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mirror of https://github.com/ppy/osu.git synced 2024-11-11 09:27:29 +08:00

Add team and star displays

This commit is contained in:
Dean Herbert 2018-11-08 20:15:22 +09:00
parent 0003a9310f
commit 160984719d
3 changed files with 211 additions and 15 deletions

View File

@ -11,7 +11,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.IO.Stores;
using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Game.Graphics;
@ -47,11 +46,6 @@ namespace osu.Game.Tournament.Screens.Drawings
public ITeamList TeamList;
private DependencyContainer dependencies;
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) =>
dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
[BackgroundDependencyLoader]
private void load(TextureStore textures, Storage storage)
{
@ -59,14 +53,6 @@ namespace osu.Game.Tournament.Screens.Drawings
this.storage = storage;
TextureStore flagStore = new TextureStore();
// Local flag store
flagStore.AddStore(new TextureLoaderStore(new NamespacedResourceStore<byte[]>(new StorageBackedResourceStore(storage), "Drawings")));
// Default texture store
flagStore.AddStore(textures);
dependencies.Cache(flagStore);
if (TeamList == null)
TeamList = new StorageBackedTeamList(storage);

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@ -1,10 +1,218 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Logging;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Screens.Ladder.Components;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Tournament.Screens.Gameplay
{
public class GameplayScreen : BeatmapInfoScreen
{
[BackgroundDependencyLoader]
private void load(LadderInfo ladder, TextureStore textures)
{
Add(new Container
{
RelativeSizeAxes = Axes.X,
Height = 100,
Children = new Drawable[]
{
new Sprite
{
Y = 5,
Texture = textures.Get("game-screen-logo"),
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
FillMode = FillMode.Fit,
RelativeSizeAxes = Axes.Both,
Size = Vector2.One
},
new RoundDisplay
{
Y = 10,
Anchor = Anchor.BottomCentre,
Origin = Anchor.TopCentre,
},
new TeamScoreDisplay(TeamColour.Red)
{
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft,
},
new TeamScoreDisplay(TeamColour.Blue)
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
}
},
});
}
private class TeamScoreDisplay : CompositeDrawable
{
private readonly TeamColour teamColour;
private readonly Color4 red = new Color4(129, 68, 65, 255);
private readonly Color4 blue = new Color4(41, 91, 97, 255);
private readonly Bindable<MatchPairing> currentMatch = new Bindable<MatchPairing>();
private readonly Bindable<TournamentTeam> currentTeam = new Bindable<TournamentTeam>();
private readonly Bindable<int?> currentTeamScore = new Bindable<int?>();
public TeamScoreDisplay(TeamColour teamColour)
{
this.teamColour = teamColour;
RelativeSizeAxes = Axes.Y;
Width = 300;
}
[BackgroundDependencyLoader]
private void load(LadderInfo ladder)
{
currentMatch.BindValueChanged(matchChanged);
currentMatch.BindTo(ladder.CurrentMatch);
}
private void matchChanged(MatchPairing match)
{
currentTeamScore.UnbindBindings();
currentTeamScore.BindTo(teamColour == TeamColour.Red ? match.Team1Score : match.Team2Score);
currentTeam.UnbindBindings();
currentTeam.BindTo(teamColour == TeamColour.Red ? match.Team1 : match.Team2);
// team may change to same team, which means score is not in a good state.
// thus we handle this manually.
teamChanged(currentTeam.Value);
}
private void teamChanged(TournamentTeam team)
{
InternalChildren = new Drawable[]
{
new TeamDisplay(team, teamColour == TeamColour.Red ? red : blue, teamColour != TeamColour.Red),
new ScoreDisplay(currentTeamScore, teamColour != TeamColour.Red, currentMatch.Value.Grouping.Value.BestOf / 2 + 1)
};
}
}
private class ScoreDisplay : CompositeDrawable
{
private readonly Bindable<int?> currentTeamScore = new Bindable<int?>();
private readonly StarCounter counter;
public ScoreDisplay(Bindable<int?> score, bool flip, int count)
{
var anchor = flip ? Anchor.CentreRight : Anchor.CentreLeft;
Anchor = anchor;
Origin = anchor;
InternalChild = counter = new StarCounter(count)
{
Anchor = anchor,
X = (flip ? -1 : 1) * 90,
Y = 5,
Scale = flip ? new Vector2(-1, 1) : Vector2.One,
Colour = new Color4(95, 41, 60, 255),
};
currentTeamScore.BindValueChanged(scoreChanged);
currentTeamScore.BindTo(score);
}
private void scoreChanged(int? score) => counter.CountStars = score ?? 0;
}
private class TeamDisplay : DrawableTournamentTeam
{
public TeamDisplay(TournamentTeam team, Color4 colour, bool flip)
: base(team)
{
RelativeSizeAxes = Axes.Both;
var anchor = flip ? Anchor.CentreRight : Anchor.CentreLeft;
Anchor = Origin = anchor;
Flag.Anchor = Flag.Origin = anchor;
Flag.RelativeSizeAxes = Axes.None;
Flag.Size = new Vector2(60, 40);
Flag.Margin = new MarginPadding(20);
InternalChild = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
Flag,
new OsuSpriteText
{
Text = team?.FullName.ToUpper() ?? "???",
X = (flip ? -1 : 1) * 90,
Y = -10,
TextSize = 20,
Colour = colour,
Font = "Aquatico-Regular",
Origin = anchor,
Anchor = anchor,
},
}
};
}
}
private class RoundDisplay : CompositeDrawable
{
private readonly Bindable<MatchPairing> currentMatch = new Bindable<MatchPairing>();
public RoundDisplay()
{
CornerRadius = 10;
Masking = true;
Width = 200;
Height = 20;
}
[BackgroundDependencyLoader]
private void load(LadderInfo ladder)
{
currentMatch.BindValueChanged(matchChanged);
currentMatch.BindTo(ladder.CurrentMatch);
}
private void matchChanged(MatchPairing match)
{
InternalChildren = new Drawable[]
{
new Box
{
Colour = new Color4(95, 41, 60, 255),
RelativeSizeAxes = Axes.Both,
},
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Colour = Color4.White,
Text = match.Grouping.Value?.Name.Value ?? "Unknown Grouping",
Font = "Aquatico-Regular",
TextSize = 18,
},
};
}
};
}
}

View File

@ -10,6 +10,7 @@ using Newtonsoft.Json;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Textures;
using osu.Framework.IO.Stores;
using osu.Framework.Platform;
using osu.Game.Beatmaps;
@ -49,6 +50,8 @@ namespace osu.Game.Tournament
Fonts.AddStore(new GlyphStore(Resources, @"Resources/Fonts/Aquatico-Regular"));
Fonts.AddStore(new GlyphStore(Resources, @"Resources/Fonts/Aquatico-Light"));
Textures.AddStore(new TextureLoaderStore(new ResourceStore<byte[]>(new StorageBackedResourceStore(storage))));
this.storage = storage;
windowSize = frameworkConfig.GetBindable<Size>(FrameworkSetting.WindowedSize);
@ -125,7 +128,6 @@ namespace osu.Game.Tournament
addedInfo = true;
}
List<TournamentTeam> countries;
using (Stream stream = Resources.GetStream("Resources/countries.json"))
using (var sr = new StreamReader(stream))