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Merge branch 'master' into noObjectsFix
This commit is contained in:
commit
5e1f80ceb5
56
osu.Game.Tests/Beatmaps/Formats/LegacyDecoderTest.cs
Normal file
56
osu.Game.Tests/Beatmaps/Formats/LegacyDecoderTest.cs
Normal file
@ -0,0 +1,56 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
using osu.Game.Tests.Resources;
|
||||
|
||||
namespace osu.Game.Tests.Beatmaps.Formats
|
||||
{
|
||||
[TestFixture]
|
||||
public class LegacyDecoderTest
|
||||
{
|
||||
[Test]
|
||||
public void TestDecodeComments()
|
||||
{
|
||||
var decoder = new LineLoggingDecoder(14);
|
||||
|
||||
using (var resStream = TestResources.OpenResource("comments.osu"))
|
||||
using (var stream = new StreamReader(resStream))
|
||||
{
|
||||
decoder.Decode(stream);
|
||||
|
||||
Assert.That(decoder.ParsedLines, Has.None.EqualTo("// Combo1: 0, 0, 0"));
|
||||
Assert.That(decoder.ParsedLines, Has.None.EqualTo("//Combo2: 0, 0, 0"));
|
||||
Assert.That(decoder.ParsedLines, Has.None.EqualTo(" // Combo3: 0, 0, 0"));
|
||||
Assert.That(decoder.ParsedLines, Has.One.EqualTo("Combo1: 100, 100, 100 // Comment at end of line"));
|
||||
}
|
||||
}
|
||||
|
||||
private class LineLoggingDecoder : LegacyDecoder<TestModel>
|
||||
{
|
||||
public readonly List<string> ParsedLines = new List<string>();
|
||||
|
||||
public LineLoggingDecoder(int version)
|
||||
: base(version)
|
||||
{
|
||||
}
|
||||
|
||||
protected override bool ShouldSkipLine(string line)
|
||||
{
|
||||
var result = base.ShouldSkipLine(line);
|
||||
|
||||
if (!result)
|
||||
ParsedLines.Add(line);
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
private class TestModel
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
9
osu.Game.Tests/Resources/comments.osu
Normal file
9
osu.Game.Tests/Resources/comments.osu
Normal file
@ -0,0 +1,9 @@
|
||||
osu file format v14
|
||||
|
||||
[Colours]
|
||||
|
||||
// Combo1: 0, 0, 0
|
||||
//Combo2: 0, 0, 0
|
||||
// Combo3: 0, 0, 0
|
||||
|
||||
Combo1: 100, 100, 100 // Comment at end of line
|
@ -58,7 +58,7 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
bool logoVisible = false;
|
||||
|
||||
AddStep("begin loading", () => LoadScreen(loader = new TestLoader()));
|
||||
AddWaitStep("wait", 2);
|
||||
AddWaitStep("wait", 3);
|
||||
AddStep("finish loading", () =>
|
||||
{
|
||||
logoVisible = loader.Logo?.Alpha > 0;
|
||||
|
@ -11,7 +11,7 @@ using osu.Game.Rulesets;
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestCaseDirect : OsuTestCase
|
||||
public class TestCaseDirectOverlay : OsuTestCase
|
||||
{
|
||||
private DirectOverlay direct;
|
||||
private RulesetStore rulesets;
|
40
osu.Game.Tests/Visual/Online/TestCaseFullscreenOverlay.cs
Normal file
40
osu.Game.Tests/Visual/Online/TestCaseFullscreenOverlay.cs
Normal file
@ -0,0 +1,40 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestCaseFullscreenOverlay : OsuTestCase
|
||||
{
|
||||
private FullscreenOverlay overlay;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Add(overlay = new TestFullscreenOverlay());
|
||||
AddStep(@"toggle", overlay.ToggleVisibility);
|
||||
}
|
||||
|
||||
private class TestFullscreenOverlay : FullscreenOverlay
|
||||
{
|
||||
public TestFullscreenOverlay()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = Color4.Black,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -11,19 +11,18 @@ using osu.Game.Users;
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestCaseSocial : OsuTestCase
|
||||
public class TestCaseSocialOverlay : OsuTestCase
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(UserPanel),
|
||||
typeof(SocialPanel),
|
||||
typeof(FilterControl),
|
||||
typeof(SocialOverlay),
|
||||
typeof(SocialGridPanel),
|
||||
typeof(SocialListPanel)
|
||||
};
|
||||
|
||||
public TestCaseSocial()
|
||||
public TestCaseSocialOverlay()
|
||||
{
|
||||
SocialOverlay s = new SocialOverlay
|
||||
{
|
@ -38,7 +38,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
header = new ProfileHeader();
|
||||
Add(header);
|
||||
|
||||
AddStep("Show offline dummy", () => header.User.Value = TestCaseUserProfile.TEST_USER);
|
||||
AddStep("Show offline dummy", () => header.User.Value = TestCaseUserProfileOverlay.TEST_USER);
|
||||
|
||||
AddStep("Show null dummy", () => header.User.Value = new User
|
||||
{
|
||||
|
@ -17,7 +17,7 @@ using osu.Game.Users;
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestCaseUserProfile : OsuTestCase
|
||||
public class TestCaseUserProfileOverlay : OsuTestCase
|
||||
{
|
||||
private readonly TestUserProfileOverlay profile;
|
||||
|
||||
@ -27,7 +27,6 @@ namespace osu.Game.Tests.Visual.Online
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(ProfileHeader),
|
||||
typeof(UserProfileOverlay),
|
||||
typeof(RankGraph),
|
||||
typeof(LineGraph),
|
||||
typeof(SectionsContainer<>),
|
||||
@ -72,7 +71,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
Achievements = new User.UserAchievement[0],
|
||||
};
|
||||
|
||||
public TestCaseUserProfile()
|
||||
public TestCaseUserProfileOverlay()
|
||||
{
|
||||
Add(profile = new TestUserProfileOverlay());
|
||||
}
|
@ -9,17 +9,17 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
[TestFixture]
|
||||
public class TestCaseKeyConfiguration : OsuTestCase
|
||||
{
|
||||
private readonly KeyBindingOverlay overlay;
|
||||
private readonly KeyBindingPanel panel;
|
||||
|
||||
public TestCaseKeyConfiguration()
|
||||
{
|
||||
Child = overlay = new KeyBindingOverlay();
|
||||
Child = panel = new KeyBindingPanel();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
overlay.Show();
|
||||
panel.Show();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -11,12 +11,12 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
[TestFixture]
|
||||
public class TestCaseSettings : OsuTestCase
|
||||
{
|
||||
private readonly SettingsOverlay settings;
|
||||
private readonly SettingsPanel settings;
|
||||
private readonly DialogOverlay dialogOverlay;
|
||||
|
||||
public TestCaseSettings()
|
||||
{
|
||||
settings = new MainSettings
|
||||
settings = new SettingsOverlay
|
||||
{
|
||||
State = Visibility.Visible
|
||||
};
|
||||
|
@ -3,12 +3,30 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Input;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Chat;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Utils;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
@ -21,6 +39,52 @@ namespace osu.Game.Tests.Visual
|
||||
typeof(OsuLogo),
|
||||
};
|
||||
|
||||
private IReadOnlyList<Type> requiredGameDependencies => new[]
|
||||
{
|
||||
typeof(OsuGame),
|
||||
typeof(RavenLogger),
|
||||
typeof(Bindable<RulesetInfo>),
|
||||
typeof(IBindable<RulesetInfo>),
|
||||
typeof(OsuLogo),
|
||||
typeof(IdleTracker),
|
||||
typeof(OnScreenDisplay),
|
||||
typeof(NotificationOverlay),
|
||||
typeof(DirectOverlay),
|
||||
typeof(SocialOverlay),
|
||||
typeof(ChannelManager),
|
||||
typeof(ChatOverlay),
|
||||
typeof(SettingsOverlay),
|
||||
typeof(UserProfileOverlay),
|
||||
typeof(BeatmapSetOverlay),
|
||||
typeof(LoginOverlay),
|
||||
typeof(MusicController),
|
||||
typeof(AccountCreationOverlay),
|
||||
typeof(DialogOverlay),
|
||||
};
|
||||
|
||||
private IReadOnlyList<Type> requiredGameBaseDependencies => new[]
|
||||
{
|
||||
typeof(OsuGameBase),
|
||||
typeof(DatabaseContextFactory),
|
||||
typeof(LargeTextureStore),
|
||||
typeof(OsuConfigManager),
|
||||
typeof(SkinManager),
|
||||
typeof(ISkinSource),
|
||||
typeof(IAPIProvider),
|
||||
typeof(RulesetStore),
|
||||
typeof(FileStore),
|
||||
typeof(ScoreManager),
|
||||
typeof(BeatmapManager),
|
||||
typeof(KeyBindingStore),
|
||||
typeof(SettingsStore),
|
||||
typeof(RulesetConfigCache),
|
||||
typeof(OsuColour),
|
||||
typeof(IBindable<WorkingBeatmap>),
|
||||
typeof(Bindable<WorkingBeatmap>),
|
||||
typeof(GlobalActionContainer),
|
||||
typeof(PreviewTrackManager),
|
||||
};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host)
|
||||
{
|
||||
@ -36,6 +100,11 @@ namespace osu.Game.Tests.Visual
|
||||
},
|
||||
game
|
||||
};
|
||||
|
||||
AddUntilStep("wait for load", () => game.IsLoaded);
|
||||
|
||||
AddAssert("check OsuGame DI members", () => requiredGameDependencies.All(d => game.Dependencies.Get(d) != null));
|
||||
AddAssert("check OsuGameBase DI members", () => requiredGameBaseDependencies.All(d => Dependencies.Get(d) != null));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -9,7 +9,7 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestCaseLoadingAnimation : GridTestCase
|
||||
public class TestCaseLoadingAnimation : GridTestScene //todo: this should be an OsuTestCase
|
||||
{
|
||||
public TestCaseLoadingAnimation()
|
||||
: base(2, 2)
|
||||
|
@ -9,7 +9,6 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
@ -17,7 +16,7 @@ using osuTK.Graphics;
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestCaseOsuIcon : TestCase
|
||||
public class TestCaseOsuIcon : OsuTestCase
|
||||
{
|
||||
public TestCaseOsuIcon()
|
||||
{
|
||||
|
@ -54,7 +54,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual bool ShouldSkipLine(string line) => string.IsNullOrWhiteSpace(line) || line.StartsWith("//", StringComparison.Ordinal);
|
||||
protected virtual bool ShouldSkipLine(string line) => string.IsNullOrWhiteSpace(line) || line.AsSpan().TrimStart().StartsWith("//".AsSpan(), StringComparison.Ordinal);
|
||||
|
||||
protected virtual void ParseLine(T output, Section section, string line)
|
||||
{
|
||||
|
@ -68,6 +68,48 @@ namespace osu.Game.Graphics
|
||||
public readonly Color4 GreenDark = FromHex(@"668800");
|
||||
public readonly Color4 GreenDarker = FromHex(@"445500");
|
||||
|
||||
public readonly Color4 Sky = FromHex(@"6bb5ff");
|
||||
public readonly Color4 GreySkyLighter = FromHex(@"c6e3f4");
|
||||
public readonly Color4 GreySkyLight = FromHex(@"8ab3cc");
|
||||
public readonly Color4 GreySky = FromHex(@"405461");
|
||||
public readonly Color4 GreySkyDark = FromHex(@"303d47");
|
||||
public readonly Color4 GreySkyDarker = FromHex(@"21272c");
|
||||
|
||||
public readonly Color4 Seafoam = FromHex(@"05ffa2");
|
||||
public readonly Color4 GreySeafoamLighter = FromHex(@"9ebab1");
|
||||
public readonly Color4 GreySeafoamLight = FromHex(@"4d7365");
|
||||
public readonly Color4 GreySeafoam = FromHex(@"33413c");
|
||||
public readonly Color4 GreySeafoamDark = FromHex(@"2c3532");
|
||||
public readonly Color4 GreySeafoamDarker = FromHex(@"1e2422");
|
||||
|
||||
public readonly Color4 Cyan = FromHex(@"05f4fd");
|
||||
public readonly Color4 GreyCyanLighter = FromHex(@"77b1b3");
|
||||
public readonly Color4 GreyCyanLight = FromHex(@"436d6f");
|
||||
public readonly Color4 GreyCyan = FromHex(@"293d3e");
|
||||
public readonly Color4 GreyCyanDark = FromHex(@"243536");
|
||||
public readonly Color4 GreyCyanDarker = FromHex(@"1e2929");
|
||||
|
||||
public readonly Color4 Lime = FromHex(@"82ff05");
|
||||
public readonly Color4 GreyLimeLighter = FromHex(@"deff87");
|
||||
public readonly Color4 GreyLimeLight = FromHex(@"657259");
|
||||
public readonly Color4 GreyLime = FromHex(@"3f443a");
|
||||
public readonly Color4 GreyLimeDark = FromHex(@"32352e");
|
||||
public readonly Color4 GreyLimeDarker = FromHex(@"2e302b");
|
||||
|
||||
public readonly Color4 Violet = FromHex(@"bf04ff");
|
||||
public readonly Color4 GreyVioletLighter = FromHex(@"ebb8fe");
|
||||
public readonly Color4 GreyVioletLight = FromHex(@"685370");
|
||||
public readonly Color4 GreyViolet = FromHex(@"46334d");
|
||||
public readonly Color4 GreyVioletDark = FromHex(@"2c2230");
|
||||
public readonly Color4 GreyVioletDarker = FromHex(@"201823");
|
||||
|
||||
public readonly Color4 Carmine = FromHex(@"ff0542");
|
||||
public readonly Color4 GreyCarmineLighter = FromHex(@"deaab4");
|
||||
public readonly Color4 GreyCarmineLight = FromHex(@"644f53");
|
||||
public readonly Color4 GreyCarmine = FromHex(@"342b2d");
|
||||
public readonly Color4 GreyCarmineDark = FromHex(@"302a2b");
|
||||
public readonly Color4 GreyCarmineDarker = FromHex(@"241d1e");
|
||||
|
||||
public readonly Color4 Gray0 = FromHex(@"000");
|
||||
public readonly Color4 Gray1 = FromHex(@"111");
|
||||
public readonly Color4 Gray2 = FromHex(@"222");
|
||||
|
@ -58,16 +58,8 @@ namespace osu.Game
|
||||
|
||||
private ChannelManager channelManager;
|
||||
|
||||
private MusicController musicController;
|
||||
|
||||
private NotificationOverlay notifications;
|
||||
|
||||
private LoginOverlay loginOverlay;
|
||||
|
||||
private DialogOverlay dialogOverlay;
|
||||
|
||||
private AccountCreationOverlay accountCreation;
|
||||
|
||||
private DirectOverlay direct;
|
||||
|
||||
private SocialOverlay social;
|
||||
@ -91,7 +83,6 @@ namespace osu.Game
|
||||
|
||||
private OsuScreenStack screenStack;
|
||||
private VolumeOverlay volume;
|
||||
private OnScreenDisplay onscreenDisplay;
|
||||
private OsuLogo osuLogo;
|
||||
|
||||
private MainMenu menuScreen;
|
||||
@ -104,10 +95,12 @@ namespace osu.Game
|
||||
|
||||
private readonly string[] args;
|
||||
|
||||
private SettingsOverlay settings;
|
||||
private SettingsPanel settings;
|
||||
|
||||
private readonly List<OverlayContainer> overlays = new List<OverlayContainer>();
|
||||
|
||||
private readonly List<OverlayContainer> toolbarElements = new List<OverlayContainer>();
|
||||
|
||||
private readonly List<OverlayContainer> visibleBlockingOverlays = new List<OverlayContainer>();
|
||||
|
||||
// todo: move this to SongSelect once Screen has the ability to unsuspend.
|
||||
@ -124,10 +117,6 @@ namespace osu.Game
|
||||
RavenLogger = new RavenLogger(this);
|
||||
}
|
||||
|
||||
public void ToggleSettings() => settings.ToggleVisibility();
|
||||
|
||||
public void ToggleDirect() => direct.ToggleVisibility();
|
||||
|
||||
private void updateBlockingOverlayFade() =>
|
||||
screenContainer.FadeColour(visibleBlockingOverlays.Any() ? OsuColour.Gray(0.5f) : Color4.White, 500, Easing.OutQuint);
|
||||
|
||||
@ -147,12 +136,17 @@ namespace osu.Game
|
||||
/// <summary>
|
||||
/// Close all game-wide overlays.
|
||||
/// </summary>
|
||||
/// <param name="toolbar">Whether the toolbar should also be hidden.</param>
|
||||
public void CloseAllOverlays(bool toolbar = true)
|
||||
/// <param name="hideToolbarElements">Whether the toolbar (and accompanying controls) should also be hidden.</param>
|
||||
public void CloseAllOverlays(bool hideToolbarElements = true)
|
||||
{
|
||||
foreach (var overlay in overlays)
|
||||
overlay.State = Visibility.Hidden;
|
||||
if (toolbar) Toolbar.State = Visibility.Hidden;
|
||||
|
||||
if (hideToolbarElements)
|
||||
{
|
||||
foreach (var overlay in toolbarElements)
|
||||
overlay.State = Visibility.Hidden;
|
||||
}
|
||||
}
|
||||
|
||||
private DependencyContainer dependencies;
|
||||
@ -381,6 +375,8 @@ namespace osu.Game
|
||||
|
||||
Container logoContainer;
|
||||
|
||||
dependencies.CacheAs(idleTracker = new GameIdleTracker(6000));
|
||||
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
new VolumeControlReceptor
|
||||
@ -402,7 +398,7 @@ namespace osu.Game
|
||||
rightFloatingOverlayContent = new Container { RelativeSizeAxes = Axes.Both },
|
||||
leftFloatingOverlayContent = new Container { RelativeSizeAxes = Axes.Both },
|
||||
topMostOverlayContent = new Container { RelativeSizeAxes = Axes.Both },
|
||||
idleTracker = new GameIdleTracker(6000)
|
||||
idleTracker
|
||||
});
|
||||
|
||||
screenStack.ScreenPushed += screenPushed;
|
||||
@ -426,62 +422,55 @@ namespace osu.Game
|
||||
CloseAllOverlays(false);
|
||||
menuScreen?.MakeCurrent();
|
||||
},
|
||||
}, topMostOverlayContent.Add);
|
||||
}, d =>
|
||||
{
|
||||
topMostOverlayContent.Add(d);
|
||||
toolbarElements.Add(d);
|
||||
});
|
||||
|
||||
loadComponentSingleFile(volume = new VolumeOverlay(), leftFloatingOverlayContent.Add);
|
||||
loadComponentSingleFile(onscreenDisplay = new OnScreenDisplay(), Add);
|
||||
loadComponentSingleFile(new OnScreenDisplay(), Add, true);
|
||||
|
||||
loadComponentSingleFile(notifications = new NotificationOverlay
|
||||
{
|
||||
GetToolbarHeight = () => ToolbarOffset,
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
}, rightFloatingOverlayContent.Add);
|
||||
}, rightFloatingOverlayContent.Add, true);
|
||||
|
||||
loadComponentSingleFile(screenshotManager, Add);
|
||||
|
||||
//overlay elements
|
||||
loadComponentSingleFile(direct = new DirectOverlay(), overlayContent.Add);
|
||||
loadComponentSingleFile(social = new SocialOverlay(), overlayContent.Add);
|
||||
loadComponentSingleFile(channelManager = new ChannelManager(), AddInternal);
|
||||
loadComponentSingleFile(chatOverlay = new ChatOverlay(), overlayContent.Add);
|
||||
loadComponentSingleFile(settings = new MainSettings { GetToolbarHeight = () => ToolbarOffset }, leftFloatingOverlayContent.Add);
|
||||
loadComponentSingleFile(userProfile = new UserProfileOverlay(), overlayContent.Add);
|
||||
loadComponentSingleFile(beatmapSetOverlay = new BeatmapSetOverlay(), overlayContent.Add);
|
||||
loadComponentSingleFile(direct = new DirectOverlay(), overlayContent.Add, true);
|
||||
loadComponentSingleFile(social = new SocialOverlay(), overlayContent.Add, true);
|
||||
loadComponentSingleFile(channelManager = new ChannelManager(), AddInternal, true);
|
||||
loadComponentSingleFile(chatOverlay = new ChatOverlay(), overlayContent.Add, true);
|
||||
loadComponentSingleFile(settings = new SettingsOverlay { GetToolbarHeight = () => ToolbarOffset }, leftFloatingOverlayContent.Add, true);
|
||||
loadComponentSingleFile(userProfile = new UserProfileOverlay(), overlayContent.Add, true);
|
||||
loadComponentSingleFile(beatmapSetOverlay = new BeatmapSetOverlay(), overlayContent.Add, true);
|
||||
|
||||
loadComponentSingleFile(loginOverlay = new LoginOverlay
|
||||
loadComponentSingleFile(new LoginOverlay
|
||||
{
|
||||
GetToolbarHeight = () => ToolbarOffset,
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
}, rightFloatingOverlayContent.Add);
|
||||
}, rightFloatingOverlayContent.Add, true);
|
||||
|
||||
loadComponentSingleFile(musicController = new MusicController
|
||||
loadComponentSingleFile(new MusicController
|
||||
{
|
||||
GetToolbarHeight = () => ToolbarOffset,
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
}, rightFloatingOverlayContent.Add);
|
||||
}, d =>
|
||||
{
|
||||
rightFloatingOverlayContent.Add(d);
|
||||
toolbarElements.Add(d);
|
||||
}, true);
|
||||
|
||||
loadComponentSingleFile(accountCreation = new AccountCreationOverlay(), topMostOverlayContent.Add);
|
||||
loadComponentSingleFile(dialogOverlay = new DialogOverlay(), topMostOverlayContent.Add);
|
||||
loadComponentSingleFile(new AccountCreationOverlay(), topMostOverlayContent.Add, true);
|
||||
loadComponentSingleFile(new DialogOverlay(), topMostOverlayContent.Add, true);
|
||||
loadComponentSingleFile(externalLinkOpener = new ExternalLinkOpener(), topMostOverlayContent.Add);
|
||||
|
||||
dependencies.CacheAs(idleTracker);
|
||||
dependencies.Cache(settings);
|
||||
dependencies.Cache(onscreenDisplay);
|
||||
dependencies.Cache(social);
|
||||
dependencies.Cache(direct);
|
||||
dependencies.Cache(chatOverlay);
|
||||
dependencies.Cache(channelManager);
|
||||
dependencies.Cache(userProfile);
|
||||
dependencies.Cache(musicController);
|
||||
dependencies.Cache(beatmapSetOverlay);
|
||||
dependencies.Cache(notifications);
|
||||
dependencies.Cache(loginOverlay);
|
||||
dependencies.Cache(dialogOverlay);
|
||||
dependencies.Cache(accountCreation);
|
||||
|
||||
chatOverlay.StateChanged += state => channelManager.HighPollRate.Value = state == Visibility.Visible;
|
||||
|
||||
Add(externalLinkOpener = new ExternalLinkOpener());
|
||||
@ -544,7 +533,7 @@ namespace osu.Game
|
||||
if (notifications.State == Visibility.Visible)
|
||||
offset -= ToolbarButton.WIDTH / 2;
|
||||
|
||||
screenContainer.MoveToX(offset, SettingsOverlay.TRANSITION_LENGTH, Easing.OutQuint);
|
||||
screenContainer.MoveToX(offset, SettingsPanel.TRANSITION_LENGTH, Easing.OutQuint);
|
||||
}
|
||||
|
||||
settings.StateChanged += _ => updateScreenOffset();
|
||||
@ -610,9 +599,12 @@ namespace osu.Game
|
||||
|
||||
private Task asyncLoadStream;
|
||||
|
||||
private void loadComponentSingleFile<T>(T d, Action<T> add)
|
||||
private void loadComponentSingleFile<T>(T d, Action<T> add, bool cache = false)
|
||||
where T : Drawable
|
||||
{
|
||||
if (cache)
|
||||
dependencies.Cache(d);
|
||||
|
||||
// schedule is here to ensure that all component loads are done after LoadComplete is run (and thus all dependencies are cached).
|
||||
// with some better organisation of LoadComplete to do construction and dependency caching in one step, followed by calls to loadComponentSingleFile,
|
||||
// we could avoid the need for scheduling altogether.
|
||||
|
@ -220,8 +220,10 @@ namespace osu.Game
|
||||
// TODO: This is temporary until we reimplement the local FPS display.
|
||||
// It's just to allow end-users to access the framework FPS display without knowing the shortcut key.
|
||||
fpsDisplayVisible = LocalConfig.GetBindable<bool>(OsuSetting.ShowFpsDisplay);
|
||||
fpsDisplayVisible.ValueChanged += visible => { FrameStatisticsMode = visible.NewValue ? FrameStatisticsMode.Minimal : FrameStatisticsMode.None; };
|
||||
fpsDisplayVisible.ValueChanged += visible => { FrameStatistics.Value = visible.NewValue ? FrameStatisticsMode.Minimal : FrameStatisticsMode.None; };
|
||||
fpsDisplayVisible.TriggerChange();
|
||||
|
||||
FrameStatistics.ValueChanged += e => fpsDisplayVisible.Value = e.NewValue != FrameStatisticsMode.None;
|
||||
}
|
||||
|
||||
private void runMigrations()
|
||||
|
@ -4,26 +4,22 @@
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Overlays.BeatmapSet;
|
||||
using osu.Game.Overlays.BeatmapSet.Scores;
|
||||
using osu.Game.Rulesets;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class BeatmapSetOverlay : WaveOverlayContainer
|
||||
public class BeatmapSetOverlay : FullscreenOverlay
|
||||
{
|
||||
private const int fade_duration = 300;
|
||||
|
||||
@ -32,7 +28,6 @@ namespace osu.Game.Overlays
|
||||
|
||||
private readonly Header header;
|
||||
|
||||
private IAPIProvider api;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
private readonly ScrollContainer scroll;
|
||||
@ -46,24 +41,6 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
Info info;
|
||||
ScoresContainer scores;
|
||||
Waves.FirstWaveColour = OsuColour.Gray(0.4f);
|
||||
Waves.SecondWaveColour = OsuColour.Gray(0.3f);
|
||||
Waves.ThirdWaveColour = OsuColour.Gray(0.2f);
|
||||
Waves.FourthWaveColour = OsuColour.Gray(0.1f);
|
||||
|
||||
Anchor = Anchor.TopCentre;
|
||||
Origin = Anchor.TopCentre;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Width = 0.85f;
|
||||
|
||||
Masking = true;
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Colour = Color4.Black.Opacity(0),
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Radius = 3,
|
||||
Offset = new Vector2(0f, 1f),
|
||||
};
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@ -102,22 +79,15 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IAPIProvider api, RulesetStore rulesets)
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
this.api = api;
|
||||
this.rulesets = rulesets;
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
protected override void PopOutComplete()
|
||||
{
|
||||
base.PopIn();
|
||||
FadeEdgeEffectTo(0.25f, WaveContainer.APPEAR_DURATION, Easing.In);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
base.PopOut();
|
||||
FadeEdgeEffectTo(0, WaveContainer.DISAPPEAR_DURATION, Easing.Out).OnComplete(_ => beatmapSet.Value = null);
|
||||
base.PopOutComplete();
|
||||
beatmapSet.Value = null;
|
||||
}
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
@ -135,7 +105,7 @@ namespace osu.Game.Overlays
|
||||
beatmapSet.Value = res.ToBeatmapSet(rulesets);
|
||||
header.Picker.Beatmap.Value = header.BeatmapSet.Value.Beatmaps.First(b => b.OnlineBeatmapID == beatmapId);
|
||||
};
|
||||
api.Queue(req);
|
||||
API.Queue(req);
|
||||
Show();
|
||||
}
|
||||
|
||||
@ -144,7 +114,7 @@ namespace osu.Game.Overlays
|
||||
beatmapSet.Value = null;
|
||||
var req = new GetBeatmapSetRequest(beatmapSetId);
|
||||
req.Success += res => beatmapSet.Value = res.ToBeatmapSet(rulesets);
|
||||
api.Queue(req);
|
||||
API.Queue(req);
|
||||
Show();
|
||||
}
|
||||
|
||||
|
@ -14,7 +14,6 @@ using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Overlays.Direct;
|
||||
using osu.Game.Overlays.SearchableList;
|
||||
@ -28,7 +27,6 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
private const float panel_padding = 10f;
|
||||
|
||||
private IAPIProvider api;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
private readonly FillFlowContainer resultCountsContainer;
|
||||
@ -87,8 +85,6 @@ namespace osu.Game.Overlays
|
||||
|
||||
public DirectOverlay()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
// osu!direct colours are not part of the standard palette
|
||||
|
||||
Waves.FirstWaveColour = OsuColour.FromHex(@"19b0e2");
|
||||
@ -165,9 +161,8 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, IAPIProvider api, RulesetStore rulesets, PreviewTrackManager previewTrackManager)
|
||||
private void load(OsuColour colours, RulesetStore rulesets, PreviewTrackManager previewTrackManager)
|
||||
{
|
||||
this.api = api;
|
||||
this.rulesets = rulesets;
|
||||
this.previewTrackManager = previewTrackManager;
|
||||
|
||||
@ -260,7 +255,7 @@ namespace osu.Game.Overlays
|
||||
if (State == Visibility.Hidden)
|
||||
return;
|
||||
|
||||
if (api == null)
|
||||
if (API == null)
|
||||
return;
|
||||
|
||||
previewTrackManager.StopAnyPlaying(this);
|
||||
@ -286,7 +281,7 @@ namespace osu.Game.Overlays
|
||||
});
|
||||
};
|
||||
|
||||
api.Queue(getSetsRequest);
|
||||
API.Queue(getSetsRequest);
|
||||
}
|
||||
|
||||
private int distinctCount(List<string> list) => list.Distinct().ToArray().Length;
|
||||
|
75
osu.Game/Overlays/FullscreenOverlay.cs
Normal file
75
osu.Game/Overlays/FullscreenOverlay.cs
Normal file
@ -0,0 +1,75 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.API;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public abstract class FullscreenOverlay : WaveOverlayContainer, IOnlineComponent
|
||||
{
|
||||
[Resolved]
|
||||
protected IAPIProvider API { get; private set; }
|
||||
|
||||
protected FullscreenOverlay()
|
||||
{
|
||||
Waves.FirstWaveColour = OsuColour.Gray(0.4f);
|
||||
Waves.SecondWaveColour = OsuColour.Gray(0.3f);
|
||||
Waves.ThirdWaveColour = OsuColour.Gray(0.2f);
|
||||
Waves.FourthWaveColour = OsuColour.Gray(0.1f);
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
RelativePositionAxes = Axes.Both;
|
||||
Width = 0.85f;
|
||||
Anchor = Anchor.TopCentre;
|
||||
Origin = Anchor.TopCentre;
|
||||
|
||||
Masking = true;
|
||||
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Colour = Color4.Black.Opacity(0),
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Radius = 10
|
||||
};
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
FadeEdgeEffectTo(0.4f, WaveContainer.APPEAR_DURATION, Easing.Out);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
base.PopOut();
|
||||
FadeEdgeEffectTo(0, WaveContainer.DISAPPEAR_DURATION, Easing.In).OnComplete(_ => PopOutComplete());
|
||||
}
|
||||
|
||||
protected virtual void PopOutComplete()
|
||||
{
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
API.Register(this);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
API?.Unregister(this);
|
||||
}
|
||||
|
||||
public virtual void APIStateChanged(IAPIProvider api, APIState state)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
@ -28,7 +28,7 @@ namespace osu.Game.Overlays.KeyBinding
|
||||
this.variant = variant;
|
||||
|
||||
FlowContent.Spacing = new Vector2(0, 1);
|
||||
FlowContent.Padding = new MarginPadding { Left = SettingsOverlay.CONTENT_MARGINS, Right = SettingsOverlay.CONTENT_MARGINS };
|
||||
FlowContent.Padding = new MarginPadding { Left = SettingsPanel.CONTENT_MARGINS, Right = SettingsPanel.CONTENT_MARGINS };
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -18,7 +18,7 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class KeyBindingOverlay : SettingsOverlay
|
||||
public class KeyBindingPanel : SettingsPanel
|
||||
{
|
||||
protected override Drawable CreateHeader() => new SettingsHeader("key configuration", "Customise your keys!");
|
||||
|
||||
@ -38,7 +38,7 @@ namespace osu.Game.Overlays
|
||||
});
|
||||
}
|
||||
|
||||
public KeyBindingOverlay()
|
||||
public KeyBindingPanel()
|
||||
: base(true)
|
||||
{
|
||||
}
|
@ -1,77 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Overlays.Settings.Sections;
|
||||
using osuTK.Graphics;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class MainSettings : SettingsOverlay
|
||||
{
|
||||
private readonly KeyBindingOverlay keyBindingOverlay;
|
||||
|
||||
protected override IEnumerable<SettingsSection> CreateSections() => new SettingsSection[]
|
||||
{
|
||||
new GeneralSection(),
|
||||
new GraphicsSection(),
|
||||
new GameplaySection(),
|
||||
new AudioSection(),
|
||||
new SkinSection(),
|
||||
new InputSection(keyBindingOverlay),
|
||||
new OnlineSection(),
|
||||
new MaintenanceSection(),
|
||||
new DebugSection(),
|
||||
};
|
||||
|
||||
protected override Drawable CreateHeader() => new SettingsHeader("settings", "Change the way osu! behaves");
|
||||
protected override Drawable CreateFooter() => new SettingsFooter();
|
||||
|
||||
public MainSettings()
|
||||
: base(true)
|
||||
{
|
||||
keyBindingOverlay = new KeyBindingOverlay
|
||||
{
|
||||
Depth = 1,
|
||||
Anchor = Anchor.TopRight,
|
||||
};
|
||||
keyBindingOverlay.StateChanged += keyBindingOverlay_StateChanged;
|
||||
}
|
||||
|
||||
public override bool AcceptsFocus => keyBindingOverlay.State != Visibility.Visible;
|
||||
|
||||
private void keyBindingOverlay_StateChanged(Visibility visibility)
|
||||
{
|
||||
switch (visibility)
|
||||
{
|
||||
case Visibility.Visible:
|
||||
Background.FadeTo(0.9f, 300, Easing.OutQuint);
|
||||
Sidebar?.FadeColour(Color4.DarkGray, 300, Easing.OutQuint);
|
||||
|
||||
SectionsContainer.FadeOut(300, Easing.OutQuint);
|
||||
ContentContainer.MoveToX(-WIDTH, 500, Easing.OutQuint);
|
||||
break;
|
||||
|
||||
case Visibility.Hidden:
|
||||
Background.FadeTo(0.6f, 500, Easing.OutQuint);
|
||||
Sidebar?.FadeColour(Color4.White, 300, Easing.OutQuint);
|
||||
|
||||
SectionsContainer.FadeIn(500, Easing.OutQuint);
|
||||
ContentContainer.MoveToX(0, 500, Easing.OutQuint);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
protected override float ExpandedPosition => keyBindingOverlay.State == Visibility.Visible ? -WIDTH : base.ExpandedPosition;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
ContentContainer.Add(keyBindingOverlay);
|
||||
}
|
||||
}
|
||||
}
|
@ -11,7 +11,7 @@ using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays.SearchableList
|
||||
{
|
||||
public abstract class SearchableListOverlay : WaveOverlayContainer
|
||||
public abstract class SearchableListOverlay : FullscreenOverlay
|
||||
{
|
||||
public static readonly float WIDTH_PADDING = 80;
|
||||
}
|
||||
@ -32,8 +32,6 @@ namespace osu.Game.Overlays.SearchableList
|
||||
|
||||
protected SearchableListOverlay()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
|
@ -9,7 +9,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
{
|
||||
protected override string Header => "Keyboard";
|
||||
|
||||
public KeyboardSettings(KeyBindingOverlay keyConfig)
|
||||
public KeyboardSettings(KeyBindingPanel keyConfig)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
@ -12,7 +12,7 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
public override string Header => "Input";
|
||||
public override IconUsage Icon => FontAwesome.Regular.Keyboard;
|
||||
|
||||
public InputSection(KeyBindingOverlay keyConfig)
|
||||
public InputSection(KeyBindingPanel keyConfig)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
@ -14,7 +14,7 @@ namespace osu.Game.Overlays.Settings
|
||||
public SettingsButton()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Padding = new MarginPadding { Left = SettingsOverlay.CONTENT_MARGINS, Right = SettingsOverlay.CONTENT_MARGINS };
|
||||
Padding = new MarginPadding { Left = SettingsPanel.CONTENT_MARGINS, Right = SettingsPanel.CONTENT_MARGINS };
|
||||
}
|
||||
|
||||
public string TooltipText { get; set; }
|
||||
|
@ -41,7 +41,7 @@ namespace osu.Game.Overlays.Settings
|
||||
Font = OsuFont.GetFont(size: 40),
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Left = SettingsOverlay.CONTENT_MARGINS,
|
||||
Left = SettingsPanel.CONTENT_MARGINS,
|
||||
Top = Toolbar.Toolbar.TOOLTIP_HEIGHT
|
||||
},
|
||||
},
|
||||
@ -52,7 +52,7 @@ namespace osu.Game.Overlays.Settings
|
||||
Font = OsuFont.GetFont(size: 18),
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Left = SettingsOverlay.CONTENT_MARGINS,
|
||||
Left = SettingsPanel.CONTENT_MARGINS,
|
||||
Bottom = 30
|
||||
},
|
||||
},
|
||||
|
@ -87,7 +87,7 @@ namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Padding = new MarginPadding { Right = SettingsOverlay.CONTENT_MARGINS };
|
||||
Padding = new MarginPadding { Right = SettingsPanel.CONTENT_MARGINS };
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
@ -96,7 +96,7 @@ namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Left = SettingsOverlay.CONTENT_MARGINS },
|
||||
Padding = new MarginPadding { Left = SettingsPanel.CONTENT_MARGINS },
|
||||
Child = Control = CreateControl()
|
||||
},
|
||||
};
|
||||
@ -131,7 +131,7 @@ namespace osu.Game.Overlays.Settings
|
||||
public RestoreDefaultValueButton()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
Width = SettingsOverlay.CONTENT_MARGINS;
|
||||
Width = SettingsPanel.CONTENT_MARGINS;
|
||||
Alpha = 0f;
|
||||
}
|
||||
|
||||
|
@ -83,7 +83,7 @@ namespace osu.Game.Overlays.Settings
|
||||
Font = OsuFont.GetFont(size: header_size),
|
||||
Text = Header,
|
||||
Colour = colours.Yellow,
|
||||
Margin = new MarginPadding { Left = SettingsOverlay.CONTENT_MARGINS, Right = SettingsOverlay.CONTENT_MARGINS }
|
||||
Margin = new MarginPadding { Left = SettingsPanel.CONTENT_MARGINS, Right = SettingsPanel.CONTENT_MARGINS }
|
||||
},
|
||||
FlowContent
|
||||
}
|
||||
|
@ -53,7 +53,7 @@ namespace osu.Game.Overlays.Settings
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = Header.ToUpperInvariant(),
|
||||
Margin = new MarginPadding { Bottom = 10, Left = SettingsOverlay.CONTENT_MARGINS, Right = SettingsOverlay.CONTENT_MARGINS },
|
||||
Margin = new MarginPadding { Bottom = 10, Left = SettingsPanel.CONTENT_MARGINS, Right = SettingsPanel.CONTENT_MARGINS },
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Black),
|
||||
},
|
||||
FlowContent
|
||||
|
@ -1,224 +1,77 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Overlays.Settings.Sections;
|
||||
using osuTK.Graphics;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public abstract class SettingsOverlay : OsuFocusedOverlayContainer
|
||||
public class SettingsOverlay : SettingsPanel
|
||||
{
|
||||
public const float CONTENT_MARGINS = 15;
|
||||
private readonly KeyBindingPanel keyBindingPanel;
|
||||
|
||||
public const float TRANSITION_LENGTH = 600;
|
||||
|
||||
private const float sidebar_width = Sidebar.DEFAULT_WIDTH;
|
||||
|
||||
protected const float WIDTH = 400;
|
||||
|
||||
private const float sidebar_padding = 10;
|
||||
|
||||
protected Container<Drawable> ContentContainer;
|
||||
|
||||
protected override Container<Drawable> Content => ContentContainer;
|
||||
|
||||
protected Sidebar Sidebar;
|
||||
private SidebarButton selectedSidebarButton;
|
||||
|
||||
protected SettingsSectionsContainer SectionsContainer;
|
||||
|
||||
private SearchTextBox searchTextBox;
|
||||
|
||||
/// <summary>
|
||||
/// Provide a source for the toolbar height.
|
||||
/// </summary>
|
||||
public Func<float> GetToolbarHeight;
|
||||
|
||||
private readonly bool showSidebar;
|
||||
|
||||
protected Box Background;
|
||||
|
||||
protected SettingsOverlay(bool showSidebar)
|
||||
protected override IEnumerable<SettingsSection> CreateSections() => new SettingsSection[]
|
||||
{
|
||||
this.showSidebar = showSidebar;
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
AutoSizeAxes = Axes.X;
|
||||
new GeneralSection(),
|
||||
new GraphicsSection(),
|
||||
new GameplaySection(),
|
||||
new AudioSection(),
|
||||
new SkinSection(),
|
||||
new InputSection(keyBindingPanel),
|
||||
new OnlineSection(),
|
||||
new MaintenanceSection(),
|
||||
new DebugSection(),
|
||||
};
|
||||
|
||||
protected override Drawable CreateHeader() => new SettingsHeader("settings", "Change the way osu! behaves");
|
||||
protected override Drawable CreateFooter() => new SettingsFooter();
|
||||
|
||||
public SettingsOverlay()
|
||||
: base(true)
|
||||
{
|
||||
keyBindingPanel = new KeyBindingPanel
|
||||
{
|
||||
Depth = 1,
|
||||
Anchor = Anchor.TopRight,
|
||||
};
|
||||
keyBindingPanel.StateChanged += keyBindingPanelStateChanged;
|
||||
}
|
||||
|
||||
protected virtual IEnumerable<SettingsSection> CreateSections() => null;
|
||||
public override bool AcceptsFocus => keyBindingPanel.State != Visibility.Visible;
|
||||
|
||||
private void keyBindingPanelStateChanged(Visibility visibility)
|
||||
{
|
||||
switch (visibility)
|
||||
{
|
||||
case Visibility.Visible:
|
||||
Background.FadeTo(0.9f, 300, Easing.OutQuint);
|
||||
Sidebar?.FadeColour(Color4.DarkGray, 300, Easing.OutQuint);
|
||||
|
||||
SectionsContainer.FadeOut(300, Easing.OutQuint);
|
||||
ContentContainer.MoveToX(-WIDTH, 500, Easing.OutQuint);
|
||||
break;
|
||||
|
||||
case Visibility.Hidden:
|
||||
Background.FadeTo(0.6f, 500, Easing.OutQuint);
|
||||
Sidebar?.FadeColour(Color4.White, 300, Easing.OutQuint);
|
||||
|
||||
SectionsContainer.FadeIn(500, Easing.OutQuint);
|
||||
ContentContainer.MoveToX(0, 500, Easing.OutQuint);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
protected override float ExpandedPosition => keyBindingPanel.State == Visibility.Visible ? -WIDTH : base.ExpandedPosition;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
InternalChild = ContentContainer = new Container
|
||||
{
|
||||
Width = WIDTH,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Background = new Box
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Scale = new Vector2(2, 1), // over-extend to the left for transitions
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.6f,
|
||||
},
|
||||
SectionsContainer = new SettingsSectionsContainer
|
||||
{
|
||||
Masking = true,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ExpandableHeader = CreateHeader(),
|
||||
FixedHeader = searchTextBox = new SearchTextBox
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Width = 0.95f,
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Top = 20,
|
||||
Bottom = 20
|
||||
},
|
||||
Exit = Hide,
|
||||
},
|
||||
Footer = CreateFooter()
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
if (showSidebar)
|
||||
{
|
||||
AddInternal(Sidebar = new Sidebar { Width = sidebar_width });
|
||||
|
||||
SectionsContainer.SelectedSection.ValueChanged += section =>
|
||||
{
|
||||
selectedSidebarButton.Selected = false;
|
||||
selectedSidebarButton = Sidebar.Children.Single(b => b.Section == section.NewValue);
|
||||
selectedSidebarButton.Selected = true;
|
||||
};
|
||||
}
|
||||
|
||||
searchTextBox.Current.ValueChanged += term => SectionsContainer.SearchContainer.SearchTerm = term.NewValue;
|
||||
|
||||
CreateSections()?.ForEach(AddSection);
|
||||
}
|
||||
|
||||
protected void AddSection(SettingsSection section)
|
||||
{
|
||||
SectionsContainer.Add(section);
|
||||
|
||||
if (Sidebar != null)
|
||||
{
|
||||
var button = new SidebarButton
|
||||
{
|
||||
Section = section,
|
||||
Action = s =>
|
||||
{
|
||||
SectionsContainer.ScrollTo(s);
|
||||
Sidebar.State = ExpandedState.Contracted;
|
||||
},
|
||||
};
|
||||
|
||||
Sidebar.Add(button);
|
||||
|
||||
if (selectedSidebarButton == null)
|
||||
{
|
||||
selectedSidebarButton = Sidebar.Children.First();
|
||||
selectedSidebarButton.Selected = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual Drawable CreateHeader() => new Container();
|
||||
|
||||
protected virtual Drawable CreateFooter() => new Container();
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
|
||||
ContentContainer.MoveToX(ExpandedPosition, TRANSITION_LENGTH, Easing.OutQuint);
|
||||
|
||||
Sidebar?.MoveToX(0, TRANSITION_LENGTH, Easing.OutQuint);
|
||||
this.FadeTo(1, TRANSITION_LENGTH, Easing.OutQuint);
|
||||
|
||||
searchTextBox.HoldFocus = true;
|
||||
}
|
||||
|
||||
protected virtual float ExpandedPosition => 0;
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
base.PopOut();
|
||||
|
||||
ContentContainer.MoveToX(-WIDTH, TRANSITION_LENGTH, Easing.OutQuint);
|
||||
|
||||
Sidebar?.MoveToX(-sidebar_width, TRANSITION_LENGTH, Easing.OutQuint);
|
||||
this.FadeTo(0, TRANSITION_LENGTH, Easing.OutQuint);
|
||||
|
||||
searchTextBox.HoldFocus = false;
|
||||
if (searchTextBox.HasFocus)
|
||||
GetContainingInputManager().ChangeFocus(null);
|
||||
}
|
||||
|
||||
public override bool AcceptsFocus => true;
|
||||
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
{
|
||||
searchTextBox.TakeFocus();
|
||||
base.OnFocus(e);
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
|
||||
ContentContainer.Margin = new MarginPadding { Left = Sidebar?.DrawWidth ?? 0 };
|
||||
ContentContainer.Padding = new MarginPadding { Top = GetToolbarHeight?.Invoke() ?? 0 };
|
||||
}
|
||||
|
||||
protected class SettingsSectionsContainer : SectionsContainer<SettingsSection>
|
||||
{
|
||||
public SearchContainer<SettingsSection> SearchContainer;
|
||||
|
||||
protected override FlowContainer<SettingsSection> CreateScrollContentContainer()
|
||||
=> SearchContainer = new SearchContainer<SettingsSection>
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Vertical,
|
||||
};
|
||||
|
||||
public SettingsSectionsContainer()
|
||||
{
|
||||
HeaderBackground = new Box
|
||||
{
|
||||
Colour = Color4.Black,
|
||||
RelativeSizeAxes = Axes.Both
|
||||
};
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
|
||||
// no null check because the usage of this class is strict
|
||||
HeaderBackground.Alpha = -ExpandableHeader.Y / ExpandableHeader.LayoutSize.Y * 0.5f;
|
||||
}
|
||||
ContentContainer.Add(keyBindingPanel);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
224
osu.Game/Overlays/SettingsPanel.cs
Normal file
224
osu.Game/Overlays/SettingsPanel.cs
Normal file
@ -0,0 +1,224 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays.Settings;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public abstract class SettingsPanel : OsuFocusedOverlayContainer
|
||||
{
|
||||
public const float CONTENT_MARGINS = 15;
|
||||
|
||||
public const float TRANSITION_LENGTH = 600;
|
||||
|
||||
private const float sidebar_width = Sidebar.DEFAULT_WIDTH;
|
||||
|
||||
protected const float WIDTH = 400;
|
||||
|
||||
private const float sidebar_padding = 10;
|
||||
|
||||
protected Container<Drawable> ContentContainer;
|
||||
|
||||
protected override Container<Drawable> Content => ContentContainer;
|
||||
|
||||
protected Sidebar Sidebar;
|
||||
private SidebarButton selectedSidebarButton;
|
||||
|
||||
protected SettingsSectionsContainer SectionsContainer;
|
||||
|
||||
private SearchTextBox searchTextBox;
|
||||
|
||||
/// <summary>
|
||||
/// Provide a source for the toolbar height.
|
||||
/// </summary>
|
||||
public Func<float> GetToolbarHeight;
|
||||
|
||||
private readonly bool showSidebar;
|
||||
|
||||
protected Box Background;
|
||||
|
||||
protected SettingsPanel(bool showSidebar)
|
||||
{
|
||||
this.showSidebar = showSidebar;
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
AutoSizeAxes = Axes.X;
|
||||
}
|
||||
|
||||
protected virtual IEnumerable<SettingsSection> CreateSections() => null;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
InternalChild = ContentContainer = new Container
|
||||
{
|
||||
Width = WIDTH,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Background = new Box
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Scale = new Vector2(2, 1), // over-extend to the left for transitions
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.6f,
|
||||
},
|
||||
SectionsContainer = new SettingsSectionsContainer
|
||||
{
|
||||
Masking = true,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ExpandableHeader = CreateHeader(),
|
||||
FixedHeader = searchTextBox = new SearchTextBox
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Width = 0.95f,
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Top = 20,
|
||||
Bottom = 20
|
||||
},
|
||||
Exit = Hide,
|
||||
},
|
||||
Footer = CreateFooter()
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
if (showSidebar)
|
||||
{
|
||||
AddInternal(Sidebar = new Sidebar { Width = sidebar_width });
|
||||
|
||||
SectionsContainer.SelectedSection.ValueChanged += section =>
|
||||
{
|
||||
selectedSidebarButton.Selected = false;
|
||||
selectedSidebarButton = Sidebar.Children.Single(b => b.Section == section.NewValue);
|
||||
selectedSidebarButton.Selected = true;
|
||||
};
|
||||
}
|
||||
|
||||
searchTextBox.Current.ValueChanged += term => SectionsContainer.SearchContainer.SearchTerm = term.NewValue;
|
||||
|
||||
CreateSections()?.ForEach(AddSection);
|
||||
}
|
||||
|
||||
protected void AddSection(SettingsSection section)
|
||||
{
|
||||
SectionsContainer.Add(section);
|
||||
|
||||
if (Sidebar != null)
|
||||
{
|
||||
var button = new SidebarButton
|
||||
{
|
||||
Section = section,
|
||||
Action = s =>
|
||||
{
|
||||
SectionsContainer.ScrollTo(s);
|
||||
Sidebar.State = ExpandedState.Contracted;
|
||||
},
|
||||
};
|
||||
|
||||
Sidebar.Add(button);
|
||||
|
||||
if (selectedSidebarButton == null)
|
||||
{
|
||||
selectedSidebarButton = Sidebar.Children.First();
|
||||
selectedSidebarButton.Selected = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual Drawable CreateHeader() => new Container();
|
||||
|
||||
protected virtual Drawable CreateFooter() => new Container();
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
|
||||
ContentContainer.MoveToX(ExpandedPosition, TRANSITION_LENGTH, Easing.OutQuint);
|
||||
|
||||
Sidebar?.MoveToX(0, TRANSITION_LENGTH, Easing.OutQuint);
|
||||
this.FadeTo(1, TRANSITION_LENGTH, Easing.OutQuint);
|
||||
|
||||
searchTextBox.HoldFocus = true;
|
||||
}
|
||||
|
||||
protected virtual float ExpandedPosition => 0;
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
base.PopOut();
|
||||
|
||||
ContentContainer.MoveToX(-WIDTH, TRANSITION_LENGTH, Easing.OutQuint);
|
||||
|
||||
Sidebar?.MoveToX(-sidebar_width, TRANSITION_LENGTH, Easing.OutQuint);
|
||||
this.FadeTo(0, TRANSITION_LENGTH, Easing.OutQuint);
|
||||
|
||||
searchTextBox.HoldFocus = false;
|
||||
if (searchTextBox.HasFocus)
|
||||
GetContainingInputManager().ChangeFocus(null);
|
||||
}
|
||||
|
||||
public override bool AcceptsFocus => true;
|
||||
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
{
|
||||
searchTextBox.TakeFocus();
|
||||
base.OnFocus(e);
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
|
||||
ContentContainer.Margin = new MarginPadding { Left = Sidebar?.DrawWidth ?? 0 };
|
||||
ContentContainer.Padding = new MarginPadding { Top = GetToolbarHeight?.Invoke() ?? 0 };
|
||||
}
|
||||
|
||||
protected class SettingsSectionsContainer : SectionsContainer<SettingsSection>
|
||||
{
|
||||
public SearchContainer<SettingsSection> SearchContainer;
|
||||
|
||||
protected override FlowContainer<SettingsSection> CreateScrollContentContainer()
|
||||
=> SearchContainer = new SearchContainer<SettingsSection>
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Vertical,
|
||||
};
|
||||
|
||||
public SettingsSectionsContainer()
|
||||
{
|
||||
HeaderBackground = new Box
|
||||
{
|
||||
Colour = Color4.Black,
|
||||
RelativeSizeAxes = Axes.Both
|
||||
};
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
|
||||
// no null check because the usage of this class is strict
|
||||
HeaderBackground.Alpha = -ExpandableHeader.Y / ExpandableHeader.LayoutSize.Y * 0.5f;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -3,7 +3,6 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
@ -20,9 +19,8 @@ using osu.Framework.Threading;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class SocialOverlay : SearchableListOverlay<SocialTab, SocialSortCriteria, SortDirection>, IOnlineComponent
|
||||
public class SocialOverlay : SearchableListOverlay<SocialTab, SocialSortCriteria, SortDirection>
|
||||
{
|
||||
private IAPIProvider api;
|
||||
private readonly LoadingAnimation loading;
|
||||
private FillFlowContainer<SocialPanel> panels;
|
||||
|
||||
@ -88,13 +86,6 @@ namespace osu.Game.Overlays
|
||||
currentQuery.BindTo(Filter.Search.Current);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IAPIProvider api)
|
||||
{
|
||||
this.api = api;
|
||||
api.Register(this);
|
||||
}
|
||||
|
||||
private void recreatePanels(PanelDisplayStyle displayStyle)
|
||||
{
|
||||
clearPanels();
|
||||
@ -159,7 +150,7 @@ namespace osu.Game.Overlays
|
||||
loading.Hide();
|
||||
getUsersRequest?.Cancel();
|
||||
|
||||
if (api?.IsLoggedIn != true)
|
||||
if (API?.IsLoggedIn != true)
|
||||
return;
|
||||
|
||||
switch (Header.Tabs.Current.Value)
|
||||
@ -167,13 +158,13 @@ namespace osu.Game.Overlays
|
||||
case SocialTab.Friends:
|
||||
var friendRequest = new GetFriendsRequest(); // TODO filter arguments?
|
||||
friendRequest.Success += updateUsers;
|
||||
api.Queue(getUsersRequest = friendRequest);
|
||||
API.Queue(getUsersRequest = friendRequest);
|
||||
break;
|
||||
|
||||
default:
|
||||
var userRequest = new GetUsersRequest(); // TODO filter arguments!
|
||||
userRequest.Success += response => updateUsers(response.Select(r => r.User));
|
||||
api.Queue(getUsersRequest = userRequest);
|
||||
API.Queue(getUsersRequest = userRequest);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -196,7 +187,7 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
}
|
||||
|
||||
public void APIStateChanged(IAPIProvider api, APIState state)
|
||||
public override void APIStateChanged(IAPIProvider api, APIState state)
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Overlays.Toolbar
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(MainSettings settings)
|
||||
private void load(SettingsOverlay settings)
|
||||
{
|
||||
StateContainer = settings;
|
||||
}
|
||||
|
@ -3,76 +3,31 @@
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Overlays.Profile;
|
||||
using osu.Game.Overlays.Profile.Sections;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class UserProfileOverlay : WaveOverlayContainer
|
||||
public class UserProfileOverlay : FullscreenOverlay
|
||||
{
|
||||
private ProfileSection lastSection;
|
||||
private ProfileSection[] sections;
|
||||
private GetUserRequest userReq;
|
||||
private IAPIProvider api;
|
||||
protected ProfileHeader Header;
|
||||
private SectionsContainer<ProfileSection> sectionsContainer;
|
||||
private ProfileTabControl tabs;
|
||||
|
||||
public const float CONTENT_X_MARGIN = 70;
|
||||
|
||||
public UserProfileOverlay()
|
||||
{
|
||||
Waves.FirstWaveColour = OsuColour.Gray(0.4f);
|
||||
Waves.SecondWaveColour = OsuColour.Gray(0.3f);
|
||||
Waves.ThirdWaveColour = OsuColour.Gray(0.2f);
|
||||
Waves.FourthWaveColour = OsuColour.Gray(0.1f);
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
RelativePositionAxes = Axes.Both;
|
||||
Width = 0.85f;
|
||||
Anchor = Anchor.TopCentre;
|
||||
Origin = Anchor.TopCentre;
|
||||
|
||||
Masking = true;
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Colour = Color4.Black.Opacity(0),
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Radius = 10
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IAPIProvider api)
|
||||
{
|
||||
this.api = api;
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
FadeEdgeEffectTo(0.5f, WaveContainer.APPEAR_DURATION, Easing.In);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
base.PopOut();
|
||||
FadeEdgeEffectTo(0, WaveContainer.DISAPPEAR_DURATION, Easing.Out);
|
||||
}
|
||||
|
||||
public void ShowUser(long userId) => ShowUser(new User { Id = userId });
|
||||
|
||||
public void ShowUser(User user, bool fetchOnline = true)
|
||||
@ -154,7 +109,7 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
userReq = new GetUserRequest(user.Id);
|
||||
userReq.Success += userLoadComplete;
|
||||
api.Queue(userReq);
|
||||
API.Queue(userReq);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -20,6 +20,7 @@ using osu.Game.Screens.Multi;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Screens.Tournament;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Screens.Menu
|
||||
{
|
||||
@ -45,7 +46,7 @@ namespace osu.Game.Screens.Menu
|
||||
protected override BackgroundScreen CreateBackground() => background;
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(OsuGame game = null)
|
||||
private void load(DirectOverlay direct, SettingsOverlay settings)
|
||||
{
|
||||
if (host.CanExit)
|
||||
AddInternal(new ExitConfirmOverlay { Action = this.Exit });
|
||||
@ -86,11 +87,8 @@ namespace osu.Game.Screens.Menu
|
||||
}
|
||||
};
|
||||
|
||||
if (game != null)
|
||||
{
|
||||
buttons.OnSettings = game.ToggleSettings;
|
||||
buttons.OnDirect = game.ToggleDirect;
|
||||
}
|
||||
buttons.OnSettings = () => settings?.ToggleVisibility();
|
||||
buttons.OnDirect = () => direct?.ToggleVisibility();
|
||||
|
||||
LoadComponentAsync(background = new BackgroundScreenDefault());
|
||||
preloadSongSelect();
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osuTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
@ -66,13 +67,11 @@ namespace osu.Game.Storyboards.Drawables
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IBindable<WorkingBeatmap> beatmap, TextureStore textureStore)
|
||||
{
|
||||
var basePath = Animation.Path.ToLowerInvariant();
|
||||
|
||||
for (var frame = 0; frame < Animation.FrameCount; frame++)
|
||||
{
|
||||
var framePath = basePath.Replace(".", frame + ".");
|
||||
var framePath = Animation.Path.Replace(".", frame + ".");
|
||||
|
||||
var path = beatmap.Value.BeatmapSetInfo.Files.Find(f => f.Filename.ToLowerInvariant() == framePath)?.FileInfo.StoragePath;
|
||||
var path = beatmap.Value.BeatmapSetInfo.Files.Find(f => f.Filename.Equals(framePath, StringComparison.InvariantCultureIgnoreCase))?.FileInfo.StoragePath;
|
||||
if (path == null)
|
||||
continue;
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osuTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
@ -65,8 +66,7 @@ namespace osu.Game.Storyboards.Drawables
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IBindable<WorkingBeatmap> beatmap, TextureStore textureStore)
|
||||
{
|
||||
var spritePath = Sprite.Path.ToLowerInvariant();
|
||||
var path = beatmap.Value.BeatmapSetInfo.Files.Find(f => f.Filename.ToLowerInvariant() == spritePath)?.FileInfo.StoragePath;
|
||||
var path = beatmap.Value.BeatmapSetInfo.Files.Find(f => f.Filename.Equals(Sprite.Path, StringComparison.InvariantCultureIgnoreCase))?.FileInfo.StoragePath;
|
||||
if (path == null)
|
||||
return;
|
||||
|
||||
|
@ -15,7 +15,7 @@ using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
public abstract class OsuTestCase : TestCase
|
||||
public abstract class OsuTestCase : TestScene
|
||||
{
|
||||
[Cached(typeof(Bindable<WorkingBeatmap>))]
|
||||
[Cached(typeof(IBindable<WorkingBeatmap>))]
|
||||
@ -76,21 +76,21 @@ namespace osu.Game.Tests.Visual
|
||||
}
|
||||
}
|
||||
|
||||
protected override ITestCaseTestRunner CreateRunner() => new OsuTestCaseTestRunner();
|
||||
protected override ITestSceneTestRunner CreateRunner() => new OsuTestCaseTestRunner();
|
||||
|
||||
public class OsuTestCaseTestRunner : OsuGameBase, ITestCaseTestRunner
|
||||
public class OsuTestCaseTestRunner : OsuGameBase, ITestSceneTestRunner
|
||||
{
|
||||
private TestCaseTestRunner.TestRunner runner;
|
||||
private TestSceneTestRunner.TestRunner runner;
|
||||
|
||||
protected override void LoadAsyncComplete()
|
||||
{
|
||||
// this has to be run here rather than LoadComplete because
|
||||
// TestCase.cs is checking the IsLoaded state (on another thread) and expects
|
||||
// the runner to be loaded at that point.
|
||||
Add(runner = new TestCaseTestRunner.TestRunner());
|
||||
Add(runner = new TestSceneTestRunner.TestRunner());
|
||||
}
|
||||
|
||||
public void RunTestBlocking(TestCase test) => runner.RunTestBlocking(test);
|
||||
public void RunTestBlocking(TestScene test) => runner.RunTestBlocking(test);
|
||||
}
|
||||
|
||||
private class OsuTestBeatmap : BindableBeatmap
|
||||
|
@ -15,7 +15,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.4" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.502.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.508.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.514.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.23.0" />
|
||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
@ -105,8 +105,8 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.128.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.502.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.502.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.514.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.514.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user