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Use textbox rather than dropdowns
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parent
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commit
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@ -1,16 +1,14 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays.Settings;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Screens.Play.PlayerSettings;
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using osu.Game.Tournament.Components;
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namespace osu.Game.Tournament.Screens.Ladder.Components
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{
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@ -22,8 +20,8 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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private PlayerSliderBar<double> sliderBestOf;
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private SettingsDropdown<TournamentTeam> dropdownTeam1;
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private SettingsDropdown<TournamentTeam> dropdownTeam2;
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private OsuTextBox textboxTeam1;
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private OsuTextBox textboxTeam2;
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[Resolved]
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private LadderEditorInfo editorInfo { get; set; } = null;
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@ -31,7 +29,7 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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[BackgroundDependencyLoader]
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private void load()
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{
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var teamEntries = editorInfo.Teams.Select(t => new KeyValuePair<string, TournamentTeam>(t.ToString(), t)).Prepend(new KeyValuePair<string, TournamentTeam>("Empty", new TournamentTeam()));
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var teamEntries = editorInfo.Teams;
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Children = new Drawable[]
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{
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@ -55,15 +53,7 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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},
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},
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},
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dropdownTeam1 = new SettingsDropdown<TournamentTeam>
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{
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Items = teamEntries,
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Bindable = new Bindable<TournamentTeam>
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{
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Value = teamEntries.First().Value,
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Default = teamEntries.First().Value
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}
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},
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textboxTeam1 = new OsuTextBox { RelativeSizeAxes = Axes.X, Height = 20 },
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new Container
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{
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RelativeSizeAxes = Axes.X,
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@ -79,15 +69,7 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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},
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},
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},
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dropdownTeam2 = new SettingsDropdown<TournamentTeam>
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{
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Items = teamEntries,
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Bindable = new Bindable<TournamentTeam>
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{
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Value = teamEntries.First().Value,
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Default = teamEntries.First().Value
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}
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},
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textboxTeam2 = new OsuTextBox { RelativeSizeAxes = Axes.X, Height = 20 },
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new Container
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{
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RelativeSizeAxes = Axes.X,
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@ -107,10 +89,10 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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{
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Bindable = new BindableDouble
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{
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Default = 5,
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Value = 5,
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Default = 11,
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Value = 11,
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MinValue = 1,
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MaxValue = 20,
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MaxValue = 21,
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Precision = 1,
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},
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}
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@ -118,19 +100,21 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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editorInfo.Selected.ValueChanged += selection =>
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{
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dropdownTeam1.Bindable.Value = dropdownTeam1.Items.FirstOrDefault(i => i.Value.Acronym == selection?.Team1.Value?.Acronym).Value;
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dropdownTeam2.Bindable.Value = dropdownTeam1.Items.FirstOrDefault(i => i.Value.Acronym == selection?.Team2.Value?.Acronym).Value;
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textboxTeam1.Text = selection?.Team1.Value?.Acronym;
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textboxTeam2.Text = selection?.Team2.Value?.Acronym;
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sliderBestOf.Bindable.Value = selection?.BestOf ?? sliderBestOf.Bindable.Default;
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};
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dropdownTeam1.Bindable.ValueChanged += val =>
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textboxTeam1.OnCommit = (val, newText) =>
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{
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if (editorInfo.Selected.Value != null) editorInfo.Selected.Value.Team1.Value = val.Acronym == null ? null : val;
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if (newText && editorInfo.Selected.Value != null)
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editorInfo.Selected.Value.Team1.Value = teamEntries.FirstOrDefault(t => t.Acronym == val.Text);
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};
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dropdownTeam2.Bindable.ValueChanged += val =>
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textboxTeam2.OnCommit = (val, newText) =>
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{
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if (editorInfo.Selected.Value != null) editorInfo.Selected.Value.Team2.Value = val.Acronym == null ? null : val;
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if (newText && editorInfo.Selected.Value != null)
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editorInfo.Selected.Value.Team2.Value = teamEntries.FirstOrDefault(t => t.Acronym == val.Text);
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};
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sliderBestOf.Bindable.ValueChanged += val =>
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