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update another scores design
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f560dde157
commit
c85dc1a236
@ -1,9 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Game.Beatmaps;
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@ -13,6 +10,9 @@ using osu.Game.Overlays.BeatmapSet.Buttons;
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using osu.Game.Overlays.BeatmapSet.Scores;
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using osu.Game.Rulesets;
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using osu.Game.Users;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace osu.Game.Tests.Visual
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{
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@ -24,7 +24,7 @@ namespace osu.Game.Tests.Visual
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(Header),
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typeof(ClickableUsername),
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typeof(ClickableUserContainer),
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typeof(DrawableScore),
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typeof(DrawableTopScore),
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typeof(ScoresContainer),
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@ -3,6 +3,7 @@
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics.Containers;
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@ -12,11 +13,8 @@ using System.Collections.Generic;
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namespace osu.Game.Overlays.BeatmapSet.Scores
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{
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public class ClickableUsername : OsuHoverContainer
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public abstract class ClickableUserContainer : Container
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{
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private readonly SpriteText text;
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protected override IEnumerable<Drawable> EffectTargets => new[] { text };
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private UserProfileOverlay profile;
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private User user;
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@ -28,33 +26,16 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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if (user == value) return;
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user = value;
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OnUserUpdate(user);
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OnUserChange(user);
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}
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}
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public float TextSize
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{
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set
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{
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if (text.TextSize == value) return;
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text.TextSize = value;
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}
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get { return text.TextSize; }
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}
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public ClickableUsername()
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public ClickableUserContainer()
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{
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AutoSizeAxes = Axes.Both;
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Child = text = new SpriteText
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{
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Font = @"Exo2.0-BoldItalic",
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};
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}
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protected virtual void OnUserUpdate(User user)
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{
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text.Text = user.Username;
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}
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protected abstract void OnUserChange(User user);
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[BackgroundDependencyLoader(true)]
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private void load(UserProfileOverlay profile)
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@ -5,6 +5,7 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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@ -16,62 +17,63 @@ using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.UI;
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using osu.Game.Users;
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using osuTK;
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using osuTK.Graphics;
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using System.Collections.Generic;
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namespace osu.Game.Overlays.BeatmapSet.Scores
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{
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public class DrawableScore : Container
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{
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private const int fade_duration = 100;
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private const float side_margin = 20;
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private const float text_size = 14;
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private readonly Box background;
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private readonly Box hoveredBackground;
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private readonly SpriteText rank;
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private readonly SpriteText scoreText;
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private readonly SpriteText accuracy;
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private readonly SpriteText maxCombo;
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private readonly SpriteText hitGreat;
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private readonly SpriteText hitGood;
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private readonly SpriteText hitMeh;
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private readonly SpriteText hitMiss;
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private readonly SpriteText pp;
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private readonly ClickableScoreUsername username;
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private readonly APIScoreInfo score;
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private Color4 backgroundColor;
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public DrawableScore(int index, APIScoreInfo score)
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{
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ScoreModsContainer modsContainer;
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FillFlowContainer modsContainer;
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this.score = score;
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RelativeSizeAxes = Axes.X;
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Height = 30;
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Height = 25;
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CornerRadius = 3;
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Masking = true;
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Children = new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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},
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hoveredBackground = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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},
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new OsuSpriteText
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rank = new SpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Origin = Anchor.CentreRight,
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Text = $"#{index + 1}",
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Font = @"Exo2.0-RegularItalic",
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Margin = new MarginPadding { Left = side_margin }
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},
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new DrawableFlag(score.User.Country)
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Size = new Vector2(30, 20),
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Margin = new MarginPadding { Left = 60 }
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},
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//new ClickableUsername
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//{
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// Anchor = Anchor.CentreLeft,
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// Origin = Anchor.CentreLeft,
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// User = score.User,
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// Margin = new MarginPadding { Left = 100 }
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//},
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modsContainer = new ScoreModsContainer
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Width = 0.06f,
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RelativePositionAxes = Axes.X,
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X = 0.42f
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TextSize = text_size,
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X = ScoreTextLine.RANK_POSITION,
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Font = @"Exo2.0-Bold",
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Colour = Color4.Black,
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},
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new DrawableRank(score.Rank)
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{
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@ -79,64 +81,232 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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Origin = Anchor.CentreLeft,
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Size = new Vector2(30, 20),
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FillMode = FillMode.Fit,
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RelativePositionAxes = Axes.X,
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X = 0.55f
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X = 45
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},
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new OsuSpriteText
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scoreText = new SpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreRight,
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Origin = Anchor.CentreLeft,
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Text = $@"{score.TotalScore:N0}",
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Font = @"Venera",
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RelativePositionAxes = Axes.X,
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X = 0.75f,
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FixedWidth = true,
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X = ScoreTextLine.SCORE_POSITION,
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Colour = Color4.Black,
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TextSize = text_size,
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},
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new OsuSpriteText
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accuracy = new SpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreRight,
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Origin = Anchor.CentreLeft,
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Text = $@"{score.Accuracy:P2}",
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Font = @"Exo2.0-RegularItalic",
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RelativePositionAxes = Axes.X,
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X = 0.85f
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X = ScoreTextLine.ACCURACY_POSITION,
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TextSize = text_size,
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},
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new OsuSpriteText
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new DrawableFlag(score.User.Country)
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Text = $"{score.Statistics[HitResult.Great]}/{score.Statistics[HitResult.Good]}/{score.Statistics[HitResult.Meh]}",
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Font = @"Exo2.0-RegularItalic",
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Margin = new MarginPadding { Right = side_margin }
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Size = new Vector2(20, 13),
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X = 230,
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},
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username = new ClickableScoreUsername
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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User = score.User,
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X = ScoreTextLine.PLAYER_POSITION,
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Colour = Color4.Black,
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},
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maxCombo = new SpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Text = $@"{score.MaxCombo:N0}x",
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RelativePositionAxes = Axes.X,
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X = ScoreTextLine.MAX_COMBO_POSITION,
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TextSize = text_size,
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Colour = Color4.Black,
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},
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hitGreat = new SpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Text = $"{score.Statistics[HitResult.Great]}",
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RelativePositionAxes = Axes.X,
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X = ScoreTextLine.HIT_GREAT_POSITION,
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TextSize = text_size,
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Colour = Color4.Black,
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},
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hitGood = new SpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Text = $"{score.Statistics[HitResult.Good]}",
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RelativePositionAxes = Axes.X,
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X = ScoreTextLine.HIT_GOOD_POSITION,
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TextSize = text_size,
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Colour = Color4.Black,
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},
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hitMeh = new SpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Text = $"{score.Statistics[HitResult.Meh]}",
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RelativePositionAxes = Axes.X,
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X = ScoreTextLine.HIT_MEH_POSITION,
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TextSize = text_size,
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Colour = Color4.Black,
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},
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hitMiss = new SpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Text = $"{score.Statistics[HitResult.Miss]}",
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RelativePositionAxes = Axes.X,
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X = ScoreTextLine.HIT_MISS_POSITION,
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TextSize = text_size,
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Colour = Color4.Black,
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},
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pp = new SpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Text = $@"{score.PP:N0}",
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RelativePositionAxes = Axes.X,
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X = ScoreTextLine.PP_POSITION,
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TextSize = text_size,
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Colour = Color4.Black,
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},
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modsContainer = new FillFlowContainer
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.Centre,
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Direction = FillDirection.Horizontal,
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AutoSizeAxes = Axes.Both,
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RelativePositionAxes = Axes.X,
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X = ScoreTextLine.MODS_POSITION,
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},
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};
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if (index == 0)
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scoreText.Font = @"Exo2.0-Bold";
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accuracy.Colour = (score.Accuracy == 1) ? Color4.Green : Color4.Black;
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hitGreat.Colour = (score.Statistics[HitResult.Great] == 0) ? Color4.Gray : Color4.Black;
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hitGood.Colour = (score.Statistics[HitResult.Good] == 0) ? Color4.Gray : Color4.Black;
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hitMeh.Colour = (score.Statistics[HitResult.Meh] == 0) ? Color4.Gray : Color4.Black;
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hitMiss.Colour = (score.Statistics[HitResult.Miss] == 0) ? Color4.Gray : Color4.Black;
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background.Colour = backgroundColor = (index % 2 == 0) ? Color4.WhiteSmoke : Color4.White;
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foreach (Mod mod in score.Mods)
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modsContainer.Add(new ModIcon(mod)
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{
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AutoSizeAxes = Axes.Both,
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Scale = new Vector2(0.35f),
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Scale = new Vector2(0.3f),
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});
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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background.Colour = colours.Gray4;
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hoveredBackground.Colour = colours.Gray4;
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}
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protected override bool OnHover(HoverEvent e)
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{
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background.FadeIn(fade_duration, Easing.OutQuint);
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hoveredBackground.FadeIn(fade_duration, Easing.OutQuint);
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rank.FadeColour(Color4.White, fade_duration, Easing.OutQuint);
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scoreText.FadeColour(Color4.White, fade_duration, Easing.OutQuint);
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accuracy.FadeColour(Color4.White, fade_duration, Easing.OutQuint);
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username.FadeColour(Color4.White, fade_duration, Easing.OutQuint);
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maxCombo.FadeColour(Color4.White, fade_duration, Easing.OutQuint);
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pp.FadeColour(Color4.White, fade_duration, Easing.OutQuint);
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if (score.Statistics[HitResult.Great] != 0)
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hitGreat.FadeColour(Color4.White, fade_duration, Easing.OutQuint);
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if (score.Statistics[HitResult.Good] != 0)
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hitGood.FadeColour(Color4.White, fade_duration, Easing.OutQuint);
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if (score.Statistics[HitResult.Meh] != 0)
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hitMeh.FadeColour(Color4.White, fade_duration, Easing.OutQuint);
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if (score.Statistics[HitResult.Miss] != 0)
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hitMiss.FadeColour(Color4.White, fade_duration, Easing.OutQuint);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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background.FadeOut(fade_duration, Easing.OutQuint);
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hoveredBackground.FadeOut(fade_duration, Easing.OutQuint);
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rank.FadeColour(Color4.Black, fade_duration, Easing.OutQuint);
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scoreText.FadeColour(Color4.Black, fade_duration, Easing.OutQuint);
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username.FadeColour(Color4.Black, fade_duration, Easing.OutQuint);
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accuracy.FadeColour((score.Accuracy == 1) ? Color4.Green : Color4.Black, fade_duration, Easing.OutQuint);
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maxCombo.FadeColour(Color4.Black, fade_duration, Easing.OutQuint);
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pp.FadeColour(Color4.Black, fade_duration, Easing.OutQuint);
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if (score.Statistics[HitResult.Great] != 0)
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hitGreat.FadeColour(Color4.Black, fade_duration, Easing.OutQuint);
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if (score.Statistics[HitResult.Good] != 0)
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hitGood.FadeColour(Color4.Black, fade_duration, Easing.OutQuint);
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if (score.Statistics[HitResult.Meh] != 0)
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hitMeh.FadeColour(Color4.Black, fade_duration, Easing.OutQuint);
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if (score.Statistics[HitResult.Miss] != 0)
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hitMiss.FadeColour(Color4.Black, fade_duration, Easing.OutQuint);
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base.OnHoverLost(e);
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}
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protected override bool OnClick(ClickEvent e) => true;
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private class ClickableScoreUsername : ClickableUserContainer
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{
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private readonly SpriteText text;
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private readonly SpriteText textBold;
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public ClickableScoreUsername()
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{
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Add(text = new SpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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TextSize = text_size,
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});
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Add(textBold = new SpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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TextSize = text_size,
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Font = @"Exo2.0-Bold",
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Alpha = 0,
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});
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}
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protected override void OnUserChange(User user)
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{
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text.Text = textBold.Text = user.Username;
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}
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protected override bool OnHover(HoverEvent e)
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{
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textBold.FadeIn(fade_duration, Easing.OutQuint);
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text.FadeOut(fade_duration, Easing.OutQuint);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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textBold.FadeOut(fade_duration, Easing.OutQuint);
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text.FadeIn(fade_duration, Easing.OutQuint);
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base.OnHoverLost(e);
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}
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}
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}
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}
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@ -35,7 +35,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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private readonly Box background;
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private readonly UpdateableAvatar avatar;
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private readonly DrawableFlag flag;
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private readonly ClickableUsername username;
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private readonly ClickableTopScoreUsername username;
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private readonly SpriteText rankText;
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private readonly SpriteText date;
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private readonly DrawableRank rank;
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@ -262,44 +262,70 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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base.OnHoverLost(e);
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}
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private class ClickableTopScoreUsername : ClickableUsername
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private class ClickableTopScoreUsername : ClickableUserContainer
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{
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private Box underscore;
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private const float fade_duration = 500;
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private readonly Box underscore;
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private readonly Container underscoreContainer;
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private readonly SpriteText text;
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private Color4 hoverColour;
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public float TextSize
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{
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set
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{
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if (text.TextSize == value) return;
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text.TextSize = value;
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}
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get { return text.TextSize; }
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}
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public ClickableTopScoreUsername()
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||||
{
|
||||
Add(new Container
|
||||
Add(underscoreContainer = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 1,
|
||||
Position = new Vector2(0, TextSize / 2 - 1),
|
||||
Depth = 1,
|
||||
Child = underscore = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
}
|
||||
});
|
||||
Add(text = new SpriteText
|
||||
{
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
Colour = Color4.Black,
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
IdleColour = colours.ContextMenuGray;
|
||||
HoverColour = underscore.Colour = colours.Blue;
|
||||
hoverColour = underscore.Colour = colours.Blue;
|
||||
underscoreContainer.Position = new Vector2(0, TextSize / 2 - 1);
|
||||
}
|
||||
|
||||
protected override void OnUserChange(User user)
|
||||
{
|
||||
text.Text = user.Username;
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
underscore.FadeIn(FADE_DURATION, Easing.OutQuint);
|
||||
text.FadeColour(hoverColour, fade_duration, Easing.OutQuint);
|
||||
underscore.FadeIn(fade_duration, Easing.OutQuint);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
underscore.FadeOut(FADE_DURATION, Easing.OutQuint);
|
||||
text.FadeColour(Color4.Black, fade_duration, Easing.OutQuint);
|
||||
underscore.FadeOut(fade_duration, Easing.OutQuint);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
}
|
||||
|
118
osu.Game/Overlays/BeatmapSet/Scores/ScoreTextLine.cs
Normal file
118
osu.Game/Overlays/BeatmapSet/Scores/ScoreTextLine.cs
Normal file
@ -0,0 +1,118 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
{
|
||||
public class ScoreTextLine : Container
|
||||
{
|
||||
private const float text_size = 12;
|
||||
|
||||
public const float RANK_POSITION = 30;
|
||||
public const float SCORE_POSITION = 90;
|
||||
public const float ACCURACY_POSITION = 170;
|
||||
public const float PLAYER_POSITION = 270;
|
||||
public const float MAX_COMBO_POSITION = 0.5f;
|
||||
public const float HIT_GREAT_POSITION = 0.6f;
|
||||
public const float HIT_GOOD_POSITION = 0.65f;
|
||||
public const float HIT_MEH_POSITION = 0.7f;
|
||||
public const float HIT_MISS_POSITION = 0.75f;
|
||||
public const float PP_POSITION = 0.8f;
|
||||
public const float MODS_POSITION = 0.9f;
|
||||
|
||||
public ScoreTextLine()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new ScoreText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreRight,
|
||||
Text = "rank".ToUpper(),
|
||||
X = RANK_POSITION,
|
||||
},
|
||||
new ScoreText
|
||||
{
|
||||
Text = "score".ToUpper(),
|
||||
X = SCORE_POSITION,
|
||||
},
|
||||
new ScoreText
|
||||
{
|
||||
Text = "accuracy".ToUpper(),
|
||||
X = ACCURACY_POSITION,
|
||||
},
|
||||
new ScoreText
|
||||
{
|
||||
Text = "player".ToUpper(),
|
||||
X = PLAYER_POSITION,
|
||||
},
|
||||
new ScoreText
|
||||
{
|
||||
Text = "max combo".ToUpper(),
|
||||
X = MAX_COMBO_POSITION,
|
||||
RelativePositionAxes = Axes.X,
|
||||
},
|
||||
new ScoreText
|
||||
{
|
||||
Text = "300",
|
||||
RelativePositionAxes = Axes.X,
|
||||
X = HIT_GREAT_POSITION,
|
||||
},
|
||||
new ScoreText
|
||||
{
|
||||
Text = "100".ToUpper(),
|
||||
RelativePositionAxes = Axes.X,
|
||||
X = HIT_GOOD_POSITION,
|
||||
},
|
||||
new ScoreText
|
||||
{
|
||||
Text = "50".ToUpper(),
|
||||
RelativePositionAxes = Axes.X,
|
||||
X = HIT_MEH_POSITION,
|
||||
},
|
||||
new ScoreText
|
||||
{
|
||||
Text = "miss".ToUpper(),
|
||||
RelativePositionAxes = Axes.X,
|
||||
X = HIT_MISS_POSITION,
|
||||
},
|
||||
new ScoreText
|
||||
{
|
||||
Text = "pp".ToUpper(),
|
||||
RelativePositionAxes = Axes.X,
|
||||
X = PP_POSITION,
|
||||
},
|
||||
new ScoreText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.Centre,
|
||||
Text = "mods".ToUpper(),
|
||||
X = MODS_POSITION,
|
||||
RelativePositionAxes = Axes.X,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
private class ScoreText : SpriteText
|
||||
{
|
||||
public ScoreText()
|
||||
{
|
||||
TextSize = text_size;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Colour = colours.ContextMenuGray;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,19 +1,19 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osuTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
{
|
||||
@ -90,7 +90,9 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
if (scoreCount < 2)
|
||||
return;
|
||||
|
||||
for (int i = 1; i < scoreCount; i++)
|
||||
flow.Add(new ScoreTextLine());
|
||||
|
||||
for (int i = 0; i < scoreCount; i++)
|
||||
flow.Add(new DrawableScore(i, scores.ElementAt(i)));
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user