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Reverse display, add animation and reduce width
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a73d672c2f
commit
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@ -27,6 +27,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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};
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private HitErrorMeter meter;
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private HitErrorMeter meter2;
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public TestSceneBarHitErrorMeter()
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{
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@ -109,8 +110,8 @@ namespace osu.Game.Tests.Visual.Gameplay
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Add(new FillFlowContainer
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Direction = FillDirection.Vertical,
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AutoSizeAxes = Axes.Both,
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Children = new[]
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@ -121,20 +122,29 @@ namespace osu.Game.Tests.Visual.Gameplay
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}
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});
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Add(meter = new BarHitErrorMeter(hitWindows)
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Add(meter = new BarHitErrorMeter(hitWindows, true)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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});
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Add(meter2 = new BarHitErrorMeter(hitWindows, false)
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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});
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}
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private void newJudgement(double offset = 0)
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{
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meter?.OnNewJudgement(new JudgementResult(new Judgement())
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var judgement = new JudgementResult(new Judgement())
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{
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TimeOffset = offset == 0 ? RNG.Next(-150, 150) : offset,
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Type = HitResult.Perfect,
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});
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};
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meter.OnNewJudgement(judgement);
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meter2.OnNewJudgement(judgement);
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}
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}
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}
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@ -25,19 +25,19 @@ namespace osu.Game.Screens.Play.HitErrorDisplay
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private const int arrow_move_duration = 400;
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private const int judgement_line_width = 8;
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private const int judgement_line_width = 6;
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private const int bar_height = 200;
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private const int bar_width = 3;
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private const int bar_width = 2;
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private const int spacing = 3;
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private const int spacing = 2;
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private readonly SpriteIcon arrow;
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private SpriteIcon arrow;
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private readonly FillFlowContainer<Box> bar;
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private FillFlowContainer<Box> colourBarFlow;
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private readonly Container judgementsContainer;
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private Container judgementsContainer;
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private readonly double maxHitWindow;
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@ -48,34 +48,39 @@ namespace osu.Game.Screens.Play.HitErrorDisplay
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maxHitWindow = Math.Max(Math.Max(HitWindows.Meh, HitWindows.Ok), HitWindows.Good);
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AutoSizeAxes = Axes.Both;
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}
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AddInternal(new FillFlowContainer
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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InternalChild = new FillFlowContainer
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{
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AutoSizeAxes = Axes.X,
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Height = bar_height,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(spacing, 0),
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Margin = new MarginPadding(2),
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Children = new Drawable[]
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{
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judgementsContainer = new Container
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{
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Anchor = rightAligned ? Anchor.CentreRight : Anchor.CentreLeft,
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Origin = rightAligned ? Anchor.CentreRight : Anchor.CentreLeft,
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Anchor = rightAligned ? Anchor.CentreLeft : Anchor.CentreRight,
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Origin = rightAligned ? Anchor.CentreLeft : Anchor.CentreRight,
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Width = judgement_line_width,
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RelativeSizeAxes = Axes.Y,
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},
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bar = new FillFlowContainer<Box>
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colourBarFlow = new FillFlowContainer<Box>
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{
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Anchor = rightAligned ? Anchor.CentreRight : Anchor.CentreLeft,
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Origin = rightAligned ? Anchor.CentreRight : Anchor.CentreLeft,
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Anchor = rightAligned ? Anchor.CentreLeft : Anchor.CentreRight,
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Origin = rightAligned ? Anchor.CentreLeft : Anchor.CentreRight,
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Width = bar_width,
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RelativeSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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},
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new Container
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{
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Anchor = rightAligned ? Anchor.CentreRight : Anchor.CentreLeft,
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Origin = rightAligned ? Anchor.CentreRight : Anchor.CentreLeft,
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Anchor = rightAligned ? Anchor.CentreLeft : Anchor.CentreRight,
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Origin = rightAligned ? Anchor.CentreLeft : Anchor.CentreRight,
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AutoSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.Y,
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Child = arrow = new SpriteIcon
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@ -84,20 +89,16 @@ namespace osu.Game.Screens.Play.HitErrorDisplay
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Origin = Anchor.Centre,
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RelativePositionAxes = Axes.Y,
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Y = 0.5f,
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Icon = rightAligned ? FontAwesome.Solid.ChevronRight : FontAwesome.Solid.ChevronLeft,
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Icon = rightAligned ? FontAwesome.Solid.ChevronLeft : FontAwesome.Solid.ChevronRight,
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Size = new Vector2(8),
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}
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},
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}
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});
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}
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};
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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if (HitWindows.Meh != 0)
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{
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bar.AddRange(new[]
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colourBarFlow.AddRange(new[]
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{
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createColoredPiece(ColourInfo.GradientVertical(colours.Yellow.Opacity(0), colours.Yellow), (maxHitWindow - HitWindows.Good) / (maxHitWindow * 2)),
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createColoredPiece(colours.Green, (HitWindows.Good - HitWindows.Great) / (maxHitWindow * 2)),
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@ -108,7 +109,7 @@ namespace osu.Game.Screens.Play.HitErrorDisplay
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}
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else
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{
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bar.AddRange(new[]
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colourBarFlow.AddRange(new[]
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{
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createColoredPiece(ColourInfo.GradientVertical(colours.Green.Opacity(0), colours.Green), (HitWindows.Good - HitWindows.Great) / (maxHitWindow * 2)),
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createColoredPiece(colours.BlueLight, HitWindows.Great / maxHitWindow),
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@ -117,6 +118,16 @@ namespace osu.Game.Screens.Play.HitErrorDisplay
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}
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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colourBarFlow.Height = 0;
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colourBarFlow.ResizeHeightTo(1, 400, Easing.OutQuint);
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arrow.FadeInFromZero(400);
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}
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private Box createColoredPiece(ColourInfo colour, double height) => new Box
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{
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RelativeSizeAxes = Axes.Both,
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@ -134,8 +145,8 @@ namespace osu.Game.Screens.Play.HitErrorDisplay
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judgementsContainer.Add(new JudgementLine
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{
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Y = getRelativeJudgementPosition(judgement.TimeOffset),
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Anchor = rightAligned ? Anchor.TopLeft : Anchor.TopRight,
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Origin = rightAligned ? Anchor.TopLeft : Anchor.TopRight,
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Anchor = rightAligned ? Anchor.TopRight : Anchor.TopLeft,
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Origin = rightAligned ? Anchor.TopRight : Anchor.TopLeft,
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});
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arrow.MoveToY(getRelativeJudgementPosition(floatingAverage = floatingAverage * 0.9 + judgement.TimeOffset * 0.1)
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