From 2b184658d1d81b7ae6f86cf5b38e963d2b53f2cd Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 18 Jul 2019 20:28:31 +0900 Subject: [PATCH] Adjust follow points by circle size --- .../Objects/Drawables/Connections/FollowPointRenderer.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointRenderer.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointRenderer.cs index 7569626230..a269b87c75 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointRenderer.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointRenderer.cs @@ -97,13 +97,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections Position = pointStartPosition, Rotation = rotation, Alpha = 0, - Scale = new Vector2(1.5f), + Scale = new Vector2(1.5f * currHitObject.Scale), }); using (fp.BeginAbsoluteSequence(fadeInTime)) { fp.FadeIn(currHitObject.TimeFadeIn); - fp.ScaleTo(1, currHitObject.TimeFadeIn, Easing.Out); + fp.ScaleTo(currHitObject.Scale, currHitObject.TimeFadeIn, Easing.Out); fp.MoveTo(pointEndPosition, currHitObject.TimeFadeIn, Easing.Out);