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Add "osu!classic" as a bundled skin choice
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9bb96115bc
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@ -18,7 +18,7 @@ namespace osu.Game.Configuration
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{
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// UI/selection defaults
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Set(OsuSetting.Ruleset, 0, 0, int.MaxValue);
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Set(OsuSetting.Skin, 0, 0, int.MaxValue);
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Set(OsuSetting.Skin, 0, -1, int.MaxValue);
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Set(OsuSetting.BeatmapDetailTab, BeatmapDetailTab.Details);
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@ -182,7 +182,26 @@ namespace osu.Game
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// bind config int to database SkinInfo
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configSkin = LocalConfig.GetBindable<int>(OsuSetting.Skin);
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SkinManager.CurrentSkinInfo.ValueChanged += skin => configSkin.Value = skin.NewValue.ID;
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configSkin.ValueChanged += skinId => SkinManager.CurrentSkinInfo.Value = SkinManager.Query(s => s.ID == skinId.NewValue) ?? SkinInfo.Default;
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configSkin.ValueChanged += skinId =>
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{
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var skinInfo = SkinManager.Query(s => s.ID == skinId.NewValue);
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if (skinInfo == null)
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{
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switch (skinId.NewValue)
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{
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case -1:
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skinInfo = DefaultLegacySkin.Info;
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break;
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default:
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skinInfo = SkinInfo.Default;
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break;
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}
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}
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SkinManager.CurrentSkinInfo.Value = skinInfo;
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};
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configSkin.TriggerChange();
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IsActive.BindValueChanged(active => updateActiveState(active.NewValue), true);
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@ -158,7 +158,7 @@ namespace osu.Game
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runMigrations();
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dependencies.Cache(SkinManager = new SkinManager(Host.Storage, contextFactory, Host, Audio));
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dependencies.Cache(SkinManager = new SkinManager(Host.Storage, contextFactory, Host, Audio, new NamespacedResourceStore<byte[]>(Resources, "Skins/Legacy")));
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dependencies.CacheAs<ISkinSource>(SkinManager);
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API = new APIAccess(LocalConfig);
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23
osu.Game/Skinning/DefaultLegacySkin.cs
Normal file
23
osu.Game/Skinning/DefaultLegacySkin.cs
Normal file
@ -0,0 +1,23 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Audio;
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using osu.Framework.IO.Stores;
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namespace osu.Game.Skinning
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{
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public class DefaultLegacySkin : LegacySkin
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{
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public DefaultLegacySkin(IResourceStore<byte[]> storage, AudioManager audioManager)
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: base(Info, storage, audioManager, string.Empty)
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{
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}
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public static SkinInfo Info { get; } = new SkinInfo
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{
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ID = -1, // this is temporary until database storage is decided upon.
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Name = "osu!classic",
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Creator = "team osu!"
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};
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}
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}
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@ -248,6 +248,9 @@ namespace osu.Game.Skinning
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private string getPathForFile(string filename)
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{
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if (source.Files == null)
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return null;
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bool hasExtension = filename.Contains('.');
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var file = source.Files.Find(f =>
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@ -26,7 +26,11 @@ namespace osu.Game.Skinning
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public string FullName => $"\"{Name}\" by {Creator}";
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public static SkinInfo Default { get; } = new SkinInfo { Name = "osu!lazer", Creator = "team osu!" };
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public static SkinInfo Default { get; } = new SkinInfo
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{
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Name = "osu!lazer",
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Creator = "team osu!"
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};
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public bool Equals(SkinInfo other) => other != null && ID == other.ID;
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@ -14,6 +14,7 @@ using osu.Framework.Audio.Sample;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.IO.Stores;
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using osu.Framework.Platform;
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using osu.Game.Audio;
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using osu.Game.Database;
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@ -25,6 +26,8 @@ namespace osu.Game.Skinning
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{
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private readonly AudioManager audio;
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private readonly IResourceStore<byte[]> legacyDefaultResources;
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public readonly Bindable<Skin> CurrentSkin = new Bindable<Skin>(new DefaultSkin());
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public readonly Bindable<SkinInfo> CurrentSkinInfo = new Bindable<SkinInfo>(SkinInfo.Default) { Default = SkinInfo.Default };
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@ -34,10 +37,11 @@ namespace osu.Game.Skinning
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protected override string ImportFromStablePath => "Skins";
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public SkinManager(Storage storage, DatabaseContextFactory contextFactory, IIpcHost importHost, AudioManager audio)
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public SkinManager(Storage storage, DatabaseContextFactory contextFactory, IIpcHost importHost, AudioManager audio, IResourceStore<byte[]> legacyDefaultResources)
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: base(storage, contextFactory, new SkinStore(contextFactory, storage), importHost)
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{
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this.audio = audio;
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this.legacyDefaultResources = legacyDefaultResources;
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ItemRemoved += removedInfo =>
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{
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@ -56,6 +60,9 @@ namespace osu.Game.Skinning
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};
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}
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private Skin createIfNotExisting(SkinInfo skinInfo) =>
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GetSkin(Query(s => s.Name == skinInfo.Name) ?? Import(skinInfo).Result);
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protected override bool ShouldDeleteArchive(string path) => Path.GetExtension(path)?.ToLowerInvariant() == ".osk";
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/// <summary>
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@ -66,6 +73,7 @@ namespace osu.Game.Skinning
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{
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var userSkins = GetAllUserSkins();
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userSkins.Insert(0, SkinInfo.Default);
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userSkins.Insert(1, DefaultLegacySkin.Info);
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return userSkins;
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}
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@ -91,7 +99,7 @@ namespace osu.Game.Skinning
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else
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{
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model.Name = model.Name.Replace(".osk", "");
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model.Creator = "Unknown";
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model.Creator = model.Creator ?? "Unknown";
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}
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}
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@ -102,9 +110,15 @@ namespace osu.Game.Skinning
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/// <returns>A <see cref="Skin"/> instance correlating to the provided <see cref="SkinInfo"/>.</returns>
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public Skin GetSkin(SkinInfo skinInfo)
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{
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if (skinInfo == null)
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return null;
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if (skinInfo == SkinInfo.Default)
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return new DefaultSkin();
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if (skinInfo == DefaultLegacySkin.Info)
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return new DefaultLegacySkin(legacyDefaultResources, audio);
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return new LegacySkin(skinInfo, Files.Store, audio);
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}
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