1
0
mirror of https://github.com/ppy/osu.git synced 2026-05-21 01:00:27 +08:00

Fix ladder permanently disappearing after being dragged offscreen

This commit is contained in:
smoogipoo
2019-06-21 15:47:41 +09:00
Unverified
parent 5a34794240
commit 66b8dc2de7
@@ -3,6 +3,7 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Input.Events;
using osuTK;
@@ -18,6 +19,8 @@ namespace osu.Game.Tournament.Screens.Ladder
private float scale = 1;
protected override bool ComputeIsMaskedAway(RectangleF maskingBounds) => false;
protected override bool OnDrag(DragEvent e)
{
this.MoveTo(target += e.Delta, 1000, Easing.OutQuint);