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Use milliseconds for BasicStats' beatmap length
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@ -60,7 +60,7 @@ namespace osu.Game.Overlays.BeatmapSet
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}
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else
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{
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length.Value = TimeSpan.FromSeconds(beatmap.Length).ToString(@"m\:ss");
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length.Value = TimeSpan.FromMilliseconds(beatmap.Length).ToString(@"m\:ss");
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circleCount.Value = beatmap.OnlineInfo.CircleCount.ToString();
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sliderCount.Value = beatmap.OnlineInfo.SliderCount.ToString();
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}
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