mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 12:33:01 +08:00
Remove unnecessary intermediate OD tests
This commit is contained in:
parent
fab12fa9cd
commit
8b4976ad92
@ -46,14 +46,6 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
public void TestOsu()
|
||||
{
|
||||
AddStep("OD 1", () => recreateDisplay(new OsuHitWindows(), 1));
|
||||
AddStep("OD 2", () => recreateDisplay(new OsuHitWindows(), 2));
|
||||
AddStep("OD 3", () => recreateDisplay(new OsuHitWindows(), 3));
|
||||
AddStep("OD 4", () => recreateDisplay(new OsuHitWindows(), 4));
|
||||
AddStep("OD 5", () => recreateDisplay(new OsuHitWindows(), 5));
|
||||
AddStep("OD 6", () => recreateDisplay(new OsuHitWindows(), 6));
|
||||
AddStep("OD 7", () => recreateDisplay(new OsuHitWindows(), 7));
|
||||
AddStep("OD 8", () => recreateDisplay(new OsuHitWindows(), 8));
|
||||
AddStep("OD 9", () => recreateDisplay(new OsuHitWindows(), 9));
|
||||
AddStep("OD 10", () => recreateDisplay(new OsuHitWindows(), 10));
|
||||
}
|
||||
|
||||
@ -61,14 +53,6 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
public void TestTaiko()
|
||||
{
|
||||
AddStep("OD 1", () => recreateDisplay(new TaikoHitWindows(), 1));
|
||||
AddStep("OD 2", () => recreateDisplay(new TaikoHitWindows(), 2));
|
||||
AddStep("OD 3", () => recreateDisplay(new TaikoHitWindows(), 3));
|
||||
AddStep("OD 4", () => recreateDisplay(new TaikoHitWindows(), 4));
|
||||
AddStep("OD 5", () => recreateDisplay(new TaikoHitWindows(), 5));
|
||||
AddStep("OD 6", () => recreateDisplay(new TaikoHitWindows(), 6));
|
||||
AddStep("OD 7", () => recreateDisplay(new TaikoHitWindows(), 7));
|
||||
AddStep("OD 8", () => recreateDisplay(new TaikoHitWindows(), 8));
|
||||
AddStep("OD 9", () => recreateDisplay(new TaikoHitWindows(), 9));
|
||||
AddStep("OD 10", () => recreateDisplay(new TaikoHitWindows(), 10));
|
||||
}
|
||||
|
||||
@ -76,14 +60,6 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
public void TestMania()
|
||||
{
|
||||
AddStep("OD 1", () => recreateDisplay(new ManiaHitWindows(), 1));
|
||||
AddStep("OD 2", () => recreateDisplay(new ManiaHitWindows(), 2));
|
||||
AddStep("OD 3", () => recreateDisplay(new ManiaHitWindows(), 3));
|
||||
AddStep("OD 4", () => recreateDisplay(new ManiaHitWindows(), 4));
|
||||
AddStep("OD 5", () => recreateDisplay(new ManiaHitWindows(), 5));
|
||||
AddStep("OD 6", () => recreateDisplay(new ManiaHitWindows(), 6));
|
||||
AddStep("OD 7", () => recreateDisplay(new ManiaHitWindows(), 7));
|
||||
AddStep("OD 8", () => recreateDisplay(new ManiaHitWindows(), 8));
|
||||
AddStep("OD 9", () => recreateDisplay(new ManiaHitWindows(), 9));
|
||||
AddStep("OD 10", () => recreateDisplay(new ManiaHitWindows(), 10));
|
||||
}
|
||||
|
||||
@ -91,14 +67,6 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
public void TestCatch()
|
||||
{
|
||||
AddStep("OD 1", () => recreateDisplay(new CatchHitWindows(), 1));
|
||||
AddStep("OD 2", () => recreateDisplay(new CatchHitWindows(), 2));
|
||||
AddStep("OD 3", () => recreateDisplay(new CatchHitWindows(), 3));
|
||||
AddStep("OD 4", () => recreateDisplay(new CatchHitWindows(), 4));
|
||||
AddStep("OD 5", () => recreateDisplay(new CatchHitWindows(), 5));
|
||||
AddStep("OD 6", () => recreateDisplay(new CatchHitWindows(), 6));
|
||||
AddStep("OD 7", () => recreateDisplay(new CatchHitWindows(), 7));
|
||||
AddStep("OD 8", () => recreateDisplay(new CatchHitWindows(), 8));
|
||||
AddStep("OD 9", () => recreateDisplay(new CatchHitWindows(), 9));
|
||||
AddStep("OD 10", () => recreateDisplay(new CatchHitWindows(), 10));
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user