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Merge branch 'master' into no-sentry-timeouts

This commit is contained in:
Dan Balasescu 2019-07-30 18:27:05 +09:00 committed by GitHub
commit 79f120b381
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7 changed files with 44 additions and 55 deletions

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@ -1,4 +1,4 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
@ -38,9 +38,9 @@ namespace osu.Desktop
if (Host is DesktopGameHost desktopHost)
return new StableStorage(desktopHost);
}
catch (Exception e)
catch (Exception)
{
Logger.Error(e, "Error while searching for stable install");
Logger.Log("Could not find a stable install", LoggingTarget.Runtime, LogLevel.Important);
}
return null;
@ -52,11 +52,7 @@ namespace osu.Desktop
if (!noVersionOverlay)
{
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, v =>
{
Add(v);
v.Show();
});
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, Add);
if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
Add(new SquirrelUpdateManager());

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@ -17,7 +17,6 @@ using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Database;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
@ -51,26 +50,14 @@ namespace osu.Game.Tests.Visual.Background
private DummySongSelect songSelect;
private TestPlayerLoader playerLoader;
private TestPlayer player;
private DatabaseContextFactory factory;
private BeatmapManager manager;
private RulesetStore rulesets;
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
factory = new DatabaseContextFactory(LocalStorage);
factory.ResetDatabase();
using (var usage = factory.Get())
usage.Migrate();
factory.ResetDatabase();
using (var usage = factory.Get())
usage.Migrate();
Dependencies.Cache(rulesets = new RulesetStore(factory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, audio, host, Beatmap.Default));
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
Dependencies.Cache(new OsuConfigManager(LocalStorage));
manager.Import(TestResources.GetTestBeatmapForImport()).Wait();

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@ -15,7 +15,6 @@ using osu.Framework.MathUtils;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
@ -35,7 +34,6 @@ namespace osu.Game.Tests.Visual.SongSelect
private RulesetStore rulesets;
private WorkingBeatmap defaultBeatmap;
private DatabaseContextFactory factory;
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@ -74,28 +72,11 @@ namespace osu.Game.Tests.Visual.SongSelect
private TestSongSelect songSelect;
protected override void Dispose(bool isDisposing)
{
factory.ResetDatabase();
base.Dispose(isDisposing);
}
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
factory = new DatabaseContextFactory(LocalStorage);
factory.ResetDatabase();
using (var usage = factory.Get())
usage.Migrate();
factory.ResetDatabase();
using (var usage = factory.Get())
usage.Migrate();
Dependencies.Cache(rulesets = new RulesetStore(factory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, audio, host, defaultBeatmap = Beatmap.Default));
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, defaultBeatmap = Beatmap.Default));
Beatmap.SetDefault();
}

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@ -27,11 +27,12 @@ namespace osu.Game.Graphics.Containers
private bool shouldPerformRightMouseScroll(MouseButtonEvent e) => RightMouseScrollbar && e.Button == MouseButton.Right;
private void scrollToRelative(float value) => ScrollTo(Clamp((value - Scrollbar.DrawSize[ScrollDim] / 2) / Scrollbar.Size[ScrollDim]), true, DistanceDecayOnRightMouseScrollbar);
private void scrollFromMouseEvent(MouseEvent e) =>
ScrollTo(Clamp(ToLocalSpace(e.ScreenSpaceMousePosition)[ScrollDim] / DrawSize[ScrollDim]) * Content.DrawSize[ScrollDim], true, DistanceDecayOnRightMouseScrollbar);
private bool mouseScrollBarDragging;
private bool rightMouseDragging;
protected override bool IsDragging => base.IsDragging || mouseScrollBarDragging;
protected override bool IsDragging => base.IsDragging || rightMouseDragging;
public OsuScrollContainer(Direction scrollDirection = Direction.Vertical)
: base(scrollDirection)
@ -42,7 +43,7 @@ namespace osu.Game.Graphics.Containers
{
if (shouldPerformRightMouseScroll(e))
{
scrollToRelative(e.MousePosition[ScrollDim]);
scrollFromMouseEvent(e);
return true;
}
@ -51,9 +52,9 @@ namespace osu.Game.Graphics.Containers
protected override bool OnDrag(DragEvent e)
{
if (mouseScrollBarDragging)
if (rightMouseDragging)
{
scrollToRelative(e.MousePosition[ScrollDim]);
scrollFromMouseEvent(e);
return true;
}
@ -64,7 +65,7 @@ namespace osu.Game.Graphics.Containers
{
if (shouldPerformRightMouseScroll(e))
{
mouseScrollBarDragging = true;
rightMouseDragging = true;
return true;
}
@ -73,9 +74,9 @@ namespace osu.Game.Graphics.Containers
protected override bool OnDragEnd(DragEndEvent e)
{
if (mouseScrollBarDragging)
if (rightMouseDragging)
{
mouseScrollBarDragging = false;
rightMouseDragging = false;
return true;
}

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@ -265,7 +265,16 @@ namespace osu.Game
{
// The given ScoreInfo may have missing properties if it was retrieved from online data. Re-retrieve it from the database
// to ensure all the required data for presenting a replay are present.
var databasedScoreInfo = ScoreManager.Query(s => s.OnlineScoreID == score.OnlineScoreID);
var databasedScoreInfo = score.OnlineScoreID != null
? ScoreManager.Query(s => s.OnlineScoreID == score.OnlineScoreID)
: ScoreManager.Query(s => s.Hash == score.Hash);
if (databasedScoreInfo == null)
{
Logger.Log("The requested score could not be found locally.", LoggingTarget.Information);
return;
}
var databasedScore = ScoreManager.GetScore(databasedScoreInfo);
if (databasedScore.Replay == null)

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@ -15,6 +15,7 @@ using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Tests.Beatmaps;
@ -43,6 +44,9 @@ namespace osu.Game.Tests.Visual
private readonly Lazy<Storage> localStorage;
protected Storage LocalStorage => localStorage.Value;
private readonly Lazy<DatabaseContextFactory> contextFactory;
protected DatabaseContextFactory ContextFactory => contextFactory.Value;
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
// This is the earliest we can get OsuGameBase, which is used by the dummy working beatmap to find textures
@ -59,6 +63,14 @@ namespace osu.Game.Tests.Visual
protected OsuTestScene()
{
localStorage = new Lazy<Storage>(() => new NativeStorage($"{GetType().Name}-{Guid.NewGuid()}"));
contextFactory = new Lazy<DatabaseContextFactory>(() =>
{
var factory = new DatabaseContextFactory(LocalStorage);
factory.ResetDatabase();
using (var usage = factory.Get())
usage.Migrate();
return factory;
});
}
[Resolved]
@ -85,6 +97,9 @@ namespace osu.Game.Tests.Visual
if (beatmap?.Value.TrackLoaded == true)
beatmap.Value.Track.Stop();
if (contextFactory.IsValueCreated)
contextFactory.Value.ResetDatabase();
if (localStorage.IsValueCreated)
{
try

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@ -46,7 +46,7 @@ namespace osu.Game.Utils
return;
lastException = exception;
queuePendingTask(raven.CaptureAsync(new SentryEvent(exception)));
queuePendingTask(raven.CaptureAsync(new SentryEvent(exception) { Message = entry.Message }));
}
else
raven.AddTrail(new Breadcrumb(entry.Target.ToString(), BreadcrumbType.Navigation) { Message = entry.Message });