Merge branch 'master' into add-bindable-for-break-times
0
.gitmodules
vendored
@ -1,2 +0,0 @@
|
||||
language: csharp
|
||||
solution: osu.sln
|
@ -34,7 +34,7 @@ If you are not interested in developing the game, you can still consume our [bin
|
||||
| ------------- | ------------- |
|
||||
|
||||
- **Linux** users are recommended to self-compile until we have official deployment in place.
|
||||
- **iOS** users can join the [TestFlight beta program](https://t.co/PasE1zrHhw) (note that due to high demand this is regularly full).
|
||||
- **iOS** users can join the [TestFlight beta program](https://testflight.apple.com/join/2tLcjWlF) (note that due to high demand this is regularly full).
|
||||
- **Android** users can self-compile, and expect a public beta soon.
|
||||
|
||||
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
|
||||
|
@ -5,7 +5,7 @@
|
||||
<TargetFrameworks>netcoreapp2.0</TargetFrameworks>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Cake" Version="0.30.0" />
|
||||
<PackageReference Include="Cake.CoreCLR" Version="0.30.0" />
|
||||
<PackageReference Include="Cake" Version="0.34.1" />
|
||||
<PackageReference Include="Cake.CoreCLR" Version="0.34.1" />
|
||||
</ItemGroup>
|
||||
</Project>
|
@ -63,6 +63,6 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.729.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.807.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -1,4 +1,4 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
@ -38,9 +38,9 @@ namespace osu.Desktop
|
||||
if (Host is DesktopGameHost desktopHost)
|
||||
return new StableStorage(desktopHost);
|
||||
}
|
||||
catch (Exception e)
|
||||
catch (Exception)
|
||||
{
|
||||
Logger.Error(e, "Error while searching for stable install");
|
||||
Logger.Log("Could not find a stable install", LoggingTarget.Runtime, LogLevel.Important);
|
||||
}
|
||||
|
||||
return null;
|
||||
@ -52,11 +52,7 @@ namespace osu.Desktop
|
||||
|
||||
if (!noVersionOverlay)
|
||||
{
|
||||
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, v =>
|
||||
{
|
||||
Add(v);
|
||||
v.Show();
|
||||
});
|
||||
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, Add);
|
||||
|
||||
if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
|
||||
Add(new SquirrelUpdateManager());
|
||||
|
@ -28,8 +28,8 @@
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="System.IO.Packaging" Version="4.5.0" />
|
||||
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.4" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.4" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.4" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Resources">
|
||||
<EmbeddedResource Include="lazer.ico" />
|
||||
|
@ -6,6 +6,7 @@ using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Rulesets.Catch.Mods;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
@ -22,10 +23,10 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
[TestCase("spinner")]
|
||||
[TestCase("spinner-and-circles")]
|
||||
[TestCase("slider")]
|
||||
public new void Test(string name)
|
||||
{
|
||||
base.Test(name);
|
||||
}
|
||||
[TestCase("hardrock-stream", new[] { typeof(CatchModHardRock) })]
|
||||
[TestCase("hardrock-repeat-slider", new[] { typeof(CatchModHardRock) })]
|
||||
[TestCase("hardrock-spinner", new[] { typeof(CatchModHardRock) })]
|
||||
public new void Test(string name, params Type[] mods) => base.Test(name, mods);
|
||||
|
||||
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
|
||||
{
|
||||
|
@ -10,6 +10,7 @@ using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osuTK;
|
||||
using osu.Game.Rulesets.Catch.MathUtils;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
{
|
||||
@ -26,7 +27,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
{
|
||||
base.PostProcess();
|
||||
|
||||
applyPositionOffsets();
|
||||
ApplyPositionOffsets(Beatmap);
|
||||
|
||||
initialiseHyperDash((List<CatchHitObject>)Beatmap.HitObjects);
|
||||
|
||||
@ -40,19 +41,29 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
}
|
||||
}
|
||||
|
||||
private void applyPositionOffsets()
|
||||
public static void ApplyPositionOffsets(IBeatmap beatmap, params Mod[] mods)
|
||||
{
|
||||
var rng = new FastRandom(RNG_SEED);
|
||||
// todo: HardRock displacement should be applied here
|
||||
|
||||
foreach (var obj in Beatmap.HitObjects)
|
||||
bool shouldApplyHardRockOffset = mods.Any(m => m is ModHardRock);
|
||||
float? lastPosition = null;
|
||||
double lastStartTime = 0;
|
||||
|
||||
foreach (var obj in beatmap.HitObjects.OfType<CatchHitObject>())
|
||||
{
|
||||
obj.XOffset = 0;
|
||||
|
||||
switch (obj)
|
||||
{
|
||||
case Fruit fruit:
|
||||
if (shouldApplyHardRockOffset)
|
||||
applyHardRockOffset(fruit, ref lastPosition, ref lastStartTime, rng);
|
||||
break;
|
||||
|
||||
case BananaShower bananaShower:
|
||||
foreach (var banana in bananaShower.NestedHitObjects.OfType<Banana>())
|
||||
{
|
||||
banana.X = (float)rng.NextDouble();
|
||||
banana.XOffset = (float)rng.NextDouble();
|
||||
rng.Next(); // osu!stable retrieved a random banana type
|
||||
rng.Next(); // osu!stable retrieved a random banana rotation
|
||||
rng.Next(); // osu!stable retrieved a random banana colour
|
||||
@ -63,12 +74,13 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
case JuiceStream juiceStream:
|
||||
foreach (var nested in juiceStream.NestedHitObjects)
|
||||
{
|
||||
var hitObject = (CatchHitObject)nested;
|
||||
if (hitObject is TinyDroplet)
|
||||
hitObject.X += rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH;
|
||||
else if (hitObject is Droplet)
|
||||
var catchObject = (CatchHitObject)nested;
|
||||
catchObject.XOffset = 0;
|
||||
|
||||
if (catchObject is TinyDroplet)
|
||||
catchObject.XOffset = MathHelper.Clamp(rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH, -catchObject.X, 1 - catchObject.X);
|
||||
else if (catchObject is Droplet)
|
||||
rng.Next(); // osu!stable retrieved a random droplet rotation
|
||||
hitObject.X = MathHelper.Clamp(hitObject.X, 0, 1);
|
||||
}
|
||||
|
||||
break;
|
||||
@ -76,6 +88,105 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
}
|
||||
}
|
||||
|
||||
private static void applyHardRockOffset(CatchHitObject hitObject, ref float? lastPosition, ref double lastStartTime, FastRandom rng)
|
||||
{
|
||||
if (hitObject is JuiceStream stream)
|
||||
{
|
||||
lastPosition = stream.EndX;
|
||||
lastStartTime = stream.EndTime;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!(hitObject is Fruit))
|
||||
return;
|
||||
|
||||
float offsetPosition = hitObject.X;
|
||||
double startTime = hitObject.StartTime;
|
||||
|
||||
if (lastPosition == null)
|
||||
{
|
||||
lastPosition = offsetPosition;
|
||||
lastStartTime = startTime;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
float positionDiff = offsetPosition - lastPosition.Value;
|
||||
double timeDiff = startTime - lastStartTime;
|
||||
|
||||
if (timeDiff > 1000)
|
||||
{
|
||||
lastPosition = offsetPosition;
|
||||
lastStartTime = startTime;
|
||||
return;
|
||||
}
|
||||
|
||||
if (positionDiff == 0)
|
||||
{
|
||||
applyRandomOffset(ref offsetPosition, timeDiff / 4d, rng);
|
||||
hitObject.XOffset = offsetPosition - hitObject.X;
|
||||
return;
|
||||
}
|
||||
|
||||
if (Math.Abs(positionDiff * CatchPlayfield.BASE_WIDTH) < timeDiff / 3d)
|
||||
applyOffset(ref offsetPosition, positionDiff);
|
||||
|
||||
hitObject.XOffset = offsetPosition - hitObject.X;
|
||||
|
||||
lastPosition = offsetPosition;
|
||||
lastStartTime = startTime;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Applies a random offset in a random direction to a position, ensuring that the final position remains within the boundary of the playfield.
|
||||
/// </summary>
|
||||
/// <param name="position">The position which the offset should be applied to.</param>
|
||||
/// <param name="maxOffset">The maximum offset, cannot exceed 20px.</param>
|
||||
/// <param name="rng">The random number generator.</param>
|
||||
private static void applyRandomOffset(ref float position, double maxOffset, FastRandom rng)
|
||||
{
|
||||
bool right = rng.NextBool();
|
||||
float rand = Math.Min(20, (float)rng.Next(0, Math.Max(0, maxOffset))) / CatchPlayfield.BASE_WIDTH;
|
||||
|
||||
if (right)
|
||||
{
|
||||
// Clamp to the right bound
|
||||
if (position + rand <= 1)
|
||||
position += rand;
|
||||
else
|
||||
position -= rand;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Clamp to the left bound
|
||||
if (position - rand >= 0)
|
||||
position -= rand;
|
||||
else
|
||||
position += rand;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Applies an offset to a position, ensuring that the final position remains within the boundary of the playfield.
|
||||
/// </summary>
|
||||
/// <param name="position">The position which the offset should be applied to.</param>
|
||||
/// <param name="amount">The amount to offset by.</param>
|
||||
private static void applyOffset(ref float position, float amount)
|
||||
{
|
||||
if (amount > 0)
|
||||
{
|
||||
// Clamp to the right bound
|
||||
if (position + amount < 1)
|
||||
position += amount;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Clamp to the left bound
|
||||
if (position + amount > 0)
|
||||
position += amount;
|
||||
}
|
||||
}
|
||||
|
||||
private void initialiseHyperDash(List<CatchHitObject> objects)
|
||||
{
|
||||
List<CatchHitObject> objectWithDroplets = new List<CatchHitObject>();
|
||||
|
@ -11,7 +11,6 @@ using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Replays;
|
||||
using osu.Game.Rulesets.Replays.Types;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
@ -108,7 +107,7 @@ namespace osu.Game.Rulesets.Catch
|
||||
case ModType.Fun:
|
||||
return new Mod[]
|
||||
{
|
||||
new MultiMod(new ModWindUp<CatchHitObject>(), new ModWindDown<CatchHitObject>())
|
||||
new MultiMod(new ModWindUp(), new ModWindDown())
|
||||
};
|
||||
|
||||
default:
|
||||
|
@ -61,6 +61,14 @@ namespace osu.Game.Rulesets.Catch.MathUtils
|
||||
/// <returns>The random value.</returns>
|
||||
public int Next(int lowerBound, int upperBound) => (int)(lowerBound + NextDouble() * (upperBound - lowerBound));
|
||||
|
||||
/// <summary>
|
||||
/// Generates a random integer value within the range [<paramref name="lowerBound"/>, <paramref name="upperBound"/>).
|
||||
/// </summary>
|
||||
/// <param name="lowerBound">The lower bound of the range.</param>
|
||||
/// <param name="upperBound">The upper bound of the range.</param>
|
||||
/// <returns>The random value.</returns>
|
||||
public int Next(double lowerBound, double upperBound) => (int)(lowerBound + NextDouble() * (upperBound - lowerBound));
|
||||
|
||||
/// <summary>
|
||||
/// Generates a random double value within the range [0, 1).
|
||||
/// </summary>
|
||||
|
@ -1,121 +1,17 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using System;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModHardRock : ModHardRock, IApplicableToHitObject
|
||||
public class CatchModHardRock : ModHardRock, IApplicableToBeatmap
|
||||
{
|
||||
public override double ScoreMultiplier => 1.12;
|
||||
public override bool Ranked => true;
|
||||
|
||||
private float? lastPosition;
|
||||
private double lastStartTime;
|
||||
|
||||
public void ApplyToHitObject(HitObject hitObject)
|
||||
{
|
||||
if (hitObject is JuiceStream stream)
|
||||
{
|
||||
lastPosition = stream.EndX;
|
||||
lastStartTime = stream.EndTime;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!(hitObject is Fruit))
|
||||
return;
|
||||
|
||||
var catchObject = (CatchHitObject)hitObject;
|
||||
|
||||
float position = catchObject.X;
|
||||
double startTime = hitObject.StartTime;
|
||||
|
||||
if (lastPosition == null)
|
||||
{
|
||||
lastPosition = position;
|
||||
lastStartTime = startTime;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
float positionDiff = position - lastPosition.Value;
|
||||
double timeDiff = startTime - lastStartTime;
|
||||
|
||||
if (timeDiff > 1000)
|
||||
{
|
||||
lastPosition = position;
|
||||
lastStartTime = startTime;
|
||||
return;
|
||||
}
|
||||
|
||||
if (positionDiff == 0)
|
||||
{
|
||||
applyRandomOffset(ref position, timeDiff / 4d);
|
||||
catchObject.X = position;
|
||||
return;
|
||||
}
|
||||
|
||||
if (Math.Abs(positionDiff * CatchPlayfield.BASE_WIDTH) < timeDiff / 3d)
|
||||
applyOffset(ref position, positionDiff);
|
||||
|
||||
catchObject.X = position;
|
||||
|
||||
lastPosition = position;
|
||||
lastStartTime = startTime;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Applies a random offset in a random direction to a position, ensuring that the final position remains within the boundary of the playfield.
|
||||
/// </summary>
|
||||
/// <param name="position">The position which the offset should be applied to.</param>
|
||||
/// <param name="maxOffset">The maximum offset, cannot exceed 20px.</param>
|
||||
private void applyRandomOffset(ref float position, double maxOffset)
|
||||
{
|
||||
bool right = RNG.NextBool();
|
||||
float rand = Math.Min(20, (float)RNG.NextDouble(0, Math.Max(0, maxOffset))) / CatchPlayfield.BASE_WIDTH;
|
||||
|
||||
if (right)
|
||||
{
|
||||
// Clamp to the right bound
|
||||
if (position + rand <= 1)
|
||||
position += rand;
|
||||
else
|
||||
position -= rand;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Clamp to the left bound
|
||||
if (position - rand >= 0)
|
||||
position -= rand;
|
||||
else
|
||||
position += rand;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Applies an offset to a position, ensuring that the final position remains within the boundary of the playfield.
|
||||
/// </summary>
|
||||
/// <param name="position">The position which the offset should be applied to.</param>
|
||||
/// <param name="amount">The amount to offset by.</param>
|
||||
private void applyOffset(ref float position, float amount)
|
||||
{
|
||||
if (amount > 0)
|
||||
{
|
||||
// Clamp to the right bound
|
||||
if (position + amount < 1)
|
||||
position += amount;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Clamp to the left bound
|
||||
if (position + amount > 0)
|
||||
position += amount;
|
||||
}
|
||||
}
|
||||
public void ApplyToBeatmap(IBeatmap beatmap) => CatchBeatmapProcessor.ApplyPositionOffsets(beatmap, this);
|
||||
}
|
||||
}
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
|
||||
@ -12,7 +13,18 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
public const double OBJECT_RADIUS = 44;
|
||||
|
||||
public float X { get; set; }
|
||||
private float x;
|
||||
|
||||
public float X
|
||||
{
|
||||
get => x + XOffset;
|
||||
set => x = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A random offset applied to <see cref="X"/>, set by the <see cref="CatchBeatmapProcessor"/>.
|
||||
/// </summary>
|
||||
internal float XOffset { get; set; }
|
||||
|
||||
public double TimePreempt = 1000;
|
||||
|
||||
|
@ -0,0 +1,150 @@
|
||||
{
|
||||
"Mappings": [{
|
||||
"StartTime": 369,
|
||||
"Objects": [{
|
||||
"StartTime": 369,
|
||||
"Position": 177
|
||||
},
|
||||
{
|
||||
"StartTime": 450,
|
||||
"Position": 216.539276
|
||||
},
|
||||
{
|
||||
"StartTime": 532,
|
||||
"Position": 256.5667
|
||||
},
|
||||
{
|
||||
"StartTime": 614,
|
||||
"Position": 296.594116
|
||||
},
|
||||
{
|
||||
"StartTime": 696,
|
||||
"Position": 336.621521
|
||||
},
|
||||
{
|
||||
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osu file format v14
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@ -20,10 +20,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
protected override string ResourceAssembly => "osu.Game.Rulesets.Mania";
|
||||
|
||||
[TestCase("basic")]
|
||||
public new void Test(string name)
|
||||
{
|
||||
base.Test(name);
|
||||
}
|
||||
public void Test(string name) => base.Test(name);
|
||||
|
||||
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
|
||||
{
|
||||
@ -35,11 +32,37 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
};
|
||||
}
|
||||
|
||||
protected override ManiaConvertMapping CreateConvertMapping() => new ManiaConvertMapping(Converter);
|
||||
private readonly Dictionary<HitObject, RngSnapshot> rngSnapshots = new Dictionary<HitObject, RngSnapshot>();
|
||||
|
||||
protected override void OnConversionGenerated(HitObject original, IEnumerable<HitObject> result, IBeatmapConverter beatmapConverter)
|
||||
{
|
||||
base.OnConversionGenerated(original, result, beatmapConverter);
|
||||
|
||||
rngSnapshots[original] = new RngSnapshot(beatmapConverter);
|
||||
}
|
||||
|
||||
protected override ManiaConvertMapping CreateConvertMapping(HitObject source) => new ManiaConvertMapping(rngSnapshots[source]);
|
||||
|
||||
protected override Ruleset CreateRuleset() => new ManiaRuleset();
|
||||
}
|
||||
|
||||
public class RngSnapshot
|
||||
{
|
||||
public readonly uint RandomW;
|
||||
public readonly uint RandomX;
|
||||
public readonly uint RandomY;
|
||||
public readonly uint RandomZ;
|
||||
|
||||
public RngSnapshot(IBeatmapConverter converter)
|
||||
{
|
||||
var maniaConverter = (ManiaBeatmapConverter)converter;
|
||||
RandomW = maniaConverter.Random.W;
|
||||
RandomX = maniaConverter.Random.X;
|
||||
RandomY = maniaConverter.Random.Y;
|
||||
RandomZ = maniaConverter.Random.Z;
|
||||
}
|
||||
}
|
||||
|
||||
public class ManiaConvertMapping : ConvertMapping<ConvertValue>, IEquatable<ManiaConvertMapping>
|
||||
{
|
||||
public uint RandomW;
|
||||
@ -51,13 +74,12 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
{
|
||||
}
|
||||
|
||||
public ManiaConvertMapping(IBeatmapConverter converter)
|
||||
public ManiaConvertMapping(RngSnapshot snapshot)
|
||||
{
|
||||
var maniaConverter = (ManiaBeatmapConverter)converter;
|
||||
RandomW = maniaConverter.Random.W;
|
||||
RandomX = maniaConverter.Random.X;
|
||||
RandomY = maniaConverter.Random.Y;
|
||||
RandomZ = maniaConverter.Random.Z;
|
||||
RandomW = snapshot.RandomW;
|
||||
RandomX = snapshot.RandomX;
|
||||
RandomY = snapshot.RandomY;
|
||||
RandomZ = snapshot.RandomZ;
|
||||
}
|
||||
|
||||
public bool Equals(ManiaConvertMapping other) => other != null && RandomW == other.RandomW && RandomX == other.RandomX && RandomY == other.RandomY && RandomZ == other.RandomZ;
|
||||
|
@ -13,7 +13,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Replays;
|
||||
using osu.Game.Rulesets.Replays.Types;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
@ -154,7 +153,7 @@ namespace osu.Game.Rulesets.Mania
|
||||
case ModType.Fun:
|
||||
return new Mod[]
|
||||
{
|
||||
new MultiMod(new ModWindUp<ManiaHitObject>(), new ModWindDown<ManiaHitObject>())
|
||||
new MultiMod(new ModWindUp(), new ModWindDown())
|
||||
};
|
||||
|
||||
default:
|
||||
|
@ -10,7 +10,7 @@ using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public class ManiaModMirror : Mod, IApplicableToBeatmap<ManiaHitObject>
|
||||
public class ManiaModMirror : Mod, IApplicableToBeatmap
|
||||
{
|
||||
public override string Name => "Mirror";
|
||||
public override string Acronym => "MR";
|
||||
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override bool Ranked => true;
|
||||
|
||||
public void ApplyToBeatmap(Beatmap<ManiaHitObject> beatmap)
|
||||
public void ApplyToBeatmap(IBeatmap beatmap)
|
||||
{
|
||||
var availableColumns = ((ManiaBeatmap)beatmap).TotalColumns;
|
||||
|
||||
|
@ -13,7 +13,7 @@ using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public class ManiaModRandom : Mod, IApplicableToBeatmap<ManiaHitObject>
|
||||
public class ManiaModRandom : Mod, IApplicableToBeatmap
|
||||
{
|
||||
public override string Name => "Random";
|
||||
public override string Acronym => "RD";
|
||||
@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public override string Description => @"Shuffle around the keys!";
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
||||
public void ApplyToBeatmap(Beatmap<ManiaHitObject> beatmap)
|
||||
public void ApplyToBeatmap(IBeatmap beatmap)
|
||||
{
|
||||
var availableColumns = ((ManiaBeatmap)beatmap).TotalColumns;
|
||||
var shuffledColumns = Enumerable.Range(0, availableColumns).OrderBy(item => RNG.Next()).ToList();
|
||||
|
@ -8,7 +8,6 @@ using osu.Framework.MathUtils;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
@ -21,10 +20,10 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
[TestCase("basic")]
|
||||
[TestCase("colinear-perfect-curve")]
|
||||
[TestCase("slider-ticks")]
|
||||
public new void Test(string name)
|
||||
{
|
||||
base.Test(name);
|
||||
}
|
||||
[TestCase("repeat-slider")]
|
||||
[TestCase("uneven-repeat-slider")]
|
||||
[TestCase("old-stacking")]
|
||||
public void Test(string name) => base.Test(name);
|
||||
|
||||
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
|
||||
{
|
||||
@ -32,22 +31,22 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
case Slider slider:
|
||||
foreach (var nested in slider.NestedHitObjects)
|
||||
yield return createConvertValue(nested);
|
||||
yield return createConvertValue((OsuHitObject)nested);
|
||||
|
||||
break;
|
||||
|
||||
default:
|
||||
yield return createConvertValue(hitObject);
|
||||
yield return createConvertValue((OsuHitObject)hitObject);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
ConvertValue createConvertValue(HitObject obj) => new ConvertValue
|
||||
ConvertValue createConvertValue(OsuHitObject obj) => new ConvertValue
|
||||
{
|
||||
StartTime = obj.StartTime,
|
||||
EndTime = (obj as IHasEndTime)?.EndTime ?? obj.StartTime,
|
||||
X = (obj as IHasPosition)?.X ?? OsuPlayfield.BASE_SIZE.X / 2,
|
||||
Y = (obj as IHasPosition)?.Y ?? OsuPlayfield.BASE_SIZE.Y / 2,
|
||||
X = obj.StackedPosition.X,
|
||||
Y = obj.StackedPosition.Y
|
||||
};
|
||||
}
|
||||
|
||||
|
BIN
osu.Game.Rulesets.Osu.Tests/Resources/default-skin/approachcircle@2x.png
Executable file
After Width: | Height: | Size: 18 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hit300k@2x.png
Executable file
After Width: | Height: | Size: 28 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hitcircle@2x.png
Executable file
After Width: | Height: | Size: 7.6 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hitcircleoverlay@2x.png
Executable file
After Width: | Height: | Size: 45 KiB |
After Width: | Height: | Size: 13 KiB |
After Width: | Height: | Size: 37 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/special-skin/approachcircle@2x.png
Executable file
After Width: | Height: | Size: 26 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hitcircle@2x.png
Executable file
After Width: | Height: | Size: 240 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hitcircleoverlay@2x.png
Executable file
After Width: | Height: | Size: 241 KiB |
66
osu.Game.Rulesets.Osu.Tests/SkinnableTestScene.cs
Normal file
@ -0,0 +1,66 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.IO.Stores;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
public abstract class SkinnableTestScene : OsuGridTestScene
|
||||
{
|
||||
private Skin metricsSkin;
|
||||
private Skin defaultSkin;
|
||||
private Skin specialSkin;
|
||||
|
||||
protected SkinnableTestScene()
|
||||
: base(2, 2)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
var skins = new SkinManager(LocalStorage, ContextFactory, null, audio);
|
||||
|
||||
metricsSkin = getSkinFromResources(skins, "metrics_skin");
|
||||
defaultSkin = getSkinFromResources(skins, "default_skin");
|
||||
specialSkin = getSkinFromResources(skins, "special_skin");
|
||||
}
|
||||
|
||||
public void SetContents(Func<Drawable> creationFunction)
|
||||
{
|
||||
Cell(0).Child = new LocalSkinOverrideContainer(null) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
|
||||
Cell(1).Child = new LocalSkinOverrideContainer(metricsSkin) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
|
||||
Cell(2).Child = new LocalSkinOverrideContainer(defaultSkin) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
|
||||
Cell(3).Child = new LocalSkinOverrideContainer(specialSkin) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
|
||||
}
|
||||
|
||||
private static Skin getSkinFromResources(SkinManager skins, string name)
|
||||
{
|
||||
using (var storage = new DllResourceStore("osu.Game.Rulesets.Osu.Tests.dll"))
|
||||
{
|
||||
var tempName = Path.GetTempFileName();
|
||||
|
||||
File.Delete(tempName);
|
||||
Directory.CreateDirectory(tempName);
|
||||
|
||||
var files = storage.GetAvailableResources().Where(f => f.StartsWith($"Resources/{name}"));
|
||||
|
||||
foreach (var file in files)
|
||||
using (var stream = storage.GetStream(file))
|
||||
using (var newFile = File.Create(Path.Combine(tempName, Path.GetFileName(file))))
|
||||
stream.CopyTo(newFile);
|
||||
|
||||
return skins.GetSkin(skins.Import(tempName).Result);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -7,7 +7,6 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
@ -19,37 +18,32 @@ using osu.Game.Rulesets.Scoring;
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneHitCircle : OsuTestScene
|
||||
public class TestSceneHitCircle : SkinnableTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(DrawableHitCircle)
|
||||
};
|
||||
|
||||
private readonly Container content;
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
private int depthIndex;
|
||||
|
||||
public TestSceneHitCircle()
|
||||
{
|
||||
base.Content.Add(content = new OsuInputManager(new RulesetInfo { ID = 0 }));
|
||||
|
||||
AddStep("Miss Big Single", () => testSingle(2));
|
||||
AddStep("Miss Medium Single", () => testSingle(5));
|
||||
AddStep("Miss Small Single", () => testSingle(7));
|
||||
AddStep("Hit Big Single", () => testSingle(2, true));
|
||||
AddStep("Hit Medium Single", () => testSingle(5, true));
|
||||
AddStep("Hit Small Single", () => testSingle(7, true));
|
||||
AddStep("Miss Big Stream", () => testStream(2));
|
||||
AddStep("Miss Medium Stream", () => testStream(5));
|
||||
AddStep("Miss Small Stream", () => testStream(7));
|
||||
AddStep("Hit Big Stream", () => testStream(2, true));
|
||||
AddStep("Hit Medium Stream", () => testStream(5, true));
|
||||
AddStep("Hit Small Stream", () => testStream(7, true));
|
||||
AddStep("Miss Big Single", () => SetContents(() => testSingle(2)));
|
||||
AddStep("Miss Medium Single", () => SetContents(() => testSingle(5)));
|
||||
AddStep("Miss Small Single", () => SetContents(() => testSingle(7)));
|
||||
AddStep("Hit Big Single", () => SetContents(() => testSingle(2, true)));
|
||||
AddStep("Hit Medium Single", () => SetContents(() => testSingle(5, true)));
|
||||
AddStep("Hit Small Single", () => SetContents(() => testSingle(7, true)));
|
||||
AddStep("Miss Big Stream", () => SetContents(() => testStream(2)));
|
||||
AddStep("Miss Medium Stream", () => SetContents(() => testStream(5)));
|
||||
AddStep("Miss Small Stream", () => SetContents(() => testStream(7)));
|
||||
AddStep("Hit Big Stream", () => SetContents(() => testStream(2, true)));
|
||||
AddStep("Hit Medium Stream", () => SetContents(() => testStream(5, true)));
|
||||
AddStep("Hit Small Stream", () => SetContents(() => testStream(7, true)));
|
||||
}
|
||||
|
||||
private void testSingle(float circleSize, bool auto = false, double timeOffset = 0, Vector2? positionOffset = null)
|
||||
private Drawable testSingle(float circleSize, bool auto = false, double timeOffset = 0, Vector2? positionOffset = null)
|
||||
{
|
||||
positionOffset = positionOffset ?? Vector2.Zero;
|
||||
|
||||
@ -61,27 +55,33 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
|
||||
circle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = circleSize });
|
||||
|
||||
var drawable = new TestDrawableHitCircle(circle, auto)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Depth = depthIndex++
|
||||
};
|
||||
var drawable = CreateDrawableHitCircle(circle, auto);
|
||||
|
||||
foreach (var mod in Mods.Value.OfType<IApplicableToDrawableHitObjects>())
|
||||
mod.ApplyToDrawableHitObjects(new[] { drawable });
|
||||
|
||||
Add(drawable);
|
||||
return drawable;
|
||||
}
|
||||
|
||||
private void testStream(float circleSize, bool auto = false)
|
||||
protected virtual TestDrawableHitCircle CreateDrawableHitCircle(HitCircle circle, bool auto) => new TestDrawableHitCircle(circle, auto)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Depth = depthIndex++
|
||||
};
|
||||
|
||||
private Drawable testStream(float circleSize, bool auto = false)
|
||||
{
|
||||
var container = new Container { RelativeSizeAxes = Axes.Both };
|
||||
|
||||
Vector2 pos = new Vector2(-250, 0);
|
||||
|
||||
for (int i = 0; i <= 1000; i += 100)
|
||||
{
|
||||
testSingle(circleSize, auto, i, pos);
|
||||
container.Add(testSingle(circleSize, auto, i, pos));
|
||||
pos.X += 50;
|
||||
}
|
||||
|
||||
return container;
|
||||
}
|
||||
|
||||
protected class TestDrawableHitCircle : DrawableHitCircle
|
||||
|
@ -1,23 +1,22 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
public class TestSceneShaking : TestSceneHitCircle
|
||||
{
|
||||
public override void Add(Drawable drawable)
|
||||
protected override TestDrawableHitCircle CreateDrawableHitCircle(HitCircle circle, bool auto)
|
||||
{
|
||||
base.Add(drawable);
|
||||
var drawableHitObject = base.CreateDrawableHitCircle(circle, auto);
|
||||
|
||||
if (drawable is TestDrawableHitCircle hitObject)
|
||||
{
|
||||
Scheduler.AddDelayed(() => hitObject.TriggerJudgement(),
|
||||
hitObject.HitObject.StartTime - (hitObject.HitObject.HitWindows.HalfWindowFor(HitResult.Miss) + RNG.Next(0, 300)) - Time.Current);
|
||||
}
|
||||
Scheduler.AddDelayed(() => drawableHitObject.TriggerJudgement(),
|
||||
drawableHitObject.HitObject.StartTime - (drawableHitObject.HitObject.HitWindows.HalfWindowFor(HitResult.Miss) + RNG.Next(0, 300)) - Time.Current);
|
||||
|
||||
return drawableHitObject;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -6,6 +6,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Beatmaps
|
||||
{
|
||||
@ -208,17 +209,22 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
|
||||
if (beatmap.HitObjects[j].StartTime - stackThreshold > startTime)
|
||||
break;
|
||||
|
||||
// The start position of the hitobject, or the position at the end of the path if the hitobject is a slider
|
||||
Vector2 position2 = currHitObject is Slider currSlider
|
||||
? currSlider.Position + currSlider.Path.PositionAt(1)
|
||||
: currHitObject.Position;
|
||||
|
||||
if (Vector2Extensions.Distance(beatmap.HitObjects[j].Position, currHitObject.Position) < stack_distance)
|
||||
{
|
||||
currHitObject.StackHeight++;
|
||||
startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[i].StartTime;
|
||||
startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[j].StartTime;
|
||||
}
|
||||
else if (Vector2Extensions.Distance(beatmap.HitObjects[j].Position, currHitObject.EndPosition) < stack_distance)
|
||||
else if (Vector2Extensions.Distance(beatmap.HitObjects[j].Position, position2) < stack_distance)
|
||||
{
|
||||
//Case for sliders - bump notes down and right, rather than up and left.
|
||||
sliderStack++;
|
||||
beatmap.HitObjects[j].StackHeight -= sliderStack;
|
||||
startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[i].StartTime;
|
||||
startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[j].StartTime;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -6,33 +6,29 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
|
||||
using osuTK;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
{
|
||||
public class DrawableHitCircle : DrawableOsuHitObject, IDrawableHitObjectWithProxiedApproach
|
||||
{
|
||||
public ApproachCircle ApproachCircle;
|
||||
private readonly CirclePiece circle;
|
||||
private readonly RingPiece ring;
|
||||
private readonly FlashPiece flash;
|
||||
private readonly ExplodePiece explode;
|
||||
private readonly NumberPiece number;
|
||||
private readonly GlowPiece glow;
|
||||
|
||||
private readonly IBindable<Vector2> positionBindable = new Bindable<Vector2>();
|
||||
private readonly IBindable<int> stackHeightBindable = new Bindable<int>();
|
||||
private readonly IBindable<float> scaleBindable = new Bindable<float>();
|
||||
|
||||
public OsuAction? HitAction => circle.HitAction;
|
||||
|
||||
private readonly Container explodeContainer;
|
||||
public OsuAction? HitAction => hitArea.HitAction;
|
||||
|
||||
private readonly Container scaleContainer;
|
||||
|
||||
private readonly HitArea hitArea;
|
||||
|
||||
public DrawableHitCircle(HitCircle h)
|
||||
: base(h)
|
||||
{
|
||||
@ -47,44 +43,30 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Child = explodeContainer = new Container
|
||||
Children = new Drawable[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Children = new Drawable[]
|
||||
hitArea = new HitArea
|
||||
{
|
||||
glow = new GlowPiece(),
|
||||
circle = new CirclePiece
|
||||
Hit = () =>
|
||||
{
|
||||
Hit = () =>
|
||||
{
|
||||
if (AllJudged)
|
||||
return false;
|
||||
if (AllJudged)
|
||||
return false;
|
||||
|
||||
UpdateResult(true);
|
||||
return true;
|
||||
},
|
||||
UpdateResult(true);
|
||||
return true;
|
||||
},
|
||||
number = new NumberPiece
|
||||
{
|
||||
Text = (HitObject.IndexInCurrentCombo + 1).ToString(),
|
||||
},
|
||||
ring = new RingPiece(),
|
||||
flash = new FlashPiece(),
|
||||
explode = new ExplodePiece(),
|
||||
ApproachCircle = new ApproachCircle
|
||||
{
|
||||
Alpha = 0,
|
||||
Scale = new Vector2(4),
|
||||
}
|
||||
},
|
||||
new SkinnableDrawable("Play/osu/hitcircle", _ => new MainCirclePiece(HitObject.IndexInCurrentCombo)),
|
||||
ApproachCircle = new ApproachCircle
|
||||
{
|
||||
Alpha = 0,
|
||||
Scale = new Vector2(4),
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
//may not be so correct
|
||||
Size = circle.DrawSize;
|
||||
Size = hitArea.DrawSize;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -98,13 +80,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
stackHeightBindable.BindTo(HitObject.StackHeightBindable);
|
||||
scaleBindable.BindTo(HitObject.ScaleBindable);
|
||||
|
||||
AccentColour.BindValueChanged(colour =>
|
||||
{
|
||||
explode.Colour = colour.NewValue;
|
||||
glow.Colour = colour.NewValue;
|
||||
circle.Colour = colour.NewValue;
|
||||
ApproachCircle.Colour = colour.NewValue;
|
||||
}, true);
|
||||
AccentColour.BindValueChanged(accent => ApproachCircle.Colour = accent.NewValue, true);
|
||||
}
|
||||
|
||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||
@ -139,8 +115,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
protected override void UpdateStateTransforms(ArmedState state)
|
||||
{
|
||||
glow.FadeOut(400);
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case ArmedState.Idle:
|
||||
@ -148,7 +122,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
Expire(true);
|
||||
|
||||
circle.HitAction = null;
|
||||
hitArea.HitAction = null;
|
||||
|
||||
// override lifetime end as FadeIn may have been changed externally, causing out expiration to be too early.
|
||||
LifetimeEnd = HitObject.StartTime + HitObject.HitWindows.HalfWindowFor(HitResult.Miss);
|
||||
@ -163,29 +137,50 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
case ArmedState.Hit:
|
||||
ApproachCircle.FadeOut(50);
|
||||
|
||||
const double flash_in = 40;
|
||||
flash.FadeTo(0.8f, flash_in)
|
||||
.Then()
|
||||
.FadeOut(100);
|
||||
|
||||
explode.FadeIn(flash_in);
|
||||
explodeContainer.ScaleTo(1.5f, 400, Easing.OutQuad);
|
||||
|
||||
using (BeginDelayedSequence(flash_in, true))
|
||||
{
|
||||
//after the flash, we can hide some elements that were behind it
|
||||
ring.FadeOut();
|
||||
circle.FadeOut();
|
||||
number.FadeOut();
|
||||
|
||||
this.FadeOut(800);
|
||||
}
|
||||
|
||||
Expire();
|
||||
// todo: temporary / arbitrary
|
||||
this.Delay(800).Expire();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public Drawable ProxiedLayer => ApproachCircle;
|
||||
|
||||
private class HitArea : Drawable, IKeyBindingHandler<OsuAction>
|
||||
{
|
||||
// IsHovered is used
|
||||
public override bool HandlePositionalInput => true;
|
||||
|
||||
public Func<bool> Hit;
|
||||
|
||||
public OsuAction? HitAction;
|
||||
|
||||
public HitArea()
|
||||
{
|
||||
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
|
||||
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
}
|
||||
|
||||
public bool OnPressed(OsuAction action)
|
||||
{
|
||||
switch (action)
|
||||
{
|
||||
case OsuAction.LeftButton:
|
||||
case OsuAction.RightButton:
|
||||
if (IsHovered && (Hit?.Invoke() ?? false))
|
||||
{
|
||||
HitAction = action;
|
||||
return true;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool OnReleased(OsuAction action) => false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +1,4 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
|
@ -115,7 +115,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
AccentColour.BindValueChanged(colour =>
|
||||
{
|
||||
Body.AccentColour = colour.NewValue;
|
||||
Ball.AccentColour = colour.NewValue;
|
||||
|
||||
foreach (var drawableHitObject in NestedHitObjects)
|
||||
drawableHitObject.AccentColour.Value = colour.NewValue;
|
||||
@ -166,7 +165,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
Body.AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderTrackOverride") ? s.CustomColours["SliderTrackOverride"] : (Color4?)null) ?? AccentColour.Value;
|
||||
Body.BorderColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderBorder") ? s.CustomColours["SliderBorder"] : (Color4?)null) ?? Color4.White;
|
||||
Ball.AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderBall") ? s.CustomColours["SliderBall"] : (Color4?)null) ?? AccentColour.Value;
|
||||
}
|
||||
|
||||
private void updatePathRadius() => Body.PathRadius = slider.Scale * sliderPathRadius;
|
||||
|
@ -1,24 +1,17 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
public class CirclePiece : Container, IKeyBindingHandler<OsuAction>
|
||||
public class CirclePiece : CompositeDrawable
|
||||
{
|
||||
// IsHovered is used
|
||||
public override bool HandlePositionalInput => true;
|
||||
|
||||
public Func<bool> Hit;
|
||||
|
||||
public OsuAction? HitAction;
|
||||
|
||||
public CirclePiece()
|
||||
{
|
||||
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
|
||||
@ -27,28 +20,26 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
InternalChild = new SkinnableDrawable("Play/osu/hitcircle", _ => new DefaultCirclePiece());
|
||||
}
|
||||
|
||||
public bool OnPressed(OsuAction action)
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
switch (action)
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
case OsuAction.LeftButton:
|
||||
case OsuAction.RightButton:
|
||||
if (IsHovered && (Hit?.Invoke() ?? false))
|
||||
{
|
||||
HitAction = action;
|
||||
return true;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
return false;
|
||||
new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Texture = textures.Get(@"Play/osu/disc"),
|
||||
},
|
||||
new TrianglesPiece
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Blending = BlendingMode.Additive,
|
||||
Alpha = 0.5f,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
public bool OnReleased(OsuAction action) => false;
|
||||
}
|
||||
}
|
||||
|
@ -1,35 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
public class DefaultCirclePiece : Container
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Texture = textures.Get(@"Play/osu/disc"),
|
||||
},
|
||||
new TrianglesPiece
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Blending = BlendingMode.Additive,
|
||||
Alpha = 0.5f,
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,94 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
public class MainCirclePiece : CompositeDrawable
|
||||
{
|
||||
private readonly CirclePiece circle;
|
||||
private readonly RingPiece ring;
|
||||
private readonly FlashPiece flash;
|
||||
private readonly ExplodePiece explode;
|
||||
private readonly NumberPiece number;
|
||||
private readonly GlowPiece glow;
|
||||
|
||||
public MainCirclePiece(int index)
|
||||
{
|
||||
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
|
||||
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
glow = new GlowPiece(),
|
||||
circle = new CirclePiece(),
|
||||
number = new NumberPiece
|
||||
{
|
||||
Text = (index + 1).ToString(),
|
||||
},
|
||||
ring = new RingPiece(),
|
||||
flash = new FlashPiece(),
|
||||
explode = new ExplodePiece(),
|
||||
};
|
||||
}
|
||||
|
||||
private readonly IBindable<ArmedState> state = new Bindable<ArmedState>();
|
||||
|
||||
private readonly Bindable<Color4> accentColour = new Bindable<Color4>();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(DrawableHitObject drawableObject)
|
||||
{
|
||||
state.BindTo(drawableObject.State);
|
||||
state.BindValueChanged(updateState, true);
|
||||
|
||||
accentColour.BindTo(drawableObject.AccentColour);
|
||||
accentColour.BindValueChanged(colour =>
|
||||
{
|
||||
explode.Colour = colour.NewValue;
|
||||
glow.Colour = colour.NewValue;
|
||||
circle.Colour = colour.NewValue;
|
||||
}, true);
|
||||
}
|
||||
|
||||
private void updateState(ValueChangedEvent<ArmedState> state)
|
||||
{
|
||||
glow.FadeOut(400);
|
||||
|
||||
switch (state.NewValue)
|
||||
{
|
||||
case ArmedState.Hit:
|
||||
const double flash_in = 40;
|
||||
const double flash_out = 100;
|
||||
|
||||
flash.FadeTo(0.8f, flash_in)
|
||||
.Then()
|
||||
.FadeOut(flash_out);
|
||||
|
||||
explode.FadeIn(flash_in);
|
||||
this.ScaleTo(1.5f, 400, Easing.OutQuad);
|
||||
|
||||
using (BeginDelayedSequence(flash_in, true))
|
||||
{
|
||||
//after the flash, we can hide some elements that were behind it
|
||||
ring.FadeOut();
|
||||
circle.FadeOut();
|
||||
number.FadeOut();
|
||||
|
||||
this.FadeOut(800);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -3,11 +3,13 @@
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osuTK.Graphics;
|
||||
using osu.Game.Skinning;
|
||||
@ -17,88 +19,44 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
public class SliderBall : CircularContainer, ISliderProgress, IRequireHighFrequencyMousePosition
|
||||
{
|
||||
private Color4 accentColour = Color4.Black;
|
||||
|
||||
public Func<OsuAction?> GetInitialHitAction;
|
||||
|
||||
/// <summary>
|
||||
/// The colour that is used for the slider ball.
|
||||
/// </summary>
|
||||
public Color4 AccentColour
|
||||
{
|
||||
get => accentColour;
|
||||
set
|
||||
{
|
||||
accentColour = value;
|
||||
if (drawableBall != null)
|
||||
drawableBall.Colour = value;
|
||||
}
|
||||
}
|
||||
|
||||
private readonly Slider slider;
|
||||
public readonly Drawable FollowCircle;
|
||||
private Drawable drawableBall;
|
||||
private readonly DrawableSlider drawableSlider;
|
||||
|
||||
public SliderBall(Slider slider, DrawableSlider drawableSlider = null)
|
||||
{
|
||||
this.drawableSlider = drawableSlider;
|
||||
this.slider = slider;
|
||||
Masking = true;
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
Blending = BlendingMode.Additive;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
|
||||
|
||||
Children = new[]
|
||||
{
|
||||
FollowCircle = new Container
|
||||
FollowCircle = new FollowCircleContainer
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Width = OsuHitObject.OBJECT_RADIUS * 2,
|
||||
Height = OsuHitObject.OBJECT_RADIUS * 2,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
Child = new SkinnableDrawable("Play/osu/sliderfollowcircle", _ => new CircularContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
BorderThickness = 5,
|
||||
BorderColour = Color4.Orange,
|
||||
Blending = BlendingMode.Additive,
|
||||
Child = new Box
|
||||
{
|
||||
Colour = Color4.Orange,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.2f,
|
||||
}
|
||||
}),
|
||||
Child = new SkinnableDrawable("Play/osu/sliderfollowcircle", _ => new DefaultFollowCircle()),
|
||||
},
|
||||
new CircularContainer
|
||||
{
|
||||
Masking = true,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Alpha = 1,
|
||||
Child = new Container
|
||||
{
|
||||
Width = OsuHitObject.OBJECT_RADIUS * 2,
|
||||
Height = OsuHitObject.OBJECT_RADIUS * 2,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
// TODO: support skin filename animation (sliderb0, sliderb1...)
|
||||
Child = new SkinnableDrawable("Play/osu/sliderb", _ => new CircularContainer
|
||||
{
|
||||
Masking = true,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
BorderThickness = 10,
|
||||
BorderColour = Color4.White,
|
||||
Alpha = 1,
|
||||
Child = drawableBall = new Box
|
||||
{
|
||||
Colour = AccentColour,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.4f,
|
||||
}
|
||||
}),
|
||||
Child = new SkinnableDrawable("Play/osu/sliderball", _ => new DefaultSliderBall()),
|
||||
}
|
||||
}
|
||||
};
|
||||
@ -191,7 +149,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
// in valid time range
|
||||
Time.Current >= slider.StartTime && Time.Current < slider.EndTime &&
|
||||
// in valid position range
|
||||
lastScreenSpaceMousePosition.HasValue && base.ReceivePositionalInputAt(lastScreenSpaceMousePosition.Value) &&
|
||||
lastScreenSpaceMousePosition.HasValue && FollowCircle.ReceivePositionalInputAt(lastScreenSpaceMousePosition.Value) &&
|
||||
// valid action
|
||||
(actions?.Any(isValidTrackingAction) ?? false);
|
||||
}
|
||||
@ -214,5 +172,62 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
Position = slider.CurvePositionAt(completionProgress);
|
||||
}
|
||||
|
||||
private class FollowCircleContainer : Container
|
||||
{
|
||||
public override bool HandlePositionalInput => true;
|
||||
}
|
||||
|
||||
public class DefaultFollowCircle : CompositeDrawable
|
||||
{
|
||||
public DefaultFollowCircle()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
InternalChild = new CircularContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
BorderThickness = 5,
|
||||
BorderColour = Color4.Orange,
|
||||
Blending = BlendingMode.Additive,
|
||||
Child = new Box
|
||||
{
|
||||
Colour = Color4.Orange,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.2f,
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
public class DefaultSliderBall : CompositeDrawable
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(DrawableHitObject drawableObject, ISkinSource skin)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
float radius = skin.GetValue<SkinConfiguration, float?>(s => s.SliderPathRadius) ?? OsuHitObject.OBJECT_RADIUS;
|
||||
|
||||
InternalChild = new CircularContainer
|
||||
{
|
||||
Masking = true,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Scale = new Vector2(radius / OsuHitObject.OBJECT_RADIUS),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
BorderThickness = 10,
|
||||
BorderColour = Color4.White,
|
||||
Alpha = 1,
|
||||
Child = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.White,
|
||||
Alpha = 0.4f,
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -14,7 +14,6 @@ using osu.Game.Overlays.Settings;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Rulesets.Osu.Edit;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Replays;
|
||||
using osu.Game.Rulesets.Replays.Types;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
@ -136,7 +135,7 @@ namespace osu.Game.Rulesets.Osu
|
||||
new OsuModWiggle(),
|
||||
new OsuModSpinIn(),
|
||||
new MultiMod(new OsuModGrow(), new OsuModDeflate()),
|
||||
new MultiMod(new ModWindUp<OsuHitObject>(), new ModWindDown<OsuHitObject>()),
|
||||
new MultiMod(new ModWindUp(), new ModWindDown()),
|
||||
};
|
||||
|
||||
case ModType.System:
|
||||
|
@ -0,0 +1,278 @@
|
||||
{
|
||||
"Mappings": [{
|
||||
"StartTime": 32165,
|
||||
"Objects": [{
|
||||
"StartTime": 32165,
|
||||
"EndTime": 32165,
|
||||
"X": 32,
|
||||
"Y": 320
|
||||
}]
|
||||
},
|
||||
{
|
||||
"StartTime": 32517,
|
||||
"Objects": [{
|
||||
"StartTime": 32517,
|
||||
"EndTime": 32517,
|
||||
"X": 246.396057,
|
||||
"Y": 182.396057
|
||||
}]
|
||||
},
|
||||
{
|
||||
"StartTime": 32605,
|
||||
"Objects": [{
|
||||
"StartTime": 32605,
|
||||
"EndTime": 32605,
|
||||
"X": 249.597382,
|
||||
"Y": 185.597382
|
||||
}]
|
||||
},
|
||||
{
|
||||
"StartTime": 32693,
|
||||
"Objects": [{
|
||||
"StartTime": 32693,
|
||||
"EndTime": 32693,
|
||||
"X": 252.798691,
|
||||
"Y": 188.798691
|
||||
}]
|
||||
},
|
||||
{
|
||||
"StartTime": 32781,
|
||||
"Objects": [{
|
||||
"StartTime": 32781,
|
||||
"EndTime": 32781,
|
||||
"X": 256,
|
||||
"Y": 192
|
||||
}]
|
||||
},
|
||||
{
|
||||
"StartTime": 33248,
|
||||
"Objects": [{
|
||||
"StartTime": 33248,
|
||||
"EndTime": 33248,
|
||||
"X": 39.3960648,
|
||||
"Y": 76.3960648
|
||||
}]
|
||||
},
|
||||
{
|
||||
"StartTime": 33307,
|
||||
"Objects": [{
|
||||
"StartTime": 33307,
|
||||
"EndTime": 33307,
|
||||
"X": 42.5973778,
|
||||
"Y": 79.597374
|
||||
}]
|
||||
},
|
||||
{
|
||||
"StartTime": 33383,
|
||||
"Objects": [{
|
||||
"StartTime": 33383,
|
||||
"EndTime": 33383,
|
||||
"X": 45.798687,
|
||||
"Y": 82.79869
|
||||
}]
|
||||
},
|
||||
{
|
||||
"StartTime": 33459,
|
||||
"Objects": [{
|
||||
"StartTime": 33459,
|
||||
"EndTime": 33459,
|
||||
"X": 49,
|
||||
"Y": 86
|
||||
},
|
||||
{
|
||||
"StartTime": 33635,
|
||||
"EndTime": 33635,
|
||||
"X": 123.847847,
|
||||
"Y": 85.7988
|
||||
},
|
||||
{
|
||||
"StartTime": 33811,
|
||||
"EndTime": 33811,
|
||||
"X": 198.6957,
|
||||
"Y": 85.5975952
|
||||
},
|
||||
{
|
||||
"StartTime": 33988,
|
||||
"EndTime": 33988,
|
||||
"X": 273.9688,
|
||||
"Y": 85.39525
|
||||
},
|
||||
{
|
||||
"StartTime": 34164,
|
||||
"EndTime": 34164,
|
||||
"X": 348.816681,
|
||||
"Y": 85.19404
|
||||
},
|
||||
{
|
||||
"StartTime": 34246,
|
||||
"EndTime": 34246,
|
||||
"X": 398.998718,
|
||||
"Y": 85.05914
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"StartTime": 34341,
|
||||
"Objects": [{
|
||||
"StartTime": 34341,
|
||||
"EndTime": 34341,
|
||||
"X": 401.201324,
|
||||
"Y": 88.20131
|
||||
}]
|
||||
},
|
||||
{
|
||||
"StartTime": 34400,
|
||||
"Objects": [{
|
||||
"StartTime": 34400,
|
||||
"EndTime": 34400,
|
||||
"X": 404.402618,
|
||||
"Y": 91.402626
|
||||
}]
|
||||
},
|
||||
{
|
||||
"StartTime": 34459,
|
||||
"Objects": [{
|
||||
"StartTime": 34459,
|
||||
"EndTime": 34459,
|
||||
"X": 407.603943,
|
||||
"Y": 94.6039352
|
||||
}]
|
||||
},
|
||||
{
|
||||
"StartTime": 34989,
|
||||
"Objects": [{
|
||||
"StartTime": 34989,
|
||||
"EndTime": 34989,
|
||||
"X": 163,
|
||||
"Y": 138
|
||||
},
|
||||
{
|
||||
"StartTime": 35018,
|
||||
"EndTime": 35018,
|
||||
"X": 188,
|
||||
"Y": 138
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"StartTime": 35106,
|
||||
"Objects": [{
|
||||
"StartTime": 35106,
|
||||
"EndTime": 35106,
|
||||
"X": 163,
|
||||
"Y": 138
|
||||
},
|
||||
{
|
||||
"StartTime": 35135,
|
||||
"EndTime": 35135,
|
||||
"X": 188,
|
||||
"Y": 138
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"StartTime": 35224,
|
||||
"Objects": [{
|
||||
"StartTime": 35224,
|
||||
"EndTime": 35224,
|
||||
"X": 163,
|
||||
"Y": 138
|
||||
},
|
||||
{
|
||||
"StartTime": 35253,
|
||||
"EndTime": 35253,
|
||||
"X": 188,
|
||||
"Y": 138
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"StartTime": 35695,
|
||||
"Objects": [{
|
||||
"StartTime": 35695,
|
||||
"EndTime": 35695,
|
||||
"X": 166,
|
||||
"Y": 76
|
||||
},
|
||||
{
|
||||
"StartTime": 35871,
|
||||
"EndTime": 35871,
|
||||
"X": 240.99855,
|
||||
"Y": 75.53417
|
||||
},
|
||||
{
|
||||
"StartTime": 36011,
|
||||
"EndTime": 36011,
|
||||
"X": 315.9971,
|
||||
"Y": 75.0683441
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"StartTime": 36106,
|
||||
"Objects": [{
|
||||
"StartTime": 36106,
|
||||
"EndTime": 36106,
|
||||
"X": 315,
|
||||
"Y": 75
|
||||
},
|
||||
{
|
||||
"StartTime": 36282,
|
||||
"EndTime": 36282,
|
||||
"X": 240.001526,
|
||||
"Y": 75.47769
|
||||
},
|
||||
{
|
||||
"StartTime": 36422,
|
||||
"EndTime": 36422,
|
||||
"X": 165.003052,
|
||||
"Y": 75.95539
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"StartTime": 36518,
|
||||
"Objects": [{
|
||||
"StartTime": 36518,
|
||||
"EndTime": 36518,
|
||||
"X": 166,
|
||||
"Y": 76
|
||||
},
|
||||
{
|
||||
"StartTime": 36694,
|
||||
"EndTime": 36694,
|
||||
"X": 240.99855,
|
||||
"Y": 75.53417
|
||||
},
|
||||
{
|
||||
"StartTime": 36834,
|
||||
"EndTime": 36834,
|
||||
"X": 315.9971,
|
||||
"Y": 75.0683441
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"StartTime": 36929,
|
||||
"Objects": [{
|
||||
"StartTime": 36929,
|
||||
"EndTime": 36929,
|
||||
"X": 315,
|
||||
"Y": 75
|
||||
},
|
||||
{
|
||||
"StartTime": 37105,
|
||||
"EndTime": 37105,
|
||||
"X": 240.001526,
|
||||
"Y": 75.47769
|
||||
},
|
||||
{
|
||||
"StartTime": 37245,
|
||||
"EndTime": 37245,
|
||||
"X": 165.003052,
|
||||
"Y": 75.95539
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
@ -0,0 +1,40 @@
|
||||
osu file format v3
|
||||
|
||||
[Difficulty]
|
||||
HPDrainRate:3
|
||||
CircleSize:5
|
||||
OverallDifficulty:8
|
||||
ApproachRate:8
|
||||
SliderMultiplier:1.5
|
||||
SliderTickRate:2
|
||||
|
||||
[TimingPoints]
|
||||
48,352.941176470588,4,1,1,100,1,0
|
||||
|
||||
[HitObjects]
|
||||
// Hit circles
|
||||
32,320,32165,5,2,0:0:0:0:
|
||||
256,192,32517,5,0,0:0:0:0:
|
||||
256,192,32605,1,0,0:0:0:0:
|
||||
256,192,32693,1,0,0:0:0:0:
|
||||
256,192,32781,1,0,0:0:0:0:
|
||||
|
||||
// Hit circles on slider endpoints
|
||||
49,86,33248,1,0,0:0:0:0:
|
||||
49,86,33307,1,0,0:0:0:0:
|
||||
49,86,33383,1,0,0:0:0:0:
|
||||
49,86,33459,2,0,L|421:85,1,350
|
||||
398,85,34341,1,0,0:0:0:0:
|
||||
398,85,34400,1,0,0:0:0:0:
|
||||
398,85,34459,1,0,0:0:0:0:
|
||||
|
||||
// Sliders
|
||||
163,138,34989,2,0,L|196:138,1,25
|
||||
163,138,35106,2,0,L|196:138,1,25
|
||||
163,138,35224,2,0,L|196:138,1,25
|
||||
|
||||
// Reversed sliders
|
||||
166,76,35695,2,0,L|327:75,1,150
|
||||
315,75,36106,2,0,L|158:76,1,150
|
||||
166,76,36518,2,0,L|327:75,1,150
|
||||
315,75,36929,2,0,L|158:76,1,150
|
@ -0,0 +1,222 @@
|
||||
{
|
||||
"Mappings": [{
|
||||
"StartTime": 369,
|
||||
"Objects": [{
|
||||
"StartTime": 369,
|
||||
"EndTime": 369,
|
||||
"X": 177,
|
||||
"Y": 191
|
||||
},
|
||||
{
|
||||
"StartTime": 450,
|
||||
"EndTime": 450,
|
||||
"X": 216.539276,
|
||||
"Y": 191.192871
|
||||
},
|
||||
{
|
||||
"StartTime": 532,
|
||||
"EndTime": 532,
|
||||
"X": 256.5667,
|
||||
"Y": 191.388138
|
||||
},
|
||||
{
|
||||
"StartTime": 614,
|
||||
"EndTime": 614,
|
||||
"X": 296.594116,
|
||||
"Y": 191.583389
|
||||
},
|
||||
{
|
||||
"StartTime": 696,
|
||||
"EndTime": 696,
|
||||
"X": 336.621521,
|
||||
"Y": 191.778641
|
||||
},
|
||||
{
|
||||
"StartTime": 778,
|
||||
"EndTime": 778,
|
||||
"X": 376.648926,
|
||||
"Y": 191.9739
|
||||
},
|
||||
{
|
||||
"StartTime": 860,
|
||||
"EndTime": 860,
|
||||
"X": 337.318878,
|
||||
"Y": 191.782043
|
||||
},
|
||||
{
|
||||
"StartTime": 942,
|
||||
"EndTime": 942,
|
||||
"X": 297.291443,
|
||||
"Y": 191.586792
|
||||
},
|
||||
{
|
||||
"StartTime": 1024,
|
||||
"EndTime": 1024,
|
||||
"X": 257.264038,
|
||||
"Y": 191.391541
|
||||
},
|
||||
{
|
||||
"StartTime": 1106,
|
||||
"EndTime": 1106,
|
||||
"X": 217.2366,
|
||||
"Y": 191.196274
|
||||
},
|
||||
{
|
||||
"StartTime": 1188,
|
||||
"EndTime": 1188,
|
||||
"X": 177.209213,
|
||||
"Y": 191.001022
|
||||
},
|
||||
{
|
||||
"StartTime": 1270,
|
||||
"EndTime": 1270,
|
||||
"X": 216.818192,
|
||||
"Y": 191.194229
|
||||
},
|
||||
{
|
||||
"StartTime": 1352,
|
||||
"EndTime": 1352,
|
||||
"X": 256.8456,
|
||||
"Y": 191.3895
|
||||
},
|
||||
{
|
||||
"StartTime": 1434,
|
||||
"EndTime": 1434,
|
||||
"X": 296.873047,
|
||||
"Y": 191.584747
|
||||
},
|
||||
{
|
||||
"StartTime": 1516,
|
||||
"EndTime": 1516,
|
||||
"X": 336.900452,
|
||||
"Y": 191.78
|
||||
},
|
||||
{
|
||||
"StartTime": 1598,
|
||||
"EndTime": 1598,
|
||||
"X": 376.927917,
|
||||
"Y": 191.975266
|
||||
},
|
||||
{
|
||||
"StartTime": 1680,
|
||||
"EndTime": 1680,
|
||||
"X": 337.039948,
|
||||
"Y": 191.780685
|
||||
},
|
||||
{
|
||||
"StartTime": 1762,
|
||||
"EndTime": 1762,
|
||||
"X": 297.0125,
|
||||
"Y": 191.585434
|
||||
},
|
||||
{
|
||||
"StartTime": 1844,
|
||||
"EndTime": 1844,
|
||||
"X": 256.9851,
|
||||
"Y": 191.390167
|
||||
},
|
||||
{
|
||||
"StartTime": 1926,
|
||||
"EndTime": 1926,
|
||||
"X": 216.957672,
|
||||
"Y": 191.194916
|
||||
},
|
||||
{
|
||||
"StartTime": 2008,
|
||||
"EndTime": 2008,
|
||||
"X": 177.069717,
|
||||
"Y": 191.000336
|
||||
},
|
||||
{
|
||||
"StartTime": 2090,
|
||||
"EndTime": 2090,
|
||||
"X": 217.097137,
|
||||
"Y": 191.1956
|
||||
},
|
||||
{
|
||||
"StartTime": 2172,
|
||||
"EndTime": 2172,
|
||||
"X": 257.124573,
|
||||
"Y": 191.390854
|
||||
},
|
||||
{
|
||||
"StartTime": 2254,
|
||||
"EndTime": 2254,
|
||||
"X": 297.152,
|
||||
"Y": 191.5861
|
||||
},
|
||||
{
|
||||
"StartTime": 2336,
|
||||
"EndTime": 2336,
|
||||
"X": 337.179443,
|
||||
"Y": 191.781372
|
||||
},
|
||||
{
|
||||
"StartTime": 2418,
|
||||
"EndTime": 2418,
|
||||
"X": 376.7884,
|
||||
"Y": 191.974579
|
||||
},
|
||||
{
|
||||
"StartTime": 2500,
|
||||
"EndTime": 2500,
|
||||
"X": 336.760956,
|
||||
"Y": 191.779327
|
||||
},
|
||||
{
|
||||
"StartTime": 2582,
|
||||
"EndTime": 2582,
|
||||
"X": 296.733643,
|
||||
"Y": 191.584076
|
||||
},
|
||||
{
|
||||
"StartTime": 2664,
|
||||
"EndTime": 2664,
|
||||
"X": 256.7062,
|
||||
"Y": 191.388809
|
||||
},
|
||||
{
|
||||
"StartTime": 2746,
|
||||
"EndTime": 2746,
|
||||
"X": 216.678772,
|
||||
"Y": 191.193558
|
||||
},
|
||||
{
|
||||
"StartTime": 2828,
|
||||
"EndTime": 2828,
|
||||
"X": 177.348663,
|
||||
"Y": 191.0017
|
||||
},
|
||||
{
|
||||
"StartTime": 2909,
|
||||
"EndTime": 2909,
|
||||
"X": 216.887909,
|
||||
"Y": 191.19458
|
||||
},
|
||||
{
|
||||
"StartTime": 2991,
|
||||
"EndTime": 2991,
|
||||
"X": 256.915344,
|
||||
"Y": 191.389832
|
||||
},
|
||||
{
|
||||
"StartTime": 3073,
|
||||
"EndTime": 3073,
|
||||
"X": 296.942749,
|
||||
"Y": 191.585083
|
||||
},
|
||||
{
|
||||
"StartTime": 3155,
|
||||
"EndTime": 3155,
|
||||
"X": 336.970184,
|
||||
"Y": 191.78035
|
||||
},
|
||||
{
|
||||
"StartTime": 3201,
|
||||
"EndTime": 3201,
|
||||
"X": 376.99762,
|
||||
"Y": 191.9756
|
||||
}
|
||||
]
|
||||
}]
|
||||
}
|
@ -0,0 +1,18 @@
|
||||
osu file format v14
|
||||
|
||||
[General]
|
||||
StackLeniency: 0.4
|
||||
Mode: 0
|
||||
|
||||
[Difficulty]
|
||||
CircleSize:4
|
||||
OverallDifficulty:7
|
||||
ApproachRate:8
|
||||
SliderMultiplier:1.6
|
||||
SliderTickRate:4
|
||||
|
||||
[TimingPoints]
|
||||
369,327.868852459016,4,2,2,32,1,0
|
||||
|
||||
[HitObjects]
|
||||
177,191,369,6,0,L|382:192,7,200
|
@ -0,0 +1,348 @@
|
||||
{
|
||||
"Mappings": [{
|
||||
"StartTime": 369,
|
||||
"Objects": [{
|
||||
"StartTime": 369,
|
||||
"EndTime": 369,
|
||||
"X": 127,
|
||||
"Y": 194
|
||||
},
|
||||
{
|
||||
"StartTime": 450,
|
||||
"EndTime": 450,
|
||||
"X": 166.53389,
|
||||
"Y": 193.8691
|
||||
},
|
||||
{
|
||||
"StartTime": 532,
|
||||
"EndTime": 532,
|
||||
"X": 206.555847,
|
||||
"Y": 193.736572
|
||||
},
|
||||
{
|
||||
"StartTime": 614,
|
||||
"EndTime": 614,
|
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
"EndTime": 696,
|
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|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
"EndTime": 778,
|
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|
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|
||||
},
|
||||
{
|
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|
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"EndTime": 860,
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|
||||
},
|
||||
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|
||||
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|
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"EndTime": 942,
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|
||||
},
|
||||
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|
||||
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|
||||
"EndTime": 970,
|
||||
"X": 420.331726,
|
||||
"Y": 193.0287
|
||||
},
|
||||
{
|
||||
"StartTime": 997,
|
||||
"EndTime": 997,
|
||||
"X": 407.153748,
|
||||
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|
||||
},
|
||||
{
|
||||
"StartTime": 1079,
|
||||
"EndTime": 1079,
|
||||
"X": 367.131775,
|
||||
"Y": 193.204865
|
||||
},
|
||||
{
|
||||
"StartTime": 1161,
|
||||
"EndTime": 1161,
|
||||
"X": 327.1098,
|
||||
"Y": 193.337387
|
||||
},
|
||||
{
|
||||
"StartTime": 1243,
|
||||
"EndTime": 1243,
|
||||
"X": 287.08783,
|
||||
"Y": 193.46991
|
||||
},
|
||||
{
|
||||
"StartTime": 1325,
|
||||
"EndTime": 1325,
|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
"EndTime": 1407,
|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
"EndTime": 1489,
|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
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|
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"EndTime": 1571,
|
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||||
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},
|
||||
{
|
||||
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|
||||
"EndTime": 1653,
|
||||
"X": 167.021988,
|
||||
"Y": 193.867477
|
||||
},
|
||||
{
|
||||
"StartTime": 1735,
|
||||
"EndTime": 1735,
|
||||
"X": 207.043976,
|
||||
"Y": 193.734955
|
||||
},
|
||||
{
|
||||
"StartTime": 1817,
|
||||
"EndTime": 1817,
|
||||
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|
||||
"Y": 193.602432
|
||||
},
|
||||
{
|
||||
"StartTime": 1899,
|
||||
"EndTime": 1899,
|
||||
"X": 287.08783,
|
||||
"Y": 193.46991
|
||||
},
|
||||
{
|
||||
"StartTime": 1981,
|
||||
"EndTime": 1981,
|
||||
"X": 327.1098,
|
||||
"Y": 193.337387
|
||||
},
|
||||
{
|
||||
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|
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"EndTime": 2062,
|
||||
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},
|
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{
|
||||
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|
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"EndTime": 2144,
|
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},
|
||||
{
|
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|
||||
"EndTime": 2172,
|
||||
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|
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},
|
||||
{
|
||||
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|
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"EndTime": 2199,
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},
|
||||
{
|
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|
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"EndTime": 2281,
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|
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},
|
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|
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"EndTime": 2363,
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|
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"Y": 193.337387
|
||||
},
|
||||
{
|
||||
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|
||||
"EndTime": 2445,
|
||||
"X": 287.08783,
|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
"EndTime": 2527,
|
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|
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},
|
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{
|
||||
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|
||||
"EndTime": 2609,
|
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|
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|
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},
|
||||
{
|
||||
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|
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"EndTime": 2691,
|
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"X": 167.021988,
|
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|
||||
},
|
||||
{
|
||||
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|
||||
"EndTime": 2773,
|
||||
"X": 127,
|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
"EndTime": 2855,
|
||||
"X": 167.021988,
|
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"Y": 193.867477
|
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},
|
||||
{
|
||||
"StartTime": 2937,
|
||||
"EndTime": 2937,
|
||||
"X": 207.043976,
|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
"EndTime": 3019,
|
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"X": 247.065948,
|
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|
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},
|
||||
{
|
||||
"StartTime": 3101,
|
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"EndTime": 3101,
|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
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|
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|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
{
|
||||
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|
||||
"EndTime": 3347,
|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
"EndTime": 3374,
|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
"EndTime": 3893,
|
||||
"X": 167.021988,
|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
"EndTime": 3975,
|
||||
"X": 127,
|
||||
"Y": 194
|
||||
},
|
||||
{
|
||||
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|
||||
"EndTime": 4057,
|
||||
"X": 167.021988,
|
||||
"Y": 193.867477
|
||||
},
|
||||
{
|
||||
"StartTime": 4139,
|
||||
"EndTime": 4139,
|
||||
"X": 207.043976,
|
||||
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|
||||
},
|
||||
{
|
||||
"StartTime": 4221,
|
||||
"EndTime": 4221,
|
||||
"X": 247.065948,
|
||||
"Y": 193.602432
|
||||
},
|
||||
{
|
||||
"StartTime": 4303,
|
||||
"EndTime": 4303,
|
||||
"X": 287.087952,
|
||||
"Y": 193.46991
|
||||
},
|
||||
{
|
||||
"StartTime": 4385,
|
||||
"EndTime": 4385,
|
||||
"X": 327.109772,
|
||||
"Y": 193.337387
|
||||
},
|
||||
{
|
||||
"StartTime": 4467,
|
||||
"EndTime": 4467,
|
||||
"X": 367.131775,
|
||||
"Y": 193.204865
|
||||
},
|
||||
{
|
||||
"StartTime": 4540,
|
||||
"EndTime": 4540,
|
||||
"X": 420.331726,
|
||||
"Y": 193.0287
|
||||
},
|
||||
{
|
||||
"StartTime": 4549,
|
||||
"EndTime": 4549,
|
||||
"X": 407.153748,
|
||||
"Y": 193.072342
|
||||
}
|
||||
]
|
||||
}]
|
||||
}
|
@ -0,0 +1,19 @@
|
||||
osu file format v14
|
||||
|
||||
[General]
|
||||
StackLeniency: 0.4
|
||||
Mode: 0
|
||||
|
||||
[Difficulty]
|
||||
CircleSize:4
|
||||
OverallDifficulty:7
|
||||
ApproachRate:8
|
||||
SliderMultiplier:1.6
|
||||
SliderTickRate:4
|
||||
|
||||
[TimingPoints]
|
||||
369,327.868852459016,4,2,2,32,1,0
|
||||
|
||||
[HitObjects]
|
||||
// A slider with an un-even amount of ticks
|
||||
127,194,369,6,0,L|429:193,7,293.333333333333
|
@ -18,6 +18,8 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
{
|
||||
public class OsuCursor : SkinReloadableDrawable
|
||||
{
|
||||
private const float size = 28;
|
||||
|
||||
private bool cursorExpand;
|
||||
|
||||
private Bindable<double> cursorScale;
|
||||
@ -30,7 +32,8 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
public OsuCursor()
|
||||
{
|
||||
Origin = Anchor.Centre;
|
||||
Size = new Vector2(28);
|
||||
|
||||
Size = new Vector2(size);
|
||||
}
|
||||
|
||||
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
|
||||
@ -46,62 +49,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Child = scaleTarget = new SkinnableDrawable("cursor", _ => new CircularContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
BorderThickness = Size.X / 6,
|
||||
BorderColour = Color4.White,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = Color4.Pink.Opacity(0.5f),
|
||||
Radius = 5,
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true,
|
||||
},
|
||||
new CircularContainer
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
BorderThickness = Size.X / 3,
|
||||
BorderColour = Color4.White.Opacity(0.5f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true,
|
||||
},
|
||||
},
|
||||
},
|
||||
new CircularContainer
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Scale = new Vector2(0.1f),
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.White,
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
}, confineMode: ConfineMode.NoScaling)
|
||||
Child = scaleTarget = new SkinnableDrawable("Play/osu/cursor", _ => new DefaultCursor(), confineMode: ConfineMode.NoScaling)
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
@ -144,5 +92,76 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
}
|
||||
|
||||
public void Contract() => expandTarget.ScaleTo(released_scale, 100, Easing.OutQuad);
|
||||
|
||||
private class DefaultCursor : CompositeDrawable
|
||||
{
|
||||
public DefaultCursor()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new CircularContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
BorderThickness = size / 6,
|
||||
BorderColour = Color4.White,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = Color4.Pink.Opacity(0.5f),
|
||||
Radius = 5,
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true,
|
||||
},
|
||||
new CircularContainer
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
BorderThickness = size / 3,
|
||||
BorderColour = Color4.White.Opacity(0.5f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true,
|
||||
},
|
||||
},
|
||||
},
|
||||
new CircularContainer
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Scale = new Vector2(0.1f),
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.White,
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -13,13 +13,15 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly Container content;
|
||||
|
||||
private const float playfield_size_adjust = 0.8f;
|
||||
|
||||
public OsuPlayfieldAdjustmentContainer()
|
||||
{
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
// Calculated from osu!stable as 512 (default gamefield size) / 640 (default window size)
|
||||
Size = new Vector2(0.8f);
|
||||
Size = new Vector2(playfield_size_adjust);
|
||||
|
||||
InternalChild = new Container
|
||||
{
|
||||
@ -41,7 +43,19 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
{
|
||||
base.Update();
|
||||
|
||||
// The following calculation results in a constant of 1.6 when OsuPlayfieldAdjustmentContainer
|
||||
// is consuming the full game_size. This matches the osu-stable "magic ratio".
|
||||
//
|
||||
// game_size = DrawSizePreservingFillContainer.TargetSize = new Vector2(1024, 768)
|
||||
//
|
||||
// Parent is a 4:3 aspect enforced, using height as the constricting dimension
|
||||
// Parent.ChildSize.X = min(game_size.X, game_size.Y * (4 / 3)) * playfield_size_adjust
|
||||
// Parent.ChildSize.X = 819.2
|
||||
//
|
||||
// Scale = 819.2 / 512
|
||||
// Scale = 1.6
|
||||
Scale = new Vector2(Parent.ChildSize.X / OsuPlayfield.BASE_SIZE.X);
|
||||
// Size = 0.625
|
||||
Size = Vector2.Divide(Vector2.One, Scale);
|
||||
}
|
||||
}
|
||||
|
@ -20,10 +20,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
||||
[NonParallelizable]
|
||||
[TestCase("basic")]
|
||||
[TestCase("slider-generating-drumroll")]
|
||||
public new void Test(string name)
|
||||
{
|
||||
base.Test(name);
|
||||
}
|
||||
public void Test(string name) => base.Test(name);
|
||||
|
||||
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
|
||||
{
|
||||
|
@ -12,7 +12,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Rulesets.Replays.Types;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Rulesets.Taiko.Replays;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
@ -107,7 +106,7 @@ namespace osu.Game.Rulesets.Taiko
|
||||
case ModType.Fun:
|
||||
return new Mod[]
|
||||
{
|
||||
new MultiMod(new ModWindUp<TaikoHitObject>(), new ModWindDown<TaikoHitObject>())
|
||||
new MultiMod(new ModWindUp(), new ModWindDown())
|
||||
};
|
||||
|
||||
default:
|
||||
|
116
osu.Game.Tests/Beatmaps/SliderEventGenerationTest.cs
Normal file
@ -0,0 +1,116 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Game.Tests.Beatmaps
|
||||
{
|
||||
[TestFixture]
|
||||
public class SliderEventGenerationTest
|
||||
{
|
||||
private const double start_time = 0;
|
||||
private const double span_duration = 1000;
|
||||
|
||||
[Test]
|
||||
public void TestSingleSpan()
|
||||
{
|
||||
var events = SliderEventGenerator.Generate(start_time, span_duration, 1, span_duration / 2, span_duration, 1, null).ToArray();
|
||||
|
||||
Assert.That(events[0].Type, Is.EqualTo(SliderEventType.Head));
|
||||
Assert.That(events[0].Time, Is.EqualTo(start_time));
|
||||
|
||||
Assert.That(events[1].Type, Is.EqualTo(SliderEventType.Tick));
|
||||
Assert.That(events[1].Time, Is.EqualTo(span_duration / 2));
|
||||
|
||||
Assert.That(events[3].Type, Is.EqualTo(SliderEventType.Tail));
|
||||
Assert.That(events[3].Time, Is.EqualTo(span_duration));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRepeat()
|
||||
{
|
||||
var events = SliderEventGenerator.Generate(start_time, span_duration, 1, span_duration / 2, span_duration, 2, null).ToArray();
|
||||
|
||||
Assert.That(events[0].Type, Is.EqualTo(SliderEventType.Head));
|
||||
Assert.That(events[0].Time, Is.EqualTo(start_time));
|
||||
|
||||
Assert.That(events[1].Type, Is.EqualTo(SliderEventType.Tick));
|
||||
Assert.That(events[1].Time, Is.EqualTo(span_duration / 2));
|
||||
|
||||
Assert.That(events[2].Type, Is.EqualTo(SliderEventType.Repeat));
|
||||
Assert.That(events[2].Time, Is.EqualTo(span_duration));
|
||||
|
||||
Assert.That(events[3].Type, Is.EqualTo(SliderEventType.Tick));
|
||||
Assert.That(events[3].Time, Is.EqualTo(span_duration + span_duration / 2));
|
||||
|
||||
Assert.That(events[5].Type, Is.EqualTo(SliderEventType.Tail));
|
||||
Assert.That(events[5].Time, Is.EqualTo(2 * span_duration));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNonEvenTicks()
|
||||
{
|
||||
var events = SliderEventGenerator.Generate(start_time, span_duration, 1, 300, span_duration, 2, null).ToArray();
|
||||
|
||||
Assert.That(events[0].Type, Is.EqualTo(SliderEventType.Head));
|
||||
Assert.That(events[0].Time, Is.EqualTo(start_time));
|
||||
|
||||
Assert.That(events[1].Type, Is.EqualTo(SliderEventType.Tick));
|
||||
Assert.That(events[1].Time, Is.EqualTo(300));
|
||||
|
||||
Assert.That(events[2].Type, Is.EqualTo(SliderEventType.Tick));
|
||||
Assert.That(events[2].Time, Is.EqualTo(600));
|
||||
|
||||
Assert.That(events[3].Type, Is.EqualTo(SliderEventType.Tick));
|
||||
Assert.That(events[3].Time, Is.EqualTo(900));
|
||||
|
||||
Assert.That(events[4].Type, Is.EqualTo(SliderEventType.Repeat));
|
||||
Assert.That(events[4].Time, Is.EqualTo(span_duration));
|
||||
|
||||
Assert.That(events[5].Type, Is.EqualTo(SliderEventType.Tick));
|
||||
Assert.That(events[5].Time, Is.EqualTo(1100));
|
||||
|
||||
Assert.That(events[6].Type, Is.EqualTo(SliderEventType.Tick));
|
||||
Assert.That(events[6].Time, Is.EqualTo(1400));
|
||||
|
||||
Assert.That(events[7].Type, Is.EqualTo(SliderEventType.Tick));
|
||||
Assert.That(events[7].Time, Is.EqualTo(1700));
|
||||
|
||||
Assert.That(events[9].Type, Is.EqualTo(SliderEventType.Tail));
|
||||
Assert.That(events[9].Time, Is.EqualTo(2 * span_duration));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLegacyLastTickOffset()
|
||||
{
|
||||
var events = SliderEventGenerator.Generate(start_time, span_duration, 1, span_duration / 2, span_duration, 1, 100).ToArray();
|
||||
|
||||
Assert.That(events[2].Type, Is.EqualTo(SliderEventType.LegacyLastTick));
|
||||
Assert.That(events[2].Time, Is.EqualTo(900));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMinimumTickDistance()
|
||||
{
|
||||
const double velocity = 5;
|
||||
const double min_distance = velocity * 10;
|
||||
|
||||
var events = SliderEventGenerator.Generate(start_time, span_duration, velocity, velocity, span_duration, 2, 0).ToArray();
|
||||
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
int tickIndex = -1;
|
||||
|
||||
while (++tickIndex < events.Length)
|
||||
{
|
||||
if (events[tickIndex].Type != SliderEventType.Tick)
|
||||
continue;
|
||||
|
||||
Assert.That(events[tickIndex].Time, Is.LessThan(span_duration - min_distance).Or.GreaterThan(span_duration + min_distance));
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -17,7 +17,6 @@ using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
@ -51,26 +50,14 @@ namespace osu.Game.Tests.Visual.Background
|
||||
private DummySongSelect songSelect;
|
||||
private TestPlayerLoader playerLoader;
|
||||
private TestPlayer player;
|
||||
private DatabaseContextFactory factory;
|
||||
private BeatmapManager manager;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
factory = new DatabaseContextFactory(LocalStorage);
|
||||
factory.ResetDatabase();
|
||||
|
||||
using (var usage = factory.Get())
|
||||
usage.Migrate();
|
||||
|
||||
factory.ResetDatabase();
|
||||
|
||||
using (var usage = factory.Get())
|
||||
usage.Migrate();
|
||||
|
||||
Dependencies.Cache(rulesets = new RulesetStore(factory));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, audio, host, Beatmap.Default));
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
|
||||
Dependencies.Cache(new OsuConfigManager(LocalStorage));
|
||||
|
||||
manager.Import(TestResources.GetTestBeatmapForImport()).Wait();
|
||||
|
@ -9,6 +9,8 @@ using osu.Game.Rulesets.Catch;
|
||||
using osu.Game.Rulesets.Mania;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Taiko;
|
||||
using osu.Game.Users;
|
||||
using osu.Framework.Bindables;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
@ -23,18 +25,25 @@ namespace osu.Game.Tests.Visual.Online
|
||||
public TestSceneProfileRulesetSelector()
|
||||
{
|
||||
ProfileRulesetSelector selector;
|
||||
Bindable<User> user = new Bindable<User>();
|
||||
|
||||
Child = selector = new ProfileRulesetSelector
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
User = { BindTarget = user }
|
||||
};
|
||||
|
||||
AddStep("set osu! as default", () => selector.SetDefaultRuleset(new OsuRuleset().RulesetInfo));
|
||||
AddStep("set mania as default", () => selector.SetDefaultRuleset(new ManiaRuleset().RulesetInfo));
|
||||
AddStep("set taiko as default", () => selector.SetDefaultRuleset(new TaikoRuleset().RulesetInfo));
|
||||
AddStep("set catch as default", () => selector.SetDefaultRuleset(new CatchRuleset().RulesetInfo));
|
||||
AddStep("select default ruleset", selector.SelectDefaultRuleset);
|
||||
|
||||
AddStep("User with osu as default", () => user.Value = new User { PlayMode = "osu" });
|
||||
AddStep("User with mania as default", () => user.Value = new User { PlayMode = "mania" });
|
||||
AddStep("User with taiko as default", () => user.Value = new User { PlayMode = "taiko" });
|
||||
AddStep("User with catch as default", () => user.Value = new User { PlayMode = "fruits" });
|
||||
AddStep("null user", () => user.Value = null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -69,28 +69,22 @@ namespace osu.Game.Tests.Visual.Online
|
||||
}
|
||||
});
|
||||
|
||||
AddStep("null user", () => graph.User.Value = null);
|
||||
AddStep("null user", () => graph.Statistics.Value = null);
|
||||
AddStep("rank only", () =>
|
||||
{
|
||||
graph.User.Value = new User
|
||||
graph.Statistics.Value = new UserStatistics
|
||||
{
|
||||
Statistics = new UserStatistics
|
||||
{
|
||||
Ranks = new UserStatistics.UserRanks { Global = 123456 },
|
||||
PP = 12345,
|
||||
}
|
||||
Ranks = new UserStatistics.UserRanks { Global = 123456 },
|
||||
PP = 12345,
|
||||
};
|
||||
});
|
||||
|
||||
AddStep("with rank history", () =>
|
||||
{
|
||||
graph.User.Value = new User
|
||||
graph.Statistics.Value = new UserStatistics
|
||||
{
|
||||
Statistics = new UserStatistics
|
||||
{
|
||||
Ranks = new UserStatistics.UserRanks { Global = 89000 },
|
||||
PP = 12345,
|
||||
},
|
||||
Ranks = new UserStatistics.UserRanks { Global = 89000 },
|
||||
PP = 12345,
|
||||
RankHistory = new User.RankHistoryData
|
||||
{
|
||||
Data = data,
|
||||
@ -100,13 +94,10 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
AddStep("with zero values", () =>
|
||||
{
|
||||
graph.User.Value = new User
|
||||
graph.Statistics.Value = new UserStatistics
|
||||
{
|
||||
Statistics = new UserStatistics
|
||||
{
|
||||
Ranks = new UserStatistics.UserRanks { Global = 89000 },
|
||||
PP = 12345,
|
||||
},
|
||||
Ranks = new UserStatistics.UserRanks { Global = 89000 },
|
||||
PP = 12345,
|
||||
RankHistory = new User.RankHistoryData
|
||||
{
|
||||
Data = dataWithZeros,
|
||||
@ -116,13 +107,10 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
AddStep("small amount of data", () =>
|
||||
{
|
||||
graph.User.Value = new User
|
||||
graph.Statistics.Value = new UserStatistics
|
||||
{
|
||||
Statistics = new UserStatistics
|
||||
{
|
||||
Ranks = new UserStatistics.UserRanks { Global = 12000 },
|
||||
PP = 12345,
|
||||
},
|
||||
Ranks = new UserStatistics.UserRanks { Global = 12000 },
|
||||
PP = 12345,
|
||||
RankHistory = new User.RankHistoryData
|
||||
{
|
||||
Data = smallData,
|
||||
@ -132,13 +120,10 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
AddStep("graph with edges", () =>
|
||||
{
|
||||
graph.User.Value = new User
|
||||
graph.Statistics.Value = new UserStatistics
|
||||
{
|
||||
Statistics = new UserStatistics
|
||||
{
|
||||
Ranks = new UserStatistics.UserRanks { Global = 12000 },
|
||||
PP = 12345,
|
||||
},
|
||||
Ranks = new UserStatistics.UserRanks { Global = 12000 },
|
||||
PP = 12345,
|
||||
RankHistory = new User.RankHistoryData
|
||||
{
|
||||
Data = edgyData,
|
||||
|
@ -50,12 +50,12 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
Current = 727,
|
||||
Progress = 69,
|
||||
}
|
||||
},
|
||||
RankHistory = new User.RankHistoryData
|
||||
{
|
||||
Mode = @"osu",
|
||||
Data = Enumerable.Range(2345, 45).Concat(Enumerable.Range(2109, 40)).ToArray()
|
||||
},
|
||||
RankHistory = new User.RankHistoryData
|
||||
{
|
||||
Mode = @"osu",
|
||||
Data = Enumerable.Range(2345, 45).Concat(Enumerable.Range(2109, 40)).ToArray()
|
||||
},
|
||||
},
|
||||
Badges = new[]
|
||||
{
|
||||
|
109
osu.Game.Tests/Visual/Online/TestSceneUserRequest.cs
Normal file
@ -0,0 +1,109 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mania;
|
||||
using osu.Game.Users;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Taiko;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneUserRequest : OsuTestScene
|
||||
{
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
private readonly Bindable<User> user = new Bindable<User>();
|
||||
private GetUserRequest request;
|
||||
private readonly DimmedLoadingLayer loading;
|
||||
|
||||
public TestSceneUserRequest()
|
||||
{
|
||||
Add(new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new UserTestContainer
|
||||
{
|
||||
User = { BindTarget = user }
|
||||
},
|
||||
loading = new DimmedLoadingLayer
|
||||
{
|
||||
Alpha = 0
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
AddStep(@"local user", () => getUser());
|
||||
AddStep(@"local user with taiko ruleset", () => getUser(ruleset: new TaikoRuleset().RulesetInfo));
|
||||
AddStep(@"cookiezi", () => getUser(124493));
|
||||
AddStep(@"cookiezi with mania ruleset", () => getUser(124493, new ManiaRuleset().RulesetInfo));
|
||||
}
|
||||
|
||||
private void getUser(long? userId = null, RulesetInfo ruleset = null)
|
||||
{
|
||||
loading.Show();
|
||||
|
||||
request?.Cancel();
|
||||
request = new GetUserRequest(userId, ruleset);
|
||||
request.Success += user =>
|
||||
{
|
||||
this.user.Value = user;
|
||||
loading.Hide();
|
||||
};
|
||||
api.Queue(request);
|
||||
}
|
||||
|
||||
private class UserTestContainer : FillFlowContainer
|
||||
{
|
||||
public readonly Bindable<User> User = new Bindable<User>();
|
||||
|
||||
public UserTestContainer()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Direction = FillDirection.Vertical;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
User.BindValueChanged(onUserUpdate, true);
|
||||
}
|
||||
|
||||
private void onUserUpdate(ValueChangedEvent<User> user)
|
||||
{
|
||||
Clear();
|
||||
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
new SpriteText
|
||||
{
|
||||
Text = $@"Username: {user.NewValue?.Username}"
|
||||
},
|
||||
new SpriteText
|
||||
{
|
||||
Text = $@"RankedScore: {user.NewValue?.Statistics.RankedScore}"
|
||||
},
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -15,7 +15,6 @@ using osu.Framework.MathUtils;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
@ -35,7 +34,6 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
private RulesetStore rulesets;
|
||||
|
||||
private WorkingBeatmap defaultBeatmap;
|
||||
private DatabaseContextFactory factory;
|
||||
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
@ -74,28 +72,11 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
private TestSongSelect songSelect;
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
factory.ResetDatabase();
|
||||
base.Dispose(isDisposing);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
factory = new DatabaseContextFactory(LocalStorage);
|
||||
factory.ResetDatabase();
|
||||
|
||||
using (var usage = factory.Get())
|
||||
usage.Migrate();
|
||||
|
||||
factory.ResetDatabase();
|
||||
|
||||
using (var usage = factory.Get())
|
||||
usage.Migrate();
|
||||
|
||||
Dependencies.Cache(rulesets = new RulesetStore(factory));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, audio, host, defaultBeatmap = Beatmap.Default));
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, defaultBeatmap = Beatmap.Default));
|
||||
|
||||
Beatmap.SetDefault();
|
||||
}
|
||||
|
@ -89,6 +89,14 @@ namespace osu.Game.Beatmaps
|
||||
return path;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a <see cref="IBeatmapConverter"/> to convert a <see cref="IBeatmap"/> for a specified <see cref="Ruleset"/>.
|
||||
/// </summary>
|
||||
/// <param name="beatmap">The <see cref="IBeatmap"/> to be converted.</param>
|
||||
/// <param name="ruleset">The <see cref="Ruleset"/> for which <paramref name="beatmap"/> should be converted.</param>
|
||||
/// <returns>The applicable <see cref="IBeatmapConverter"/>.</returns>
|
||||
protected virtual IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap, Ruleset ruleset) => ruleset.CreateBeatmapConverter(beatmap);
|
||||
|
||||
/// <summary>
|
||||
/// Constructs a playable <see cref="IBeatmap"/> from <see cref="Beatmap"/> using the applicable converters for a specific <see cref="RulesetInfo"/>.
|
||||
/// <para>
|
||||
@ -104,7 +112,7 @@ namespace osu.Game.Beatmaps
|
||||
{
|
||||
var rulesetInstance = ruleset.CreateInstance();
|
||||
|
||||
IBeatmapConverter converter = rulesetInstance.CreateBeatmapConverter(Beatmap);
|
||||
IBeatmapConverter converter = CreateBeatmapConverter(Beatmap, rulesetInstance);
|
||||
|
||||
// Check if the beatmap can be converted
|
||||
if (!converter.CanConvert)
|
||||
@ -141,6 +149,9 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
processor?.PostProcess();
|
||||
|
||||
foreach (var mod in mods.OfType<IApplicableToBeatmap>())
|
||||
mod.ApplyToBeatmap(converted);
|
||||
|
||||
return converted;
|
||||
}
|
||||
|
||||
|
@ -27,11 +27,12 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
private bool shouldPerformRightMouseScroll(MouseButtonEvent e) => RightMouseScrollbar && e.Button == MouseButton.Right;
|
||||
|
||||
private void scrollToRelative(float value) => ScrollTo(Clamp((value - Scrollbar.DrawSize[ScrollDim] / 2) / Scrollbar.Size[ScrollDim]), true, DistanceDecayOnRightMouseScrollbar);
|
||||
private void scrollFromMouseEvent(MouseEvent e) =>
|
||||
ScrollTo(Clamp(ToLocalSpace(e.ScreenSpaceMousePosition)[ScrollDim] / DrawSize[ScrollDim]) * Content.DrawSize[ScrollDim], true, DistanceDecayOnRightMouseScrollbar);
|
||||
|
||||
private bool mouseScrollBarDragging;
|
||||
private bool rightMouseDragging;
|
||||
|
||||
protected override bool IsDragging => base.IsDragging || mouseScrollBarDragging;
|
||||
protected override bool IsDragging => base.IsDragging || rightMouseDragging;
|
||||
|
||||
public OsuScrollContainer(Direction scrollDirection = Direction.Vertical)
|
||||
: base(scrollDirection)
|
||||
@ -42,7 +43,7 @@ namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
if (shouldPerformRightMouseScroll(e))
|
||||
{
|
||||
scrollToRelative(e.MousePosition[ScrollDim]);
|
||||
scrollFromMouseEvent(e);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -51,9 +52,9 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
protected override bool OnDrag(DragEvent e)
|
||||
{
|
||||
if (mouseScrollBarDragging)
|
||||
if (rightMouseDragging)
|
||||
{
|
||||
scrollToRelative(e.MousePosition[ScrollDim]);
|
||||
scrollFromMouseEvent(e);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -64,7 +65,7 @@ namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
if (shouldPerformRightMouseScroll(e))
|
||||
{
|
||||
mouseScrollBarDragging = true;
|
||||
rightMouseDragging = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -73,9 +74,9 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
protected override bool OnDragEnd(DragEndEvent e)
|
||||
{
|
||||
if (mouseScrollBarDragging)
|
||||
if (rightMouseDragging)
|
||||
{
|
||||
mouseScrollBarDragging = false;
|
||||
rightMouseDragging = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -92,7 +92,8 @@ namespace osu.Game.Graphics
|
||||
|
||||
using (var image = await host.TakeScreenshotAsync())
|
||||
{
|
||||
Interlocked.Decrement(ref screenShotTasks);
|
||||
if (Interlocked.Decrement(ref screenShotTasks) == 0 && cursorVisibility.Value == false)
|
||||
cursorVisibility.Value = true;
|
||||
|
||||
var fileName = getFileName();
|
||||
if (fileName == null) return;
|
||||
@ -125,14 +126,6 @@ namespace osu.Game.Graphics
|
||||
}
|
||||
});
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (cursorVisibility.Value == false && Interlocked.CompareExchange(ref screenShotTasks, 0, 0) == 0)
|
||||
cursorVisibility.Value = true;
|
||||
}
|
||||
|
||||
private string getFileName()
|
||||
{
|
||||
var dt = DateTime.Now;
|
||||
|
@ -22,8 +22,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
Child = button = new TwoLayerButton
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
Text = @"back",
|
||||
Icon = OsuIcon.LeftCircle,
|
||||
Action = () => Action?.Invoke()
|
||||
|
44
osu.Game/Graphics/UserInterface/DimmedLoadingLayer.cs
Normal file
@ -0,0 +1,44 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class DimmedLoadingLayer : VisibilityContainer
|
||||
{
|
||||
private const float transition_duration = 250;
|
||||
|
||||
private readonly LoadingAnimation loading;
|
||||
|
||||
public DimmedLoadingLayer()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black.Opacity(0.5f),
|
||||
},
|
||||
loading = new LoadingAnimation(),
|
||||
};
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
this.FadeIn(transition_duration, Easing.OutQuint);
|
||||
loading.Show();
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
this.FadeOut(transition_duration, Easing.OutQuint);
|
||||
loading.Hide();
|
||||
}
|
||||
}
|
||||
}
|
@ -81,7 +81,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Colour = Color4.White,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
}
|
||||
},
|
||||
new HoverClickSounds()
|
||||
};
|
||||
|
||||
Current.ValueChanged += selected =>
|
||||
|
@ -15,6 +15,7 @@ using System;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Screens.Select;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@ -28,7 +29,9 @@ namespace osu.Game.Graphics.UserInterface
|
||||
private const int transform_time = 600;
|
||||
private const int pulse_length = 250;
|
||||
|
||||
private const float shear = 0.1f;
|
||||
private const float shear_width = 5f;
|
||||
|
||||
private static readonly Vector2 shear = new Vector2(shear_width / Footer.HEIGHT, 0);
|
||||
|
||||
public static readonly Vector2 SIZE_EXTENDED = new Vector2(140, 50);
|
||||
public static readonly Vector2 SIZE_RETRACTED = new Vector2(100, 50);
|
||||
@ -56,7 +59,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
c1.Origin = c1.Anchor = value.HasFlag(Anchor.x2) ? Anchor.TopLeft : Anchor.TopRight;
|
||||
c2.Origin = c2.Anchor = value.HasFlag(Anchor.x2) ? Anchor.TopRight : Anchor.TopLeft;
|
||||
|
||||
X = value.HasFlag(Anchor.x2) ? SIZE_RETRACTED.X * shear * 0.5f : 0;
|
||||
X = value.HasFlag(Anchor.x2) ? SIZE_RETRACTED.X * shear.X * 0.5f : 0;
|
||||
|
||||
Remove(c1);
|
||||
Remove(c2);
|
||||
@ -70,6 +73,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
public TwoLayerButton()
|
||||
{
|
||||
Size = SIZE_RETRACTED;
|
||||
Shear = shear;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@ -82,7 +86,6 @@ namespace osu.Game.Graphics.UserInterface
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Shear = new Vector2(shear, 0),
|
||||
Masking = true,
|
||||
MaskingSmoothness = 2,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
@ -105,6 +108,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Shear = -shear,
|
||||
},
|
||||
}
|
||||
},
|
||||
@ -119,7 +123,6 @@ namespace osu.Game.Graphics.UserInterface
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Shear = new Vector2(shear, 0),
|
||||
Masking = true,
|
||||
MaskingSmoothness = 2,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
@ -144,6 +147,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Shear = -shear,
|
||||
}
|
||||
}
|
||||
},
|
||||
@ -188,7 +192,6 @@ namespace osu.Game.Graphics.UserInterface
|
||||
var flash = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Shear = new Vector2(shear, 0),
|
||||
Colour = Color4.White.Opacity(0.5f),
|
||||
};
|
||||
Add(flash);
|
||||
|
@ -27,6 +27,7 @@ namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
Favourite,
|
||||
RankedAndApproved,
|
||||
Loved,
|
||||
Unranked,
|
||||
Graveyard
|
||||
}
|
||||
|
@ -2,18 +2,21 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Users;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class GetUserRequest : APIRequest<User>
|
||||
{
|
||||
private readonly long? userId;
|
||||
private readonly RulesetInfo ruleset;
|
||||
|
||||
public GetUserRequest(long? userId = null)
|
||||
public GetUserRequest(long? userId = null, RulesetInfo ruleset = null)
|
||||
{
|
||||
this.userId = userId;
|
||||
this.ruleset = ruleset;
|
||||
}
|
||||
|
||||
protected override string Target => userId.HasValue ? $@"users/{userId}" : @"me";
|
||||
protected override string Target => userId.HasValue ? $@"users/{userId}/{ruleset?.ShortName}" : $@"me/{ruleset?.ShortName}";
|
||||
}
|
||||
}
|
||||
|
@ -2,7 +2,9 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.IO.Network;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
@ -10,12 +12,24 @@ namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
private readonly long userId;
|
||||
private readonly ScoreType type;
|
||||
private readonly RulesetInfo ruleset;
|
||||
|
||||
public GetUserScoresRequest(long userId, ScoreType type, int page = 0, int itemsPerPage = 5)
|
||||
public GetUserScoresRequest(long userId, ScoreType type, int page = 0, int itemsPerPage = 5, RulesetInfo ruleset = null)
|
||||
: base(page, itemsPerPage)
|
||||
{
|
||||
this.userId = userId;
|
||||
this.type = type;
|
||||
this.ruleset = ruleset;
|
||||
}
|
||||
|
||||
protected override WebRequest CreateWebRequest()
|
||||
{
|
||||
var req = base.CreateWebRequest();
|
||||
|
||||
if (ruleset != null)
|
||||
req.AddParameter("mode", ruleset.ShortName);
|
||||
|
||||
return req;
|
||||
}
|
||||
|
||||
protected override string Target => $@"users/{userId}/scores/{type.ToString().ToLowerInvariant()}";
|
||||
|
@ -27,24 +27,25 @@ namespace osu.Game.Online.API.Requests
|
||||
}
|
||||
|
||||
// ReSharper disable once ImpureMethodCallOnReadonlyValueField
|
||||
protected override string Target => $@"beatmapsets/search?q={query}&m={ruleset.ID ?? 0}&s={(int)searchCategory}&sort={sortCriteria.ToString().ToLowerInvariant()}_{directionString}";
|
||||
protected override string Target => $@"beatmapsets/search?q={query}&m={ruleset.ID ?? 0}&s={searchCategory.ToString().ToLowerInvariant()}&sort={sortCriteria.ToString().ToLowerInvariant()}_{directionString}";
|
||||
}
|
||||
|
||||
public enum BeatmapSearchCategory
|
||||
{
|
||||
Any = 7,
|
||||
Any,
|
||||
|
||||
[Description("Ranked & Approved")]
|
||||
RankedApproved = 0,
|
||||
Qualified = 3,
|
||||
Loved = 8,
|
||||
Favourites = 2,
|
||||
[Description("Has Leaderboard")]
|
||||
Leaderboard,
|
||||
Ranked,
|
||||
Qualified,
|
||||
Loved,
|
||||
Favourites,
|
||||
|
||||
[Description("Pending & WIP")]
|
||||
PendingWIP = 4,
|
||||
Graveyard = 5,
|
||||
Pending,
|
||||
Graveyard,
|
||||
|
||||
[Description("My Maps")]
|
||||
MyMaps = 6,
|
||||
Mine,
|
||||
}
|
||||
}
|
||||
|
@ -48,22 +48,24 @@ namespace osu.Game.Online
|
||||
attachDownload(manager.GetExistingDownload(modelInfo.NewValue));
|
||||
}, true);
|
||||
|
||||
manager.DownloadBegan += download =>
|
||||
{
|
||||
if (download.Model.Equals(Model.Value))
|
||||
attachDownload(download);
|
||||
};
|
||||
|
||||
manager.DownloadFailed += download =>
|
||||
{
|
||||
if (download.Model.Equals(Model.Value))
|
||||
attachDownload(null);
|
||||
};
|
||||
|
||||
manager.DownloadBegan += downloadBegan;
|
||||
manager.DownloadFailed += downloadFailed;
|
||||
manager.ItemAdded += itemAdded;
|
||||
manager.ItemRemoved += itemRemoved;
|
||||
}
|
||||
|
||||
private void downloadBegan(ArchiveDownloadRequest<TModel> request)
|
||||
{
|
||||
if (request.Model.Equals(Model.Value))
|
||||
attachDownload(request);
|
||||
}
|
||||
|
||||
private void downloadFailed(ArchiveDownloadRequest<TModel> request)
|
||||
{
|
||||
if (request.Model.Equals(Model.Value))
|
||||
attachDownload(null);
|
||||
}
|
||||
|
||||
private ArchiveDownloadRequest<TModel> attachedRequest;
|
||||
|
||||
private void attachDownload(ArchiveDownloadRequest<TModel> request)
|
||||
@ -126,8 +128,10 @@ namespace osu.Game.Online
|
||||
|
||||
if (manager != null)
|
||||
{
|
||||
manager.DownloadBegan -= attachDownload;
|
||||
manager.DownloadBegan -= downloadBegan;
|
||||
manager.DownloadFailed -= downloadFailed;
|
||||
manager.ItemAdded -= itemAdded;
|
||||
manager.ItemRemoved -= itemRemoved;
|
||||
}
|
||||
|
||||
State.UnbindAll();
|
||||
|
@ -265,7 +265,16 @@ namespace osu.Game
|
||||
{
|
||||
// The given ScoreInfo may have missing properties if it was retrieved from online data. Re-retrieve it from the database
|
||||
// to ensure all the required data for presenting a replay are present.
|
||||
var databasedScoreInfo = ScoreManager.Query(s => s.OnlineScoreID == score.OnlineScoreID);
|
||||
var databasedScoreInfo = score.OnlineScoreID != null
|
||||
? ScoreManager.Query(s => s.OnlineScoreID == score.OnlineScoreID)
|
||||
: ScoreManager.Query(s => s.Hash == score.Hash);
|
||||
|
||||
if (databasedScoreInfo == null)
|
||||
{
|
||||
Logger.Log("The requested score could not be found locally.", LoggingTarget.Information);
|
||||
return;
|
||||
}
|
||||
|
||||
var databasedScore = ScoreManager.GetScore(databasedScoreInfo);
|
||||
|
||||
if (databasedScore.Replay == null)
|
||||
@ -298,7 +307,9 @@ namespace osu.Game
|
||||
if (nextBeatmap?.Track != null)
|
||||
nextBeatmap.Track.Completed += currentTrackCompleted;
|
||||
|
||||
beatmap.OldValue?.Dispose();
|
||||
using (var oldBeatmap = beatmap.OldValue)
|
||||
if (oldBeatmap?.Track != null)
|
||||
oldBeatmap.Track.Completed -= currentTrackCompleted;
|
||||
|
||||
nextBeatmap?.LoadBeatmapAsync();
|
||||
}
|
||||
|
@ -132,7 +132,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
|
||||
Scores = null;
|
||||
|
||||
if (beatmap?.OnlineBeatmapID.HasValue != true)
|
||||
if (beatmap?.OnlineBeatmapID.HasValue != true || beatmap.Status <= BeatmapSetOnlineStatus.Pending)
|
||||
return;
|
||||
|
||||
loadingAnimation.Show();
|
||||
|
@ -256,6 +256,9 @@ namespace osu.Game.Overlays
|
||||
loadedChannels.Add(loaded);
|
||||
LoadComponentAsync(loaded, l =>
|
||||
{
|
||||
if (currentChannel.Value != e.NewValue)
|
||||
return;
|
||||
|
||||
loading.Hide();
|
||||
|
||||
currentChannelContainer.Clear(false);
|
||||
@ -381,7 +384,18 @@ namespace osu.Game.Overlays
|
||||
foreach (Channel channel in channels)
|
||||
{
|
||||
ChannelTabControl.RemoveChannel(channel);
|
||||
loadedChannels.Remove(loadedChannels.Find(c => c.Channel == channel));
|
||||
|
||||
var loaded = loadedChannels.Find(c => c.Channel == channel);
|
||||
|
||||
if (loaded != null)
|
||||
{
|
||||
loadedChannels.Remove(loaded);
|
||||
|
||||
// Because the container is only cleared in the async load callback of a new channel, it is forcefully cleared
|
||||
// to ensure that the previous channel doesn't get updated after it's disposed
|
||||
currentChannelContainer.Remove(loaded);
|
||||
loaded.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -18,6 +18,7 @@ namespace osu.Game.Overlays.Direct
|
||||
|
||||
protected override Color4 BackgroundColour => OsuColour.FromHex(@"384552");
|
||||
protected override DirectSortCriteria DefaultTab => DirectSortCriteria.Ranked;
|
||||
protected override BeatmapSearchCategory DefaultCategory => BeatmapSearchCategory.Leaderboard;
|
||||
|
||||
protected override Drawable CreateSupplementaryControls() => rulesetSelector = new DirectRulesetSelector();
|
||||
|
||||
|
@ -96,7 +96,7 @@ namespace osu.Game.Overlays.Mods
|
||||
}
|
||||
}
|
||||
|
||||
foregroundIcon.Highlighted = Selected;
|
||||
foregroundIcon.Highlighted.Value = Selected;
|
||||
|
||||
SelectionChanged?.Invoke(SelectedMod);
|
||||
return true;
|
||||
|
@ -53,6 +53,6 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
||||
User.BindValueChanged(user => updateFollowers(user.NewValue), true);
|
||||
}
|
||||
|
||||
private void updateFollowers(User user) => followerText.Text = user?.FollowerCount?.Length > 0 ? user.FollowerCount[0].ToString("#,##0") : "0";
|
||||
private void updateFollowers(User user) => followerText.Text = user?.FollowerCount.ToString("#,##0");
|
||||
}
|
||||
}
|
||||
|
@ -2,11 +2,13 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -16,6 +18,8 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
||||
{
|
||||
private Color4 accentColour = Color4.White;
|
||||
|
||||
public readonly Bindable<User> User = new Bindable<User>();
|
||||
|
||||
public ProfileRulesetSelector()
|
||||
{
|
||||
TabContainer.Masking = false;
|
||||
@ -32,24 +36,17 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
||||
((ProfileRulesetTabItem)tabItem).AccentColour = accentColour;
|
||||
}
|
||||
|
||||
public void SetDefaultRuleset(RulesetInfo ruleset)
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
// Todo: This method shouldn't exist, but bindables don't provide the concept of observing a change to the default value
|
||||
foreach (TabItem<RulesetInfo> tabItem in TabContainer)
|
||||
((ProfileRulesetTabItem)tabItem).IsDefault = ((ProfileRulesetTabItem)tabItem).Value.ID == ruleset.ID;
|
||||
base.LoadComplete();
|
||||
|
||||
User.BindValueChanged(u => SetDefaultRuleset(Rulesets.GetRuleset(u.NewValue?.PlayMode ?? "osu")), true);
|
||||
}
|
||||
|
||||
public void SelectDefaultRuleset()
|
||||
public void SetDefaultRuleset(RulesetInfo ruleset)
|
||||
{
|
||||
// Todo: This method shouldn't exist, but bindables don't provide the concept of observing a change to the default value
|
||||
foreach (TabItem<RulesetInfo> tabItem in TabContainer)
|
||||
{
|
||||
if (((ProfileRulesetTabItem)tabItem).IsDefault)
|
||||
{
|
||||
Current.Value = ((ProfileRulesetTabItem)tabItem).Value;
|
||||
return;
|
||||
}
|
||||
}
|
||||
((ProfileRulesetTabItem)tabItem).IsDefault = ((ProfileRulesetTabItem)tabItem).Value.ID == ruleset.ID;
|
||||
}
|
||||
|
||||
protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new ProfileRulesetTabItem(value)
|
||||
|
@ -31,7 +31,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
||||
|
||||
private KeyValuePair<int, int>[] ranks;
|
||||
private int dayIndex;
|
||||
public Bindable<User> User = new Bindable<User>();
|
||||
public readonly Bindable<UserStatistics> Statistics = new Bindable<UserStatistics>();
|
||||
|
||||
public RankGraph()
|
||||
{
|
||||
@ -56,8 +56,6 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
||||
};
|
||||
|
||||
graph.OnBallMove += i => dayIndex = i;
|
||||
|
||||
User.ValueChanged += userChanged;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -66,18 +64,25 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
||||
graph.LineColour = colours.Yellow;
|
||||
}
|
||||
|
||||
private void userChanged(ValueChangedEvent<User> e)
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Statistics.BindValueChanged(statistics => updateStatistics(statistics.NewValue), true);
|
||||
}
|
||||
|
||||
private void updateStatistics(UserStatistics statistics)
|
||||
{
|
||||
placeholder.FadeIn(fade_duration, Easing.Out);
|
||||
|
||||
if (e.NewValue?.Statistics?.Ranks.Global == null)
|
||||
if (statistics?.Ranks.Global == null)
|
||||
{
|
||||
graph.FadeOut(fade_duration, Easing.Out);
|
||||
ranks = null;
|
||||
return;
|
||||
}
|
||||
|
||||
int[] userRanks = e.NewValue.RankHistory?.Data ?? new[] { e.NewValue.Statistics.Ranks.Global.Value };
|
||||
int[] userRanks = statistics.RankHistory?.Data ?? new[] { statistics.Ranks.Global.Value };
|
||||
ranks = userRanks.Select((x, index) => new KeyValuePair<int, int>(index, x)).Where(x => x.Value != 0).ToArray();
|
||||
|
||||
if (ranks.Length > 1)
|
||||
@ -191,7 +196,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
||||
}
|
||||
}
|
||||
|
||||
public string TooltipText => User.Value?.Statistics?.Ranks.Global == null ? "" : $"#{ranks[dayIndex].Value:#,##0}|{ranked_days - ranks[dayIndex].Key + 1}";
|
||||
public string TooltipText => Statistics.Value?.Ranks.Global == null ? "" : $"#{ranks[dayIndex].Value:#,##0}|{ranked_days - ranks[dayIndex].Key + 1}";
|
||||
|
||||
public ITooltip GetCustomTooltip() => new RankGraphTooltip();
|
||||
|
||||
|
@ -80,7 +80,6 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
background.Colour = colours.Pink;
|
||||
iconContainer.Colour = colours.GreySeafoam;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -179,7 +179,7 @@ namespace osu.Game.Overlays.Profile.Header
|
||||
detailGlobalRank.Content = user?.Statistics?.Ranks.Global?.ToString("\\##,##0") ?? "-";
|
||||
detailCountryRank.Content = user?.Statistics?.Ranks.Country?.ToString("\\##,##0") ?? "-";
|
||||
|
||||
rankGraph.User.Value = user;
|
||||
rankGraph.Statistics.Value = user?.Statistics;
|
||||
}
|
||||
|
||||
private class ScoreRankInfo : CompositeDrawable
|
||||
|
@ -18,6 +18,7 @@ namespace osu.Game.Overlays.Profile.Sections
|
||||
{
|
||||
new PaginatedBeatmapContainer(BeatmapSetType.Favourite, User, "Favourite Beatmaps"),
|
||||
new PaginatedBeatmapContainer(BeatmapSetType.RankedAndApproved, User, "Ranked & Approved Beatmaps"),
|
||||
new PaginatedBeatmapContainer(BeatmapSetType.Loved, User, "Loved Beatmaps"),
|
||||
new PaginatedBeatmapContainer(BeatmapSetType.Unranked, User, "Pending Beatmaps"),
|
||||
new PaginatedBeatmapContainer(BeatmapSetType.Graveyard, User, "Graveyarded Beatmaps"),
|
||||
};
|
||||
|
@ -26,6 +26,7 @@ namespace osu.Game.Overlays.SearchableList
|
||||
|
||||
protected abstract Color4 BackgroundColour { get; }
|
||||
protected abstract T DefaultTab { get; }
|
||||
protected abstract U DefaultCategory { get; }
|
||||
protected virtual Drawable CreateSupplementaryControls() => null;
|
||||
|
||||
/// <summary>
|
||||
@ -109,6 +110,9 @@ namespace osu.Game.Overlays.SearchableList
|
||||
|
||||
Tabs.Current.Value = DefaultTab;
|
||||
Tabs.Current.TriggerChange();
|
||||
|
||||
DisplayStyleControl.Dropdown.Current.Value = DefaultCategory;
|
||||
DisplayStyleControl.Dropdown.Current.TriggerChange();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -27,11 +27,6 @@ namespace osu.Game.Overlays.Settings.Sections.Debug
|
||||
Bindable = frameworkConfig.GetBindable<bool>(FrameworkSetting.PerformanceLogging)
|
||||
},
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Bypass caching (slow)",
|
||||
Bindable = config.GetBindable<bool>(DebugSetting.BypassCaching)
|
||||
},
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Bypass front-to-back render pass",
|
||||
Bindable = config.GetBindable<bool>(DebugSetting.BypassFrontToBackPass)
|
||||
|
@ -1,26 +1,26 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Platform;
|
||||
|
||||
namespace osu.Game.Overlays.Settings.Sections.Debug
|
||||
{
|
||||
public class GCSettings : SettingsSubsection
|
||||
public class MemorySettings : SettingsSubsection
|
||||
{
|
||||
protected override string Header => "Garbage Collector";
|
||||
protected override string Header => "Memory";
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(FrameworkDebugConfigManager config)
|
||||
private void load(FrameworkDebugConfigManager config, GameHost host)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SettingsButton
|
||||
{
|
||||
Text = "Force garbage collection",
|
||||
Action = GC.Collect
|
||||
Text = "Clear all caches",
|
||||
Action = host.Collect
|
||||
},
|
||||
};
|
||||
}
|
@ -17,7 +17,7 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new GeneralSettings(),
|
||||
new GCSettings(),
|
||||
new MemorySettings(),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -107,6 +107,8 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
private class SkinDropdownControl : DropdownControl
|
||||
{
|
||||
protected override string GenerateItemText(SkinInfo item) => item.ToString();
|
||||
|
||||
protected override DropdownMenu CreateMenu() => base.CreateMenu().With(m => m.MaxHeight = 200);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -84,6 +84,7 @@ namespace osu.Game.Overlays.Settings
|
||||
Content.Anchor = Anchor.CentreLeft;
|
||||
Content.Origin = Anchor.CentreLeft;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
ScrollbarVisible = false;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -186,7 +186,7 @@ namespace osu.Game.Overlays
|
||||
base.UpdateAfterChildren();
|
||||
|
||||
ContentContainer.Margin = new MarginPadding { Left = Sidebar?.DrawWidth ?? 0 };
|
||||
ContentContainer.Padding = new MarginPadding { Top = GetToolbarHeight?.Invoke() ?? 0 };
|
||||
Padding = new MarginPadding { Top = GetToolbarHeight?.Invoke() ?? 0 };
|
||||
}
|
||||
|
||||
protected class SettingsSectionsContainer : SectionsContainer<SettingsSection>
|
||||
|
@ -12,6 +12,7 @@ namespace osu.Game.Overlays.Social
|
||||
{
|
||||
protected override Color4 BackgroundColour => OsuColour.FromHex(@"47253a");
|
||||
protected override SocialSortCriteria DefaultTab => SocialSortCriteria.Rank;
|
||||
protected override SortDirection DefaultCategory => SortDirection.Ascending;
|
||||
|
||||
public FilterControl()
|
||||
{
|
||||
|
@ -2,21 +2,18 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
/// <summary>
|
||||
/// Interface for a <see cref="Mod"/> that applies changes to a <see cref="Beatmap"/>
|
||||
/// after conversion and post-processing has completed.
|
||||
/// Interface for a <see cref="Mod"/> that applies changes to a <see cref="Beatmap"/> after conversion and post-processing has completed.
|
||||
/// </summary>
|
||||
public interface IApplicableToBeatmap<TObject> : IApplicableMod
|
||||
where TObject : HitObject
|
||||
public interface IApplicableToBeatmap : IApplicableMod
|
||||
{
|
||||
/// <summary>
|
||||
/// Applies this <see cref="IApplicableToBeatmap{TObject}"/> to a <see cref="Beatmap{TObject}"/>.
|
||||
/// Applies this <see cref="IApplicableToBeatmap"/> to an <see cref="IBeatmap"/>.
|
||||
/// </summary>
|
||||
/// <param name="beatmap">The <see cref="Beatmap{TObject}"/> to apply to.</param>
|
||||
void ApplyToBeatmap(Beatmap<TObject> beatmap);
|
||||
/// <param name="beatmap">The <see cref="IBeatmap"/> to apply to.</param>
|
||||
void ApplyToBeatmap(IBeatmap beatmap);
|
||||
}
|
||||
}
|
||||
|
@ -193,6 +193,12 @@ namespace osu.Game.Rulesets.Mods
|
||||
|
||||
shader.Unbind();
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
quadBatch?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -13,27 +13,21 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public abstract class ModTimeRamp : Mod
|
||||
public abstract class ModTimeRamp : Mod, IUpdatableByPlayfield, IApplicableToClock, IApplicableToBeatmap
|
||||
{
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModTimeAdjust) };
|
||||
|
||||
protected abstract double FinalRateAdjustment { get; }
|
||||
}
|
||||
|
||||
public abstract class ModTimeRamp<T> : ModTimeRamp, IUpdatableByPlayfield, IApplicableToClock, IApplicableToBeatmap<T>
|
||||
where T : HitObject
|
||||
{
|
||||
private double finalRateTime;
|
||||
|
||||
private double beginRampTime;
|
||||
|
||||
private IAdjustableClock clock;
|
||||
|
||||
/// <summary>
|
||||
/// The point in the beatmap at which the final ramping rate should be reached.
|
||||
/// </summary>
|
||||
private const double final_rate_progress = 0.75f;
|
||||
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModTimeAdjust) };
|
||||
|
||||
protected abstract double FinalRateAdjustment { get; }
|
||||
|
||||
private double finalRateTime;
|
||||
private double beginRampTime;
|
||||
private IAdjustableClock clock;
|
||||
|
||||
public virtual void ApplyToClock(IAdjustableClock clock)
|
||||
{
|
||||
this.clock = clock;
|
||||
@ -44,7 +38,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
applyAdjustment(1);
|
||||
}
|
||||
|
||||
public virtual void ApplyToBeatmap(Beatmap<T> beatmap)
|
||||
public virtual void ApplyToBeatmap(IBeatmap beatmap)
|
||||
{
|
||||
HitObject lastObject = beatmap.HitObjects.LastOrDefault();
|
||||
|
||||
|
@ -4,12 +4,10 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public class ModWindDown<T> : ModTimeRamp<T>
|
||||
where T : HitObject
|
||||
public class ModWindDown : ModTimeRamp
|
||||
{
|
||||
public override string Name => "Wind Down";
|
||||
public override string Acronym => "WD";
|
||||
@ -19,6 +17,6 @@ namespace osu.Game.Rulesets.Mods
|
||||
|
||||
protected override double FinalRateAdjustment => -0.25;
|
||||
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModWindUp<T>)).ToArray();
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModWindUp)).ToArray();
|
||||
}
|
||||
}
|
||||
|
@ -4,12 +4,10 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public class ModWindUp<T> : ModTimeRamp<T>
|
||||
where T : HitObject
|
||||
public class ModWindUp : ModTimeRamp
|
||||
{
|
||||
public override string Name => "Wind Up";
|
||||
public override string Acronym => "WU";
|
||||
@ -19,6 +17,6 @@ namespace osu.Game.Rulesets.Mods
|
||||
|
||||
protected override double FinalRateAdjustment => 0.5;
|
||||
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModWindDown<T>)).ToArray();
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModWindDown)).ToArray();
|
||||
}
|
||||
}
|
||||
|
@ -3,13 +3,15 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Objects
|
||||
{
|
||||
public static class SliderEventGenerator
|
||||
{
|
||||
public static IEnumerable<SliderEventDescriptor> Generate(double startTime, double spanDuration, double velocity, double tickDistance, double totalDistance, int spanCount, double? legacyLastTickOffset)
|
||||
public static IEnumerable<SliderEventDescriptor> Generate(double startTime, double spanDuration, double velocity, double tickDistance, double totalDistance, int spanCount,
|
||||
double? legacyLastTickOffset)
|
||||
{
|
||||
// A very lenient maximum length of a slider for ticks to be generated.
|
||||
// This exists for edge cases such as /b/1573664 where the beatmap has been edited by the user, and should never be reached in normal usage.
|
||||
@ -36,24 +38,17 @@ namespace osu.Game.Rulesets.Objects
|
||||
var spanStartTime = startTime + span * spanDuration;
|
||||
var reversed = span % 2 == 1;
|
||||
|
||||
for (var d = tickDistance; d <= length; d += tickDistance)
|
||||
var ticks = generateTicks(span, spanStartTime, spanDuration, reversed, length, tickDistance, minDistanceFromEnd);
|
||||
|
||||
if (reversed)
|
||||
{
|
||||
if (d >= length - minDistanceFromEnd)
|
||||
break;
|
||||
|
||||
var pathProgress = d / length;
|
||||
var timeProgress = reversed ? 1 - pathProgress : pathProgress;
|
||||
|
||||
yield return new SliderEventDescriptor
|
||||
{
|
||||
Type = SliderEventType.Tick,
|
||||
SpanIndex = span,
|
||||
SpanStartTime = spanStartTime,
|
||||
Time = spanStartTime + timeProgress * spanDuration,
|
||||
PathProgress = pathProgress,
|
||||
};
|
||||
// For repeat spans, ticks are returned in reverse-StartTime order, which is undesirable for some rulesets
|
||||
ticks = ticks.Reverse();
|
||||
}
|
||||
|
||||
foreach (var e in ticks)
|
||||
yield return e;
|
||||
|
||||
if (span < spanCount - 1)
|
||||
{
|
||||
yield return new SliderEventDescriptor
|
||||
@ -103,6 +98,40 @@ namespace osu.Game.Rulesets.Objects
|
||||
PathProgress = spanCount % 2,
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Generates the ticks for a span of the slider.
|
||||
/// </summary>
|
||||
/// <param name="spanIndex">The span index.</param>
|
||||
/// <param name="spanStartTime">The start time of the span.</param>
|
||||
/// <param name="spanDuration">The duration of the span.</param>
|
||||
/// <param name="reversed">Whether the span is reversed.</param>
|
||||
/// <param name="length">The length of the path.</param>
|
||||
/// <param name="tickDistance">The distance between each tick.</param>
|
||||
/// <param name="minDistanceFromEnd">The distance from the end of the path at which ticks are not allowed to be added.</param>
|
||||
/// <returns>A <see cref="SliderEventDescriptor"/> for each tick. If <paramref name="reversed"/> is true, the ticks will be returned in reverse-StartTime order.</returns>
|
||||
private static IEnumerable<SliderEventDescriptor> generateTicks(int spanIndex, double spanStartTime, double spanDuration, bool reversed, double length, double tickDistance,
|
||||
double minDistanceFromEnd)
|
||||
{
|
||||
for (var d = tickDistance; d <= length; d += tickDistance)
|
||||
{
|
||||
if (d >= length - minDistanceFromEnd)
|
||||
break;
|
||||
|
||||
// Always generate ticks from the start of the path rather than the span to ensure that ticks in repeat spans are positioned identically to those in non-repeat spans
|
||||
var pathProgress = d / length;
|
||||
var timeProgress = reversed ? 1 - pathProgress : pathProgress;
|
||||
|
||||
yield return new SliderEventDescriptor
|
||||
{
|
||||
Type = SliderEventType.Tick,
|
||||
SpanIndex = spanIndex,
|
||||
SpanStartTime = spanStartTime,
|
||||
Time = spanStartTime + timeProgress * spanDuration,
|
||||
PathProgress = pathProgress,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -217,9 +217,7 @@ namespace osu.Game.Rulesets.Scoring
|
||||
private double baseScore;
|
||||
private double bonusScore;
|
||||
|
||||
protected ScoreProcessor()
|
||||
{
|
||||
}
|
||||
private double scoreMultiplier = 1;
|
||||
|
||||
public ScoreProcessor(DrawableRuleset<TObject> drawableRuleset)
|
||||
{
|
||||
@ -239,6 +237,15 @@ namespace osu.Game.Rulesets.Scoring
|
||||
}
|
||||
|
||||
Mode.ValueChanged += _ => updateScore();
|
||||
Mods.ValueChanged += mods =>
|
||||
{
|
||||
scoreMultiplier = 1;
|
||||
|
||||
foreach (var m in mods.NewValue)
|
||||
scoreMultiplier *= m.ScoreMultiplier;
|
||||
|
||||
updateScore();
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -388,7 +395,7 @@ namespace osu.Game.Rulesets.Scoring
|
||||
if (rollingMaxBaseScore != 0)
|
||||
Accuracy.Value = baseScore / rollingMaxBaseScore;
|
||||
|
||||
TotalScore.Value = getScore(Mode.Value);
|
||||
TotalScore.Value = getScore(Mode.Value) * scoreMultiplier;
|
||||
}
|
||||
|
||||
private double getScore(ScoringMode mode)
|
||||
|