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mirror of https://github.com/ppy/osu.git synced 2024-11-11 09:27:29 +08:00

Merge remote-tracking branch 'upstream/master' into tournament-tools

This commit is contained in:
Dean Herbert 2018-11-22 10:25:30 +09:00
commit f91d2e2e07
494 changed files with 1010 additions and 911 deletions

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@ -10,7 +10,7 @@ using osu.Desktop.Overlays;
using osu.Framework.Graphics.Containers;
using osu.Framework.Platform;
using osu.Game;
using OpenTK.Input;
using osuTK.Input;
using Microsoft.Win32;
using osu.Desktop.Updater;
using osu.Framework;

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@ -15,8 +15,8 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using osu.Game.Utils;
using OpenTK;
using OpenTK.Graphics;
using osuTK;
using osuTK.Graphics;
namespace osu.Desktop.Overlays
{

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@ -2,6 +2,8 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.IO;
using System.Reflection;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
@ -12,9 +14,10 @@ using osu.Game;
using osu.Game.Graphics;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using OpenTK;
using OpenTK.Graphics;
using osuTK;
using osuTK.Graphics;
using Squirrel;
using LogLevel = Splat.LogLevel;
namespace osu.Desktop.Updater
{
@ -35,7 +38,10 @@ namespace osu.Desktop.Updater
notificationOverlay = notification;
if (game.IsDeployedBuild)
{
Splat.Locator.CurrentMutable.Register(() => new SquirrelLogger(), typeof(Splat.ILogger));
Schedule(() => Task.Run(() => checkForUpdateAsync()));
}
}
private async void checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null)
@ -159,5 +165,31 @@ namespace osu.Desktop.Updater
});
}
}
private class SquirrelLogger : Splat.ILogger, IDisposable
{
private readonly string path;
private readonly object locker = new object();
public LogLevel Level { get; set; } = LogLevel.Info;
public SquirrelLogger()
{
var file = Path.Combine(Path.GetDirectoryName(Assembly.GetEntryAssembly().Location), "SquirrelSetupUpdater.log");
if (File.Exists(file)) File.Delete(file);
path = file;
}
public void Write(string message, LogLevel logLevel)
{
if (logLevel < Level)
return;
lock (locker) File.AppendAllText(path, message + "\r\n");
}
public void Dispose()
{
}
}
}
}

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@ -28,7 +28,7 @@
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="System.IO.Packaging" Version="4.5.0" />
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.2" />
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.3" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.1.4" />
</ItemGroup>

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@ -9,7 +9,7 @@ using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Screens.Play;
using osu.Game.Tests.Visual;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Catch.Tests
{

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@ -10,7 +10,7 @@ using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawable;
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
using osu.Game.Tests.Visual;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Catch.Tests
{

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@ -8,7 +8,7 @@ using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects.Types;
using OpenTK;
using osuTK;
using osu.Game.Rulesets.Catch.MathUtils;
namespace osu.Game.Rulesets.Catch.Beatmaps

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@ -4,7 +4,7 @@
using System;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Catch.Difficulty
{

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@ -6,7 +6,7 @@ using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Catch.Mods
{

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@ -2,8 +2,8 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using OpenTK;
using OpenTK.Graphics;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types;

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@ -4,8 +4,8 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
using OpenTK;
using OpenTK.Graphics;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{

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@ -9,8 +9,8 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
using OpenTK;
using OpenTK.Graphics;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{

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@ -1,7 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{

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@ -6,7 +6,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using OpenTK.Graphics;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawable.Pieces
{

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@ -10,7 +10,7 @@ using osu.Game.Rulesets.Catch.Objects.Drawable;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI.Scrolling;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Catch.UI
{

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@ -18,8 +18,8 @@ using osu.Game.Rulesets.Catch.Replays;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI;
using OpenTK;
using OpenTK.Graphics;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.UI
{

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@ -3,7 +3,7 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Catch.UI
{

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@ -15,8 +15,8 @@ using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Mania.UI.Components;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Tests.Visual;
using OpenTK;
using OpenTK.Graphics;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Tests
{

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@ -11,7 +11,7 @@ using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Tests.Visual;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Mania.Tests
{

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@ -20,8 +20,8 @@ using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Tests.Visual;
using OpenTK;
using OpenTK.Graphics;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Tests
{

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@ -15,7 +15,7 @@ using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Tests.Visual;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Mania.Tests
{

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@ -12,7 +12,7 @@ using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Mania.Beatmaps.Patterns;
using osu.Game.Rulesets.Mania.MathUtils;
using osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy;
using OpenTK;
using osuTK;
using osu.Game.Audio;
namespace osu.Game.Rulesets.Mania.Beatmaps

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@ -4,7 +4,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using OpenTK;
using osuTK;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;

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@ -7,7 +7,7 @@ using JetBrains.Annotations;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.MathUtils;
using osu.Game.Rulesets.Objects;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
{

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@ -9,8 +9,8 @@ using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osu.Game.Rulesets.UI.Scrolling;
using OpenTK;
using OpenTK.Graphics;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Edit.Blueprints
{

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@ -2,7 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using OpenTK;
using osuTK;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.UI;

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@ -6,7 +6,7 @@ using osu.Framework.Caching;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mods;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Mania.Mods
{

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@ -1,11 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osuTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Objects.Drawables;
using OpenTK.Graphics;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Objects.Drawables
{

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@ -5,7 +5,7 @@ using System.Linq;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using OpenTK.Graphics;
using osuTK.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Scoring;

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@ -2,8 +2,8 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using OpenTK;
using OpenTK.Graphics;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;

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@ -2,7 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Extensions.Color4Extensions;
using OpenTK.Graphics;
using osuTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Bindings;

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@ -3,7 +3,7 @@
using System;
using osu.Framework.Caching;
using OpenTK.Graphics;
using osuTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;

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@ -6,7 +6,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using OpenTK.Graphics;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
{

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@ -1,7 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
using osuTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;

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@ -3,7 +3,7 @@
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using OpenTK.Graphics;
using osuTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;

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@ -2,7 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using OpenTK.Graphics;
using osuTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;

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@ -11,7 +11,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Bindings;
using osu.Game.Graphics;
using osu.Game.Rulesets.UI.Scrolling;
using OpenTK.Graphics;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.UI.Components
{

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@ -10,7 +10,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.UI.Scrolling;
using OpenTK.Graphics;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.UI.Components
{

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@ -11,8 +11,8 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Bindings;
using osu.Game.Graphics;
using osu.Game.Rulesets.UI.Scrolling;
using OpenTK;
using OpenTK.Graphics;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.UI.Components
{

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@ -1,7 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
using osuTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
@ -9,7 +9,7 @@ using osu.Framework.MathUtils;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Objects.Drawables;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Mania.UI
{

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@ -9,7 +9,7 @@ using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI.Scrolling;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Mania.UI
{

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@ -15,8 +15,8 @@ using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.UI.Scrolling;
using OpenTK;
using OpenTK.Graphics;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.UI
{

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@ -8,7 +8,7 @@ using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Tests.Visual;
using OpenTK;
using osuTK;
using System.Collections.Generic;
using System;
using osu.Game.Rulesets.Mods;

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@ -8,7 +8,7 @@ using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Tests.Visual;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Osu.Tests
{

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@ -11,8 +11,8 @@ using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Tests.Visual;
using OpenTK;
using OpenTK.Graphics;
using osuTK;
using osuTK.Graphics;
using osu.Game.Rulesets.Mods;
using System.Linq;
using NUnit.Framework;

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@ -13,7 +13,7 @@ using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Tests.Visual;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Osu.Tests
{

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@ -13,7 +13,7 @@ using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Tests.Visual;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Osu.Tests
{

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@ -1,7 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osuTK;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects;

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@ -4,7 +4,7 @@
using System;
using System.Linq;
using osu.Game.Rulesets.Osu.Objects;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing
{

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@ -3,19 +3,19 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components
{
public class HitCirclePiece : CompositeDrawable
public class HitCirclePiece : HitObjectPiece
{
private readonly HitCircle hitCircle;
public HitCirclePiece(HitCircle hitCircle)
: base(hitCircle)
{
this.hitCircle = hitCircle;
Origin = Anchor.Centre;
@ -25,10 +25,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components
CornerRadius = Size.X / 2;
InternalChild = new RingPiece();
hitCircle.PositionChanged += _ => UpdatePosition();
hitCircle.StackHeightChanged += _ => UpdatePosition();
hitCircle.ScaleChanged += _ => Scale = new Vector2(hitCircle.Scale);
}
[BackgroundDependencyLoader]
@ -36,7 +32,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components
{
Colour = colours.Yellow;
UpdatePosition();
PositionBindable.BindValueChanged(_ => UpdatePosition(), true);
StackHeightBindable.BindValueChanged(_ => UpdatePosition());
ScaleBindable.BindValueChanged(v => Scale = new Vector2(v), true);
}
protected virtual void UpdatePosition() => Position = hitCircle.StackedPosition;

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@ -0,0 +1,36 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Osu.Objects;
using osuTK;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints
{
/// <summary>
/// A piece of a blueprint which responds to changes in the state of a <see cref="OsuHitObject"/>.
/// </summary>
public abstract class HitObjectPiece : CompositeDrawable
{
protected readonly IBindable<Vector2> PositionBindable = new Bindable<Vector2>();
protected readonly IBindable<int> StackHeightBindable = new Bindable<int>();
protected readonly IBindable<float> ScaleBindable = new Bindable<float>();
private readonly OsuHitObject hitObject;
protected HitObjectPiece(OsuHitObject hitObject)
{
this.hitObject = hitObject;
}
[BackgroundDependencyLoader]
private void load()
{
PositionBindable.BindTo(hitObject.PositionBindable);
StackHeightBindable.BindTo(hitObject.StackHeightBindable);
ScaleBindable.BindTo(hitObject.ScaleBindable);
}
}
}

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@ -0,0 +1,32 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints
{
/// <summary>
/// A piece of a blueprint which responds to changes in the state of a <see cref="Slider"/>.
/// </summary>
public abstract class SliderPiece : HitObjectPiece
{
protected readonly IBindable<SliderPath> PathBindable = new Bindable<SliderPath>();
private readonly Slider slider;
protected SliderPiece(Slider slider)
: base(slider)
{
this.slider = slider;
}
[BackgroundDependencyLoader]
private void load()
{
PathBindable.BindTo(slider.PathBindable);
}
}
}

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@ -10,7 +10,7 @@ using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
{

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@ -1,26 +1,31 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Osu.Objects;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
{
public class PathControlPointVisualiser : CompositeDrawable
public class PathControlPointVisualiser : SliderPiece
{
private readonly Slider slider;
private readonly Container<PathControlPointPiece> pieces;
public PathControlPointVisualiser(Slider slider)
: base(slider)
{
this.slider = slider;
InternalChild = pieces = new Container<PathControlPointPiece> { RelativeSizeAxes = Axes.Both };
}
slider.PathChanged += _ => updatePathControlPoints();
updatePathControlPoints();
[BackgroundDependencyLoader]
private void load()
{
PathBindable.BindValueChanged(_ => updatePathControlPoints(), true);
}
private void updatePathControlPoints()

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@ -3,21 +3,21 @@
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using OpenTK;
using OpenTK.Graphics;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
{
public class SliderBodyPiece : CompositeDrawable
public class SliderBodyPiece : SliderPiece
{
private readonly Slider slider;
private readonly ManualSliderBody body;
public SliderBodyPiece(Slider slider)
: base(slider)
{
this.slider = slider;
@ -26,9 +26,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
AccentColour = Color4.Transparent,
PathWidth = slider.Scale * 64
};
slider.PositionChanged += _ => updatePosition();
slider.ScaleChanged += _ => body.PathWidth = slider.Scale * 64;
}
[BackgroundDependencyLoader]
@ -36,7 +33,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
{
body.BorderColour = colours.Yellow;
updatePosition();
PositionBindable.BindValueChanged(_ => updatePosition(), true);
ScaleBindable.BindValueChanged(v => body.PathWidth = v * 64, true);
}
private void updatePosition() => Position = slider.StackedPosition;

View File

@ -1,6 +1,9 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
using osu.Game.Rulesets.Osu.Objects;
@ -8,6 +11,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
{
public class SliderCirclePiece : HitCirclePiece
{
private readonly IBindable<SliderPath> pathBindable = new Bindable<SliderPath>();
private readonly Slider slider;
private readonly SliderPosition position;
@ -16,8 +21,13 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
{
this.slider = slider;
this.position = position;
}
slider.PathChanged += _ => UpdatePosition();
[BackgroundDependencyLoader]
private void load()
{
pathBindable.BindTo(slider.PathBindable);
pathBindable.BindValueChanged(_ => UpdatePosition(), true);
}
protected override void UpdatePosition()

View File

@ -12,8 +12,8 @@ using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
using OpenTK;
using OpenTK.Input;
using osuTK;
using osuTK.Input;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
{

View File

@ -5,7 +5,7 @@ using osu.Framework.Graphics;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
{

View File

@ -8,16 +8,18 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components
{
public class SpinnerPiece : CompositeDrawable
public class SpinnerPiece : HitObjectPiece
{
private readonly Spinner spinner;
private readonly CircularContainer circle;
private readonly RingPiece ring;
public SpinnerPiece(Spinner spinner)
: base(spinner)
{
this.spinner = spinner;
@ -27,7 +29,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components
FillMode = FillMode.Fit;
Size = new Vector2(1.3f);
RingPiece ring;
InternalChildren = new Drawable[]
{
circle = new CircularContainer
@ -45,18 +46,16 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components
};
ring.Scale = new Vector2(spinner.Scale);
spinner.PositionChanged += _ => updatePosition();
spinner.StackHeightChanged += _ => updatePosition();
spinner.ScaleChanged += _ => ring.Scale = new Vector2(spinner.Scale);
updatePosition();
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = colours.Yellow;
PositionBindable.BindValueChanged(_ => updatePosition(), true);
StackHeightBindable.BindValueChanged(_ => updatePosition());
ScaleBindable.BindValueChanged(v => ring.Scale = new Vector2(v), true);
}
private void updatePosition() => Position = spinner.Position;

View File

@ -5,7 +5,7 @@ using osu.Framework.Input.Events;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners
{

View File

@ -5,7 +5,7 @@ using osu.Framework.Graphics.Cursor;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.UI;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Osu.Edit
{

View File

@ -6,7 +6,7 @@ using osu.Framework.Input;
using osu.Framework.Input.Events;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Objects;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Osu.Mods
{

View File

@ -7,7 +7,7 @@ using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.UI;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Osu.Mods
{

View File

@ -8,7 +8,7 @@ using osu.Game.Graphics;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Osu.Mods
{

View File

@ -9,7 +9,7 @@ using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Objects;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Osu.Mods
{

View File

@ -1,8 +1,8 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;

View File

@ -3,7 +3,7 @@
using System;
using System.Collections.Generic;
using OpenTK;
using osuTK;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Objects.Types;

View File

@ -2,12 +2,14 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using OpenTK;
using osuTK;
using osu.Game.Rulesets.Scoring;
using OpenTK.Graphics;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
@ -21,6 +23,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private readonly NumberPiece number;
private readonly GlowPiece glow;
private readonly IBindable<Vector2> positionBindable = new Bindable<Vector2>();
private readonly IBindable<int> stackHeightBindable = new Bindable<int>();
private readonly IBindable<float> scaleBindable = new Bindable<float>();
public DrawableHitCircle(HitCircle h)
: base(h)
{
@ -59,10 +65,18 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
//may not be so correct
Size = circle.DrawSize;
}
HitObject.PositionChanged += _ => Position = HitObject.StackedPosition;
HitObject.StackHeightChanged += _ => Position = HitObject.StackedPosition;
HitObject.ScaleChanged += s => Scale = new Vector2(s);
[BackgroundDependencyLoader]
private void load()
{
positionBindable.BindValueChanged(_ => Position = HitObject.StackedPosition);
stackHeightBindable.BindValueChanged(_ => Position = HitObject.StackedPosition);
scaleBindable.BindValueChanged(v => Scale = new Vector2(v));
positionBindable.BindTo(HitObject.PositionBindable);
stackHeightBindable.BindTo(HitObject.StackHeightBindable);
scaleBindable.BindTo(HitObject.ScaleBindable);
}
public override Color4 AccentColour

View File

@ -9,7 +9,7 @@ using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Judgements;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
using OpenTK.Graphics;
using osuTK.Graphics;
using osu.Game.Graphics.Containers;
namespace osu.Game.Rulesets.Osu.Objects.Drawables

View File

@ -2,7 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using OpenTK;
using osuTK;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Scoring;

View File

@ -6,7 +6,7 @@ using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Objects.Drawables;
using OpenTK;
using osuTK;
using osu.Game.Graphics;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;

View File

@ -1,17 +1,19 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osuTK;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics.Containers;
using osu.Game.Configuration;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring;
using OpenTK.Graphics;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
@ -26,6 +28,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
public readonly SnakingSliderBody Body;
public readonly SliderBall Ball;
private readonly IBindable<Vector2> positionBindable = new Bindable<Vector2>();
private readonly IBindable<float> scaleBindable = new Bindable<float>();
private readonly IBindable<SliderPath> pathBindable = new Bindable<SliderPath>();
public DrawableSlider(Slider s)
: base(s)
{
@ -83,15 +89,26 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
components.Add(drawableRepeatPoint);
AddNested(drawableRepeatPoint);
}
}
HitObject.PositionChanged += _ => Position = HitObject.StackedPosition;
HitObject.ScaleChanged += _ =>
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
config.BindWith(OsuSetting.SnakingInSliders, Body.SnakingIn);
config.BindWith(OsuSetting.SnakingOutSliders, Body.SnakingOut);
positionBindable.BindValueChanged(_ => Position = HitObject.StackedPosition);
scaleBindable.BindValueChanged(v =>
{
Body.PathWidth = HitObject.Scale * 64;
Ball.Scale = new Vector2(HitObject.Scale);
};
});
slider.PathChanged += _ => Body.Refresh();
positionBindable.BindTo(HitObject.PositionBindable);
scaleBindable.BindTo(HitObject.ScaleBindable);
pathBindable.BindTo(slider.PathBindable);
pathBindable.BindValueChanged(_ => Body.Refresh());
}
public override Color4 AccentColour
@ -108,13 +125,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
}
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
config.BindWith(OsuSetting.SnakingInSliders, Body.SnakingIn);
config.BindWith(OsuSetting.SnakingOutSliders, Body.SnakingOut);
}
public bool Tracking;
protected override void Update()

View File

@ -2,24 +2,35 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
public class DrawableSliderHead : DrawableHitCircle
{
private readonly IBindable<Vector2> positionBindable = new Bindable<Vector2>();
private readonly IBindable<SliderPath> pathBindable = new Bindable<SliderPath>();
private readonly Slider slider;
public DrawableSliderHead(Slider slider, HitCircle h)
: base(h)
{
this.slider = slider;
}
h.PositionChanged += _ => updatePosition();
slider.PathChanged += _ => updatePosition();
[BackgroundDependencyLoader]
private void load()
{
positionBindable.BindTo(HitObject.PositionBindable);
pathBindable.BindTo(slider.PathBindable);
updatePosition();
positionBindable.BindValueChanged(_ => updatePosition());
pathBindable.BindValueChanged(_ => updatePosition(), true);
}
protected override void Update()

View File

@ -1,8 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring;
using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
@ -17,6 +20,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
public bool Tracking { get; set; }
private readonly IBindable<Vector2> positionBindable = new Bindable<Vector2>();
private readonly IBindable<SliderPath> pathBindable = new Bindable<SliderPath>();
public DrawableSliderTail(Slider slider, SliderTailCircle hitCircle)
: base(hitCircle)
{
@ -29,10 +35,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
AlwaysPresent = true;
hitCircle.PositionChanged += _ => updatePosition();
slider.PathChanged += _ => updatePosition();
positionBindable.BindTo(hitCircle.PositionBindable);
pathBindable.BindTo(slider.PathBindable);
updatePosition();
positionBindable.BindValueChanged(_ => updatePosition());
pathBindable.BindValueChanged(_ => updatePosition(), true);
}
protected override void CheckForResult(bool userTriggered, double timeOffset)

View File

@ -3,8 +3,8 @@
using osu.Framework.Graphics;
using osu.Game.Rulesets.Objects.Drawables;
using OpenTK;
using OpenTK.Graphics;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;

View File

@ -6,11 +6,12 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using OpenTK;
using OpenTK.Graphics;
using osuTK;
using osuTK.Graphics;
using osu.Game.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Game.Screens.Ranking;
using osu.Game.Rulesets.Scoring;
@ -36,6 +37,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private readonly Color4 baseColour = OsuColour.FromHex(@"002c3c");
private readonly Color4 fillColour = OsuColour.FromHex(@"005b7c");
private readonly IBindable<Vector2> positionBindable = new Bindable<Vector2>();
private Color4 normalColour;
private Color4 completeColour;
@ -112,8 +115,23 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Alpha = 0
}
};
}
s.PositionChanged += _ => Position = s.Position;
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
normalColour = baseColour;
Background.AccentColour = normalColour;
completeColour = colours.YellowLight.Opacity(0.75f);
Disc.AccentColour = fillColour;
circle.Colour = colours.BlueDark;
glow.Colour = colours.BlueDark;
positionBindable.BindValueChanged(v => Position = v);
positionBindable.BindTo(HitObject.PositionBindable);
}
public float Progress => MathHelper.Clamp(Disc.RotationAbsolute / 360 / Spinner.SpinsRequired, 0, 1);
@ -153,20 +171,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
});
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
normalColour = baseColour;
Background.AccentColour = normalColour;
completeColour = colours.YellowLight.Opacity(0.75f);
Disc.AccentColour = fillColour;
circle.Colour = colours.BlueDark;
glow.Colour = colours.BlueDark;
}
protected override void Update()
{
Disc.Tracking = OsuActionInputManager?.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton) ?? false;

View File

@ -1,7 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables
{

View File

@ -6,7 +6,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Bindings;
using osu.Game.Skinning;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{

View File

@ -4,7 +4,7 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Skinning;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{

View File

@ -3,7 +3,7 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using OpenTK;
using osuTK;
using osu.Framework.Graphics.Shapes;
using osu.Game.Skinning;

View File

@ -2,7 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{

View File

@ -5,7 +5,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using OpenTK.Graphics;
using osuTK.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Skinning;

View File

@ -3,8 +3,8 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using OpenTK;
using OpenTK.Graphics;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Skinning;

View File

@ -7,9 +7,9 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Rulesets.Objects.Types;
using OpenTK.Graphics;
using osuTK.Graphics;
using osu.Game.Skinning;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{

View File

@ -6,9 +6,9 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Lines;
using osu.Framework.Graphics.Primitives;
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Graphics.ES30;
using osuTK;
using osuTK.Graphics;
using osuTK.Graphics.ES30;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{

View File

@ -6,7 +6,7 @@ using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Game.Rulesets.Objects.Types;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{

View File

@ -1,7 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
using osuTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;

View File

@ -6,8 +6,8 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using OpenTK;
using OpenTK.Graphics;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{

View File

@ -5,8 +5,8 @@ using System;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using OpenTK;
using OpenTK.Graphics;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Graphics.Shapes;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces

View File

@ -1,10 +1,10 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Configuration;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects;
using OpenTK;
using osuTK;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Beatmaps.ControlPoints;
@ -14,26 +14,15 @@ namespace osu.Game.Rulesets.Osu.Objects
{
public const double OBJECT_RADIUS = 64;
public event Action<Vector2> PositionChanged;
public event Action<int> StackHeightChanged;
public event Action<float> ScaleChanged;
public double TimePreempt = 600;
public double TimeFadeIn = 400;
private Vector2 position;
public readonly Bindable<Vector2> PositionBindable = new Bindable<Vector2>();
public virtual Vector2 Position
{
get => position;
set
{
if (position == value)
return;
position = value;
PositionChanged?.Invoke(value);
}
get => PositionBindable;
set => PositionBindable.Value = value;
}
public float X => Position.X;
@ -45,38 +34,24 @@ namespace osu.Game.Rulesets.Osu.Objects
public Vector2 StackedEndPosition => EndPosition + StackOffset;
private int stackHeight;
public readonly Bindable<int> StackHeightBindable = new Bindable<int>();
public int StackHeight
{
get => stackHeight;
set
{
if (stackHeight == value)
return;
stackHeight = value;
StackHeightChanged?.Invoke(value);
}
get => StackHeightBindable;
set => StackHeightBindable.Value = value;
}
public Vector2 StackOffset => new Vector2(StackHeight * Scale * -6.4f);
public double Radius => OBJECT_RADIUS * Scale;
private float scale = 1;
public readonly Bindable<float> ScaleBindable = new Bindable<float>(1);
public float Scale
{
get => scale;
set
{
if (scale == value)
return;
scale = value;
ScaleChanged?.Invoke(value);
}
get => ScaleBindable;
set => ScaleBindable.Value = value;
}
public virtual bool NewCombo { get; set; }

View File

@ -2,11 +2,12 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using OpenTK;
using osuTK;
using osu.Game.Rulesets.Objects.Types;
using System.Collections.Generic;
using osu.Game.Rulesets.Objects;
using System.Linq;
using osu.Framework.Configuration;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
@ -22,8 +23,6 @@ namespace osu.Game.Rulesets.Osu.Objects
/// </summary>
private const float base_scoring_distance = 100;
public event Action<SliderPath> PathChanged;
public double EndTime => StartTime + this.SpanCount() * Path.Distance / Velocity;
public double Duration => EndTime - StartTime;
@ -52,20 +51,12 @@ namespace osu.Game.Rulesets.Osu.Objects
}
}
private SliderPath path;
public readonly Bindable<SliderPath> PathBindable = new Bindable<SliderPath>();
public SliderPath Path
{
get => path;
set
{
path = value;
PathChanged?.Invoke(value);
if (TailCircle != null)
TailCircle.Position = EndPosition;
}
get => PathBindable.Value;
set => PathBindable.Value = value;
}
public double Distance => Path.Distance;
@ -164,7 +155,7 @@ namespace osu.Game.Rulesets.Osu.Objects
ComboIndex = ComboIndex,
};
TailCircle = new SliderTailCircle
TailCircle = new SliderTailCircle(this)
{
StartTime = EndTime,
Position = EndPosition,

View File

@ -1,13 +1,23 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Configuration;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Judgements;
namespace osu.Game.Rulesets.Osu.Objects
{
public class SliderTailCircle : SliderCircle
{
private readonly IBindable<SliderPath> pathBindable = new Bindable<SliderPath>();
public SliderTailCircle(Slider slider)
{
pathBindable.BindTo(slider.PathBindable);
pathBindable.BindValueChanged(_ => Position = slider.EndPosition);
}
public override Judgement CreateJudgement() => new OsuSliderTailJudgement();
}
}

View File

@ -1,7 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osuTK;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Osu.Objects;

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@ -1,7 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osuTK;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Osu.Objects;
using System;

View File

@ -6,7 +6,7 @@ using osu.Game.Beatmaps;
using osu.Game.Rulesets.Replays;
using osu.Game.Rulesets.Replays.Legacy;
using osu.Game.Rulesets.Replays.Types;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Osu.Replays
{

View File

@ -6,7 +6,7 @@ using System.Linq;
using osu.Framework.Input.StateChanges;
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Replays;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Osu.Replays
{

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@ -14,9 +14,9 @@ using osu.Framework.Graphics.Textures;
using osu.Framework.Input;
using osu.Framework.Input.Events;
using osu.Framework.Timing;
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Graphics.ES30;
using osuTK;
using osuTK.Graphics;
using osuTK.Graphics.ES30;
namespace osu.Game.Rulesets.Osu.UI.Cursor
{

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@ -12,8 +12,8 @@ using osu.Framework.Input.Bindings;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Skinning;
using OpenTK;
using OpenTK.Graphics;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.UI.Cursor
{

View File

@ -1,7 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osuTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects.Drawables;

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@ -3,7 +3,7 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Osu.UI
{

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