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Make saving the ladder to disk a button-based operation rather than on dispose
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43
osu.Game.Tournament.Tests/LadderTestCase.cs
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43
osu.Game.Tournament.Tests/LadderTestCase.cs
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@ -0,0 +1,43 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.IO;
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using Newtonsoft.Json;
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using osu.Framework.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Tests.Visual;
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using osu.Game.Tournament.Screens.Ladder.Components;
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namespace osu.Game.Tournament.Tests
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{
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public abstract class LadderTestCase : OsuTestCase
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{
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protected LadderInfo Ladder;
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protected LadderTestCase()
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{
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Ladder = File.Exists(@"bracket.json") ? JsonConvert.DeserializeObject<LadderInfo>(File.ReadAllText(@"bracket.json")) : new LadderInfo();
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Add(new OsuButton
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{
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Text = "Save Changes",
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Width = 140,
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Height = 50,
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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Padding = new MarginPadding(10),
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Action = SaveChanges,
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});
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}
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protected virtual void SaveChanges()
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{
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File.WriteAllText(@"bracket.json", JsonConvert.SerializeObject(Ladder,
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new JsonSerializerSettings
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{
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NullValueHandling = NullValueHandling.Ignore,
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DefaultValueHandling = DefaultValueHandling.Ignore
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}));
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}
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}
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}
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@ -1,43 +1,31 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.IO;
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using Newtonsoft.Json;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Tests.Visual;
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using osu.Game.Tournament.Screens.Ladder;
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using osu.Game.Tournament.Screens.Ladder.Components;
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namespace osu.Game.Tournament.Tests
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{
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public class TestCaseLadderManager : OsuTestCase
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public class TestCaseLadderManager : LadderTestCase
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{
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[Cached]
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private readonly LadderManager manager;
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public TestCaseLadderManager()
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{
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var ladder = File.Exists(@"bracket.json") ? JsonConvert.DeserializeObject<LadderInfo>(File.ReadAllText(@"bracket.json")) : new LadderInfo();
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Child = new OsuContextMenuContainer
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Add(new OsuContextMenuContainer
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{
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RelativeSizeAxes = Axes.Both,
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Child = manager = new LadderManager(ladder)
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};
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Child = manager = new LadderManager(Ladder)
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});
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}
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protected override void Dispose(bool isDisposing)
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protected override void SaveChanges()
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{
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base.Dispose(isDisposing);
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File.WriteAllText(@"bracket.json", JsonConvert.SerializeObject(manager.CreateInfo(),
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new JsonSerializerSettings
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{
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NullValueHandling = NullValueHandling.Ignore,
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DefaultValueHandling = DefaultValueHandling.Ignore
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}));
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Ladder = manager.CreateInfo();
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base.SaveChanges();
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}
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}
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}
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