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Ensure logo isn't left in a bad state on re-run
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@ -53,7 +53,9 @@ namespace osu.Game.Tests.Visual.Menus
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AddStep("restart sequence", () =>
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{
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logo.FinishTransforms();
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introStack?.Expire();
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Add(introStack = new OsuScreenStack(CreateScreen())
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{
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RelativeSizeAxes = Axes.Both,
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