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Merge pull request #5130 from mulraf/master
Fix dialog going off-screen when UI scaling is applied
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commit
0717eccd04
@ -134,9 +134,9 @@ namespace osu.Game.Overlays.Dialog
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Origin = Anchor.BottomCentre,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Position = new Vector2(0f, -50f),
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0f, 10f),
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Padding = new MarginPadding { Bottom = 10 },
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Children = new Drawable[]
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{
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new Container
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@ -144,10 +144,6 @@ namespace osu.Game.Overlays.Dialog
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Size = ringSize,
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Margin = new MarginPadding
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{
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Bottom = 30,
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},
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Children = new Drawable[]
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{
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ring = new CircularContainer
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@ -181,15 +177,15 @@ namespace osu.Game.Overlays.Dialog
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Anchor = Anchor.TopCentre,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding(15),
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TextAnchor = Anchor.TopCentre,
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},
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body = new OsuTextFlowContainer(t => t.Font = t.Font.With(size: 18))
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{
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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TextAnchor = Anchor.TopCentre,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding(15),
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TextAnchor = Anchor.TopCentre,
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},
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},
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},
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