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Fix background colour and a bug with removing scores
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parent
7a3ae0f479
commit
13c154a0b3
@ -5,6 +5,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Online.API.Requests.Responses;
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using System.Collections.Generic;
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using System.Linq;
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namespace osu.Game.Overlays.BeatmapSet.Scores
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{
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@ -48,11 +49,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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public void ClearScores()
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{
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scores = null;
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foreach (var s in this)
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{
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if (s is DrawableScore)
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Remove(s);
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}
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Clear();
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}
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}
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}
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@ -4,12 +4,15 @@
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osuTK;
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using osuTK.Graphics;
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using System.Collections.Generic;
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using System.Linq;
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@ -20,6 +23,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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private const int spacing = 15;
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private const int fade_duration = 200;
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private readonly Box background;
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private readonly ScoreTable scoreTable;
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private readonly DrawableTopScore topScore;
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@ -98,6 +102,10 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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AutoSizeAxes = Axes.Y;
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Children = new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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},
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new FillFlowContainer
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{
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Anchor = Anchor.TopCentre,
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@ -127,9 +135,11 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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}
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[BackgroundDependencyLoader]
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private void load(APIAccess api)
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private void load(APIAccess api, OsuColour colours)
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{
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this.api = api;
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background.Colour = colours.Gray2;
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updateDisplay();
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}
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