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Enforce StartHidden on relevant overlays
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@ -29,6 +29,8 @@ namespace osu.Game.Graphics.Containers
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protected override Container<Drawable> Content => contentContainer;
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protected override bool StartHidden => true;
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public Color4 FirstWaveColour
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{
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get => firstWave.Colour;
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@ -14,6 +14,8 @@ namespace osu.Game.Overlays
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protected override bool BlockNonPositionalInput => true;
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protected override Container<Drawable> Content => Waves;
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protected override bool StartHidden => true;
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protected WaveOverlayContainer()
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{
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AddInternal(Waves = new WaveContainer
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