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Update migrations
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@ -9,7 +9,7 @@ using osu.Game.Database;
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namespace osu.Game.Migrations
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{
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[DbContext(typeof(OsuDbContext))]
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[Migration("20190707172237_AddBPMAndLengthColumns")]
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[Migration("20190708070844_AddBPMAndLengthColumns")]
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partial class AddBPMAndLengthColumns
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{
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protected override void BuildTargetModel(ModelBuilder modelBuilder)
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@ -47,6 +47,8 @@ namespace osu.Game.Migrations
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b.Property<int>("AudioLeadIn");
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b.Property<double>("BPM");
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b.Property<int>("BaseDifficultyID");
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b.Property<int>("BeatDivisor");
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@ -170,8 +172,6 @@ namespace osu.Game.Migrations
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<double>("BPM");
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b.Property<DateTimeOffset>("DateAdded");
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b.Property<bool>("DeletePending");
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@ -8,7 +8,7 @@ namespace osu.Game.Migrations
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{
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migrationBuilder.AddColumn<double>(
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name: "BPM",
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table: "BeatmapSetInfo",
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table: "BeatmapInfo",
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nullable: false,
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defaultValue: 0.0);
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@ -23,7 +23,7 @@ namespace osu.Game.Migrations
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{
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migrationBuilder.DropColumn(
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name: "BPM",
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table: "BeatmapSetInfo");
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table: "BeatmapInfo");
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migrationBuilder.DropColumn(
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name: "Length",
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@ -45,6 +45,8 @@ namespace osu.Game.Migrations
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b.Property<int>("AudioLeadIn");
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b.Property<double>("BPM");
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b.Property<int>("BaseDifficultyID");
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b.Property<int>("BeatDivisor");
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@ -168,8 +170,6 @@ namespace osu.Game.Migrations
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<double>("BPM");
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b.Property<DateTimeOffset>("DateAdded");
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b.Property<bool>("DeletePending");
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