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Fix judgement backgrounds not appearing properly
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@ -37,8 +37,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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{
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double transformTime = HitObject.StartTime - HitObject.TimePreempt;
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base.ApplyTransformsAt(transformTime, true);
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base.ClearTransformsAfter(transformTime, true);
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if (state == ArmedState.Idle)
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{
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base.ApplyTransformsAt(transformTime, true);
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base.ClearTransformsAfter(transformTime, true);
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}
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using (BeginAbsoluteSequence(transformTime, true))
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{
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