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CI fixes
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@ -57,7 +57,6 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Text = $"#1",
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Font = OsuFont.GetFont(size: 30, weight: FontWeight.Bold, italics: true)
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},
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rank = new UpdateableRank(ScoreRank.D)
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@ -17,11 +17,11 @@ using osu.Game.Overlays.BeatmapSet;
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using osu.Game.Overlays.BeatmapSet.Scores;
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using osu.Game.Rulesets;
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using osuTK;
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namespace osu.Game.Overlays
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{
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public class BeatmapSetOverlay : FullscreenOverlay
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{
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private const int fade_duration = 300;
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public const float X_PADDING = 40;
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public const float TOP_PADDING = 25;
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public const float RIGHT_WIDTH = 275;
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