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Remove unnecessary DI

This commit is contained in:
Dean Herbert 2019-05-14 15:07:18 +09:00
parent ca2662e941
commit 29bdc97ab7

View File

@ -11,7 +11,6 @@ using osu.Framework.Input.Events;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.BeatmapSet;
using osu.Game.Overlays.BeatmapSet.Scores;
@ -29,7 +28,6 @@ namespace osu.Game.Overlays
private readonly Header header;
private IAPIProvider api;
private RulesetStore rulesets;
private readonly ScrollContainer scroll;
@ -81,9 +79,8 @@ namespace osu.Game.Overlays
}
[BackgroundDependencyLoader]
private void load(IAPIProvider api, RulesetStore rulesets)
private void load(RulesetStore rulesets)
{
this.api = api;
this.rulesets = rulesets;
}
@ -114,7 +111,7 @@ namespace osu.Game.Overlays
beatmapSet.Value = res.ToBeatmapSet(rulesets);
header.Picker.Beatmap.Value = header.BeatmapSet.Value.Beatmaps.First(b => b.OnlineBeatmapID == beatmapId);
};
api.Queue(req);
API.Queue(req);
Show();
}
@ -123,7 +120,7 @@ namespace osu.Game.Overlays
beatmapSet.Value = null;
var req = new GetBeatmapSetRequest(beatmapSetId);
req.Success += res => beatmapSet.Value = res.ToBeatmapSet(rulesets);
api.Queue(req);
API.Queue(req);
Show();
}