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Update font sizes
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@ -64,14 +64,14 @@ namespace osu.Game.Overlays.BeatmapSet
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Padding = new MarginPadding(10),
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Children = new Drawable[]
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{
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textContainer = new TextFlowContainer(t => t.Font = OsuFont.GetFont(size: 20, weight: FontWeight.Medium))
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textContainer = new TextFlowContainer(t => t.Font = OsuFont.GetFont(size: 14, weight: FontWeight.Medium))
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{
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Direction = FillDirection.Full,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Colour = Color4.Orange,
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},
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linkContainer = new LinkFlowContainer(t => t.Font = OsuFont.GetFont(size: 14))
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linkContainer = new LinkFlowContainer(t => t.Font = OsuFont.GetFont(size: 10))
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{
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Direction = FillDirection.Full,
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RelativeSizeAxes = Axes.X,
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