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Fix logo visualisation trying to catch up after being off-screen
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@ -131,7 +131,8 @@ namespace osu.Game.Screens.Menu
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{
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base.LoadComplete();
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Scheduler.AddDelayed(updateAmplitudes, time_between_updates, true);
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var delayed = Scheduler.AddDelayed(updateAmplitudes, time_between_updates, true);
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delayed.PerformRepeatCatchUpExecutions = false;
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}
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protected override void Update()
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