1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-21 19:27:24 +08:00

Fix incorrect colour sizes and simplify alignment specification

This commit is contained in:
Dean Herbert 2019-08-30 18:35:06 +09:00
parent 54696eef39
commit 741bd0a5cf
3 changed files with 140 additions and 49 deletions

View File

@ -37,8 +37,8 @@ namespace osu.Game.Tests.Visual.Gameplay
AddRepeatStep("New random judgement", () => newJudgement(), 40);
AddRepeatStep("New max negative", () => newJudgement(-hitWindows.Meh), 20);
AddRepeatStep("New max positive", () => newJudgement(hitWindows.Meh), 20);
AddRepeatStep("New max negative", () => newJudgement(-hitWindows.HalfWindowFor(HitResult.Meh)), 20);
AddRepeatStep("New max positive", () => newJudgement(hitWindows.HalfWindowFor(HitResult.Meh)), 20);
AddStep("New fixed judgement (50ms)", () => newJudgement(50));
}

View File

@ -65,6 +65,19 @@ namespace osu.Game.Rulesets.Objects
return HitResult.None;
}
/// <summary>
/// Retrieves a mapping of <see cref="HitResult"/>s to their half window timing for all allowed <see cref="HitResult"/>s.
/// </summary>
/// <returns></returns>
public IEnumerable<(HitResult result, double length)> GetAllAvailableHalfWindows()
{
for (var result = HitResult.Meh; result <= HitResult.Perfect; ++result)
{
if (IsHitResultAllowed(result))
yield return (result, HalfWindowFor(result));
}
}
/// <summary>
/// Check whether it is possible to achieve the provided <see cref="HitResult"/>.
/// </summary>

View File

@ -1,7 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
@ -11,15 +11,16 @@ using osuTK;
using osu.Framework.Graphics.Sprites;
using osu.Game.Rulesets.Objects;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics.Colour;
using osu.Game.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Screens.Play.HitErrorDisplay
{
public class BarHitErrorMeter : HitErrorMeter
{
private readonly bool rightAligned;
private readonly Anchor alignment;
private const int judgement_fade_duration = 10000;
@ -35,17 +36,17 @@ namespace osu.Game.Screens.Play.HitErrorDisplay
private SpriteIcon arrow;
private FillFlowContainer<Box> colourBarFlow;
private Container colourBarsEarly;
private Container colourBarsLate;
private Container judgementsContainer;
private readonly double maxHitWindow;
private double maxHitWindow;
public BarHitErrorMeter(HitWindows hitWindows, bool rightAligned = false)
: base(hitWindows)
{
this.rightAligned = rightAligned;
maxHitWindow = Math.Max(Math.Max(HitWindows.Meh, HitWindows.Ok), HitWindows.Good);
alignment = rightAligned ? Anchor.x0 : Anchor.x2;
AutoSizeAxes = Axes.Both;
}
@ -64,23 +65,40 @@ namespace osu.Game.Screens.Play.HitErrorDisplay
{
judgementsContainer = new Container
{
Anchor = rightAligned ? Anchor.CentreLeft : Anchor.CentreRight,
Origin = rightAligned ? Anchor.CentreLeft : Anchor.CentreRight,
Anchor = Anchor.y1 | alignment,
Origin = Anchor.y1 | alignment,
Width = judgement_line_width,
RelativeSizeAxes = Axes.Y,
},
colourBarFlow = new FillFlowContainer<Box>
colourBars = new Container
{
Anchor = rightAligned ? Anchor.CentreLeft : Anchor.CentreRight,
Origin = rightAligned ? Anchor.CentreLeft : Anchor.CentreRight,
Width = bar_width,
RelativeSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Anchor = Anchor.y1 | alignment,
Origin = Anchor.y1 | alignment,
Children = new Drawable[]
{
colourBarsEarly = new Container
{
Anchor = Anchor.y1 | alignment,
Origin = alignment,
RelativeSizeAxes = Axes.Both,
Height = 0.5f,
Scale = new Vector2(1, -1),
},
colourBarsLate = new Container
{
Anchor = Anchor.y1 | alignment,
Origin = alignment,
RelativeSizeAxes = Axes.Both,
Height = 0.5f,
},
}
},
new Container
{
Anchor = rightAligned ? Anchor.CentreLeft : Anchor.CentreRight,
Origin = rightAligned ? Anchor.CentreLeft : Anchor.CentreRight,
Anchor = Anchor.y1 | alignment,
Origin = Anchor.y1 | alignment,
AutoSizeAxes = Axes.X,
RelativeSizeAxes = Axes.Y,
Child = arrow = new SpriteIcon
@ -89,53 +107,111 @@ namespace osu.Game.Screens.Play.HitErrorDisplay
Origin = Anchor.Centre,
RelativePositionAxes = Axes.Y,
Y = 0.5f,
Icon = rightAligned ? FontAwesome.Solid.ChevronLeft : FontAwesome.Solid.ChevronRight,
Icon = alignment == Anchor.x2 ? FontAwesome.Solid.ChevronRight : FontAwesome.Solid.ChevronLeft,
Size = new Vector2(8),
}
},
}
};
if (HitWindows.Meh != 0)
{
colourBarFlow.AddRange(new[]
{
createColoredPiece(ColourInfo.GradientVertical(colours.Yellow.Opacity(0), colours.Yellow), (maxHitWindow - HitWindows.Good) / (maxHitWindow * 2)),
createColoredPiece(colours.Green, (HitWindows.Good - HitWindows.Great) / (maxHitWindow * 2)),
createColoredPiece(colours.BlueLight, HitWindows.Great / maxHitWindow),
createColoredPiece(colours.Green, (HitWindows.Good - HitWindows.Great) / (maxHitWindow * 2)),
createColoredPiece(ColourInfo.GradientVertical(colours.Yellow, colours.Yellow.Opacity(0)), (maxHitWindow - HitWindows.Good) / (maxHitWindow * 2))
});
}
else
{
colourBarFlow.AddRange(new[]
{
createColoredPiece(ColourInfo.GradientVertical(colours.Green.Opacity(0), colours.Green), (HitWindows.Good - HitWindows.Great) / (maxHitWindow * 2)),
createColoredPiece(colours.BlueLight, HitWindows.Great / maxHitWindow),
createColoredPiece(ColourInfo.GradientVertical(colours.Green, colours.Green.Opacity(0)), (HitWindows.Good - HitWindows.Great) / (maxHitWindow * 2)),
});
}
createColourBars(colours);
}
protected override void LoadComplete()
{
base.LoadComplete();
colourBarFlow.Height = 0;
colourBarFlow.ResizeHeightTo(1, 400, Easing.OutQuint);
colourBars.Height = 0;
colourBars.ResizeHeightTo(1, 800, Easing.OutQuint);
arrow.FadeInFromZero(400);
arrow.Alpha = 0.01f;
arrow.Delay(200).FadeInFromZero(600);
}
private Box createColoredPiece(ColourInfo colour, double height) => new Box
private void createColourBars(OsuColour colours)
{
RelativeSizeAxes = Axes.Both,
Colour = colour,
Height = (float)height
};
var windows = HitWindows.GetAllAvailableHalfWindows().ToArray();
maxHitWindow = windows.First().length;
for (var i = 0; i < windows.Length; i++)
{
var (result, length) = windows[i];
colourBarsEarly.Add(createColourBar(result, (float)(length / maxHitWindow), i == 0));
colourBarsLate.Add(createColourBar(result, (float)(length / maxHitWindow), i == 0));
}
// a little nub to mark the centre point.
var centre = createColourBar(windows.Last().result, 0.01f);
centre.Anchor = centre.Origin = Anchor.y1 | alignment;
centre.Width = 1.5f;
colourBars.Add(centre);
Color4 getColour(HitResult result)
{
switch (result)
{
case HitResult.Meh:
return colours.Yellow;
case HitResult.Ok:
return colours.Green;
case HitResult.Good:
return colours.GreenLight;
case HitResult.Great:
return colours.Blue;
default:
return colours.BlueLight;
}
}
Drawable createColourBar(HitResult result, float height, bool first = false)
{
var colour = getColour(result);
if (first)
{
// the first bar needs gradient rendering.
const float gradient_start = 0.8f;
return new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = getColour(result),
Height = height * gradient_start
},
new Box
{
RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
Colour = ColourInfo.GradientVertical(colour, colour.Opacity(0)),
Y = gradient_start,
Height = height * (1 - gradient_start)
},
}
};
}
return new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colour,
Height = height
};
}
}
private double floatingAverage;
private Container colourBars;
public override void OnNewJudgement(JudgementResult judgement)
{
@ -145,11 +221,12 @@ namespace osu.Game.Screens.Play.HitErrorDisplay
judgementsContainer.Add(new JudgementLine
{
Y = getRelativeJudgementPosition(judgement.TimeOffset),
Anchor = rightAligned ? Anchor.TopRight : Anchor.TopLeft,
Origin = rightAligned ? Anchor.TopRight : Anchor.TopLeft,
Anchor = alignment == Anchor.x2 ? Anchor.x0 : Anchor.x2,
Origin = alignment == Anchor.x2 ? Anchor.x0 : Anchor.x2,
});
arrow.MoveToY(getRelativeJudgementPosition(floatingAverage = floatingAverage * 0.9 + judgement.TimeOffset * 0.1)
arrow.MoveToY(
getRelativeJudgementPosition(floatingAverage = floatingAverage * 0.9 + judgement.TimeOffset * 0.1)
, arrow_move_duration, Easing.Out);
}
@ -180,6 +257,7 @@ namespace osu.Game.Screens.Play.HitErrorDisplay
base.LoadComplete();
Width = 0;
this.ResizeWidthTo(1, 150, Easing.OutElasticHalf);
this.FadeTo(0.8f, 150).Then().FadeOut(judgement_fade_duration, Easing.OutQuint).Expire();
}