.FirstOrDefault(m => m is OsuModHidden);
|
||||
|
||||
var doubleTimeMod = harderMods.OfType<MultiMod>().FirstOrDefault(m => m.Mods.Any(a => a is OsuModDoubleTime));
|
||||
|
||||
var autoPilotMod = assistMods.FirstOrDefault(m => m is OsuModAutopilot);
|
||||
var spunOutMod = easierMods.FirstOrDefault(m => m is OsuModSpunOut);
|
||||
|
||||
var easy = easierMods.FirstOrDefault(m => m is OsuModEasy);
|
||||
var hardRock = harderMods.FirstOrDefault(m => m is OsuModHardRock);
|
||||
@ -101,7 +100,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
testMultiplierTextColour(noFailMod, modSelect.LowMultiplierColour);
|
||||
testMultiplierTextColour(hiddenMod, modSelect.HighMultiplierColour);
|
||||
|
||||
testUnimplementedMod(autoPilotMod);
|
||||
testUnimplementedMod(spunOutMod);
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -6,7 +6,6 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Configuration;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
@ -36,6 +35,8 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
protected Bindable<bool> ShowStoryboard { get; private set; }
|
||||
|
||||
protected double DimLevel => EnableUserDim.Value ? UserDimLevel.Value : 0;
|
||||
|
||||
protected override Container<Drawable> Content => dimContent;
|
||||
|
||||
private Container dimContent { get; }
|
||||
@ -78,8 +79,8 @@ namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
ContentDisplayed = ShowDimContent;
|
||||
|
||||
dimContent.FadeTo((ContentDisplayed) ? 1 : 0, BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
||||
dimContent.FadeColour(EnableUserDim.Value ? OsuColour.Gray(1 - (float)UserDimLevel.Value) : Color4.White, BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
||||
dimContent.FadeTo(ContentDisplayed ? 1 : 0, BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
||||
dimContent.FadeColour(OsuColour.Gray(1 - (float)DimLevel), BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -31,6 +31,11 @@ namespace osu.Game.Graphics.UserInterface
|
||||
protected virtual float StripWidth() => TabContainer.Children.Sum(c => c.IsPresent ? c.DrawWidth + TabContainer.Spacing.X : 0) - TabContainer.Spacing.X;
|
||||
protected virtual float StripHeight() => 1;
|
||||
|
||||
/// <summary>
|
||||
/// Whether entries should be automatically populated if <see cref="T"/> is an <see cref="Enum"/> type.
|
||||
/// </summary>
|
||||
protected virtual bool AddEnumEntriesAutomatically => true;
|
||||
|
||||
private static bool isEnumType => typeof(T).IsEnum;
|
||||
|
||||
public OsuTabControl()
|
||||
@ -45,7 +50,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Colour = Color4.White.Opacity(0),
|
||||
});
|
||||
|
||||
if (isEnumType)
|
||||
if (isEnumType && AddEnumEntriesAutomatically)
|
||||
foreach (var val in (T[])Enum.GetValues(typeof(T)))
|
||||
AddItem(val);
|
||||
}
|
||||
|
@ -24,7 +24,13 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Height = 30;
|
||||
}
|
||||
|
||||
public class PageTabItem : TabItem<T>
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
AccentColour = colours.Yellow;
|
||||
}
|
||||
|
||||
public class PageTabItem : TabItem<T>, IHasAccentColour
|
||||
{
|
||||
private const float transition_duration = 100;
|
||||
|
||||
@ -32,6 +38,18 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
protected readonly SpriteText Text;
|
||||
|
||||
private Color4 accentColour;
|
||||
|
||||
public Color4 AccentColour
|
||||
{
|
||||
get => accentColour;
|
||||
set
|
||||
{
|
||||
accentColour = value;
|
||||
box.Colour = accentColour;
|
||||
}
|
||||
}
|
||||
|
||||
public PageTabItem(T value)
|
||||
: base(value)
|
||||
{
|
||||
@ -63,12 +81,6 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Active.BindValueChanged(active => Text.Font = Text.Font.With(Typeface.Exo, weight: active.NewValue ? FontWeight.Bold : FontWeight.Medium), true);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
box.Colour = colours.Yellow;
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
if (!Active.Value)
|
||||
|
119
osu.Game/Overlays/BeatmapSet/LeaderboardScopeSelector.cs
Normal file
119
osu.Game/Overlays/BeatmapSet/LeaderboardScopeSelector.cs
Normal file
@ -0,0 +1,119 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osuTK;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Input.Events;
|
||||
|
||||
namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
public class LeaderboardScopeSelector : PageTabControl<BeatmapLeaderboardScope>
|
||||
{
|
||||
protected override bool AddEnumEntriesAutomatically => false;
|
||||
|
||||
protected override Dropdown<BeatmapLeaderboardScope> CreateDropdown() => null;
|
||||
|
||||
protected override TabItem<BeatmapLeaderboardScope> CreateTabItem(BeatmapLeaderboardScope value) => new ScopeSelectorTabItem(value);
|
||||
|
||||
public LeaderboardScopeSelector()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
AddItem(BeatmapLeaderboardScope.Global);
|
||||
AddItem(BeatmapLeaderboardScope.Country);
|
||||
AddItem(BeatmapLeaderboardScope.Friend);
|
||||
|
||||
AddInternal(new GradientLine
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
AccentColour = colours.Blue;
|
||||
}
|
||||
|
||||
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
AutoSizeAxes = Axes.X,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(20, 0),
|
||||
};
|
||||
|
||||
private class ScopeSelectorTabItem : PageTabItem
|
||||
{
|
||||
public ScopeSelectorTabItem(BeatmapLeaderboardScope value)
|
||||
: base(value)
|
||||
{
|
||||
Text.Font = OsuFont.GetFont(size: 16);
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
Text.FadeColour(AccentColour);
|
||||
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
base.OnHoverLost(e);
|
||||
|
||||
Text.FadeColour(Color4.White);
|
||||
}
|
||||
}
|
||||
|
||||
private class GradientLine : GridContainer
|
||||
{
|
||||
public GradientLine()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Size = new Vector2(0.8f, 1.5f);
|
||||
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(),
|
||||
new Dimension(mode: GridSizeMode.Relative, size: 0.4f),
|
||||
new Dimension(),
|
||||
};
|
||||
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientHorizontal(Color4.Transparent, Color4.Gray),
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Gray,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientHorizontal(Color4.Gray, Color4.Transparent),
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -398,7 +398,7 @@ namespace osu.Game.Rulesets.Scoring
|
||||
if (rollingMaxBaseScore != 0)
|
||||
Accuracy.Value = baseScore / rollingMaxBaseScore;
|
||||
|
||||
TotalScore.Value = getScore(Mode.Value) * scoreMultiplier;
|
||||
TotalScore.Value = getScore(Mode.Value);
|
||||
}
|
||||
|
||||
private double getScore(ScoringMode mode)
|
||||
@ -407,11 +407,11 @@ namespace osu.Game.Rulesets.Scoring
|
||||
{
|
||||
default:
|
||||
case ScoringMode.Standardised:
|
||||
return max_score * (base_portion * baseScore / maxBaseScore + combo_portion * HighestCombo.Value / maxHighestCombo) + bonusScore;
|
||||
return (max_score * (base_portion * baseScore / maxBaseScore + combo_portion * HighestCombo.Value / maxHighestCombo) + bonusScore) * scoreMultiplier;
|
||||
|
||||
case ScoringMode.Classic:
|
||||
// should emulate osu-stable's scoring as closely as we can (https://osu.ppy.sh/help/wiki/Score/ScoreV1)
|
||||
return bonusScore + baseScore * (1 + Math.Max(0, HighestCombo.Value - 1) / 25);
|
||||
return bonusScore + baseScore * ((1 + Math.Max(0, HighestCombo.Value - 1) * scoreMultiplier) / 25);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Screens.Play
|
||||
base.LoadComplete();
|
||||
}
|
||||
|
||||
protected override bool ShowDimContent => ShowStoryboard.Value && UserDimLevel.Value < 1;
|
||||
protected override bool ShowDimContent => ShowStoryboard.Value && DimLevel < 1;
|
||||
|
||||
private void initializeStoryboard(bool async)
|
||||
{
|
||||
|
@ -1,13 +1,22 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace osu.Game.Screens.Select.Leaderboards
|
||||
{
|
||||
public enum BeatmapLeaderboardScope
|
||||
{
|
||||
[Description("Local Ranking")]
|
||||
Local,
|
||||
|
||||
[Description("Country Ranking")]
|
||||
Country,
|
||||
|
||||
[Description("Global Ranking")]
|
||||
Global,
|
||||
|
||||
[Description("Friend Ranking")]
|
||||
Friend,
|
||||
}
|
||||
}
|
||||
|
@ -14,7 +14,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.731.1" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.809.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.809.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.23.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
|
@ -104,7 +104,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.1" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.731.1" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.809.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.809.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.809.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user