mirror of
https://github.com/ppy/osu.git
synced 2025-02-13 11:12:54 +08:00
Merge remote-tracking branch 'origin/master' into multi-room-update
This commit is contained in:
commit
2b155e5407
@ -19,8 +19,9 @@ Detailed changelogs are published on the [official osu! site](https://osu.ppy.sh
|
||||
## Requirements
|
||||
|
||||
- A desktop platform with the [.NET Core SDK 2.2](https://www.microsoft.com/net/learn/get-started) or higher installed.
|
||||
- When running on linux, please have a system-wide ffmpeg installation available to support video decoding.
|
||||
- When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs.
|
||||
- When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio 2017+](https://visualstudio.microsoft.com/vs/), [Jetbrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
|
||||
- Note that there are **[additional requirements for Windows 7 and Windows 8.1](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** which you may need to manually install if your operating system is not up-to-date.
|
||||
|
||||
## Running osu!
|
||||
|
||||
|
@ -62,7 +62,7 @@
|
||||
<Reference Include="Java.Interop" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.731.1" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.809.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.809.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
15
osu.Game.Tests/Visual/Menus/TestSceneIntroTriangles.cs
Normal file
15
osu.Game.Tests/Visual/Menus/TestSceneIntroTriangles.cs
Normal file
@ -0,0 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Screens.Menu;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Menus
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneIntroTriangles : IntroTestScene
|
||||
{
|
||||
protected override IScreen CreateScreen() => new IntroTriangles();
|
||||
}
|
||||
}
|
@ -0,0 +1,36 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Overlays.BeatmapSet;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneLeaderboardScopeSelector : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(LeaderboardScopeSelector),
|
||||
};
|
||||
|
||||
public TestSceneLeaderboardScopeSelector()
|
||||
{
|
||||
Bindable<BeatmapLeaderboardScope> scope = new Bindable<BeatmapLeaderboardScope>();
|
||||
|
||||
Add(new LeaderboardScopeSelector
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Current = { BindTarget = scope }
|
||||
});
|
||||
|
||||
AddStep(@"Select global", () => scope.Value = BeatmapLeaderboardScope.Global);
|
||||
AddStep(@"Select country", () => scope.Value = BeatmapLeaderboardScope.Country);
|
||||
AddStep(@"Select friend", () => scope.Value = BeatmapLeaderboardScope.Friend);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,69 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Overlays.Profile.Header.Components;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneUserProfilePreviousUsernames : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(PreviousUsernames)
|
||||
};
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
private readonly Bindable<User> user = new Bindable<User>();
|
||||
|
||||
public TestSceneUserProfilePreviousUsernames()
|
||||
{
|
||||
Child = new PreviousUsernames
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
User = { BindTarget = user },
|
||||
};
|
||||
|
||||
User[] users =
|
||||
{
|
||||
new User { PreviousUsernames = new[] { "username1" } },
|
||||
new User { PreviousUsernames = new[] { "longusername", "longerusername" } },
|
||||
new User { PreviousUsernames = new[] { "test", "angelsim", "verylongusername" } },
|
||||
new User { PreviousUsernames = new[] { "ihavenoidea", "howcani", "makethistext", "anylonger" } },
|
||||
new User { PreviousUsernames = new string[0] },
|
||||
null
|
||||
};
|
||||
|
||||
AddStep("single username", () => user.Value = users[0]);
|
||||
AddStep("two usernames", () => user.Value = users[1]);
|
||||
AddStep("three usernames", () => user.Value = users[2]);
|
||||
AddStep("four usernames", () => user.Value = users[3]);
|
||||
AddStep("no username", () => user.Value = users[4]);
|
||||
AddStep("null user", () => user.Value = users[5]);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
AddStep("online user (Angelsim)", () =>
|
||||
{
|
||||
var request = new GetUserRequest(1777162);
|
||||
request.Success += user => this.user.Value = user;
|
||||
api.Queue(request);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -7,6 +7,7 @@ using osu.Framework.Configuration;
|
||||
using osu.Framework.Configuration.Tracking;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.OSD;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
@ -22,6 +23,12 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
osd.BeginTracking(this, config);
|
||||
Add(osd);
|
||||
|
||||
AddStep("Display empty osd toast", () => osd.Display(new EmptyToast()));
|
||||
AddAssert("Toast width is 240", () => osd.Child.Width == 240);
|
||||
|
||||
AddStep("Display toast with lengthy text", () => osd.Display(new LengthyToast()));
|
||||
AddAssert("Toast width is greater than 240", () => osd.Child.Width > 240);
|
||||
|
||||
AddRepeatStep("Change toggle (no bind)", () => config.ToggleSetting(TestConfigSetting.ToggleSettingNoKeybind), 2);
|
||||
AddRepeatStep("Change toggle (with bind)", () => config.ToggleSetting(TestConfigSetting.ToggleSettingWithKeybind), 2);
|
||||
AddRepeatStep("Change enum (no bind)", () => config.IncrementEnumSetting(TestConfigSetting.EnumSettingNoKeybind), 3);
|
||||
@ -86,6 +93,22 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
Setting4
|
||||
}
|
||||
|
||||
private class EmptyToast : Toast
|
||||
{
|
||||
public EmptyToast()
|
||||
: base("", "", "")
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private class LengthyToast : Toast
|
||||
{
|
||||
public LengthyToast()
|
||||
: base("Toast with a very very very long text", "A very very very very very very long text also", "A very very very very very long shortcut")
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private class TestOnScreenDisplay : OnScreenDisplay
|
||||
{
|
||||
protected override void DisplayTemporarily(Drawable toDisplay) => toDisplay.FadeIn().ResizeHeightTo(110);
|
||||
|
11
osu.Game/Configuration/IntroSequence.cs
Normal file
11
osu.Game/Configuration/IntroSequence.cs
Normal file
@ -0,0 +1,11 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
namespace osu.Game.Configuration
|
||||
{
|
||||
public enum IntroSequence
|
||||
{
|
||||
Circles,
|
||||
Triangles
|
||||
}
|
||||
}
|
@ -105,6 +105,8 @@ namespace osu.Game.Configuration
|
||||
Set(OsuSetting.ScalingPositionY, 0.5f, 0f, 1f);
|
||||
|
||||
Set(OsuSetting.UIScale, 1f, 0.8f, 1.6f, 0.01f);
|
||||
|
||||
Set(OsuSetting.IntroSequence, IntroSequence.Triangles);
|
||||
}
|
||||
|
||||
public OsuConfigManager(Storage storage)
|
||||
@ -167,6 +169,7 @@ namespace osu.Game.Configuration
|
||||
ScalingPositionY,
|
||||
ScalingSizeX,
|
||||
ScalingSizeY,
|
||||
UIScale
|
||||
UIScale,
|
||||
IntroSequence
|
||||
}
|
||||
}
|
||||
|
@ -31,6 +31,11 @@ namespace osu.Game.Graphics.UserInterface
|
||||
protected virtual float StripWidth() => TabContainer.Children.Sum(c => c.IsPresent ? c.DrawWidth + TabContainer.Spacing.X : 0) - TabContainer.Spacing.X;
|
||||
protected virtual float StripHeight() => 1;
|
||||
|
||||
/// <summary>
|
||||
/// Whether entries should be automatically populated if <see cref="T"/> is an <see cref="Enum"/> type.
|
||||
/// </summary>
|
||||
protected virtual bool AddEnumEntriesAutomatically => true;
|
||||
|
||||
private static bool isEnumType => typeof(T).IsEnum;
|
||||
|
||||
public OsuTabControl()
|
||||
@ -45,7 +50,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Colour = Color4.White.Opacity(0),
|
||||
});
|
||||
|
||||
if (isEnumType)
|
||||
if (isEnumType && AddEnumEntriesAutomatically)
|
||||
foreach (var val in (T[])Enum.GetValues(typeof(T)))
|
||||
AddItem(val);
|
||||
}
|
||||
|
@ -24,7 +24,13 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Height = 30;
|
||||
}
|
||||
|
||||
public class PageTabItem : TabItem<T>
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
AccentColour = colours.Yellow;
|
||||
}
|
||||
|
||||
public class PageTabItem : TabItem<T>, IHasAccentColour
|
||||
{
|
||||
private const float transition_duration = 100;
|
||||
|
||||
@ -32,6 +38,18 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
protected readonly SpriteText Text;
|
||||
|
||||
private Color4 accentColour;
|
||||
|
||||
public Color4 AccentColour
|
||||
{
|
||||
get => accentColour;
|
||||
set
|
||||
{
|
||||
accentColour = value;
|
||||
box.Colour = accentColour;
|
||||
}
|
||||
}
|
||||
|
||||
public PageTabItem(T value)
|
||||
: base(value)
|
||||
{
|
||||
@ -63,12 +81,6 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Active.BindValueChanged(active => Text.Font = Text.Font.With(Typeface.Exo, weight: active.NewValue ? FontWeight.Bold : FontWeight.Medium), true);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
box.Colour = colours.Yellow;
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
if (!Active.Value)
|
||||
|
119
osu.Game/Overlays/BeatmapSet/LeaderboardScopeSelector.cs
Normal file
119
osu.Game/Overlays/BeatmapSet/LeaderboardScopeSelector.cs
Normal file
@ -0,0 +1,119 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osuTK;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Input.Events;
|
||||
|
||||
namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
public class LeaderboardScopeSelector : PageTabControl<BeatmapLeaderboardScope>
|
||||
{
|
||||
protected override bool AddEnumEntriesAutomatically => false;
|
||||
|
||||
protected override Dropdown<BeatmapLeaderboardScope> CreateDropdown() => null;
|
||||
|
||||
protected override TabItem<BeatmapLeaderboardScope> CreateTabItem(BeatmapLeaderboardScope value) => new ScopeSelectorTabItem(value);
|
||||
|
||||
public LeaderboardScopeSelector()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
AddItem(BeatmapLeaderboardScope.Global);
|
||||
AddItem(BeatmapLeaderboardScope.Country);
|
||||
AddItem(BeatmapLeaderboardScope.Friend);
|
||||
|
||||
AddInternal(new GradientLine
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
AccentColour = colours.Blue;
|
||||
}
|
||||
|
||||
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
AutoSizeAxes = Axes.X,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(20, 0),
|
||||
};
|
||||
|
||||
private class ScopeSelectorTabItem : PageTabItem
|
||||
{
|
||||
public ScopeSelectorTabItem(BeatmapLeaderboardScope value)
|
||||
: base(value)
|
||||
{
|
||||
Text.Font = OsuFont.GetFont(size: 16);
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
Text.FadeColour(AccentColour);
|
||||
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
base.OnHoverLost(e);
|
||||
|
||||
Text.FadeColour(Color4.White);
|
||||
}
|
||||
}
|
||||
|
||||
private class GradientLine : GridContainer
|
||||
{
|
||||
public GradientLine()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Size = new Vector2(0.8f, 1.5f);
|
||||
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(),
|
||||
new Dimension(mode: GridSizeMode.Relative, size: 0.4f),
|
||||
new Dimension(),
|
||||
};
|
||||
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientHorizontal(Color4.Transparent, Color4.Gray),
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Gray,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientHorizontal(Color4.Gray, Color4.Transparent),
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
84
osu.Game/Overlays/OSD/Toast.cs
Normal file
84
osu.Game/Overlays/OSD/Toast.cs
Normal file
@ -0,0 +1,84 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.OSD
|
||||
{
|
||||
public abstract class Toast : Container
|
||||
{
|
||||
private const int toast_minimum_width = 240;
|
||||
|
||||
private readonly Container content;
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
protected readonly OsuSpriteText ValueText;
|
||||
|
||||
protected Toast(string description, string value, string shortcut)
|
||||
{
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
// A toast's height is decided (and transformed) by the containing OnScreenDisplay.
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
AutoSizeAxes = Axes.X;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Container //this container exists just to set a minimum width for the toast
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Width = toast_minimum_width
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.7f
|
||||
},
|
||||
content = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Padding = new MarginPadding(10),
|
||||
Name = "Description",
|
||||
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Black),
|
||||
Spacing = new Vector2(1, 0),
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = description.ToUpperInvariant()
|
||||
},
|
||||
ValueText = new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 24, weight: FontWeight.Light),
|
||||
Padding = new MarginPadding { Left = 10, Right = 10 },
|
||||
Name = "Value",
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Text = value
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Name = "Shortcut",
|
||||
Alpha = 0.3f,
|
||||
Margin = new MarginPadding { Bottom = 15 },
|
||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
|
||||
Text = string.IsNullOrEmpty(shortcut) ? "NO KEY BOUND" : shortcut.ToUpperInvariant()
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
147
osu.Game/Overlays/OSD/TrackedSettingToast.cs
Normal file
147
osu.Game/Overlays/OSD/TrackedSettingToast.cs
Normal file
@ -0,0 +1,147 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration.Tracking;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.OSD
|
||||
{
|
||||
public class TrackedSettingToast : Toast
|
||||
{
|
||||
private const int lights_bottom_margin = 40;
|
||||
|
||||
public TrackedSettingToast(SettingDescription description)
|
||||
: base(description.Name, description.Value, description.Shortcut)
|
||||
{
|
||||
FillFlowContainer<OptionLight> optionLights;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Margin = new MarginPadding { Bottom = lights_bottom_margin },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
optionLights = new FillFlowContainer<OptionLight>
|
||||
{
|
||||
Margin = new MarginPadding { Bottom = 5 },
|
||||
Spacing = new Vector2(5, 0),
|
||||
Direction = FillDirection.Horizontal,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
AutoSizeAxes = Axes.Both
|
||||
},
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
int optionCount = 0;
|
||||
int selectedOption = -1;
|
||||
|
||||
switch (description.RawValue)
|
||||
{
|
||||
case bool val:
|
||||
optionCount = 1;
|
||||
if (val) selectedOption = 0;
|
||||
break;
|
||||
|
||||
case Enum _:
|
||||
var values = Enum.GetValues(description.RawValue.GetType());
|
||||
optionCount = values.Length;
|
||||
selectedOption = Convert.ToInt32(description.RawValue);
|
||||
break;
|
||||
}
|
||||
|
||||
ValueText.Origin = optionCount > 0 ? Anchor.BottomCentre : Anchor.Centre;
|
||||
|
||||
for (int i = 0; i < optionCount; i++)
|
||||
optionLights.Add(new OptionLight { Glowing = i == selectedOption });
|
||||
}
|
||||
|
||||
private class OptionLight : Container
|
||||
{
|
||||
private Color4 glowingColour, idleColour;
|
||||
|
||||
private const float transition_speed = 300;
|
||||
|
||||
private const float glow_strength = 0.4f;
|
||||
|
||||
private readonly Box fill;
|
||||
|
||||
public OptionLight()
|
||||
{
|
||||
Children = new[]
|
||||
{
|
||||
fill = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 1,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
private bool glowing;
|
||||
|
||||
public bool Glowing
|
||||
{
|
||||
set
|
||||
{
|
||||
glowing = value;
|
||||
if (!IsLoaded) return;
|
||||
|
||||
updateGlow();
|
||||
}
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
fill.Colour = idleColour = Color4.White.Opacity(0.4f);
|
||||
glowingColour = Color4.White;
|
||||
|
||||
Size = new Vector2(25, 5);
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = 3;
|
||||
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Colour = colours.BlueDark.Opacity(glow_strength),
|
||||
Type = EdgeEffectType.Glow,
|
||||
Radius = 8,
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
updateGlow();
|
||||
FinishTransforms(true);
|
||||
}
|
||||
|
||||
private void updateGlow()
|
||||
{
|
||||
if (glowing)
|
||||
{
|
||||
fill.FadeColour(glowingColour, transition_speed, Easing.OutQuint);
|
||||
FadeEdgeEffectTo(glow_strength, transition_speed, Easing.OutQuint);
|
||||
}
|
||||
else
|
||||
{
|
||||
FadeEdgeEffectTo(0, transition_speed, Easing.OutQuint);
|
||||
fill.FadeColour(idleColour, transition_speed, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -8,34 +8,25 @@ using osu.Framework.Configuration;
|
||||
using osu.Framework.Configuration.Tracking;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays.OSD;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
/// <summary>
|
||||
/// An on-screen display which automatically tracks and displays toast notifications for <seealso cref="TrackedSettings"/>.
|
||||
/// Can also display custom content via <see cref="Display(Toast)"/>
|
||||
/// </summary>
|
||||
public class OnScreenDisplay : Container
|
||||
{
|
||||
private readonly Container box;
|
||||
|
||||
private readonly SpriteText textLine1;
|
||||
private readonly SpriteText textLine2;
|
||||
private readonly SpriteText textLine3;
|
||||
|
||||
private const float height = 110;
|
||||
private const float height_notext = 98;
|
||||
private const float height_contracted = height * 0.9f;
|
||||
|
||||
private readonly FillFlowContainer<OptionLight> optionLights;
|
||||
|
||||
public OnScreenDisplay()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
@ -52,64 +43,6 @@ namespace osu.Game.Overlays
|
||||
Height = height_contracted,
|
||||
Alpha = 0,
|
||||
CornerRadius = 20,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.7f,
|
||||
},
|
||||
new Container // purely to add a minimum width
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Width = 240,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
},
|
||||
textLine1 = new OsuSpriteText
|
||||
{
|
||||
Padding = new MarginPadding(10),
|
||||
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Black),
|
||||
Spacing = new Vector2(1, 0),
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
},
|
||||
textLine2 = new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 24, weight: FontWeight.Light),
|
||||
Padding = new MarginPadding { Left = 10, Right = 10 },
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
optionLights = new FillFlowContainer<OptionLight>
|
||||
{
|
||||
Padding = new MarginPadding { Top = 20, Bottom = 5 },
|
||||
Spacing = new Vector2(5, 0),
|
||||
Direction = FillDirection.Horizontal,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
AutoSizeAxes = Axes.Both
|
||||
},
|
||||
textLine3 = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Margin = new MarginPadding { Bottom = 15 },
|
||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
|
||||
Alpha = 0.3f,
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
@ -142,7 +75,7 @@ namespace osu.Game.Overlays
|
||||
return;
|
||||
|
||||
configManager.LoadInto(trackedSettings);
|
||||
trackedSettings.SettingChanged += display;
|
||||
trackedSettings.SettingChanged += displayTrackedSettingChange;
|
||||
|
||||
trackedConfigManagers.Add((source, configManager), trackedSettings);
|
||||
}
|
||||
@ -162,56 +95,23 @@ namespace osu.Game.Overlays
|
||||
return;
|
||||
|
||||
existing.Unload();
|
||||
existing.SettingChanged -= display;
|
||||
existing.SettingChanged -= displayTrackedSettingChange;
|
||||
|
||||
trackedConfigManagers.Remove((source, configManager));
|
||||
}
|
||||
|
||||
private void display(SettingDescription description)
|
||||
/// <summary>
|
||||
/// Displays the provided <see cref="Toast"/> temporarily.
|
||||
/// </summary>
|
||||
/// <param name="toast"></param>
|
||||
public void Display(Toast toast)
|
||||
{
|
||||
Schedule(() =>
|
||||
{
|
||||
textLine1.Text = description.Name.ToUpperInvariant();
|
||||
textLine2.Text = description.Value;
|
||||
textLine3.Text = description.Shortcut.ToUpperInvariant();
|
||||
|
||||
if (string.IsNullOrEmpty(textLine3.Text))
|
||||
textLine3.Text = "NO KEY BOUND";
|
||||
|
||||
DisplayTemporarily(box);
|
||||
|
||||
int optionCount = 0;
|
||||
int selectedOption = -1;
|
||||
|
||||
switch (description.RawValue)
|
||||
{
|
||||
case bool val:
|
||||
optionCount = 1;
|
||||
if (val) selectedOption = 0;
|
||||
break;
|
||||
|
||||
case Enum _:
|
||||
var values = Enum.GetValues(description.RawValue.GetType());
|
||||
optionCount = values.Length;
|
||||
selectedOption = Convert.ToInt32(description.RawValue);
|
||||
break;
|
||||
}
|
||||
|
||||
textLine2.Origin = optionCount > 0 ? Anchor.BottomCentre : Anchor.Centre;
|
||||
textLine2.Y = optionCount > 0 ? 0 : 5;
|
||||
|
||||
if (optionLights.Children.Count != optionCount)
|
||||
{
|
||||
optionLights.Clear();
|
||||
for (int i = 0; i < optionCount; i++)
|
||||
optionLights.Add(new OptionLight());
|
||||
}
|
||||
|
||||
for (int i = 0; i < optionCount; i++)
|
||||
optionLights.Children[i].Glowing = i == selectedOption;
|
||||
});
|
||||
box.Child = toast;
|
||||
DisplayTemporarily(box);
|
||||
}
|
||||
|
||||
private void displayTrackedSettingChange(SettingDescription description) => Schedule(() => Display(new TrackedSettingToast(description)));
|
||||
|
||||
private TransformSequence<Drawable> fadeIn;
|
||||
private ScheduledDelegate fadeOut;
|
||||
|
||||
@ -236,80 +136,5 @@ namespace osu.Game.Overlays
|
||||
b => b.ResizeHeightTo(height_contracted, 1500, Easing.InQuint));
|
||||
}, 500);
|
||||
}
|
||||
|
||||
private class OptionLight : Container
|
||||
{
|
||||
private Color4 glowingColour, idleColour;
|
||||
|
||||
private const float transition_speed = 300;
|
||||
|
||||
private const float glow_strength = 0.4f;
|
||||
|
||||
private readonly Box fill;
|
||||
|
||||
public OptionLight()
|
||||
{
|
||||
Children = new[]
|
||||
{
|
||||
fill = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 1,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
private bool glowing;
|
||||
|
||||
public bool Glowing
|
||||
{
|
||||
set
|
||||
{
|
||||
glowing = value;
|
||||
if (!IsLoaded) return;
|
||||
|
||||
updateGlow();
|
||||
}
|
||||
}
|
||||
|
||||
private void updateGlow()
|
||||
{
|
||||
if (glowing)
|
||||
{
|
||||
fill.FadeColour(glowingColour, transition_speed, Easing.OutQuint);
|
||||
FadeEdgeEffectTo(glow_strength, transition_speed, Easing.OutQuint);
|
||||
}
|
||||
else
|
||||
{
|
||||
FadeEdgeEffectTo(0, transition_speed, Easing.OutQuint);
|
||||
fill.FadeColour(idleColour, transition_speed, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
fill.Colour = idleColour = Color4.White.Opacity(0.4f);
|
||||
glowingColour = Color4.White;
|
||||
|
||||
Size = new Vector2(25, 5);
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = 3;
|
||||
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Colour = colours.BlueDark.Opacity(glow_strength),
|
||||
Type = EdgeEffectType.Glow,
|
||||
Radius = 8,
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
updateGlow();
|
||||
FinishTransforms(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
168
osu.Game/Overlays/Profile/Header/Components/PreviousUsernames.cs
Normal file
168
osu.Game/Overlays/Profile/Header/Components/PreviousUsernames.cs
Normal file
@ -0,0 +1,168 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Overlays.Profile.Header.Components
|
||||
{
|
||||
public class PreviousUsernames : CompositeDrawable
|
||||
{
|
||||
private const int duration = 200;
|
||||
private const int margin = 10;
|
||||
private const int width = 310;
|
||||
private const int move_offset = 15;
|
||||
|
||||
public readonly Bindable<User> User = new Bindable<User>();
|
||||
|
||||
private readonly TextFlowContainer text;
|
||||
private readonly Box background;
|
||||
private readonly SpriteText header;
|
||||
|
||||
public PreviousUsernames()
|
||||
{
|
||||
HoverIconContainer hoverIcon;
|
||||
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Width = width;
|
||||
Masking = true;
|
||||
CornerRadius = 5;
|
||||
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new GridContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.AutoSize)
|
||||
},
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.Distributed)
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
hoverIcon = new HoverIconContainer(),
|
||||
header = new SpriteText
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Text = @"formerly known as",
|
||||
Font = OsuFont.GetFont(size: 10, italics: true)
|
||||
}
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
text = new TextFlowContainer(s => s.Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold, italics: true))
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Full,
|
||||
Margin = new MarginPadding { Bottom = margin, Top = margin / 2f }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
hoverIcon.ActivateHover += showContent;
|
||||
hideContent();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
background.Colour = colours.GreySeafoamDarker;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
User.BindValueChanged(onUserChanged, true);
|
||||
}
|
||||
|
||||
private void onUserChanged(ValueChangedEvent<User> user)
|
||||
{
|
||||
text.Text = string.Empty;
|
||||
|
||||
var usernames = user.NewValue?.PreviousUsernames;
|
||||
|
||||
if (usernames?.Any() ?? false)
|
||||
{
|
||||
text.Text = string.Join(", ", usernames);
|
||||
Show();
|
||||
return;
|
||||
}
|
||||
|
||||
Hide();
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
base.OnHoverLost(e);
|
||||
hideContent();
|
||||
}
|
||||
|
||||
private void showContent()
|
||||
{
|
||||
text.FadeIn(duration, Easing.OutQuint);
|
||||
header.FadeIn(duration, Easing.OutQuint);
|
||||
background.FadeIn(duration, Easing.OutQuint);
|
||||
this.MoveToY(-move_offset, duration, Easing.OutQuint);
|
||||
}
|
||||
|
||||
private void hideContent()
|
||||
{
|
||||
text.FadeOut(duration, Easing.OutQuint);
|
||||
header.FadeOut(duration, Easing.OutQuint);
|
||||
background.FadeOut(duration, Easing.OutQuint);
|
||||
this.MoveToY(0, duration, Easing.OutQuint);
|
||||
}
|
||||
|
||||
private class HoverIconContainer : Container
|
||||
{
|
||||
public Action ActivateHover;
|
||||
|
||||
public HoverIconContainer()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Child = new SpriteIcon
|
||||
{
|
||||
Margin = new MarginPadding { Top = 6, Left = margin, Right = margin * 2 },
|
||||
Size = new Vector2(15),
|
||||
Icon = FontAwesome.Solid.IdCard,
|
||||
};
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
ActivateHover?.Invoke();
|
||||
return base.OnHover(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,7 +1,10 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Configuration;
|
||||
|
||||
namespace osu.Game.Overlays.Settings.Sections.Audio
|
||||
@ -13,7 +16,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
Children = new[]
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SettingsCheckbox
|
||||
{
|
||||
@ -25,6 +28,12 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
|
||||
LabelText = "osu! music theme",
|
||||
Bindable = config.GetBindable<bool>(OsuSetting.MenuMusic)
|
||||
},
|
||||
new SettingsDropdown<IntroSequence>
|
||||
{
|
||||
LabelText = "Intro sequence",
|
||||
Bindable = config.GetBindable<IntroSequence>(OsuSetting.IntroSequence),
|
||||
Items = Enum.GetValues(typeof(IntroSequence)).Cast<IntroSequence>()
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -398,7 +398,7 @@ namespace osu.Game.Rulesets.Scoring
|
||||
if (rollingMaxBaseScore != 0)
|
||||
Accuracy.Value = baseScore / rollingMaxBaseScore;
|
||||
|
||||
TotalScore.Value = getScore(Mode.Value) * scoreMultiplier;
|
||||
TotalScore.Value = getScore(Mode.Value);
|
||||
}
|
||||
|
||||
private double getScore(ScoringMode mode)
|
||||
@ -407,11 +407,11 @@ namespace osu.Game.Rulesets.Scoring
|
||||
{
|
||||
default:
|
||||
case ScoringMode.Standardised:
|
||||
return max_score * (base_portion * baseScore / maxBaseScore + combo_portion * HighestCombo.Value / maxHighestCombo) + bonusScore;
|
||||
return (max_score * (base_portion * baseScore / maxBaseScore + combo_portion * HighestCombo.Value / maxHighestCombo) + bonusScore) * scoreMultiplier;
|
||||
|
||||
case ScoringMode.Classic:
|
||||
// should emulate osu-stable's scoring as closely as we can (https://osu.ppy.sh/help/wiki/Score/ScoreV1)
|
||||
return bonusScore + baseScore * (1 + Math.Max(0, HighestCombo.Value - 1) / 25);
|
||||
return bonusScore + baseScore * ((1 + Math.Max(0, HighestCombo.Value - 1) * scoreMultiplier) / 25);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -11,8 +11,11 @@ namespace osu.Game.Screens
|
||||
{
|
||||
public abstract class BackgroundScreen : Screen, IEquatable<BackgroundScreen>
|
||||
{
|
||||
protected BackgroundScreen()
|
||||
private readonly bool animateOnEnter;
|
||||
|
||||
protected BackgroundScreen(bool animateOnEnter = true)
|
||||
{
|
||||
this.animateOnEnter = animateOnEnter;
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
}
|
||||
@ -39,11 +42,14 @@ namespace osu.Game.Screens
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
{
|
||||
this.FadeOut();
|
||||
this.MoveToX(x_movement_amount);
|
||||
if (animateOnEnter)
|
||||
{
|
||||
this.FadeOut();
|
||||
this.MoveToX(x_movement_amount);
|
||||
|
||||
this.FadeIn(transition_length, Easing.InOutQuart);
|
||||
this.MoveToX(0, transition_length, Easing.InOutQuart);
|
||||
this.FadeIn(transition_length, Easing.InOutQuart);
|
||||
this.MoveToX(0, transition_length, Easing.InOutQuart);
|
||||
}
|
||||
|
||||
base.OnEntering(last);
|
||||
}
|
||||
|
@ -25,6 +25,11 @@ namespace osu.Game.Screens.Backgrounds
|
||||
private Bindable<User> user;
|
||||
private Bindable<Skin> skin;
|
||||
|
||||
public BackgroundScreenDefault(bool animateOnEnter = true)
|
||||
: base(animateOnEnter)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IAPIProvider api, SkinManager skinManager)
|
||||
{
|
||||
|
@ -9,6 +9,8 @@ using osu.Framework.Graphics.Shaders;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osuTK;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Configuration;
|
||||
using IntroSequence = osu.Game.Configuration.IntroSequence;
|
||||
|
||||
namespace osu.Game.Screens
|
||||
{
|
||||
@ -45,6 +47,8 @@ namespace osu.Game.Screens
|
||||
private OsuScreen loadableScreen;
|
||||
private ShaderPrecompiler precompiler;
|
||||
|
||||
private IntroSequence introSequence;
|
||||
|
||||
protected virtual OsuScreen CreateLoadableScreen()
|
||||
{
|
||||
if (showDisclaimer)
|
||||
@ -53,7 +57,17 @@ namespace osu.Game.Screens
|
||||
return getIntroSequence();
|
||||
}
|
||||
|
||||
private IntroScreen getIntroSequence() => new IntroCircles();
|
||||
private IntroScreen getIntroSequence()
|
||||
{
|
||||
switch (introSequence)
|
||||
{
|
||||
case IntroSequence.Circles:
|
||||
return new IntroCircles();
|
||||
|
||||
default:
|
||||
return new IntroTriangles();
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual ShaderPrecompiler CreateShaderPrecompiler() => new ShaderPrecompiler();
|
||||
|
||||
@ -79,9 +93,10 @@ namespace osu.Game.Screens
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game)
|
||||
private void load(OsuGameBase game, OsuConfigManager config)
|
||||
{
|
||||
showDisclaimer = game.IsDeployedBuild;
|
||||
introSequence = config.Get<IntroSequence>(OsuSetting.IntroSequence);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
413
osu.Game/Screens/Menu/IntroTriangles.cs
Normal file
413
osu.Game/Screens/Menu/IntroTriangles.cs
Normal file
@ -0,0 +1,413 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Graphics.Video;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.IO.Archives;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Menu
|
||||
{
|
||||
public class IntroTriangles : IntroScreen
|
||||
{
|
||||
private const string menu_music_beatmap_hash = "a1556d0801b3a6b175dda32ef546f0ec812b400499f575c44fccbe9c67f9b1e5";
|
||||
|
||||
private SampleChannel welcome;
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => background = new BackgroundScreenDefault(false)
|
||||
{
|
||||
Alpha = 0,
|
||||
};
|
||||
|
||||
[Resolved]
|
||||
private AudioManager audio { get; set; }
|
||||
|
||||
private Bindable<bool> menuMusic;
|
||||
private Track track;
|
||||
private WorkingBeatmap introBeatmap;
|
||||
|
||||
private BackgroundScreenDefault background;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
|
||||
{
|
||||
menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
|
||||
|
||||
BeatmapSetInfo setInfo = null;
|
||||
|
||||
if (!menuMusic.Value)
|
||||
{
|
||||
var sets = beatmaps.GetAllUsableBeatmapSets();
|
||||
if (sets.Count > 0)
|
||||
setInfo = beatmaps.QueryBeatmapSet(s => s.ID == sets[RNG.Next(0, sets.Count - 1)].ID);
|
||||
}
|
||||
|
||||
if (setInfo == null)
|
||||
{
|
||||
setInfo = beatmaps.QueryBeatmapSet(b => b.Hash == menu_music_beatmap_hash);
|
||||
|
||||
if (setInfo == null)
|
||||
{
|
||||
// we need to import the default menu background beatmap
|
||||
setInfo = beatmaps.Import(new ZipArchiveReader(game.Resources.GetStream(@"Tracks/triangles.osz"), "triangles.osz")).Result;
|
||||
|
||||
setInfo.Protected = true;
|
||||
beatmaps.Update(setInfo);
|
||||
}
|
||||
}
|
||||
|
||||
introBeatmap = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]);
|
||||
|
||||
track = introBeatmap.Track;
|
||||
track.Reset();
|
||||
|
||||
if (config.Get<bool>(OsuSetting.MenuVoice) && !menuMusic.Value)
|
||||
// triangles has welcome sound included in the track. only play this if the user doesn't want menu music.
|
||||
welcome = audio.Samples.Get(@"welcome");
|
||||
}
|
||||
|
||||
protected override void LogoArriving(OsuLogo logo, bool resuming)
|
||||
{
|
||||
base.LogoArriving(logo, resuming);
|
||||
|
||||
logo.Triangles = true;
|
||||
|
||||
if (!resuming)
|
||||
{
|
||||
Beatmap.Value = introBeatmap;
|
||||
introBeatmap = null;
|
||||
|
||||
PrepareMenuLoad();
|
||||
|
||||
LoadComponentAsync(new TrianglesIntroSequence(logo, background)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Clock = new FramedClock(menuMusic.Value ? track : null),
|
||||
LoadMenu = LoadMenu
|
||||
}, t =>
|
||||
{
|
||||
AddInternal(t);
|
||||
welcome?.Play();
|
||||
|
||||
// Only start the current track if it is the menu music. A beatmap's track is started when entering the Main Menu.
|
||||
if (menuMusic.Value)
|
||||
track.Start();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnResuming(IScreen last)
|
||||
{
|
||||
base.OnResuming(last);
|
||||
background.FadeOut(100);
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
{
|
||||
track = null;
|
||||
base.OnSuspending(next);
|
||||
}
|
||||
|
||||
private class TrianglesIntroSequence : CompositeDrawable
|
||||
{
|
||||
private readonly OsuLogo logo;
|
||||
private readonly BackgroundScreenDefault background;
|
||||
private OsuSpriteText welcomeText;
|
||||
|
||||
private RulesetFlow rulesets;
|
||||
private Container rulesetsScale;
|
||||
private Drawable logoContainerSecondary;
|
||||
private Drawable logoContainer;
|
||||
|
||||
private GlitchingTriangles triangles;
|
||||
|
||||
public Action LoadMenu;
|
||||
|
||||
public TrianglesIntroSequence(OsuLogo logo, BackgroundScreenDefault background)
|
||||
{
|
||||
this.logo = logo;
|
||||
this.background = background;
|
||||
}
|
||||
|
||||
private OsuGameBase game;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures, OsuGameBase game)
|
||||
{
|
||||
this.game = game;
|
||||
|
||||
InternalChildren = new[]
|
||||
{
|
||||
triangles = new GlitchingTriangles
|
||||
{
|
||||
Alpha = 0,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(0.4f, 0.16f)
|
||||
},
|
||||
welcomeText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Padding = new MarginPadding { Bottom = 10 },
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Light, size: 42),
|
||||
Alpha = 1,
|
||||
Spacing = new Vector2(5),
|
||||
},
|
||||
rulesetsScale = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
rulesets = new RulesetFlow()
|
||||
}
|
||||
},
|
||||
logoContainerSecondary = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Child = logoContainer = new LazerLogo(textures.GetStream("Menu/logo-triangles.mp4"))
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
private const double text_1 = 200;
|
||||
private const double text_2 = 400;
|
||||
private const double text_3 = 700;
|
||||
private const double text_4 = 900;
|
||||
private const double text_glitch = 1060;
|
||||
|
||||
private const double rulesets_1 = 1450;
|
||||
private const double rulesets_2 = 1650;
|
||||
private const double rulesets_3 = 1850;
|
||||
|
||||
private const double logo_scale_duration = 920;
|
||||
private const double logo_1 = 2080;
|
||||
private const double logo_2 = logo_1 + logo_scale_duration;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
const float scale_start = 1.2f;
|
||||
const float scale_adjust = 0.8f;
|
||||
|
||||
rulesets.Hide();
|
||||
logoContainer.Hide();
|
||||
background.Hide();
|
||||
|
||||
using (BeginAbsoluteSequence(0, true))
|
||||
{
|
||||
using (BeginDelayedSequence(text_1, true))
|
||||
welcomeText.FadeIn().OnComplete(t => t.Text = "wel");
|
||||
|
||||
using (BeginDelayedSequence(text_2, true))
|
||||
welcomeText.FadeIn().OnComplete(t => t.Text = "welcome");
|
||||
|
||||
using (BeginDelayedSequence(text_3, true))
|
||||
welcomeText.FadeIn().OnComplete(t => t.Text = "welcome to");
|
||||
|
||||
using (BeginDelayedSequence(text_4, true))
|
||||
{
|
||||
welcomeText.FadeIn().OnComplete(t => t.Text = "welcome to osu!");
|
||||
welcomeText.TransformTo(nameof(welcomeText.Spacing), new Vector2(50, 0), 5000);
|
||||
}
|
||||
|
||||
using (BeginDelayedSequence(text_glitch, true))
|
||||
triangles.FadeIn();
|
||||
|
||||
using (BeginDelayedSequence(rulesets_1, true))
|
||||
{
|
||||
rulesetsScale.ScaleTo(0.8f, 1000);
|
||||
rulesets.FadeIn().ScaleTo(1).TransformSpacingTo(new Vector2(200, 0));
|
||||
welcomeText.FadeOut();
|
||||
triangles.FadeOut();
|
||||
}
|
||||
|
||||
using (BeginDelayedSequence(rulesets_2, true))
|
||||
{
|
||||
rulesets.ScaleTo(2).TransformSpacingTo(new Vector2(30, 0));
|
||||
}
|
||||
|
||||
using (BeginDelayedSequence(rulesets_3, true))
|
||||
{
|
||||
rulesets.ScaleTo(4).TransformSpacingTo(new Vector2(10, 0));
|
||||
rulesetsScale.ScaleTo(1.3f, 1000);
|
||||
}
|
||||
|
||||
using (BeginDelayedSequence(logo_1, true))
|
||||
{
|
||||
rulesets.FadeOut();
|
||||
|
||||
// matching flyte curve y = 0.25x^2 + (max(0, x - 0.7) / 0.3) ^ 5
|
||||
logoContainer.FadeIn().ScaleTo(scale_start).Then().Delay(logo_scale_duration * 0.7f).ScaleTo(scale_start - scale_adjust, logo_scale_duration * 0.3f, Easing.InQuint);
|
||||
logoContainerSecondary.ScaleTo(scale_start).Then().ScaleTo(scale_start - scale_adjust * 0.25f, logo_scale_duration, Easing.InQuad);
|
||||
}
|
||||
|
||||
using (BeginDelayedSequence(logo_2, true))
|
||||
{
|
||||
logoContainer.FadeOut().OnComplete(_ =>
|
||||
{
|
||||
logo.FadeIn();
|
||||
background.FadeIn();
|
||||
|
||||
game.Add(new GameWideFlash());
|
||||
|
||||
LoadMenu();
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class GameWideFlash : Box
|
||||
{
|
||||
private const double flash_length = 1000;
|
||||
|
||||
public GameWideFlash()
|
||||
{
|
||||
Colour = Color4.White;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Blending = BlendingMode.Additive;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
this.FadeOutFromOne(flash_length, Easing.Out);
|
||||
}
|
||||
}
|
||||
|
||||
private class LazerLogo : CompositeDrawable
|
||||
{
|
||||
public LazerLogo(Stream videoStream)
|
||||
{
|
||||
Size = new Vector2(960);
|
||||
|
||||
InternalChild = new VideoSprite(videoStream)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Clock = new FramedOffsetClock(Clock) { Offset = -logo_1 }
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class RulesetFlow : FillFlowContainer
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
var modes = new List<Drawable>();
|
||||
|
||||
foreach (var ruleset in rulesets.AvailableRulesets)
|
||||
{
|
||||
var icon = new ConstrainedIconContainer
|
||||
{
|
||||
Icon = ruleset.CreateInstance().CreateIcon(),
|
||||
Size = new Vector2(30),
|
||||
};
|
||||
|
||||
modes.Add(icon);
|
||||
}
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Children = modes;
|
||||
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
}
|
||||
}
|
||||
|
||||
private class GlitchingTriangles : CompositeDrawable
|
||||
{
|
||||
public GlitchingTriangles()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
private double? lastGenTime;
|
||||
|
||||
private const double time_between_triangles = 22;
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (lastGenTime == null || Time.Current - lastGenTime > time_between_triangles)
|
||||
{
|
||||
lastGenTime = (lastGenTime ?? Time.Current) + time_between_triangles;
|
||||
|
||||
Drawable triangle = new OutlineTriangle(RNG.NextBool(), (RNG.NextSingle() + 0.2f) * 80)
|
||||
{
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Position = new Vector2(RNG.NextSingle(), RNG.NextSingle()),
|
||||
};
|
||||
|
||||
AddInternal(triangle);
|
||||
|
||||
triangle.FadeOutFromOne(120);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents a sprite that is drawn in a triangle shape, instead of a rectangle shape.
|
||||
/// </summary>
|
||||
public class OutlineTriangle : BufferedContainer
|
||||
{
|
||||
public OutlineTriangle(bool outlineOnly, float size)
|
||||
{
|
||||
Size = new Vector2(size);
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Triangle { RelativeSizeAxes = Axes.Both },
|
||||
};
|
||||
|
||||
if (outlineOnly)
|
||||
{
|
||||
AddInternal(new Triangle
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Colour = Color4.Black,
|
||||
Size = new Vector2(size - 5),
|
||||
Blending = BlendingMode.None,
|
||||
});
|
||||
}
|
||||
|
||||
Blending = BlendingMode.Additive;
|
||||
CacheDrawnFrameBuffer = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,13 +1,22 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace osu.Game.Screens.Select.Leaderboards
|
||||
{
|
||||
public enum BeatmapLeaderboardScope
|
||||
{
|
||||
[Description("Local Ranking")]
|
||||
Local,
|
||||
|
||||
[Description("Country Ranking")]
|
||||
Country,
|
||||
|
||||
[Description("Global Ranking")]
|
||||
Global,
|
||||
|
||||
[Description("Friend Ranking")]
|
||||
Friend,
|
||||
}
|
||||
}
|
||||
|
@ -20,6 +20,9 @@ namespace osu.Game.Users
|
||||
[JsonProperty(@"username")]
|
||||
public string Username;
|
||||
|
||||
[JsonProperty(@"previous_usernames")]
|
||||
public string[] PreviousUsernames;
|
||||
|
||||
[JsonProperty(@"country")]
|
||||
public Country Country;
|
||||
|
||||
|
@ -14,7 +14,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.731.1" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.809.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.809.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.23.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
|
@ -104,7 +104,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.1" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.731.1" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.809.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.809.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.809.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user