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log type as well
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@ -293,7 +293,7 @@ namespace osu.Game.Beatmaps.Formats
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if (!Enum.TryParse(split[0], out type))
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{
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Logger.Log($"A beatmap event could not be parsed and will be ignored: {split[0]}", LoggingTarget.Runtime, LogLevel.Important);
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Logger.Log($"A beatmap {type} event could not be parsed and will be ignored: {split[0]}", LoggingTarget.Runtime, LogLevel.Important);
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return;
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}
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@ -84,7 +84,7 @@ namespace osu.Game.Beatmaps.Formats
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EventType type;
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if (!Enum.TryParse(split[0], out type))
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Logger.Log($"A storyboard event could not be parsed and will be ignored: {split[0]}", LoggingTarget.Runtime, LogLevel.Important);
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Logger.Log($"A storyboard {type} event could not be parsed and will be ignored: {split[0]}", LoggingTarget.Runtime, LogLevel.Important);
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switch (type)
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{
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