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Make beatmap download buttons inherit BeatmapDownloadTrackingComposite

- Move DownloadTrackingComposite into the online namespace
This commit is contained in:
naoey 2019-06-11 23:01:01 +05:30
parent 4a6074865e
commit ab27d82cd5
No known key found for this signature in database
GPG Key ID: 670DA9BE3DF7EE60
8 changed files with 55 additions and 32 deletions

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@ -29,7 +29,7 @@ namespace osu.Game.Database
/// </summary>
/// <typeparam name="TModel">The model type.</typeparam>
/// <typeparam name="TFileModel">The associated file join type.</typeparam>
public abstract class ArchiveModelManager<TModel, TFileModel> : ICanAcceptFiles, IModelManager
public abstract class ArchiveModelManager<TModel, TFileModel> : ICanAcceptFiles, IModelManager<TModel>
where TModel : class, IHasFiles<TFileModel>, IHasPrimaryKey, ISoftDelete
where TFileModel : INamedFileInfo, new()
{
@ -44,7 +44,7 @@ namespace osu.Game.Database
/// Fired when a new <see cref="TModel"/> becomes available in the database.
/// This is not guaranteed to run on the update thread.
/// </summary>
public event ItemAddedDelegate ItemAdded;
public event Action<TModel, bool> ItemAdded;
/// <summary>
/// Fired when a <see cref="TModel"/> is removed from the database.

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@ -1,7 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Overlays.Direct
namespace osu.Game.Online
{
public enum DownloadState
{

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@ -7,18 +7,21 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Online.API;
namespace osu.Game.Overlays.Direct
namespace osu.Game.Online
{
/// <summary>
/// A component which tracks a beatmap through potential download/import/deletion.
/// </summary>
public abstract class DownloadTrackingComposite : CompositeDrawable
public abstract class DownloadTrackingComposite<TModel, TModelManager> : CompositeDrawable
where TModel : class
where TModelManager : class, IDownloadModelManager<TModel>
{
public readonly Bindable<BeatmapSetInfo> BeatmapSet = new Bindable<BeatmapSetInfo>();
public readonly Bindable<TModel> ModelInfo = new Bindable<TModel>();
private BeatmapManager beatmaps;
private TModelManager manager;
/// <summary>
/// Holds the current download state of the beatmap, whether is has already been downloaded, is in progress, or is not downloaded.
@ -27,34 +30,34 @@ namespace osu.Game.Overlays.Direct
protected readonly Bindable<double> Progress = new Bindable<double>();
protected DownloadTrackingComposite(BeatmapSetInfo beatmapSet = null)
protected DownloadTrackingComposite(TModel model = null)
{
BeatmapSet.Value = beatmapSet;
ModelInfo.Value = model;
}
[BackgroundDependencyLoader(true)]
private void load(BeatmapManager beatmaps)
private void load(TModelManager manager)
{
this.beatmaps = beatmaps;
this.manager = manager;
BeatmapSet.BindValueChanged(setInfo =>
ModelInfo.BindValueChanged(modelInfo =>
{
if (setInfo.NewValue == null)
if (modelInfo.NewValue == null)
attachDownload(null);
else if (beatmaps.GetAllUsableBeatmapSetsEnumerable().Any(s => s.OnlineBeatmapSetID == setInfo.NewValue.OnlineBeatmapSetID))
else if (manager.IsAvailableLocally(modelInfo.NewValue))
State.Value = DownloadState.LocallyAvailable;
else
attachDownload(beatmaps.GetExistingDownload(setInfo.NewValue));
attachDownload(manager.GetExistingDownload(modelInfo.NewValue));
}, true);
beatmaps.DownloadBegan += download =>
manager.DownloadBegan += download =>
{
if (download.Info.OnlineBeatmapSetID == BeatmapSet.Value?.OnlineBeatmapSetID)
if (download.Info.Equals(ModelInfo.Value))
attachDownload(download);
};
beatmaps.ItemAdded += setAdded;
beatmaps.ItemRemoved += setRemoved;
manager.ItemAdded += itemAdded;
manager.ItemRemoved += itemRemoved;
}
#region Disposal
@ -63,10 +66,10 @@ namespace osu.Game.Overlays.Direct
{
base.Dispose(isDisposing);
if (beatmaps != null)
if (manager != null)
{
beatmaps.DownloadBegan -= attachDownload;
beatmaps.ItemAdded -= setAdded;
manager.DownloadBegan -= attachDownload;
manager.ItemAdded -= itemAdded;
}
State.UnbindAll();
@ -76,9 +79,9 @@ namespace osu.Game.Overlays.Direct
#endregion
private ArchiveDownloadModelRequest<BeatmapSetInfo> attachedRequest;
private ArchiveDownloadModelRequest<TModel> attachedRequest;
private void attachDownload(ArchiveDownloadModelRequest<BeatmapSetInfo> request)
private void attachDownload(ArchiveDownloadModelRequest<TModel> request)
{
if (attachedRequest != null)
{
@ -118,13 +121,13 @@ namespace osu.Game.Overlays.Direct
private void onRequestFailure(Exception e) => Schedule(() => attachDownload(null));
private void setAdded(BeatmapSetInfo s, bool existing) => setDownloadStateFromManager(s, DownloadState.LocallyAvailable);
private void itemAdded(TModel s, bool existing) => setDownloadStateFromManager(s, DownloadState.LocallyAvailable);
private void setRemoved(BeatmapSetInfo s) => setDownloadStateFromManager(s, DownloadState.NotDownloaded);
private void itemRemoved(TModel s) => setDownloadStateFromManager(s, DownloadState.NotDownloaded);
private void setDownloadStateFromManager(BeatmapSetInfo s, DownloadState state) => Schedule(() =>
private void setDownloadStateFromManager(TModel s, DownloadState state) => Schedule(() =>
{
if (s.OnlineBeatmapSetID != BeatmapSet.Value?.OnlineBeatmapSetID)
if (s.Equals(ModelInfo.Value))
return;
State.Value = state;

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@ -11,6 +11,7 @@ using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Online;
using osu.Game.Online.API;
using osu.Game.Overlays.Direct;
using osu.Game.Users;
@ -19,7 +20,7 @@ using osuTK.Graphics;
namespace osu.Game.Overlays.BeatmapSet.Buttons
{
public class DownloadButton : DownloadTrackingComposite, IHasTooltip
public class DownloadButton : BeatmapDownloadTrackingComposite, IHasTooltip
{
private readonly bool noVideo;

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@ -13,6 +13,7 @@ using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online;
using osu.Game.Overlays.BeatmapSet.Buttons;
using osu.Game.Overlays.Direct;
using osuTK;
@ -21,7 +22,7 @@ using DownloadButton = osu.Game.Overlays.BeatmapSet.Buttons.DownloadButton;
namespace osu.Game.Overlays.BeatmapSet
{
public class Header : DownloadTrackingComposite
public class Header : BeatmapDownloadTrackingComposite
{
private const float transition_duration = 200;
private const float tabs_height = 50;

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@ -0,0 +1,16 @@
using osu.Framework.Bindables;
using osu.Game.Beatmaps;
using osu.Game.Online;
namespace osu.Game.Overlays.Direct
{
public abstract class BeatmapDownloadTrackingComposite : DownloadTrackingComposite<BeatmapSetInfo, BeatmapManager>
{
public Bindable<BeatmapSetInfo> BeatmapSet => ModelInfo;
public BeatmapDownloadTrackingComposite(BeatmapSetInfo set = null)
: base(set)
{
}
}
}

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@ -9,11 +9,12 @@ using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online;
using osuTK;
namespace osu.Game.Overlays.Direct
{
public class DownloadButton : DownloadTrackingComposite
public class DownloadButton : BeatmapDownloadTrackingComposite
{
private readonly bool noVideo;
private readonly SpriteIcon icon;

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@ -7,11 +7,12 @@ using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online;
using osuTK.Graphics;
namespace osu.Game.Overlays.Direct
{
public class DownloadProgressBar : DownloadTrackingComposite
public class DownloadProgressBar : BeatmapDownloadTrackingComposite
{
private readonly ProgressBar progressBar;