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Update resources and mods usage

This commit is contained in:
Dean Herbert 2019-04-18 09:27:30 +08:00
parent 879f6152b0
commit d1799d197d
2 changed files with 3 additions and 2 deletions

View File

@ -11,7 +11,8 @@ namespace osu.Game.Rulesets.Osu.Tests
{
protected override Player CreatePlayer(Ruleset ruleset)
{
Beatmap.Value.Mods.Value = new Mod[] { new OsuModAutoplay(), new OsuModFlashlight(), };
Mods.Value = new Mod[] { new OsuModAutoplay(), new OsuModFlashlight(), };
return base.CreatePlayer(ruleset);
}
}

View File

@ -15,7 +15,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.3" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.3" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.128.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.417.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.415.0" />
<PackageReference Include="SharpCompress" Version="0.23.0" />
<PackageReference Include="NUnit" Version="3.11.0" />