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Add dual bindings for Jukebox hotkeys

This commit is contained in:
Lucas A 2019-08-11 19:14:49 +02:00
parent 7825923cb6
commit e4eed83d85

View File

@ -46,8 +46,11 @@ namespace osu.Game.Input.Bindings
new KeyBinding(InputKey.KeypadEnter, GlobalAction.Select),
new KeyBinding(InputKey.TrackPrevious, GlobalAction.MusicPrev),
new KeyBinding(InputKey.F1, GlobalAction.MusicPrev),
new KeyBinding(InputKey.TrackNext, GlobalAction.MusicNext),
new KeyBinding(InputKey.F5, GlobalAction.MusicNext),
new KeyBinding(InputKey.PlayPause, GlobalAction.MusicPlay),
new KeyBinding(InputKey.F3, GlobalAction.MusicPlay)
};
public IEnumerable<KeyBinding> InGameKeyBindings => new[]
@ -92,16 +95,6 @@ namespace osu.Game.Input.Bindings
[Description("Toggle mute")]
ToggleMute,
// Game-wide beatmap jukebox keybindings
[Description("Jukebox next track")]
MusicNext,
[Description("Jukebox previous track")]
MusicPrev,
[Description("Jukebox play / pause current track")]
MusicPlay,
// In-Game Keybindings
[Description("Skip cutscene")]
SkipCutscene,
@ -129,5 +122,15 @@ namespace osu.Game.Input.Bindings
[Description("Quick exit (Hold)")]
QuickExit,
// Game-wide beatmap jukebox keybindings
[Description("Jukebox next track")]
MusicNext,
[Description("Jukebox previous track")]
MusicPrev,
[Description("Jukebox play / pause current track")]
MusicPlay,
}
}