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Reset result timeoffset to 0 when rewound

This commit is contained in:
smoogipoo 2019-06-13 14:55:52 +09:00
parent 8014238901
commit 4818187d8f

View File

@ -167,6 +167,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
{
OnRevertResult?.Invoke(this, Result);
Result.TimeOffset = 0;
Result.Type = HitResult.None;
State.Value = ArmedState.Idle;
}