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Add map pool editing functionality to round editor
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@ -81,7 +81,7 @@ namespace osu.Game.Tournament.Components
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Text = new LocalisedString((
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$"{Beatmap.Metadata.ArtistUnicode} - {Beatmap.Metadata.TitleUnicode}",
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$"{Beatmap.Metadata.ArtistUnicode ?? Beatmap.Metadata.Artist} - {Beatmap.Metadata.TitleUnicode ?? Beatmap.Metadata.Title}",
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$"{Beatmap.Metadata.Artist} - {Beatmap.Metadata.Title}")),
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Font = OsuFont.GetFont(weight: FontWeight.Bold, italics: true),
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},
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@ -20,7 +20,7 @@ namespace osu.Game.Tournament.Models
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public readonly BindableInt BestOf = new BindableInt(9) { Default = 9, MinValue = 3, MaxValue = 23 };
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[JsonProperty]
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public readonly List<RoundBeatmap> Beatmaps = new List<RoundBeatmap>();
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public readonly BindableList<RoundBeatmap> Beatmaps = new BindableList<RoundBeatmap>();
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public readonly Bindable<DateTimeOffset> StartDate = new Bindable<DateTimeOffset>();
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@ -2,12 +2,18 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Overlays.Settings;
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using osu.Game.Rulesets;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Models;
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using osuTK;
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@ -43,9 +49,16 @@ namespace osu.Game.Tournament.Screens.Editors
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public RoundRow(TournamentRound round)
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{
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Margin = new MarginPadding(10);
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Round = round;
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Masking = true;
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CornerRadius = 10;
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RoundBeatmapEditor beatmapEditor = new RoundBeatmapEditor(round)
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{
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Width = 0.95f
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};
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InternalChildren = new Drawable[]
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{
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new Box
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@ -87,6 +100,14 @@ namespace osu.Game.Tournament.Screens.Editors
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Width = 0.33f,
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Bindable = Round.BestOf
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},
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new SettingsButton
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{
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Width = 0.2f,
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Margin = new MarginPadding(10),
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Text = "Add beatmap",
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Action = () => beatmapEditor.CreateNew()
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},
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beatmapEditor
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}
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},
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new DangerousSettingsButton
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@ -107,6 +128,170 @@ namespace osu.Game.Tournament.Screens.Editors
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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}
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public class RoundBeatmapEditor : CompositeDrawable
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{
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private readonly TournamentRound round;
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private readonly FillFlowContainer flow;
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public RoundBeatmapEditor(TournamentRound round)
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{
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this.round = round;
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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InternalChild = flow = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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LayoutDuration = 200,
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LayoutEasing = Easing.OutQuint,
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ChildrenEnumerable = round.Beatmaps.Select(p => new RoundBeatmapRow(round, p))
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};
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}
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public void CreateNew()
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{
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var user = new RoundBeatmap();
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round.Beatmaps.Add(user);
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flow.Add(new RoundBeatmapRow(round, user));
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}
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public class RoundBeatmapRow : CompositeDrawable
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{
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private readonly RoundBeatmap beatmap;
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[Resolved]
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protected IAPIProvider API { get; private set; }
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private readonly Bindable<string> beatmapId = new Bindable<string>();
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private readonly Bindable<string> mods = new Bindable<string>();
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private readonly Container drawableContainer;
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public RoundBeatmapRow(TournamentRound team, RoundBeatmap beatmap)
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{
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this.beatmap = beatmap;
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Margin = new MarginPadding(10);
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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Masking = true;
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CornerRadius = 5;
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InternalChildren = new Drawable[]
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{
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new Box
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{
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Colour = OsuColour.Gray(0.2f),
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RelativeSizeAxes = Axes.Both,
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},
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new FillFlowContainer
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{
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Margin = new MarginPadding(5),
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Padding = new MarginPadding { Right = 160 },
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Spacing = new Vector2(5),
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Direction = FillDirection.Horizontal,
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AutoSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new SettingsTextBox
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{
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LabelText = "Beatmap ID",
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RelativeSizeAxes = Axes.None,
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Width = 200,
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Bindable = beatmapId,
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},
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new SettingsTextBox
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{
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LabelText = "Mods",
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RelativeSizeAxes = Axes.None,
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Width = 200,
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Bindable = mods,
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},
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drawableContainer = new Container
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{
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Size = new Vector2(100, 70),
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},
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}
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},
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new DangerousSettingsButton
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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RelativeSizeAxes = Axes.None,
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Width = 150,
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Text = "Delete Beatmap",
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Action = () =>
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{
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Expire();
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team.Beatmaps.Remove(beatmap);
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},
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load(RulesetStore rulesets)
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{
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beatmapId.Value = beatmap.ID.ToString();
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beatmapId.BindValueChanged(idString =>
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{
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int parsed;
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int.TryParse(idString.NewValue, out parsed);
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beatmap.ID = parsed;
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if (idString.NewValue != idString.OldValue)
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beatmap.BeatmapInfo = null;
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if (beatmap.BeatmapInfo != null)
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{
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updatePanel();
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return;
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}
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var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = beatmap.ID });
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req.Success += res =>
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{
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beatmap.BeatmapInfo = res.ToBeatmap(rulesets);
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updatePanel();
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};
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req.Failure += _ =>
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{
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beatmap.BeatmapInfo = null;
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updatePanel();
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};
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API.Queue(req);
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}, true);
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mods.Value = beatmap.Mods;
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mods.BindValueChanged(modString => beatmap.Mods = modString.NewValue);
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}
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private void updatePanel()
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{
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drawableContainer.Clear();
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if (beatmap.BeatmapInfo != null)
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drawableContainer.Child = new TournamentBeatmapPanel(beatmap.BeatmapInfo, beatmap.Mods)
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Width = 300
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};
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}
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}
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}
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}
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}
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}
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@ -102,7 +102,7 @@ namespace osu.Game.Tournament.Screens.Editors
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Width = 0.11f,
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Margin = new MarginPadding(10),
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Text = "Add player",
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Action = () => playerEditor.AddUser()
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Action = () => playerEditor.CreateNew()
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},
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new DangerousSettingsButton
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{
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@ -167,7 +167,7 @@ namespace osu.Game.Tournament.Screens.Editors
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};
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}
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public void AddUser()
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public void CreateNew()
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{
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var user = new User();
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team.Players.Add(user);
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