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mirror of https://github.com/ppy/osu.git synced 2024-12-14 17:32:54 +08:00

Allow custom icon specification in ScreenTitle

Not all icons are available in fonts so IconUsage alone is not enough to cover all scenarios.
This commit is contained in:
Dean Herbert 2019-05-21 11:50:03 +09:00
parent 587e4bb5d5
commit e0da919fe9

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
@ -12,14 +13,24 @@ namespace osu.Game.Graphics.UserInterface
{
public abstract class ScreenTitle : CompositeDrawable, IHasAccentColour
{
private readonly SpriteIcon iconSprite;
public const float ICON_WIDTH = ICON_SIZE + icon_spacing;
protected const float ICON_SIZE = 25;
private SpriteIcon iconSprite;
private readonly OsuSpriteText titleText, pageText;
public const float ICON_WIDTH = icon_size + icon_spacing;
private const float icon_size = 25, icon_spacing = 10;
private const float icon_spacing = 10;
protected IconUsage Icon
{
set => iconSprite.Icon = value;
set
{
if (iconSprite == null)
throw new InvalidOperationException($"Cannot use {nameof(Icon)} with a custom {nameof(CreateIcon)} function.");
iconSprite.Icon = value;
}
}
protected string Title
@ -38,6 +49,11 @@ namespace osu.Game.Graphics.UserInterface
set => pageText.Colour = value;
}
protected virtual Drawable CreateIcon() => iconSprite = new SpriteIcon
{
Size = new Vector2(ICON_SIZE),
};
protected ScreenTitle()
{
AutoSizeAxes = Axes.Both;
@ -48,12 +64,9 @@ namespace osu.Game.Graphics.UserInterface
{
AutoSizeAxes = Axes.Both,
Spacing = new Vector2(icon_spacing, 0),
Children = new Drawable[]
Children = new[]
{
iconSprite = new SpriteIcon
{
Size = new Vector2(icon_size),
},
CreateIcon(),
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,