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Move SliderBall colour logic to OsuLegacySkinProvider
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@ -51,6 +51,12 @@ namespace osu.Game.Rulesets.Osu
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var config = new SkinConfiguration();
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if (hasHitCircle.Value)
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config.SliderPathRadius = legacy_circle_radius;
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// defaults should only be applied for non-beatmap skins (which are parsed via this constructor).
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config.CustomColours["SliderBall"] =
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source.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.TryGetValue("SliderBall", out var val) ? val : (Color4?)null)
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?? new Color4(2, 170, 255, 255);
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return config;
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});
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