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Merge branch 'master' into resume-cursor-2

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Dean Herbert 2019-03-29 15:56:46 +09:00 committed by GitHub
commit 81585a8283
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9 changed files with 197 additions and 127 deletions

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Threading;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
@ -22,55 +23,76 @@ namespace osu.Game.Tests.Visual.Menus
public TestCaseLoaderAnimation()
{
Add(logo = new OsuLogo { Depth = float.MinValue });
Child = logo = new OsuLogo { Depth = float.MinValue };
}
protected override void LoadComplete()
[Test]
public void TestInstantLoad()
{
base.LoadComplete();
bool logoVisible = false;
AddStep("almost instant display", () => LoadScreen(loader = new TestLoader(250)));
AddUntilStep("loaded", () =>
{
logoVisible = loader.Logo?.Alpha > 0;
return loader.Logo != null && loader.ScreenLoaded;
});
AddAssert("logo not visible", () => !logoVisible);
AddStep("short load", () => LoadScreen(loader = new TestLoader(800)));
AddUntilStep("loaded", () =>
AddStep("begin loading", () =>
{
loader = new TestLoader();
loader.AllowLoad.Set();
LoadScreen(loader);
});
AddAssert("loaded", () =>
{
logoVisible = loader.Logo?.Alpha > 0;
return loader.Logo != null && loader.ScreenLoaded;
});
AddAssert("logo visible", () => logoVisible);
AddAssert("logo was not visible", () => !logoVisible);
}
[Test]
public void TestShortLoad()
{
bool logoVisible = false;
AddStep("begin loading", () => LoadScreen(loader = new TestLoader()));
AddWaitStep("wait", 2);
AddStep("finish loading", () =>
{
logoVisible = loader.Logo?.Alpha > 0;
loader.AllowLoad.Set();
});
AddAssert("loaded", () => loader.Logo != null && loader.ScreenLoaded);
AddAssert("logo was visible", () => logoVisible);
AddUntilStep("logo gone", () => loader.Logo?.Alpha == 0);
}
AddStep("longer load", () => LoadScreen(loader = new TestLoader(1400)));
AddUntilStep("loaded", () =>
[Test]
public void TestLongLoad()
{
bool logoVisible = false;
AddStep("begin loading", () => LoadScreen(loader = new TestLoader()));
AddWaitStep("wait", 10);
AddStep("finish loading", () =>
{
logoVisible = loader.Logo?.Alpha > 0;
return loader.Logo != null && loader.ScreenLoaded;
loader.AllowLoad.Set();
});
AddAssert("logo visible", () => logoVisible);
AddAssert("loaded", () => loader.Logo != null && loader.ScreenLoaded);
AddAssert("logo was visible", () => logoVisible);
AddUntilStep("logo gone", () => loader.Logo?.Alpha == 0);
}
private class TestLoader : Loader
{
private readonly double delay;
public readonly ManualResetEventSlim AllowLoad = new ManualResetEventSlim();
public OsuLogo Logo;
private TestScreen screen;
public bool ScreenLoaded => screen.IsCurrentScreen();
public TestLoader(double delay)
{
this.delay = delay;
}
protected override void LogoArriving(OsuLogo logo, bool resuming)
{
Logo = logo;
@ -78,25 +100,18 @@ namespace osu.Game.Tests.Visual.Menus
}
protected override OsuScreen CreateLoadableScreen() => screen = new TestScreen();
protected override ShaderPrecompiler CreateShaderPrecompiler() => new TestShaderPrecompiler(delay);
protected override ShaderPrecompiler CreateShaderPrecompiler() => new TestShaderPrecompiler(AllowLoad);
private class TestShaderPrecompiler : ShaderPrecompiler
{
private readonly double delay;
private double startTime;
private readonly ManualResetEventSlim allowLoad;
public TestShaderPrecompiler(double delay)
public TestShaderPrecompiler(ManualResetEventSlim allowLoad)
{
this.delay = delay;
this.allowLoad = allowLoad;
}
protected override void LoadComplete()
{
base.LoadComplete();
startTime = Time.Current;
}
protected override bool AllLoaded => Time.Current > startTime + delay;
protected override bool AllLoaded => allowLoad.IsSet;
}
private class TestScreen : OsuScreen

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@ -0,0 +1,80 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics.Sprites;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Graphics.UserInterface
{
public abstract class ScreenTitle : CompositeDrawable, IHasAccentColour
{
private readonly SpriteIcon iconSprite;
private readonly OsuSpriteText titleText, pageText;
protected IconUsage Icon
{
get => iconSprite.Icon;
set => iconSprite.Icon = value;
}
protected string Title
{
get => titleText.Text;
set => titleText.Text = value;
}
protected string Section
{
get => pageText.Text;
set => pageText.Text = value;
}
public Color4 AccentColour
{
get => pageText.Colour;
set => pageText.Colour = value;
}
protected ScreenTitle()
{
AutoSizeAxes = Axes.Both;
InternalChildren = new Drawable[]
{
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Spacing = new Vector2(10, 0),
Children = new Drawable[]
{
iconSprite = new SpriteIcon
{
Size = new Vector2(25),
},
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(6, 0),
Children = new[]
{
titleText = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 25),
},
pageText = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 25),
}
}
}
}
},
};
}
}
}

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@ -62,6 +62,8 @@ namespace osu.Game
private NotificationOverlay notifications;
private LoginOverlay loginOverlay;
private DialogOverlay dialogOverlay;
private AccountCreationOverlay accountCreation;
@ -422,6 +424,13 @@ namespace osu.Game
loadComponentSingleFile(volume = new VolumeOverlay(), floatingOverlayContent.Add);
loadComponentSingleFile(onscreenDisplay = new OnScreenDisplay(), Add);
loadComponentSingleFile(loginOverlay = new LoginOverlay
{
GetToolbarHeight = () => ToolbarOffset,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
}, floatingOverlayContent.Add);
loadComponentSingleFile(screenshotManager, Add);
//overlay elements
@ -432,6 +441,7 @@ namespace osu.Game
loadComponentSingleFile(settings = new MainSettings { GetToolbarHeight = () => ToolbarOffset }, floatingOverlayContent.Add);
loadComponentSingleFile(userProfile = new UserProfileOverlay(), overlayContent.Add);
loadComponentSingleFile(beatmapSetOverlay = new BeatmapSetOverlay(), overlayContent.Add);
loadComponentSingleFile(notifications = new NotificationOverlay
{
GetToolbarHeight = () => ToolbarOffset,
@ -463,6 +473,7 @@ namespace osu.Game
dependencies.Cache(musicController);
dependencies.Cache(beatmapSetOverlay);
dependencies.Cache(notifications);
dependencies.Cache(loginOverlay);
dependencies.Cache(dialogOverlay);
dependencies.Cache(accountCreation);

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@ -10,6 +10,7 @@ using osuTK.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Cursor;
using System;
namespace osu.Game.Overlays
{
@ -19,6 +20,11 @@ namespace osu.Game.Overlays
private const float transition_time = 400;
/// <summary>
/// Provide a source for the toolbar height.
/// </summary>
public Func<float> GetToolbarHeight;
public LoginOverlay()
{
AutoSizeAxes = Axes.Both;
@ -88,5 +94,12 @@ namespace osu.Game.Overlays
settingsSection.Bounding = false;
this.FadeOut(transition_time);
}
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
Padding = new MarginPadding { Top = GetToolbarHeight?.Invoke() ?? 0 };
}
}
}

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@ -22,7 +22,7 @@ namespace osu.Game.Overlays.Toolbar
public Action OnHome;
private ToolbarUserArea userArea;
private ToolbarUserButton userButton;
protected override bool BlockPositionalInput => false;
@ -77,7 +77,7 @@ namespace osu.Game.Overlays.Toolbar
//{
// Icon = FontAwesome.search
//},
userArea = new ToolbarUserArea(),
userButton = new ToolbarUserButton(),
new ToolbarNotificationButton(),
}
}
@ -143,7 +143,7 @@ namespace osu.Game.Overlays.Toolbar
protected override void PopOut()
{
userArea?.LoginOverlay.Hide();
userButton?.StateContainer.Hide();
this.MoveToY(-DrawSize.Y, transition_time, Easing.OutQuint);
this.FadeOut(transition_time);

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@ -1,42 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osuTK;
using RectangleF = osu.Framework.Graphics.Primitives.RectangleF;
namespace osu.Game.Overlays.Toolbar
{
public class ToolbarUserArea : Container
{
public LoginOverlay LoginOverlay;
private ToolbarUserButton button;
public override RectangleF BoundingBox => button.BoundingBox;
[BackgroundDependencyLoader]
private void load()
{
RelativeSizeAxes = Axes.Y;
AutoSizeAxes = Axes.X;
Children = new Drawable[]
{
button = new ToolbarUserButton
{
Action = () => LoginOverlay.ToggleVisibility(),
},
LoginOverlay = new LoginOverlay
{
BypassAutoSizeAxes = Axes.Both,
Position = new Vector2(0, 1),
RelativePositionAxes = Axes.Y,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
}
};
}
}
}

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@ -13,7 +13,7 @@ using osuTK.Graphics;
namespace osu.Game.Overlays.Toolbar
{
public class ToolbarUserButton : ToolbarButton, IOnlineComponent
public class ToolbarUserButton : ToolbarOverlayToggleButton, IOnlineComponent
{
private readonly UpdateableAvatar avatar;
@ -42,10 +42,12 @@ namespace osu.Game.Overlays.Toolbar
});
}
[BackgroundDependencyLoader]
private void load(IAPIProvider api)
[BackgroundDependencyLoader(true)]
private void load(IAPIProvider api, LoginOverlay login)
{
api.Register(this);
StateContainer = login;
}
public void APIStateChanged(IAPIProvider api, APIState state)

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@ -5,13 +5,10 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Screens;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.SearchableList;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Screens.Multi
@ -20,11 +17,11 @@ namespace osu.Game.Screens.Multi
{
public const float HEIGHT = 121;
private readonly OsuSpriteText screenType;
private readonly HeaderBreadcrumbControl breadcrumbs;
public Header(ScreenStack stack)
{
MultiHeaderTitle title;
RelativeSizeAxes = Axes.X;
Height = HEIGHT;
@ -41,39 +38,11 @@ namespace osu.Game.Screens.Multi
Padding = new MarginPadding { Horizontal = SearchableListOverlay.WIDTH_PADDING + OsuScreen.HORIZONTAL_OVERFLOW_PADDING },
Children = new Drawable[]
{
new FillFlowContainer
title = new MultiHeaderTitle
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.BottomLeft,
Position = new Vector2(-35f, 5f),
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(10f, 0f),
Children = new Drawable[]
{
new SpriteIcon
{
Size = new Vector2(25),
Icon = OsuIcon.Multi,
},
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Children = new[]
{
new OsuSpriteText
{
Text = "multiplayer ",
Font = OsuFont.GetFont(size: 25)
},
screenType = new OsuSpriteText
{
Font = OsuFont.GetFont(weight: FontWeight.Light, size: 25)
},
},
},
},
X = -35,
},
breadcrumbs = new HeaderBreadcrumbControl(stack)
{
@ -85,10 +54,10 @@ namespace osu.Game.Screens.Multi
},
};
breadcrumbs.Current.ValueChanged += scren =>
breadcrumbs.Current.ValueChanged += screen =>
{
if (scren.NewValue is IMultiplayerSubScreen multiScreen)
screenType.Text = multiScreen.ShortTitle.ToLowerInvariant();
if (screen.NewValue is IMultiplayerSubScreen multiScreen)
title.Screen = multiScreen;
};
breadcrumbs.Current.TriggerChange();
@ -97,10 +66,25 @@ namespace osu.Game.Screens.Multi
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
screenType.Colour = colours.Yellow;
breadcrumbs.StripColour = colours.Green;
}
private class MultiHeaderTitle : ScreenTitle
{
public IMultiplayerSubScreen Screen
{
set => Section = value.ShortTitle.ToLowerInvariant();
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Title = "multiplayer";
Icon = OsuIcon.Multi;
AccentColour = colours.Yellow;
}
}
private class HeaderBreadcrumbControl : ScreenBreadcrumbControl
{
public HeaderBreadcrumbControl(ScreenStack stack)

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@ -1,8 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Screens;
namespace osu.Game.Tests.Visual
@ -12,12 +12,19 @@ namespace osu.Game.Tests.Visual
/// </summary>
public abstract class ScreenTestCase : ManualInputManagerTestCase
{
private OsuScreenStack stack;
private readonly OsuScreenStack stack;
[BackgroundDependencyLoader]
private void load()
private readonly Container content;
protected override Container<Drawable> Content => content;
protected ScreenTestCase()
{
Add(stack = new OsuScreenStack { RelativeSizeAxes = Axes.Both });
base.Content.AddRange(new Drawable[]
{
stack = new OsuScreenStack { RelativeSizeAxes = Axes.Both },
content = new Container { RelativeSizeAxes = Axes.Both }
});
}
protected void LoadScreen(OsuScreen screen)