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mirror of https://github.com/ppy/osu.git synced 2025-02-13 11:12:54 +08:00

Merge remote-tracking branch 'origin/master' into multi-room-update

This commit is contained in:
smoogipoo 2019-08-13 17:03:44 +09:00
commit 2b155e5407
25 changed files with 1193 additions and 215 deletions

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@ -19,8 +19,9 @@ Detailed changelogs are published on the [official osu! site](https://osu.ppy.sh
## Requirements
- A desktop platform with the [.NET Core SDK 2.2](https://www.microsoft.com/net/learn/get-started) or higher installed.
- When running on linux, please have a system-wide ffmpeg installation available to support video decoding.
- When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs.
- When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio 2017+](https://visualstudio.microsoft.com/vs/), [Jetbrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
- Note that there are **[additional requirements for Windows 7 and Windows 8.1](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** which you may need to manually install if your operating system is not up-to-date.
## Running osu!

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@ -62,7 +62,7 @@
<Reference Include="Java.Interop" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.731.1" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.809.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.809.0" />
</ItemGroup>
</Project>

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@ -0,0 +1,15 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Screens;
using osu.Game.Screens.Menu;
namespace osu.Game.Tests.Visual.Menus
{
[TestFixture]
public class TestSceneIntroTriangles : IntroTestScene
{
protected override IScreen CreateScreen() => new IntroTriangles();
}
}

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@ -0,0 +1,36 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Overlays.BeatmapSet;
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Bindables;
using osu.Game.Screens.Select.Leaderboards;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneLeaderboardScopeSelector : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(LeaderboardScopeSelector),
};
public TestSceneLeaderboardScopeSelector()
{
Bindable<BeatmapLeaderboardScope> scope = new Bindable<BeatmapLeaderboardScope>();
Add(new LeaderboardScopeSelector
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Current = { BindTarget = scope }
});
AddStep(@"Select global", () => scope.Value = BeatmapLeaderboardScope.Global);
AddStep(@"Select country", () => scope.Value = BeatmapLeaderboardScope.Country);
AddStep(@"Select friend", () => scope.Value = BeatmapLeaderboardScope.Friend);
}
}
}

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@ -0,0 +1,69 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.Profile.Header.Components;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Online
{
[TestFixture]
public class TestSceneUserProfilePreviousUsernames : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(PreviousUsernames)
};
[Resolved]
private IAPIProvider api { get; set; }
private readonly Bindable<User> user = new Bindable<User>();
public TestSceneUserProfilePreviousUsernames()
{
Child = new PreviousUsernames
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
User = { BindTarget = user },
};
User[] users =
{
new User { PreviousUsernames = new[] { "username1" } },
new User { PreviousUsernames = new[] { "longusername", "longerusername" } },
new User { PreviousUsernames = new[] { "test", "angelsim", "verylongusername" } },
new User { PreviousUsernames = new[] { "ihavenoidea", "howcani", "makethistext", "anylonger" } },
new User { PreviousUsernames = new string[0] },
null
};
AddStep("single username", () => user.Value = users[0]);
AddStep("two usernames", () => user.Value = users[1]);
AddStep("three usernames", () => user.Value = users[2]);
AddStep("four usernames", () => user.Value = users[3]);
AddStep("no username", () => user.Value = users[4]);
AddStep("null user", () => user.Value = users[5]);
}
protected override void LoadComplete()
{
base.LoadComplete();
AddStep("online user (Angelsim)", () =>
{
var request = new GetUserRequest(1777162);
request.Success += user => this.user.Value = user;
api.Queue(request);
});
}
}
}

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@ -7,6 +7,7 @@ using osu.Framework.Configuration;
using osu.Framework.Configuration.Tracking;
using osu.Framework.Graphics;
using osu.Game.Overlays;
using osu.Game.Overlays.OSD;
namespace osu.Game.Tests.Visual.UserInterface
{
@ -22,6 +23,12 @@ namespace osu.Game.Tests.Visual.UserInterface
osd.BeginTracking(this, config);
Add(osd);
AddStep("Display empty osd toast", () => osd.Display(new EmptyToast()));
AddAssert("Toast width is 240", () => osd.Child.Width == 240);
AddStep("Display toast with lengthy text", () => osd.Display(new LengthyToast()));
AddAssert("Toast width is greater than 240", () => osd.Child.Width > 240);
AddRepeatStep("Change toggle (no bind)", () => config.ToggleSetting(TestConfigSetting.ToggleSettingNoKeybind), 2);
AddRepeatStep("Change toggle (with bind)", () => config.ToggleSetting(TestConfigSetting.ToggleSettingWithKeybind), 2);
AddRepeatStep("Change enum (no bind)", () => config.IncrementEnumSetting(TestConfigSetting.EnumSettingNoKeybind), 3);
@ -86,6 +93,22 @@ namespace osu.Game.Tests.Visual.UserInterface
Setting4
}
private class EmptyToast : Toast
{
public EmptyToast()
: base("", "", "")
{
}
}
private class LengthyToast : Toast
{
public LengthyToast()
: base("Toast with a very very very long text", "A very very very very very very long text also", "A very very very very very long shortcut")
{
}
}
private class TestOnScreenDisplay : OnScreenDisplay
{
protected override void DisplayTemporarily(Drawable toDisplay) => toDisplay.FadeIn().ResizeHeightTo(110);

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@ -0,0 +1,11 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Configuration
{
public enum IntroSequence
{
Circles,
Triangles
}
}

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@ -105,6 +105,8 @@ namespace osu.Game.Configuration
Set(OsuSetting.ScalingPositionY, 0.5f, 0f, 1f);
Set(OsuSetting.UIScale, 1f, 0.8f, 1.6f, 0.01f);
Set(OsuSetting.IntroSequence, IntroSequence.Triangles);
}
public OsuConfigManager(Storage storage)
@ -167,6 +169,7 @@ namespace osu.Game.Configuration
ScalingPositionY,
ScalingSizeX,
ScalingSizeY,
UIScale
UIScale,
IntroSequence
}
}

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@ -31,6 +31,11 @@ namespace osu.Game.Graphics.UserInterface
protected virtual float StripWidth() => TabContainer.Children.Sum(c => c.IsPresent ? c.DrawWidth + TabContainer.Spacing.X : 0) - TabContainer.Spacing.X;
protected virtual float StripHeight() => 1;
/// <summary>
/// Whether entries should be automatically populated if <see cref="T"/> is an <see cref="Enum"/> type.
/// </summary>
protected virtual bool AddEnumEntriesAutomatically => true;
private static bool isEnumType => typeof(T).IsEnum;
public OsuTabControl()
@ -45,7 +50,7 @@ namespace osu.Game.Graphics.UserInterface
Colour = Color4.White.Opacity(0),
});
if (isEnumType)
if (isEnumType && AddEnumEntriesAutomatically)
foreach (var val in (T[])Enum.GetValues(typeof(T)))
AddItem(val);
}

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@ -24,7 +24,13 @@ namespace osu.Game.Graphics.UserInterface
Height = 30;
}
public class PageTabItem : TabItem<T>
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
AccentColour = colours.Yellow;
}
public class PageTabItem : TabItem<T>, IHasAccentColour
{
private const float transition_duration = 100;
@ -32,6 +38,18 @@ namespace osu.Game.Graphics.UserInterface
protected readonly SpriteText Text;
private Color4 accentColour;
public Color4 AccentColour
{
get => accentColour;
set
{
accentColour = value;
box.Colour = accentColour;
}
}
public PageTabItem(T value)
: base(value)
{
@ -63,12 +81,6 @@ namespace osu.Game.Graphics.UserInterface
Active.BindValueChanged(active => Text.Font = Text.Font.With(Typeface.Exo, weight: active.NewValue ? FontWeight.Bold : FontWeight.Medium), true);
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
box.Colour = colours.Yellow;
}
protected override bool OnHover(HoverEvent e)
{
if (!Active.Value)

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@ -0,0 +1,119 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.UserInterface;
using osu.Game.Screens.Select.Leaderboards;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osuTK;
using osu.Game.Graphics.UserInterface;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Framework.Allocation;
using osuTK.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Input.Events;
namespace osu.Game.Overlays.BeatmapSet
{
public class LeaderboardScopeSelector : PageTabControl<BeatmapLeaderboardScope>
{
protected override bool AddEnumEntriesAutomatically => false;
protected override Dropdown<BeatmapLeaderboardScope> CreateDropdown() => null;
protected override TabItem<BeatmapLeaderboardScope> CreateTabItem(BeatmapLeaderboardScope value) => new ScopeSelectorTabItem(value);
public LeaderboardScopeSelector()
{
RelativeSizeAxes = Axes.X;
AddItem(BeatmapLeaderboardScope.Global);
AddItem(BeatmapLeaderboardScope.Country);
AddItem(BeatmapLeaderboardScope.Friend);
AddInternal(new GradientLine
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
});
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
AccentColour = colours.Blue;
}
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
AutoSizeAxes = Axes.X,
RelativeSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(20, 0),
};
private class ScopeSelectorTabItem : PageTabItem
{
public ScopeSelectorTabItem(BeatmapLeaderboardScope value)
: base(value)
{
Text.Font = OsuFont.GetFont(size: 16);
}
protected override bool OnHover(HoverEvent e)
{
Text.FadeColour(AccentColour);
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(e);
Text.FadeColour(Color4.White);
}
}
private class GradientLine : GridContainer
{
public GradientLine()
{
RelativeSizeAxes = Axes.X;
Size = new Vector2(0.8f, 1.5f);
ColumnDimensions = new[]
{
new Dimension(),
new Dimension(mode: GridSizeMode.Relative, size: 0.4f),
new Dimension(),
};
Content = new[]
{
new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientHorizontal(Color4.Transparent, Color4.Gray),
},
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Gray,
},
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientHorizontal(Color4.Gray, Color4.Transparent),
},
}
};
}
}
}
}

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@ -0,0 +1,84 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.OSD
{
public abstract class Toast : Container
{
private const int toast_minimum_width = 240;
private readonly Container content;
protected override Container<Drawable> Content => content;
protected readonly OsuSpriteText ValueText;
protected Toast(string description, string value, string shortcut)
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
// A toast's height is decided (and transformed) by the containing OnScreenDisplay.
RelativeSizeAxes = Axes.Y;
AutoSizeAxes = Axes.X;
InternalChildren = new Drawable[]
{
new Container //this container exists just to set a minimum width for the toast
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = toast_minimum_width
},
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
Alpha = 0.7f
},
content = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
},
new OsuSpriteText
{
Padding = new MarginPadding(10),
Name = "Description",
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Black),
Spacing = new Vector2(1, 0),
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = description.ToUpperInvariant()
},
ValueText = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 24, weight: FontWeight.Light),
Padding = new MarginPadding { Left = 10, Right = 10 },
Name = "Value",
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Text = value
},
new OsuSpriteText
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Name = "Shortcut",
Alpha = 0.3f,
Margin = new MarginPadding { Bottom = 15 },
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
Text = string.IsNullOrEmpty(shortcut) ? "NO KEY BOUND" : shortcut.ToUpperInvariant()
},
};
}
}
}

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@ -0,0 +1,147 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Configuration.Tracking;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.OSD
{
public class TrackedSettingToast : Toast
{
private const int lights_bottom_margin = 40;
public TrackedSettingToast(SettingDescription description)
: base(description.Name, description.Value, description.Shortcut)
{
FillFlowContainer<OptionLight> optionLights;
Children = new Drawable[]
{
new Container
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Margin = new MarginPadding { Bottom = lights_bottom_margin },
Children = new Drawable[]
{
optionLights = new FillFlowContainer<OptionLight>
{
Margin = new MarginPadding { Bottom = 5 },
Spacing = new Vector2(5, 0),
Direction = FillDirection.Horizontal,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
AutoSizeAxes = Axes.Both
},
}
}
};
int optionCount = 0;
int selectedOption = -1;
switch (description.RawValue)
{
case bool val:
optionCount = 1;
if (val) selectedOption = 0;
break;
case Enum _:
var values = Enum.GetValues(description.RawValue.GetType());
optionCount = values.Length;
selectedOption = Convert.ToInt32(description.RawValue);
break;
}
ValueText.Origin = optionCount > 0 ? Anchor.BottomCentre : Anchor.Centre;
for (int i = 0; i < optionCount; i++)
optionLights.Add(new OptionLight { Glowing = i == selectedOption });
}
private class OptionLight : Container
{
private Color4 glowingColour, idleColour;
private const float transition_speed = 300;
private const float glow_strength = 0.4f;
private readonly Box fill;
public OptionLight()
{
Children = new[]
{
fill = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 1,
},
};
}
private bool glowing;
public bool Glowing
{
set
{
glowing = value;
if (!IsLoaded) return;
updateGlow();
}
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
fill.Colour = idleColour = Color4.White.Opacity(0.4f);
glowingColour = Color4.White;
Size = new Vector2(25, 5);
Masking = true;
CornerRadius = 3;
EdgeEffect = new EdgeEffectParameters
{
Colour = colours.BlueDark.Opacity(glow_strength),
Type = EdgeEffectType.Glow,
Radius = 8,
};
}
protected override void LoadComplete()
{
updateGlow();
FinishTransforms(true);
}
private void updateGlow()
{
if (glowing)
{
fill.FadeColour(glowingColour, transition_speed, Easing.OutQuint);
FadeEdgeEffectTo(glow_strength, transition_speed, Easing.OutQuint);
}
else
{
FadeEdgeEffectTo(0, transition_speed, Easing.OutQuint);
fill.FadeColour(idleColour, transition_speed, Easing.OutQuint);
}
}
}
}
}

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@ -8,34 +8,25 @@ using osu.Framework.Configuration;
using osu.Framework.Configuration.Tracking;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Threading;
using osu.Game.Configuration;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays.OSD;
namespace osu.Game.Overlays
{
/// <summary>
/// An on-screen display which automatically tracks and displays toast notifications for <seealso cref="TrackedSettings"/>.
/// Can also display custom content via <see cref="Display(Toast)"/>
/// </summary>
public class OnScreenDisplay : Container
{
private readonly Container box;
private readonly SpriteText textLine1;
private readonly SpriteText textLine2;
private readonly SpriteText textLine3;
private const float height = 110;
private const float height_notext = 98;
private const float height_contracted = height * 0.9f;
private readonly FillFlowContainer<OptionLight> optionLights;
public OnScreenDisplay()
{
RelativeSizeAxes = Axes.Both;
@ -52,64 +43,6 @@ namespace osu.Game.Overlays
Height = height_contracted,
Alpha = 0,
CornerRadius = 20,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
Alpha = 0.7f,
},
new Container // purely to add a minimum width
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 240,
RelativeSizeAxes = Axes.Y,
},
textLine1 = new OsuSpriteText
{
Padding = new MarginPadding(10),
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Black),
Spacing = new Vector2(1, 0),
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
},
textLine2 = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 24, weight: FontWeight.Light),
Padding = new MarginPadding { Left = 10, Right = 10 },
Anchor = Anchor.Centre,
Origin = Anchor.BottomCentre,
},
new FillFlowContainer
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
optionLights = new FillFlowContainer<OptionLight>
{
Padding = new MarginPadding { Top = 20, Bottom = 5 },
Spacing = new Vector2(5, 0),
Direction = FillDirection.Horizontal,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
AutoSizeAxes = Axes.Both
},
textLine3 = new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Margin = new MarginPadding { Bottom = 15 },
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
Alpha = 0.3f,
},
}
}
}
},
};
}
@ -142,7 +75,7 @@ namespace osu.Game.Overlays
return;
configManager.LoadInto(trackedSettings);
trackedSettings.SettingChanged += display;
trackedSettings.SettingChanged += displayTrackedSettingChange;
trackedConfigManagers.Add((source, configManager), trackedSettings);
}
@ -162,56 +95,23 @@ namespace osu.Game.Overlays
return;
existing.Unload();
existing.SettingChanged -= display;
existing.SettingChanged -= displayTrackedSettingChange;
trackedConfigManagers.Remove((source, configManager));
}
private void display(SettingDescription description)
/// <summary>
/// Displays the provided <see cref="Toast"/> temporarily.
/// </summary>
/// <param name="toast"></param>
public void Display(Toast toast)
{
Schedule(() =>
{
textLine1.Text = description.Name.ToUpperInvariant();
textLine2.Text = description.Value;
textLine3.Text = description.Shortcut.ToUpperInvariant();
if (string.IsNullOrEmpty(textLine3.Text))
textLine3.Text = "NO KEY BOUND";
DisplayTemporarily(box);
int optionCount = 0;
int selectedOption = -1;
switch (description.RawValue)
{
case bool val:
optionCount = 1;
if (val) selectedOption = 0;
break;
case Enum _:
var values = Enum.GetValues(description.RawValue.GetType());
optionCount = values.Length;
selectedOption = Convert.ToInt32(description.RawValue);
break;
}
textLine2.Origin = optionCount > 0 ? Anchor.BottomCentre : Anchor.Centre;
textLine2.Y = optionCount > 0 ? 0 : 5;
if (optionLights.Children.Count != optionCount)
{
optionLights.Clear();
for (int i = 0; i < optionCount; i++)
optionLights.Add(new OptionLight());
}
for (int i = 0; i < optionCount; i++)
optionLights.Children[i].Glowing = i == selectedOption;
});
box.Child = toast;
DisplayTemporarily(box);
}
private void displayTrackedSettingChange(SettingDescription description) => Schedule(() => Display(new TrackedSettingToast(description)));
private TransformSequence<Drawable> fadeIn;
private ScheduledDelegate fadeOut;
@ -236,80 +136,5 @@ namespace osu.Game.Overlays
b => b.ResizeHeightTo(height_contracted, 1500, Easing.InQuint));
}, 500);
}
private class OptionLight : Container
{
private Color4 glowingColour, idleColour;
private const float transition_speed = 300;
private const float glow_strength = 0.4f;
private readonly Box fill;
public OptionLight()
{
Children = new[]
{
fill = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 1,
},
};
}
private bool glowing;
public bool Glowing
{
set
{
glowing = value;
if (!IsLoaded) return;
updateGlow();
}
}
private void updateGlow()
{
if (glowing)
{
fill.FadeColour(glowingColour, transition_speed, Easing.OutQuint);
FadeEdgeEffectTo(glow_strength, transition_speed, Easing.OutQuint);
}
else
{
FadeEdgeEffectTo(0, transition_speed, Easing.OutQuint);
fill.FadeColour(idleColour, transition_speed, Easing.OutQuint);
}
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
fill.Colour = idleColour = Color4.White.Opacity(0.4f);
glowingColour = Color4.White;
Size = new Vector2(25, 5);
Masking = true;
CornerRadius = 3;
EdgeEffect = new EdgeEffectParameters
{
Colour = colours.BlueDark.Opacity(glow_strength),
Type = EdgeEffectType.Glow,
Radius = 8,
};
}
protected override void LoadComplete()
{
updateGlow();
FinishTransforms(true);
}
}
}
}

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@ -0,0 +1,168 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Users;
using osuTK;
namespace osu.Game.Overlays.Profile.Header.Components
{
public class PreviousUsernames : CompositeDrawable
{
private const int duration = 200;
private const int margin = 10;
private const int width = 310;
private const int move_offset = 15;
public readonly Bindable<User> User = new Bindable<User>();
private readonly TextFlowContainer text;
private readonly Box background;
private readonly SpriteText header;
public PreviousUsernames()
{
HoverIconContainer hoverIcon;
AutoSizeAxes = Axes.Y;
Width = width;
Masking = true;
CornerRadius = 5;
AddRangeInternal(new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both,
},
new GridContainer
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.AutoSize)
},
ColumnDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.Distributed)
},
Content = new[]
{
new Drawable[]
{
hoverIcon = new HoverIconContainer(),
header = new SpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Text = @"formerly known as",
Font = OsuFont.GetFont(size: 10, italics: true)
}
},
new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
},
text = new TextFlowContainer(s => s.Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold, italics: true))
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Full,
Margin = new MarginPadding { Bottom = margin, Top = margin / 2f }
}
}
}
}
});
hoverIcon.ActivateHover += showContent;
hideContent();
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
background.Colour = colours.GreySeafoamDarker;
}
protected override void LoadComplete()
{
base.LoadComplete();
User.BindValueChanged(onUserChanged, true);
}
private void onUserChanged(ValueChangedEvent<User> user)
{
text.Text = string.Empty;
var usernames = user.NewValue?.PreviousUsernames;
if (usernames?.Any() ?? false)
{
text.Text = string.Join(", ", usernames);
Show();
return;
}
Hide();
}
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(e);
hideContent();
}
private void showContent()
{
text.FadeIn(duration, Easing.OutQuint);
header.FadeIn(duration, Easing.OutQuint);
background.FadeIn(duration, Easing.OutQuint);
this.MoveToY(-move_offset, duration, Easing.OutQuint);
}
private void hideContent()
{
text.FadeOut(duration, Easing.OutQuint);
header.FadeOut(duration, Easing.OutQuint);
background.FadeOut(duration, Easing.OutQuint);
this.MoveToY(0, duration, Easing.OutQuint);
}
private class HoverIconContainer : Container
{
public Action ActivateHover;
public HoverIconContainer()
{
AutoSizeAxes = Axes.Both;
Child = new SpriteIcon
{
Margin = new MarginPadding { Top = 6, Left = margin, Right = margin * 2 },
Size = new Vector2(15),
Icon = FontAwesome.Solid.IdCard,
};
}
protected override bool OnHover(HoverEvent e)
{
ActivateHover?.Invoke();
return base.OnHover(e);
}
}
}
}

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@ -1,7 +1,10 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Settings.Sections.Audio
@ -13,7 +16,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new[]
Children = new Drawable[]
{
new SettingsCheckbox
{
@ -25,6 +28,12 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
LabelText = "osu! music theme",
Bindable = config.GetBindable<bool>(OsuSetting.MenuMusic)
},
new SettingsDropdown<IntroSequence>
{
LabelText = "Intro sequence",
Bindable = config.GetBindable<IntroSequence>(OsuSetting.IntroSequence),
Items = Enum.GetValues(typeof(IntroSequence)).Cast<IntroSequence>()
},
};
}
}

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@ -398,7 +398,7 @@ namespace osu.Game.Rulesets.Scoring
if (rollingMaxBaseScore != 0)
Accuracy.Value = baseScore / rollingMaxBaseScore;
TotalScore.Value = getScore(Mode.Value) * scoreMultiplier;
TotalScore.Value = getScore(Mode.Value);
}
private double getScore(ScoringMode mode)
@ -407,11 +407,11 @@ namespace osu.Game.Rulesets.Scoring
{
default:
case ScoringMode.Standardised:
return max_score * (base_portion * baseScore / maxBaseScore + combo_portion * HighestCombo.Value / maxHighestCombo) + bonusScore;
return (max_score * (base_portion * baseScore / maxBaseScore + combo_portion * HighestCombo.Value / maxHighestCombo) + bonusScore) * scoreMultiplier;
case ScoringMode.Classic:
// should emulate osu-stable's scoring as closely as we can (https://osu.ppy.sh/help/wiki/Score/ScoreV1)
return bonusScore + baseScore * (1 + Math.Max(0, HighestCombo.Value - 1) / 25);
return bonusScore + baseScore * ((1 + Math.Max(0, HighestCombo.Value - 1) * scoreMultiplier) / 25);
}
}

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@ -11,8 +11,11 @@ namespace osu.Game.Screens
{
public abstract class BackgroundScreen : Screen, IEquatable<BackgroundScreen>
{
protected BackgroundScreen()
private readonly bool animateOnEnter;
protected BackgroundScreen(bool animateOnEnter = true)
{
this.animateOnEnter = animateOnEnter;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
}
@ -39,11 +42,14 @@ namespace osu.Game.Screens
public override void OnEntering(IScreen last)
{
this.FadeOut();
this.MoveToX(x_movement_amount);
if (animateOnEnter)
{
this.FadeOut();
this.MoveToX(x_movement_amount);
this.FadeIn(transition_length, Easing.InOutQuart);
this.MoveToX(0, transition_length, Easing.InOutQuart);
this.FadeIn(transition_length, Easing.InOutQuart);
this.MoveToX(0, transition_length, Easing.InOutQuart);
}
base.OnEntering(last);
}

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@ -25,6 +25,11 @@ namespace osu.Game.Screens.Backgrounds
private Bindable<User> user;
private Bindable<Skin> skin;
public BackgroundScreenDefault(bool animateOnEnter = true)
: base(animateOnEnter)
{
}
[BackgroundDependencyLoader]
private void load(IAPIProvider api, SkinManager skinManager)
{

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@ -9,6 +9,8 @@ using osu.Framework.Graphics.Shaders;
using osu.Game.Screens.Menu;
using osuTK;
using osu.Framework.Screens;
using osu.Game.Configuration;
using IntroSequence = osu.Game.Configuration.IntroSequence;
namespace osu.Game.Screens
{
@ -45,6 +47,8 @@ namespace osu.Game.Screens
private OsuScreen loadableScreen;
private ShaderPrecompiler precompiler;
private IntroSequence introSequence;
protected virtual OsuScreen CreateLoadableScreen()
{
if (showDisclaimer)
@ -53,7 +57,17 @@ namespace osu.Game.Screens
return getIntroSequence();
}
private IntroScreen getIntroSequence() => new IntroCircles();
private IntroScreen getIntroSequence()
{
switch (introSequence)
{
case IntroSequence.Circles:
return new IntroCircles();
default:
return new IntroTriangles();
}
}
protected virtual ShaderPrecompiler CreateShaderPrecompiler() => new ShaderPrecompiler();
@ -79,9 +93,10 @@ namespace osu.Game.Screens
}
[BackgroundDependencyLoader]
private void load(OsuGameBase game)
private void load(OsuGameBase game, OsuConfigManager config)
{
showDisclaimer = game.IsDeployedBuild;
introSequence = config.Get<IntroSequence>(OsuSetting.IntroSequence);
}
/// <summary>

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@ -0,0 +1,413 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.IO;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
using osu.Framework.Screens;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Textures;
using osu.Framework.Graphics.Video;
using osu.Framework.MathUtils;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.IO.Archives;
using osu.Game.Rulesets;
using osu.Game.Screens.Backgrounds;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Screens.Menu
{
public class IntroTriangles : IntroScreen
{
private const string menu_music_beatmap_hash = "a1556d0801b3a6b175dda32ef546f0ec812b400499f575c44fccbe9c67f9b1e5";
private SampleChannel welcome;
protected override BackgroundScreen CreateBackground() => background = new BackgroundScreenDefault(false)
{
Alpha = 0,
};
[Resolved]
private AudioManager audio { get; set; }
private Bindable<bool> menuMusic;
private Track track;
private WorkingBeatmap introBeatmap;
private BackgroundScreenDefault background;
[BackgroundDependencyLoader]
private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
{
menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
BeatmapSetInfo setInfo = null;
if (!menuMusic.Value)
{
var sets = beatmaps.GetAllUsableBeatmapSets();
if (sets.Count > 0)
setInfo = beatmaps.QueryBeatmapSet(s => s.ID == sets[RNG.Next(0, sets.Count - 1)].ID);
}
if (setInfo == null)
{
setInfo = beatmaps.QueryBeatmapSet(b => b.Hash == menu_music_beatmap_hash);
if (setInfo == null)
{
// we need to import the default menu background beatmap
setInfo = beatmaps.Import(new ZipArchiveReader(game.Resources.GetStream(@"Tracks/triangles.osz"), "triangles.osz")).Result;
setInfo.Protected = true;
beatmaps.Update(setInfo);
}
}
introBeatmap = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]);
track = introBeatmap.Track;
track.Reset();
if (config.Get<bool>(OsuSetting.MenuVoice) && !menuMusic.Value)
// triangles has welcome sound included in the track. only play this if the user doesn't want menu music.
welcome = audio.Samples.Get(@"welcome");
}
protected override void LogoArriving(OsuLogo logo, bool resuming)
{
base.LogoArriving(logo, resuming);
logo.Triangles = true;
if (!resuming)
{
Beatmap.Value = introBeatmap;
introBeatmap = null;
PrepareMenuLoad();
LoadComponentAsync(new TrianglesIntroSequence(logo, background)
{
RelativeSizeAxes = Axes.Both,
Clock = new FramedClock(menuMusic.Value ? track : null),
LoadMenu = LoadMenu
}, t =>
{
AddInternal(t);
welcome?.Play();
// Only start the current track if it is the menu music. A beatmap's track is started when entering the Main Menu.
if (menuMusic.Value)
track.Start();
});
}
}
public override void OnResuming(IScreen last)
{
base.OnResuming(last);
background.FadeOut(100);
}
public override void OnSuspending(IScreen next)
{
track = null;
base.OnSuspending(next);
}
private class TrianglesIntroSequence : CompositeDrawable
{
private readonly OsuLogo logo;
private readonly BackgroundScreenDefault background;
private OsuSpriteText welcomeText;
private RulesetFlow rulesets;
private Container rulesetsScale;
private Drawable logoContainerSecondary;
private Drawable logoContainer;
private GlitchingTriangles triangles;
public Action LoadMenu;
public TrianglesIntroSequence(OsuLogo logo, BackgroundScreenDefault background)
{
this.logo = logo;
this.background = background;
}
private OsuGameBase game;
[BackgroundDependencyLoader]
private void load(TextureStore textures, OsuGameBase game)
{
this.game = game;
InternalChildren = new[]
{
triangles = new GlitchingTriangles
{
Alpha = 0,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(0.4f, 0.16f)
},
welcomeText = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Padding = new MarginPadding { Bottom = 10 },
Font = OsuFont.GetFont(weight: FontWeight.Light, size: 42),
Alpha = 1,
Spacing = new Vector2(5),
},
rulesetsScale = new Container
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Children = new Drawable[]
{
rulesets = new RulesetFlow()
}
},
logoContainerSecondary = new Container
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Child = logoContainer = new LazerLogo(textures.GetStream("Menu/logo-triangles.mp4"))
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
},
};
}
private const double text_1 = 200;
private const double text_2 = 400;
private const double text_3 = 700;
private const double text_4 = 900;
private const double text_glitch = 1060;
private const double rulesets_1 = 1450;
private const double rulesets_2 = 1650;
private const double rulesets_3 = 1850;
private const double logo_scale_duration = 920;
private const double logo_1 = 2080;
private const double logo_2 = logo_1 + logo_scale_duration;
protected override void LoadComplete()
{
base.LoadComplete();
const float scale_start = 1.2f;
const float scale_adjust = 0.8f;
rulesets.Hide();
logoContainer.Hide();
background.Hide();
using (BeginAbsoluteSequence(0, true))
{
using (BeginDelayedSequence(text_1, true))
welcomeText.FadeIn().OnComplete(t => t.Text = "wel");
using (BeginDelayedSequence(text_2, true))
welcomeText.FadeIn().OnComplete(t => t.Text = "welcome");
using (BeginDelayedSequence(text_3, true))
welcomeText.FadeIn().OnComplete(t => t.Text = "welcome to");
using (BeginDelayedSequence(text_4, true))
{
welcomeText.FadeIn().OnComplete(t => t.Text = "welcome to osu!");
welcomeText.TransformTo(nameof(welcomeText.Spacing), new Vector2(50, 0), 5000);
}
using (BeginDelayedSequence(text_glitch, true))
triangles.FadeIn();
using (BeginDelayedSequence(rulesets_1, true))
{
rulesetsScale.ScaleTo(0.8f, 1000);
rulesets.FadeIn().ScaleTo(1).TransformSpacingTo(new Vector2(200, 0));
welcomeText.FadeOut();
triangles.FadeOut();
}
using (BeginDelayedSequence(rulesets_2, true))
{
rulesets.ScaleTo(2).TransformSpacingTo(new Vector2(30, 0));
}
using (BeginDelayedSequence(rulesets_3, true))
{
rulesets.ScaleTo(4).TransformSpacingTo(new Vector2(10, 0));
rulesetsScale.ScaleTo(1.3f, 1000);
}
using (BeginDelayedSequence(logo_1, true))
{
rulesets.FadeOut();
// matching flyte curve y = 0.25x^2 + (max(0, x - 0.7) / 0.3) ^ 5
logoContainer.FadeIn().ScaleTo(scale_start).Then().Delay(logo_scale_duration * 0.7f).ScaleTo(scale_start - scale_adjust, logo_scale_duration * 0.3f, Easing.InQuint);
logoContainerSecondary.ScaleTo(scale_start).Then().ScaleTo(scale_start - scale_adjust * 0.25f, logo_scale_duration, Easing.InQuad);
}
using (BeginDelayedSequence(logo_2, true))
{
logoContainer.FadeOut().OnComplete(_ =>
{
logo.FadeIn();
background.FadeIn();
game.Add(new GameWideFlash());
LoadMenu();
});
}
}
}
private class GameWideFlash : Box
{
private const double flash_length = 1000;
public GameWideFlash()
{
Colour = Color4.White;
RelativeSizeAxes = Axes.Both;
Blending = BlendingMode.Additive;
}
protected override void LoadComplete()
{
base.LoadComplete();
this.FadeOutFromOne(flash_length, Easing.Out);
}
}
private class LazerLogo : CompositeDrawable
{
public LazerLogo(Stream videoStream)
{
Size = new Vector2(960);
InternalChild = new VideoSprite(videoStream)
{
RelativeSizeAxes = Axes.Both,
Clock = new FramedOffsetClock(Clock) { Offset = -logo_1 }
};
}
}
private class RulesetFlow : FillFlowContainer
{
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
var modes = new List<Drawable>();
foreach (var ruleset in rulesets.AvailableRulesets)
{
var icon = new ConstrainedIconContainer
{
Icon = ruleset.CreateInstance().CreateIcon(),
Size = new Vector2(30),
};
modes.Add(icon);
}
AutoSizeAxes = Axes.Both;
Children = modes;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
}
}
private class GlitchingTriangles : CompositeDrawable
{
public GlitchingTriangles()
{
RelativeSizeAxes = Axes.Both;
}
private double? lastGenTime;
private const double time_between_triangles = 22;
protected override void Update()
{
base.Update();
if (lastGenTime == null || Time.Current - lastGenTime > time_between_triangles)
{
lastGenTime = (lastGenTime ?? Time.Current) + time_between_triangles;
Drawable triangle = new OutlineTriangle(RNG.NextBool(), (RNG.NextSingle() + 0.2f) * 80)
{
RelativePositionAxes = Axes.Both,
Position = new Vector2(RNG.NextSingle(), RNG.NextSingle()),
};
AddInternal(triangle);
triangle.FadeOutFromOne(120);
}
}
/// <summary>
/// Represents a sprite that is drawn in a triangle shape, instead of a rectangle shape.
/// </summary>
public class OutlineTriangle : BufferedContainer
{
public OutlineTriangle(bool outlineOnly, float size)
{
Size = new Vector2(size);
InternalChildren = new Drawable[]
{
new Triangle { RelativeSizeAxes = Axes.Both },
};
if (outlineOnly)
{
AddInternal(new Triangle
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Colour = Color4.Black,
Size = new Vector2(size - 5),
Blending = BlendingMode.None,
});
}
Blending = BlendingMode.Additive;
CacheDrawnFrameBuffer = true;
}
}
}
}
}
}

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@ -1,13 +1,22 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.ComponentModel;
namespace osu.Game.Screens.Select.Leaderboards
{
public enum BeatmapLeaderboardScope
{
[Description("Local Ranking")]
Local,
[Description("Country Ranking")]
Country,
[Description("Global Ranking")]
Global,
[Description("Friend Ranking")]
Friend,
}
}

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@ -20,6 +20,9 @@ namespace osu.Game.Users
[JsonProperty(@"username")]
public string Username;
[JsonProperty(@"previous_usernames")]
public string[] PreviousUsernames;
[JsonProperty(@"country")]
public Country Country;

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@ -14,7 +14,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.731.1" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.809.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.809.0" />
<PackageReference Include="SharpCompress" Version="0.23.0" />
<PackageReference Include="NUnit" Version="3.12.0" />

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@ -104,7 +104,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.1" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.731.1" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.809.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.809.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.809.0" />
<PackageReference Include="SharpCompress" Version="0.22.0" />