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Adjust follow points by circle size
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@ -97,13 +97,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
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Position = pointStartPosition,
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Rotation = rotation,
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Alpha = 0,
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Scale = new Vector2(1.5f),
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Scale = new Vector2(1.5f * currHitObject.Scale),
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});
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using (fp.BeginAbsoluteSequence(fadeInTime))
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{
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fp.FadeIn(currHitObject.TimeFadeIn);
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fp.ScaleTo(1, currHitObject.TimeFadeIn, Easing.Out);
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fp.ScaleTo(currHitObject.Scale, currHitObject.TimeFadeIn, Easing.Out);
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fp.MoveTo(pointEndPosition, currHitObject.TimeFadeIn, Easing.Out);
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