mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 06:57:39 +08:00
Remove secondary buffered container from slider body
This commit is contained in:
parent
85ea650643
commit
ae438213a5
@ -2,13 +2,10 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Lines;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osuTK.Graphics.ES30;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
@ -19,8 +16,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
private readonly SliderPath path;
|
||||
protected Path Path => path;
|
||||
|
||||
private readonly BufferedContainer container;
|
||||
|
||||
public float PathRadius
|
||||
{
|
||||
get => path.PathRadius;
|
||||
@ -44,8 +39,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
return;
|
||||
|
||||
path.AccentColour = value;
|
||||
|
||||
container.ForceRedraw();
|
||||
}
|
||||
}
|
||||
|
||||
@ -61,8 +54,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
return;
|
||||
|
||||
path.BorderColour = value;
|
||||
|
||||
container.ForceRedraw();
|
||||
}
|
||||
}
|
||||
|
||||
@ -78,23 +69,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
return;
|
||||
|
||||
path.BorderSize = value;
|
||||
|
||||
container.ForceRedraw();
|
||||
}
|
||||
}
|
||||
|
||||
public Quad PathDrawQuad => container.ScreenSpaceDrawQuad;
|
||||
|
||||
protected SliderBody()
|
||||
{
|
||||
InternalChild = container = new BufferedContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
CacheDrawnFrameBuffer = true,
|
||||
Child = path = new SliderPath { Blending = BlendingMode.None }
|
||||
};
|
||||
|
||||
container.Attach(RenderbufferInternalFormat.DepthComponent16);
|
||||
InternalChild = path = new SliderPath();
|
||||
}
|
||||
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => path.ReceivePositionalInputAt(screenSpacePos);
|
||||
@ -103,11 +83,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
/// Sets the vertices of the path which should be drawn by this <see cref="SliderBody"/>.
|
||||
/// </summary>
|
||||
/// <param name="vertices">The vertices</param>
|
||||
protected void SetVertices(IReadOnlyList<Vector2> vertices)
|
||||
{
|
||||
path.Vertices = vertices;
|
||||
container.ForceRedraw();
|
||||
}
|
||||
protected void SetVertices(IReadOnlyList<Vector2> vertices) => path.Vertices = vertices;
|
||||
|
||||
private class SliderPath : SmoothPath
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user