mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 13:37:25 +08:00
Merge remote-tracking branch 'upstream/master' into quickEscape
This commit is contained in:
commit
d70248338d
1
.gitattributes
vendored
1
.gitattributes
vendored
@ -15,6 +15,7 @@ App.config text eol=crlf
|
||||
*.cmd text eol=crlf
|
||||
*.snippet text eol=crlf
|
||||
*.manifest text eol=crlf
|
||||
*.licenseheader text eol=crlf
|
||||
|
||||
# Check out with lf (UNIX) line endings
|
||||
*.sh text eol=lf
|
||||
|
1
.github/FUNDING.yml
vendored
Normal file
1
.github/FUNDING.yml
vendored
Normal file
@ -0,0 +1 @@
|
||||
custom: https://osu.ppy.sh/home/support
|
11
.github/ISSUE_TEMPLATE/bug-issues.md
vendored
Normal file
11
.github/ISSUE_TEMPLATE/bug-issues.md
vendored
Normal file
@ -0,0 +1,11 @@
|
||||
---
|
||||
name: Bug Report
|
||||
about: Issues regarding encountered bugs.
|
||||
---
|
||||
**Describe the bug:**
|
||||
|
||||
**Screenshots or videos showing encountered issue:**
|
||||
|
||||
**osu!lazer version:**
|
||||
|
||||
**Logs:**
|
13
.github/ISSUE_TEMPLATE/crash-issues.md
vendored
Normal file
13
.github/ISSUE_TEMPLATE/crash-issues.md
vendored
Normal file
@ -0,0 +1,13 @@
|
||||
---
|
||||
name: Crash Report
|
||||
about: Issues regarding crashes or permanent freezes.
|
||||
---
|
||||
**Describe the crash:**
|
||||
|
||||
**Screenshots or videos showing encountered issue:**
|
||||
|
||||
**osu!lazer version:**
|
||||
|
||||
**Logs:**
|
||||
|
||||
**Computer Specifications:**
|
7
.github/ISSUE_TEMPLATE/feature-request-issues.md
vendored
Normal file
7
.github/ISSUE_TEMPLATE/feature-request-issues.md
vendored
Normal file
@ -0,0 +1,7 @@
|
||||
---
|
||||
name: Feature Request
|
||||
about: Features you would like to see in the game!
|
||||
---
|
||||
**Describe the new feature:**
|
||||
|
||||
**Proposal designs of the feature:**
|
7
.github/ISSUE_TEMPLATE/missing-for-live-issues.md
vendored
Normal file
7
.github/ISSUE_TEMPLATE/missing-for-live-issues.md
vendored
Normal file
@ -0,0 +1,7 @@
|
||||
---
|
||||
name: Missing for Live
|
||||
about: Features which are available in osu!stable but not yet in osu!lazer.
|
||||
---
|
||||
**Describe the missing feature:**
|
||||
|
||||
**Proposal designs of the feature:**
|
8
.github/pull_request_template.md
vendored
8
.github/pull_request_template.md
vendored
@ -1,8 +0,0 @@
|
||||
Add any details pertaining to developers above the break.
|
||||
|
||||
- [ ] Depends on #PR
|
||||
- Closes #ISSUE
|
||||
|
||||
---
|
||||
|
||||
Add a sentence or two describing this change in plain english. This will be displayed on the [changelog](https://osu.ppy.sh/home/changelog). A single screenshot or short gif is also welcomed.
|
15
.gitignore
vendored
15
.gitignore
vendored
@ -10,6 +10,12 @@
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
||||
|
||||
### Cake ###
|
||||
tools/**
|
||||
build/tools/**
|
||||
|
||||
fastlane/report.xml
|
||||
|
||||
# Build results
|
||||
bin/[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
@ -98,6 +104,7 @@ $tf/
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
inspectcode
|
||||
|
||||
# JustCode is a .NET coding add-in
|
||||
.JustCode
|
||||
@ -247,7 +254,11 @@ paket-files/
|
||||
.fake/
|
||||
|
||||
# JetBrains Rider
|
||||
.idea/
|
||||
.idea/.idea.osu/.idea/*.xml
|
||||
.idea/.idea.osu/.idea/codeStyles/*.xml
|
||||
.idea/.idea.osu/.idea/dataSources/*.xml
|
||||
.idea/.idea.osu/.idea/dictionaries/*.xml
|
||||
.idea/.idea.osu/*.iml
|
||||
*.sln.iml
|
||||
|
||||
# CodeRush
|
||||
@ -257,3 +268,5 @@ paket-files/
|
||||
__pycache__/
|
||||
*.pyc
|
||||
Staging/
|
||||
|
||||
inspectcodereport.xml
|
||||
|
3
.gitmodules
vendored
3
.gitmodules
vendored
@ -1,3 +0,0 @@
|
||||
[submodule "osu-resources"]
|
||||
path = osu-resources
|
||||
url = https://github.com/ppy/osu-resources
|
@ -1,18 +1,21 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="RulesetTests (catch)" type="DotNetProject" factoryName=".NET Project">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Catch.Tests.dll" />
|
||||
<configuration default="false" name="CatchRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="RUNTIME_ARGUMENTS" value="" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method />
|
||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
@ -1,18 +1,21 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="RulesetTests (mania)" type="DotNetProject" factoryName=".NET Project">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Mania.Tests.dll" />
|
||||
<configuration default="false" name="ManiaRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Mania.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="RUNTIME_ARGUMENTS" value="" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method />
|
||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
@ -1,18 +1,21 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="RulesetTests (osu!)" type="DotNetProject" factoryName=".NET Project">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Osu.Tests.dll" />
|
||||
<configuration default="false" name="OsuRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Osu.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="RUNTIME_ARGUMENTS" value="" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method />
|
||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
@ -1,18 +1,21 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="RulesetTests (taiko)" type="DotNetProject" factoryName=".NET Project">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Taiko.Tests.dll" />
|
||||
<configuration default="false" name="TaikoRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Taiko.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="RUNTIME_ARGUMENTS" value="" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method />
|
||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
20
.idea/.idea.osu/.idea/runConfigurations/Tournament.xml
Normal file
20
.idea/.idea.osu/.idea/runConfigurations/Tournament.xml
Normal file
@ -0,0 +1,20 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="Tournament" type="DotNetProject" factoryName=".NET Project" folderName="Tournament">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="--tournament" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="RUNTIME_ARGUMENTS" value="" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Desktop/osu.Desktop.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
|
||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
@ -0,0 +1,21 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="Tournament (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Tournament">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.1/osu.Game.Tournament.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tournament.Tests" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="RUNTIME_ARGUMENTS" value="" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
@ -1,17 +1,20 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="osu!" type="DotNetProject" factoryName=".NET Project">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp2.1/osu!.dll" />
|
||||
<configuration default="false" name="osu!" type="DotNetProject" factoryName=".NET Project" folderName="osu!">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="RUNTIME_ARGUMENTS" value="" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Desktop/osu.Desktop.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
|
||||
<method />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
|
||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
@ -1,17 +1,20 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="VisualTests" type="DotNetProject" factoryName=".NET Project">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp2.1/osu.Game.Tests.dll" />
|
||||
<configuration default="false" name="osu! (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="osu!">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="RUNTIME_ARGUMENTS" value="" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Tests/osu.Game.Tests.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
|
||||
<method />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
|
||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
166
.vscode/launch.json
vendored
166
.vscode/launch.json
vendored
@ -1,53 +1,18 @@
|
||||
{
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "VisualTests (Debug)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.1/osu.Game.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build tests (Debug)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.1:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.1/osu.Game.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build tests (Release)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.1:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"configurations": [{
|
||||
"name": "osu! (Debug)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.1/osu!.dll"
|
||||
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build osu! (Debug)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.1:${env:LD_LIBRARY_PATH}"
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
@ -58,16 +23,135 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.1/osu!.dll"
|
||||
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2/osu!.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build osu! (Release)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.1:${env:LD_LIBRARY_PATH}"
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "osu! (Tests, Debug)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build tests (Debug)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
}, {
|
||||
"name": "osu! (Tests, Release)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.2/osu.Game.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build tests (Release)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "Tournament (Debug)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll",
|
||||
"--tournament"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build osu! (Debug)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "Tournament (Release)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2/osu!.dll",
|
||||
"--tournament"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build osu! (Release)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "Tournament (Tests, Debug)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tournament.Tests.dll",
|
||||
"--tournament"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build tournament tests (Debug)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "Tournament (Tests, Release)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tournament.Tests.dll",
|
||||
"--tournament"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build tournament tests (Release)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "Cake: Debug Script",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/build/tools/Cake.CoreCLR/0.30.0/Cake.dll",
|
||||
"args": [
|
||||
"${workspaceRoot}/build/build.cake",
|
||||
"--debug",
|
||||
"--verbosity=diagnostic"
|
||||
],
|
||||
"cwd": "${workspaceRoot}/build",
|
||||
"stopAtEntry": true,
|
||||
"externalConsole": false
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
42
.vscode/tasks.json
vendored
42
.vscode/tasks.json
vendored
@ -2,8 +2,7 @@
|
||||
// See https://go.microsoft.com/fwlink/?LinkId=733558
|
||||
// for the documentation about the tasks.json format
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"tasks": [{
|
||||
"label": "Build osu! (Debug)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
@ -11,7 +10,6 @@
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Desktop",
|
||||
"/p:TargetFramework=netcoreapp2.1",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
@ -27,7 +25,6 @@
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Desktop",
|
||||
"/p:TargetFramework=netcoreapp2.1",
|
||||
"/p:Configuration=Release",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
@ -44,7 +41,6 @@
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Game.Tests",
|
||||
"/p:TargetFramework=netcoreapp2.1",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
@ -60,7 +56,6 @@
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Game.Tests",
|
||||
"/p:TargetFramework=netcoreapp2.1",
|
||||
"/p:Configuration=Release",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
@ -70,11 +65,42 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Restore (netcoreapp2.1)",
|
||||
"label": "Build tournament tests (Debug)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"restore"
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Game.Tournament.Tests",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
}, {
|
||||
"label": "Build tournament tests (Release)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Game.Tournament.Tests",
|
||||
"/p:Configuration=Release",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Restore (netcoreapp2.2)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"restore",
|
||||
"osu.sln"
|
||||
],
|
||||
"problemMatcher": []
|
||||
}
|
||||
|
6
Gemfile
Normal file
6
Gemfile
Normal file
@ -0,0 +1,6 @@
|
||||
source "https://rubygems.org"
|
||||
|
||||
gem "fastlane"
|
||||
|
||||
plugins_path = File.join(File.dirname(__FILE__), 'fastlane', 'Pluginfile')
|
||||
eval_gemfile(plugins_path) if File.exist?(plugins_path)
|
173
Gemfile.lock
Normal file
173
Gemfile.lock
Normal file
@ -0,0 +1,173 @@
|
||||
GEM
|
||||
remote: https://rubygems.org/
|
||||
specs:
|
||||
CFPropertyList (3.0.0)
|
||||
addressable (2.6.0)
|
||||
public_suffix (>= 2.0.2, < 4.0)
|
||||
atomos (0.1.3)
|
||||
babosa (1.0.2)
|
||||
claide (1.0.2)
|
||||
colored (1.2)
|
||||
colored2 (3.1.2)
|
||||
commander-fastlane (4.4.6)
|
||||
highline (~> 1.7.2)
|
||||
declarative (0.0.10)
|
||||
declarative-option (0.1.0)
|
||||
digest-crc (0.4.1)
|
||||
domain_name (0.5.20180417)
|
||||
unf (>= 0.0.5, < 1.0.0)
|
||||
dotenv (2.7.1)
|
||||
emoji_regex (1.0.1)
|
||||
excon (0.62.0)
|
||||
faraday (0.15.4)
|
||||
multipart-post (>= 1.2, < 3)
|
||||
faraday-cookie_jar (0.0.6)
|
||||
faraday (>= 0.7.4)
|
||||
http-cookie (~> 1.0.0)
|
||||
faraday_middleware (0.13.1)
|
||||
faraday (>= 0.7.4, < 1.0)
|
||||
fastimage (2.1.5)
|
||||
fastlane (2.117.0)
|
||||
CFPropertyList (>= 2.3, < 4.0.0)
|
||||
addressable (>= 2.3, < 3.0.0)
|
||||
babosa (>= 1.0.2, < 2.0.0)
|
||||
bundler (>= 1.12.0, < 3.0.0)
|
||||
colored
|
||||
commander-fastlane (>= 4.4.6, < 5.0.0)
|
||||
dotenv (>= 2.1.1, < 3.0.0)
|
||||
emoji_regex (>= 0.1, < 2.0)
|
||||
excon (>= 0.45.0, < 1.0.0)
|
||||
faraday (~> 0.9)
|
||||
faraday-cookie_jar (~> 0.0.6)
|
||||
faraday_middleware (~> 0.9)
|
||||
fastimage (>= 2.1.0, < 3.0.0)
|
||||
gh_inspector (>= 1.1.2, < 2.0.0)
|
||||
google-api-client (>= 0.21.2, < 0.24.0)
|
||||
google-cloud-storage (>= 1.15.0, < 2.0.0)
|
||||
highline (>= 1.7.2, < 2.0.0)
|
||||
json (< 3.0.0)
|
||||
mini_magick (~> 4.5.1)
|
||||
multi_json
|
||||
multi_xml (~> 0.5)
|
||||
multipart-post (~> 2.0.0)
|
||||
plist (>= 3.1.0, < 4.0.0)
|
||||
public_suffix (~> 2.0.0)
|
||||
rubyzip (>= 1.2.2, < 2.0.0)
|
||||
security (= 0.1.3)
|
||||
simctl (~> 1.6.3)
|
||||
slack-notifier (>= 2.0.0, < 3.0.0)
|
||||
terminal-notifier (>= 1.6.2, < 2.0.0)
|
||||
terminal-table (>= 1.4.5, < 2.0.0)
|
||||
tty-screen (>= 0.6.3, < 1.0.0)
|
||||
tty-spinner (>= 0.8.0, < 1.0.0)
|
||||
word_wrap (~> 1.0.0)
|
||||
xcodeproj (>= 1.6.0, < 2.0.0)
|
||||
xcpretty (~> 0.3.0)
|
||||
xcpretty-travis-formatter (>= 0.0.3)
|
||||
fastlane-plugin-clean_testflight_testers (0.2.0)
|
||||
fastlane-plugin-souyuz (0.8.1)
|
||||
souyuz (>= 0.8.1)
|
||||
fastlane-plugin-xamarin (0.6.3)
|
||||
gh_inspector (1.1.3)
|
||||
google-api-client (0.23.9)
|
||||
addressable (~> 2.5, >= 2.5.1)
|
||||
googleauth (>= 0.5, < 0.7.0)
|
||||
httpclient (>= 2.8.1, < 3.0)
|
||||
mime-types (~> 3.0)
|
||||
representable (~> 3.0)
|
||||
retriable (>= 2.0, < 4.0)
|
||||
signet (~> 0.9)
|
||||
google-cloud-core (1.3.0)
|
||||
google-cloud-env (~> 1.0)
|
||||
google-cloud-env (1.0.5)
|
||||
faraday (~> 0.11)
|
||||
google-cloud-storage (1.16.0)
|
||||
digest-crc (~> 0.4)
|
||||
google-api-client (~> 0.23)
|
||||
google-cloud-core (~> 1.2)
|
||||
googleauth (>= 0.6.2, < 0.10.0)
|
||||
googleauth (0.6.7)
|
||||
faraday (~> 0.12)
|
||||
jwt (>= 1.4, < 3.0)
|
||||
memoist (~> 0.16)
|
||||
multi_json (~> 1.11)
|
||||
os (>= 0.9, < 2.0)
|
||||
signet (~> 0.7)
|
||||
highline (1.7.10)
|
||||
http-cookie (1.0.3)
|
||||
domain_name (~> 0.5)
|
||||
httpclient (2.8.3)
|
||||
json (2.2.0)
|
||||
jwt (2.1.0)
|
||||
memoist (0.16.0)
|
||||
mime-types (3.2.2)
|
||||
mime-types-data (~> 3.2015)
|
||||
mime-types-data (3.2018.0812)
|
||||
mini_magick (4.5.1)
|
||||
mini_portile2 (2.4.0)
|
||||
multi_json (1.13.1)
|
||||
multi_xml (0.6.0)
|
||||
multipart-post (2.0.0)
|
||||
nanaimo (0.2.6)
|
||||
naturally (2.2.0)
|
||||
nokogiri (1.10.1)
|
||||
mini_portile2 (~> 2.4.0)
|
||||
os (1.0.0)
|
||||
plist (3.5.0)
|
||||
public_suffix (2.0.5)
|
||||
representable (3.0.4)
|
||||
declarative (< 0.1.0)
|
||||
declarative-option (< 0.2.0)
|
||||
uber (< 0.2.0)
|
||||
retriable (3.1.2)
|
||||
rouge (2.0.7)
|
||||
rubyzip (1.2.2)
|
||||
security (0.1.3)
|
||||
signet (0.11.0)
|
||||
addressable (~> 2.3)
|
||||
faraday (~> 0.9)
|
||||
jwt (>= 1.5, < 3.0)
|
||||
multi_json (~> 1.10)
|
||||
simctl (1.6.5)
|
||||
CFPropertyList
|
||||
naturally
|
||||
slack-notifier (2.3.2)
|
||||
souyuz (0.8.1)
|
||||
fastlane (>= 2.29.0)
|
||||
highline (~> 1.7)
|
||||
nokogiri (~> 1.7)
|
||||
terminal-notifier (1.8.0)
|
||||
terminal-table (1.8.0)
|
||||
unicode-display_width (~> 1.1, >= 1.1.1)
|
||||
tty-cursor (0.6.1)
|
||||
tty-screen (0.6.5)
|
||||
tty-spinner (0.9.0)
|
||||
tty-cursor (~> 0.6.0)
|
||||
uber (0.1.0)
|
||||
unf (0.1.4)
|
||||
unf_ext
|
||||
unf_ext (0.0.7.5)
|
||||
unicode-display_width (1.4.1)
|
||||
word_wrap (1.0.0)
|
||||
xcodeproj (1.8.1)
|
||||
CFPropertyList (>= 2.3.3, < 4.0)
|
||||
atomos (~> 0.1.3)
|
||||
claide (>= 1.0.2, < 2.0)
|
||||
colored2 (~> 3.1)
|
||||
nanaimo (~> 0.2.6)
|
||||
xcpretty (0.3.0)
|
||||
rouge (~> 2.0.7)
|
||||
xcpretty-travis-formatter (1.0.0)
|
||||
xcpretty (~> 0.2, >= 0.0.7)
|
||||
|
||||
PLATFORMS
|
||||
ruby
|
||||
|
||||
DEPENDENCIES
|
||||
fastlane
|
||||
fastlane-plugin-clean_testflight_testers
|
||||
fastlane-plugin-souyuz
|
||||
fastlane-plugin-xamarin
|
||||
|
||||
BUNDLED WITH
|
||||
2.0.1
|
@ -1,11 +0,0 @@
|
||||
osu!lazer is currently still under heavy development!
|
||||
|
||||
Please ensure that you are making an issue for one of the following:
|
||||
|
||||
- A bug with currently implemented features (not features that don't exist)
|
||||
- A feature you are considering adding, so we can collaborate on feedback and design.
|
||||
- Discussions about technical design decisions
|
||||
|
||||
If your issue qualifies, replace this text with a detailed description of your issue with as much relevant information as you can provide.
|
||||
|
||||
Screenshots and log files are highly welcomed.
|
2
LICENCE
2
LICENCE
@ -1,4 +1,4 @@
|
||||
Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Copyright (c) 2019 ppy Pty Ltd <contact@ppy.sh>.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
90
README.md
90
README.md
@ -1,34 +1,94 @@
|
||||
# osu! [![Build status](https://ci.appveyor.com/api/projects/status/u2p01nx7l6og8buh?svg=true)](https://ci.appveyor.com/project/peppy/osu) [![CodeFactor](https://www.codefactor.io/repository/github/ppy/osu/badge)](https://www.codefactor.io/repository/github/ppy/osu) [![dev chat](https://discordapp.com/api/guilds/188630481301012481/widget.png?style=shield)](https://discord.gg/ppy)
|
||||
# osu!
|
||||
|
||||
[![Build status](https://ci.appveyor.com/api/projects/status/u2p01nx7l6og8buh?svg=true)](https://ci.appveyor.com/project/peppy/osu) [![CodeFactor](https://www.codefactor.io/repository/github/ppy/osu/badge)](https://www.codefactor.io/repository/github/ppy/osu) [![dev chat](https://discordapp.com/api/guilds/188630481301012481/widget.png?style=shield)](https://discord.gg/ppy)
|
||||
|
||||
Rhythm is just a *click* away. The future of [osu!](https://osu.ppy.sh) and the beginning of an open era! Commonly known by the codename "osu!lazer". Pew pew.
|
||||
|
||||
# Status
|
||||
## Status
|
||||
|
||||
This project is still heavily under development, but is in a state where users are encouraged to try it out and keep it installed alongside the stable osu! client. It will continue to evolve over the coming months and hopefully bring some new unique features to the table.
|
||||
|
||||
We are accepting bug reports (please report with as much detail as possible). Feature requests are welcome as long as you read and understand the contribution guidelines listed below.
|
||||
|
||||
# Requirements
|
||||
Detailed changelogs are published on the [official osu! site](https://osu.ppy.sh/home/changelog).
|
||||
|
||||
- A desktop platform with the [.NET Core SDK 2.1](https://www.microsoft.com/net/learn/get-started) or higher installed.
|
||||
- When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio Community Edition](https://www.visualstudio.com/) (Windows), [Visual Studio Code](https://code.visualstudio.com/) (with the C# plugin installed) or [Jetbrains Rider](https://www.jetbrains.com/rider/) (commercial).
|
||||
## Requirements
|
||||
|
||||
# Building and running
|
||||
- A desktop platform with the [.NET Core SDK 2.2](https://www.microsoft.com/net/learn/get-started) or higher installed.
|
||||
- When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio 2017+](https://visualstudio.microsoft.com/vs/), [Jetbrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
|
||||
- Note that there are **[additional requirements for Windows 7 and Windows 8.1](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** which you may need to manually install if your operating system is not up-to-date.
|
||||
|
||||
If you are not interested in developing the game, please head over to the [releases](https://github.com/ppy/osu/releases) to download a precompiled build with automatic updating enabled (download and run the install executable for your platform).
|
||||
## Running osu!
|
||||
|
||||
Clone the repository including submodules
|
||||
### Releases
|
||||
|
||||
`git clone --recurse-submodules https://github.com/ppy/osu`
|
||||
![](https://puu.sh/DCmvA/f6a74f5fbb.png)
|
||||
|
||||
Build and run
|
||||
If you are not interested in developing the game, you can still consume our [binary releases](https://github.com/ppy/osu/releases).
|
||||
|
||||
- Using Visual Studio 2017, Rider or Visual Studio Code (configurations are included)
|
||||
- From command line using `dotnet run --project osu.Desktop --framework netcoreapp2.1`
|
||||
**Latest build:**
|
||||
|
||||
The above methods should automatically do so, but if you run into issues building you may need to restore nuget packages (commonly via `dotnet restore`).
|
||||
| [Windows (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | [macOS 10.12+](https://github.com/ppy/osu/releases/latest/download/osu.app.zip) |
|
||||
| ------------- | ------------- |
|
||||
|
||||
# Contributing
|
||||
- **Linux** users are recommended to self-compile until we have official deployment in place.
|
||||
- **iOS** users can join the [TestFlight beta program](https://t.co/PasE1zrHhw) (note that due to high demand this is regularly full).
|
||||
- **Android** users can self-compile, and expect a public beta soon.
|
||||
|
||||
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
|
||||
|
||||
### Downloading the source code
|
||||
|
||||
Clone the repository:
|
||||
|
||||
```shell
|
||||
git clone https://github.com/ppy/osu
|
||||
cd osu
|
||||
```
|
||||
|
||||
To update the source code to the latest commit, run the following command inside the `osu` directory:
|
||||
|
||||
```shell
|
||||
git pull
|
||||
```
|
||||
|
||||
### Building
|
||||
|
||||
Build configurations for the recommended IDEs (listed above) are included. You should use the provided Build/Run functionality of your IDE to get things going. When testing or building new components, it's highly encouraged you use the `VisualTests` project/configuration. More information on this provided [below](#contributing).
|
||||
|
||||
> Visual Studio Code users must run the `Restore` task before any build attempt.
|
||||
|
||||
You can also build and run osu! from the command-line with a single command:
|
||||
|
||||
```shell
|
||||
dotnet run --project osu.Desktop
|
||||
```
|
||||
|
||||
If you are not interested in debugging osu!, you can add `-c Release` to gain performance. In this case, you must replace `Debug` with `Release` in any commands mentioned in this document.
|
||||
|
||||
If the build fails, try to restore nuget packages with `dotnet restore`.
|
||||
|
||||
#### A note for Linux users
|
||||
|
||||
On Linux, the environment variable `LD_LIBRARY_PATH` must point to the build directory, located at `osu.Desktop/bin/Debug/$NETCORE_VERSION`.
|
||||
|
||||
`$NETCORE_VERSION` is the version of .NET Core SDK. You can have it with `grep TargetFramework osu.Desktop/osu.Desktop.csproj | sed -r 's/.*>(.*)<\/.*/\1/'`.
|
||||
|
||||
For example, you can run osu! with the following command:
|
||||
|
||||
```shell
|
||||
LD_LIBRARY_PATH="$(pwd)/osu.Desktop/bin/Debug/netcoreapp2.2" dotnet run --project osu.Desktop
|
||||
```
|
||||
|
||||
### Testing with resource/framework modifications
|
||||
|
||||
Sometimes it may be necessary to cross-test changes in [osu-resources](https://github.com/ppy/osu-resources) or [osu-framework](https://github.com/ppy/osu-framework). This can be achieved by running some commands as documented on the [osu-resources](https://github.com/ppy/osu-resources/wiki/Testing-local-resources-checkout-with-other-projects) and [osu-framework](https://github.com/ppy/osu-framework/wiki/Testing-local-framework-checkout-with-other-projects) wiki pages.
|
||||
|
||||
### Code analysis
|
||||
|
||||
Code analysis can be run with `powershell ./build.ps1` or `build.sh`. This is currently only supported under windows due to [resharper cli shortcomings](https://youtrack.jetbrains.com/issue/RSRP-410004). Alternatively, you can install resharper or use rider to get inline support in your IDE of choice.
|
||||
|
||||
## Contributing
|
||||
|
||||
We welcome all contributions, but keep in mind that we already have a lot of the UI designed. If you wish to work on something with the intention on having it included in the official distribution, please open an issue for discussion and we will give you what you need from a design perspective to proceed. If you want to make *changes* to the design, we recommend you open an issue with your intentions before spending too much time, to ensure no effort is wasted.
|
||||
|
||||
@ -38,7 +98,7 @@ Contributions can be made via pull requests to this repository. We hope to credi
|
||||
|
||||
Note that while we already have certain standards in place, nothing is set in stone. If you have an issue with the way code is structured; with any libraries we are using; with any processes involved with contributing, *please* bring it up. I welcome all feedback so we can make contributing to this project as pain-free as possible.
|
||||
|
||||
# Licence
|
||||
## Licence
|
||||
|
||||
The osu! client code and framework are licensed under the [MIT licence](https://opensource.org/licenses/MIT). Please see [the licence file](LICENCE) for more information. [tl;dr](https://tldrlegal.com/license/mit-license) you can do whatever you want as long as you include the original copyright and license notice in any copy of the software/source.
|
||||
|
||||
|
21
appveyor.yml
21
appveyor.yml
@ -1,21 +1,8 @@
|
||||
clone_depth: 1
|
||||
version: '{branch}-{build}'
|
||||
image: Visual Studio 2017
|
||||
configuration: Debug
|
||||
image: Previous Visual Studio 2017
|
||||
test: off
|
||||
install:
|
||||
- cmd: git submodule update --init --recursive --depth=5
|
||||
- cmd: choco install resharper-clt -y
|
||||
- cmd: choco install nvika -y
|
||||
- cmd: appveyor DownloadFile https://github.com/peppy/CodeFileSanity/releases/download/v0.2.5/CodeFileSanity.exe
|
||||
before_build:
|
||||
- cmd: CodeFileSanity.exe
|
||||
- cmd: nuget restore -verbosity quiet
|
||||
environment:
|
||||
TargetFramework: net471
|
||||
build:
|
||||
project: osu.sln
|
||||
parallel: true
|
||||
verbosity: minimal
|
||||
after_build:
|
||||
- cmd: inspectcode --o="inspectcodereport.xml" --projects:osu.Game* --caches-home="inspectcode" osu.sln > NUL
|
||||
- cmd: NVika parsereport "inspectcodereport.xml" --treatwarningsaserrors
|
||||
build_script:
|
||||
- cmd: PowerShell -Version 2.0 .\build.ps1
|
||||
|
@ -1,32 +0,0 @@
|
||||
clone_depth: 1
|
||||
version: '{build}'
|
||||
skip_non_tags: true
|
||||
image: Visual Studio 2017
|
||||
install:
|
||||
- git clone https://github.com/ppy/osu-deploy
|
||||
before_build:
|
||||
- ps: if($env:appveyor_repo_tag -eq 'True') { Update-AppveyorBuild -Version $env:appveyor_repo_tag_name }
|
||||
- cmd: git submodule update --init --recursive --depth=5
|
||||
- cmd: nuget restore -verbosity quiet
|
||||
build_script:
|
||||
- ps: iex ((New-Object Net.WebClient).DownloadString('https://raw.githubusercontent.com/appveyor/secure-file/master/install.ps1'))
|
||||
- appveyor DownloadFile https://puu.sh/A6g5K/4d08705438.enc # signing certificate
|
||||
- cmd: appveyor-tools\secure-file -decrypt 4d08705438.enc -secret %decode_secret% -out %HOMEPATH%\deanherbert.pfx
|
||||
- appveyor DownloadFile https://puu.sh/A6g75/fdc6f19b04.enc # deploy configuration
|
||||
- cd osu-deploy
|
||||
- nuget restore -verbosity quiet
|
||||
- msbuild osu.Desktop.Deploy.csproj
|
||||
- cmd: ..\appveyor-tools\secure-file -decrypt ..\fdc6f19b04.enc -secret %decode_secret% -out bin\Debug\net471\osu.Desktop.Deploy.exe.config
|
||||
- cd bin\Debug\net471\
|
||||
- osu.Desktop.Deploy.exe %code_signing_password% %APPVEYOR_REPO_TAG_NAME%
|
||||
environment:
|
||||
TargetFramework: net471
|
||||
decode_secret:
|
||||
secure: i67IC2xj6DjjxmA6Oj2jing3+MwzLkq6CbGsjfZ7rdY=
|
||||
code_signing_password:
|
||||
secure: 34tLNqvjmmZEi97MLKfrnQ==
|
||||
artifacts:
|
||||
- path: 'Releases\*'
|
||||
deploy:
|
||||
- provider: Environment
|
||||
name: github
|
82
build.ps1
Normal file
82
build.ps1
Normal file
@ -0,0 +1,82 @@
|
||||
##########################################################################
|
||||
# This is a customized Cake bootstrapper script for PowerShell.
|
||||
##########################################################################
|
||||
|
||||
<#
|
||||
|
||||
.SYNOPSIS
|
||||
This is a Powershell script to bootstrap a Cake build.
|
||||
|
||||
.DESCRIPTION
|
||||
This Powershell script restores NuGet tools (including Cake)
|
||||
and execute your Cake build script with the parameters you provide.
|
||||
|
||||
.PARAMETER Script
|
||||
The build script to execute.
|
||||
.PARAMETER Target
|
||||
The build script target to run.
|
||||
.PARAMETER Configuration
|
||||
The build configuration to use.
|
||||
.PARAMETER Verbosity
|
||||
Specifies the amount of information to be displayed.
|
||||
.PARAMETER ShowDescription
|
||||
Shows description about tasks.
|
||||
.PARAMETER DryRun
|
||||
Performs a dry run.
|
||||
.PARAMETER ScriptArgs
|
||||
Remaining arguments are added here.
|
||||
|
||||
.LINK
|
||||
https://cakebuild.net
|
||||
|
||||
#>
|
||||
|
||||
[CmdletBinding()]
|
||||
Param(
|
||||
[string]$Script = "build.cake",
|
||||
[string]$Target,
|
||||
[string]$Configuration,
|
||||
[ValidateSet("Quiet", "Minimal", "Normal", "Verbose", "Diagnostic")]
|
||||
[string]$Verbosity,
|
||||
[switch]$ShowDescription,
|
||||
[Alias("WhatIf", "Noop")]
|
||||
[switch]$DryRun,
|
||||
[Parameter(Position = 0, Mandatory = $false, ValueFromRemainingArguments = $true)]
|
||||
[string[]]$ScriptArgs
|
||||
)
|
||||
|
||||
Write-Host "Preparing to run build script..."
|
||||
|
||||
# Determine the script root for resolving other paths.
|
||||
if(!$PSScriptRoot) {
|
||||
$PSScriptRoot = Split-Path $MyInvocation.MyCommand.Path -Parent
|
||||
}
|
||||
|
||||
# Resolve the paths for resources used for debugging.
|
||||
$BUILD_DIR = Join-Path $PSScriptRoot "build"
|
||||
$TOOLS_DIR = Join-Path $BUILD_DIR "tools"
|
||||
$CAKE_CSPROJ = Join-Path $BUILD_DIR "cakebuild.csproj"
|
||||
|
||||
# Install the required tools locally.
|
||||
Write-Host "Restoring cake tools..."
|
||||
Invoke-Expression "dotnet restore `"$CAKE_CSPROJ`" --packages `"$TOOLS_DIR`"" | Out-Null
|
||||
|
||||
# Find the Cake executable
|
||||
$CAKE_EXECUTABLE = (Get-ChildItem -Path "$TOOLS_DIR/cake.coreclr/" -Filter Cake.dll -Recurse).FullName
|
||||
|
||||
# Build Cake arguments
|
||||
$cakeArguments = @("$Script");
|
||||
if ($Target) { $cakeArguments += "-target=$Target" }
|
||||
if ($Configuration) { $cakeArguments += "-configuration=$Configuration" }
|
||||
if ($Verbosity) { $cakeArguments += "-verbosity=$Verbosity" }
|
||||
if ($ShowDescription) { $cakeArguments += "-showdescription" }
|
||||
if ($DryRun) { $cakeArguments += "-dryrun" }
|
||||
if ($Experimental) { $cakeArguments += "-experimental" }
|
||||
$cakeArguments += $ScriptArgs
|
||||
|
||||
# Start Cake
|
||||
Write-Host "Running build script..."
|
||||
Push-Location -Path $BUILD_DIR
|
||||
Invoke-Expression "dotnet `"$CAKE_EXECUTABLE`" $cakeArguments"
|
||||
Pop-Location
|
||||
exit $LASTEXITCODE
|
38
build.sh
Executable file
38
build.sh
Executable file
@ -0,0 +1,38 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
##########################################################################
|
||||
# This is a customized Cake bootstrapper script for Shell.
|
||||
##########################################################################
|
||||
|
||||
echo "Preparing to run build script..."
|
||||
|
||||
cd build
|
||||
SCRIPT_DIR=$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )
|
||||
TOOLS_DIR=$SCRIPT_DIR/tools
|
||||
CAKE_BINARY_PATH=$TOOLS_DIR/"cake.coreclr"
|
||||
|
||||
SCRIPT="build.cake"
|
||||
CAKE_CSPROJ=$SCRIPT_DIR/"cakebuild.csproj"
|
||||
|
||||
# Parse arguments.
|
||||
CAKE_ARGUMENTS=()
|
||||
for i in "$@"; do
|
||||
case $1 in
|
||||
-s|--script) SCRIPT="$2"; shift ;;
|
||||
--) shift; CAKE_ARGUMENTS+=("$@"); break ;;
|
||||
*) CAKE_ARGUMENTS+=("$1") ;;
|
||||
esac
|
||||
shift
|
||||
done
|
||||
|
||||
# Install the required tools locally.
|
||||
echo "Restoring cake tools..."
|
||||
dotnet restore $CAKE_CSPROJ --packages $TOOLS_DIR > /dev/null 2>&1
|
||||
|
||||
# Search for the CakeBuild binary.
|
||||
CAKE_BINARY=$(find $CAKE_BINARY_PATH -name "Cake.dll")
|
||||
|
||||
# Start Cake
|
||||
echo "Running build script..."
|
||||
|
||||
dotnet "$CAKE_BINARY" $SCRIPT "${CAKE_ARGUMENTS[@]}"
|
67
build/build.cake
Normal file
67
build/build.cake
Normal file
@ -0,0 +1,67 @@
|
||||
#addin "nuget:?package=CodeFileSanity&version=0.0.21"
|
||||
#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2019.1.1"
|
||||
#tool "nuget:?package=NVika.MSBuild&version=1.0.1"
|
||||
var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First();
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// ARGUMENTS
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
var target = Argument("target", "Build");
|
||||
var configuration = Argument("configuration", "Release");
|
||||
|
||||
var rootDirectory = new DirectoryPath("..");
|
||||
var solution = rootDirectory.CombineWithFilePath("osu.sln");
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// TASKS
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
Task("Compile")
|
||||
.Does(() => {
|
||||
DotNetCoreBuild(solution.FullPath, new DotNetCoreBuildSettings {
|
||||
Configuration = configuration,
|
||||
});
|
||||
});
|
||||
|
||||
Task("Test")
|
||||
.IsDependentOn("Compile")
|
||||
.Does(() => {
|
||||
var testAssemblies = GetFiles(rootDirectory + "/**/*.Tests/bin/**/*.Tests.dll");
|
||||
|
||||
DotNetCoreVSTest(testAssemblies, new DotNetCoreVSTestSettings {
|
||||
Logger = AppVeyor.IsRunningOnAppVeyor ? "Appveyor" : $"trx",
|
||||
Parallel = true,
|
||||
ToolTimeout = TimeSpan.FromMinutes(10),
|
||||
});
|
||||
});
|
||||
|
||||
// windows only because both inspectcore and nvika depend on net45
|
||||
Task("InspectCode")
|
||||
.WithCriteria(IsRunningOnWindows())
|
||||
.IsDependentOn("Compile")
|
||||
.Does(() => {
|
||||
InspectCode(solution, new InspectCodeSettings {
|
||||
CachesHome = "inspectcode",
|
||||
OutputFile = "inspectcodereport.xml",
|
||||
});
|
||||
|
||||
int returnCode = StartProcess(nVikaToolPath, $@"parsereport ""inspectcodereport.xml"" --treatwarningsaserrors");
|
||||
if (returnCode != 0)
|
||||
throw new Exception($"inspectcode failed with return code {returnCode}");
|
||||
});
|
||||
|
||||
Task("CodeFileSanity")
|
||||
.Does(() => {
|
||||
ValidateCodeSanity(new ValidateCodeSanitySettings {
|
||||
RootDirectory = rootDirectory.FullPath,
|
||||
IsAppveyorBuild = AppVeyor.IsRunningOnAppVeyor
|
||||
});
|
||||
});
|
||||
|
||||
Task("Build")
|
||||
.IsDependentOn("CodeFileSanity")
|
||||
.IsDependentOn("InspectCode")
|
||||
.IsDependentOn("Test");
|
||||
|
||||
RunTarget(target);
|
11
build/cakebuild.csproj
Normal file
11
build/cakebuild.csproj
Normal file
@ -0,0 +1,11 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<PackAsTool>true</PackAsTool>
|
||||
<TargetFrameworks>netcoreapp2.0</TargetFrameworks>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Cake" Version="0.30.0" />
|
||||
<PackageReference Include="Cake.CoreCLR" Version="0.30.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
5
cake.config
Normal file
5
cake.config
Normal file
@ -0,0 +1,5 @@
|
||||
|
||||
[Nuget]
|
||||
Source=https://api.nuget.org/v3/index.json
|
||||
UseInProcessClient=true
|
||||
LoadDependencies=true
|
2
fastlane/Appfile
Normal file
2
fastlane/Appfile
Normal file
@ -0,0 +1,2 @@
|
||||
app_identifier("sh.ppy.osulazer") # The bundle identifier of your app
|
||||
apple_id("apple-dev@ppy.sh") # Your Apple email address
|
65
fastlane/Fastfile
Normal file
65
fastlane/Fastfile
Normal file
@ -0,0 +1,65 @@
|
||||
update_fastlane
|
||||
|
||||
default_platform(:ios)
|
||||
|
||||
platform :ios do
|
||||
lane :testflight_prune_dry do
|
||||
clean_testflight_testers(days_of_inactivity:45, dry_run: true)
|
||||
end
|
||||
|
||||
# Specify a custom number for what's "inactive"
|
||||
lane :testflight_prune do
|
||||
clean_testflight_testers(days_of_inactivity: 45) # 120 days, so about 4 months
|
||||
end
|
||||
|
||||
lane :update_version do |options|
|
||||
options[:plist_path] = '../osu.iOS/Info.plist'
|
||||
app_version(options)
|
||||
end
|
||||
|
||||
desc 'Deploy to testflight'
|
||||
lane :beta do |options|
|
||||
update_version(options)
|
||||
|
||||
provision(
|
||||
type: 'appstore'
|
||||
)
|
||||
|
||||
build(
|
||||
build_configuration: 'Release',
|
||||
build_platform: 'iPhone'
|
||||
)
|
||||
|
||||
client = HTTPClient.new
|
||||
changelog = client.get_content 'https://gist.githubusercontent.com/peppy/ab89c29dcc0dce95f39eb218e8fad197/raw'
|
||||
changelog.gsub!('$BUILD_ID', options[:build])
|
||||
|
||||
pilot(
|
||||
wait_processing_interval: 1800,
|
||||
changelog: changelog,
|
||||
ipa: './osu.iOS/bin/iPhone/Release/osu.iOS.ipa'
|
||||
)
|
||||
end
|
||||
|
||||
desc 'Compile the project'
|
||||
lane :build do
|
||||
nuget_restore(
|
||||
project_path: 'osu.iOS.sln'
|
||||
)
|
||||
|
||||
souyuz(
|
||||
platform: "ios",
|
||||
build_target: "osu_iOS",
|
||||
plist_path: "../osu.iOS/Info.plist"
|
||||
)
|
||||
end
|
||||
|
||||
desc 'Install provisioning profiles using match'
|
||||
lane :provision do |options|
|
||||
if Helper.is_ci?
|
||||
options[:readonly] = true
|
||||
end
|
||||
|
||||
match(options)
|
||||
end
|
||||
end
|
1
fastlane/Matchfile
Normal file
1
fastlane/Matchfile
Normal file
@ -0,0 +1 @@
|
||||
git_url('https://github.com/peppy/apple-certificates')
|
7
fastlane/Pluginfile
Normal file
7
fastlane/Pluginfile
Normal file
@ -0,0 +1,7 @@
|
||||
# Autogenerated by fastlane
|
||||
#
|
||||
# Ensure this file is checked in to source control!
|
||||
|
||||
gem 'fastlane-plugin-clean_testflight_testers'
|
||||
gem 'fastlane-plugin-souyuz'
|
||||
gem 'fastlane-plugin-xamarin'
|
54
fastlane/README.md
Normal file
54
fastlane/README.md
Normal file
@ -0,0 +1,54 @@
|
||||
fastlane documentation
|
||||
================
|
||||
# Installation
|
||||
|
||||
Make sure you have the latest version of the Xcode command line tools installed:
|
||||
|
||||
```
|
||||
xcode-select --install
|
||||
```
|
||||
|
||||
Install _fastlane_ using
|
||||
```
|
||||
[sudo] gem install fastlane -NV
|
||||
```
|
||||
or alternatively using `brew cask install fastlane`
|
||||
|
||||
# Available Actions
|
||||
## iOS
|
||||
### ios testflight_prune_dry
|
||||
```
|
||||
fastlane ios testflight_prune_dry
|
||||
```
|
||||
|
||||
### ios testflight_prune
|
||||
```
|
||||
fastlane ios testflight_prune
|
||||
```
|
||||
|
||||
### ios update_version
|
||||
```
|
||||
fastlane ios update_version
|
||||
```
|
||||
|
||||
### ios beta
|
||||
```
|
||||
fastlane ios beta
|
||||
```
|
||||
Deploy to testflight
|
||||
### ios build
|
||||
```
|
||||
fastlane ios build
|
||||
```
|
||||
Compile the project
|
||||
### ios provision
|
||||
```
|
||||
fastlane ios provision
|
||||
```
|
||||
Install provisioning profiles using match
|
||||
|
||||
----
|
||||
|
||||
This README.md is auto-generated and will be re-generated every time [fastlane](https://fastlane.tools) is run.
|
||||
More information about fastlane can be found on [fastlane.tools](https://fastlane.tools).
|
||||
The documentation of fastlane can be found on [docs.fastlane.tools](https://docs.fastlane.tools).
|
@ -1 +0,0 @@
|
||||
Subproject commit c3848d8b1c84966abe851d915bcca878415614b4
|
@ -1,5 +1,5 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
@ -7,18 +7,23 @@ using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Desktop.Overlays;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game;
|
||||
using OpenTK.Input;
|
||||
using osuTK.Input;
|
||||
using Microsoft.Win32;
|
||||
using osu.Desktop.Updater;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform.Windows;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Screens.Menu;
|
||||
|
||||
namespace osu.Desktop
|
||||
{
|
||||
internal class OsuGameDesktop : OsuGame
|
||||
{
|
||||
private readonly bool noVersionOverlay;
|
||||
private VersionManager versionManager;
|
||||
|
||||
public OsuGameDesktop(string[] args = null)
|
||||
: base(args)
|
||||
@ -30,12 +35,77 @@ namespace osu.Desktop
|
||||
{
|
||||
try
|
||||
{
|
||||
return new StableStorage();
|
||||
if (Host is DesktopGameHost desktopHost)
|
||||
return new StableStorage(desktopHost);
|
||||
}
|
||||
catch
|
||||
catch (Exception e)
|
||||
{
|
||||
return null;
|
||||
Logger.Error(e, "Error while searching for stable install");
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
if (!noVersionOverlay)
|
||||
{
|
||||
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, v =>
|
||||
{
|
||||
Add(v);
|
||||
v.Show();
|
||||
});
|
||||
|
||||
if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
|
||||
Add(new SquirrelUpdateManager());
|
||||
else
|
||||
Add(new SimpleUpdateManager());
|
||||
}
|
||||
}
|
||||
|
||||
protected override void ScreenChanged(IScreen lastScreen, IScreen newScreen)
|
||||
{
|
||||
base.ScreenChanged(lastScreen, newScreen);
|
||||
|
||||
switch (newScreen)
|
||||
{
|
||||
case Intro _:
|
||||
case MainMenu _:
|
||||
versionManager?.Show();
|
||||
break;
|
||||
|
||||
default:
|
||||
versionManager?.Hide();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public override void SetHost(GameHost host)
|
||||
{
|
||||
base.SetHost(host);
|
||||
|
||||
if (host.Window is DesktopGameWindow desktopWindow)
|
||||
{
|
||||
desktopWindow.CursorState |= CursorState.Hidden;
|
||||
|
||||
desktopWindow.SetIconFromStream(Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico"));
|
||||
desktopWindow.Title = Name;
|
||||
|
||||
desktopWindow.FileDrop += fileDrop;
|
||||
}
|
||||
}
|
||||
|
||||
private void fileDrop(object sender, FileDropEventArgs e)
|
||||
{
|
||||
var filePaths = e.FileNames;
|
||||
|
||||
var firstExtension = Path.GetExtension(filePaths.First());
|
||||
|
||||
if (filePaths.Any(f => Path.GetExtension(f) != firstExtension)) return;
|
||||
|
||||
Task.Factory.StartNew(() => Import(filePaths), TaskCreationOptions.LongRunning);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -72,50 +142,10 @@ namespace osu.Desktop
|
||||
return null;
|
||||
}
|
||||
|
||||
public StableStorage()
|
||||
: base(string.Empty, null)
|
||||
public StableStorage(DesktopGameHost host)
|
||||
: base(string.Empty, host)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
if (!noVersionOverlay)
|
||||
{
|
||||
LoadComponentAsync(new VersionManager { Depth = int.MinValue }, v =>
|
||||
{
|
||||
Add(v);
|
||||
v.State = Visibility.Visible;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public override void SetHost(GameHost host)
|
||||
{
|
||||
base.SetHost(host);
|
||||
var desktopWindow = host.Window as DesktopGameWindow;
|
||||
if (desktopWindow != null)
|
||||
{
|
||||
desktopWindow.CursorState |= CursorState.Hidden;
|
||||
|
||||
desktopWindow.SetIconFromStream(Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico"));
|
||||
desktopWindow.Title = Name;
|
||||
|
||||
desktopWindow.FileDrop += fileDrop;
|
||||
}
|
||||
}
|
||||
|
||||
private void fileDrop(object sender, FileDropEventArgs e)
|
||||
{
|
||||
var filePaths = new[] { e.FileName };
|
||||
|
||||
var firstExtension = Path.GetExtension(filePaths.First());
|
||||
|
||||
if (filePaths.Any(f => Path.GetExtension(f) != firstExtension)) return;
|
||||
|
||||
Task.Factory.StartNew(() => Import(filePaths), TaskCreationOptions.LongRunning);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,22 +1,20 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Development;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Utils;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Desktop.Overlays
|
||||
{
|
||||
@ -25,18 +23,13 @@ namespace osu.Desktop.Overlays
|
||||
private OsuConfigManager config;
|
||||
private OsuGameBase game;
|
||||
private NotificationOverlay notificationOverlay;
|
||||
private GameHost host;
|
||||
|
||||
public override bool HandleKeyboardInput => false;
|
||||
public override bool HandleMouseInput => false;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(NotificationOverlay notification, OsuColour colours, TextureStore textures, OsuGameBase game, OsuConfigManager config, GameHost host)
|
||||
private void load(NotificationOverlay notification, OsuColour colours, TextureStore textures, OsuGameBase game, OsuConfigManager config)
|
||||
{
|
||||
notificationOverlay = notification;
|
||||
this.config = config;
|
||||
this.game = game;
|
||||
this.host = host;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Anchor = Anchor.BottomCentre;
|
||||
@ -63,12 +56,12 @@ namespace osu.Desktop.Overlays
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-Bold",
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Bold),
|
||||
Text = game.Name
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Colour = DebugUtils.IsDebug ? colours.Red : Color4.White,
|
||||
Colour = DebugUtils.IsDebugBuild ? colours.Red : Color4.White,
|
||||
Text = game.Version
|
||||
},
|
||||
}
|
||||
@ -77,9 +70,8 @@ namespace osu.Desktop.Overlays
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
TextSize = 12,
|
||||
Font = OsuFont.Numeric.With(size: 12),
|
||||
Colour = colours.Yellow,
|
||||
Font = @"Venera",
|
||||
Text = @"Development Build"
|
||||
},
|
||||
new Sprite
|
||||
@ -91,10 +83,6 @@ namespace osu.Desktop.Overlays
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
#if NET_FRAMEWORK
|
||||
Add(new SquirrelUpdateManager());
|
||||
#endif
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@ -103,43 +91,49 @@ namespace osu.Desktop.Overlays
|
||||
|
||||
var version = game.Version;
|
||||
var lastVersion = config.Get<string>(OsuSetting.Version);
|
||||
|
||||
if (game.IsDeployedBuild && version != lastVersion)
|
||||
{
|
||||
config.Set(OsuSetting.Version, version);
|
||||
|
||||
// only show a notification if we've previously saved a version to the config file (ie. not the first run).
|
||||
if (!string.IsNullOrEmpty(lastVersion))
|
||||
notificationOverlay.Post(new UpdateCompleteNotification(version, host.OpenUrlExternally));
|
||||
notificationOverlay.Post(new UpdateCompleteNotification(version));
|
||||
}
|
||||
}
|
||||
|
||||
private class UpdateCompleteNotification : SimpleNotification
|
||||
{
|
||||
public UpdateCompleteNotification(string version, Action<string> openUrl = null)
|
||||
private readonly string version;
|
||||
|
||||
public UpdateCompleteNotification(string version)
|
||||
{
|
||||
this.version = version;
|
||||
Text = $"You are now running osu!lazer {version}.\nClick to see what's new!";
|
||||
Icon = FontAwesome.fa_check_square;
|
||||
Activated = delegate
|
||||
{
|
||||
openUrl?.Invoke($"https://osu.ppy.sh/home/changelog/lazer/{version}");
|
||||
return true;
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OsuColour colours, ChangelogOverlay changelog)
|
||||
{
|
||||
Icon = FontAwesome.Solid.CheckSquare;
|
||||
IconBackgound.Colour = colours.BlueDark;
|
||||
|
||||
Activated = delegate
|
||||
{
|
||||
changelog.ShowBuild(OsuGameBase.CLIENT_STREAM_NAME, version);
|
||||
return true;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
this.FadeIn(1000);
|
||||
this.FadeIn(1400, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
this.FadeOut(500, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,15 +1,17 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Development;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.IPC;
|
||||
#if NET_FRAMEWORK
|
||||
using System.Runtime;
|
||||
#endif
|
||||
using osu.Game.Tournament;
|
||||
|
||||
namespace osu.Desktop
|
||||
{
|
||||
@ -18,21 +20,19 @@ namespace osu.Desktop
|
||||
[STAThread]
|
||||
public static int Main(string[] args)
|
||||
{
|
||||
// required to initialise native SQLite libraries on some platforms.
|
||||
|
||||
if (!RuntimeInfo.IsMono)
|
||||
useMulticoreJit();
|
||||
|
||||
// Back up the cwd before DesktopGameHost changes it
|
||||
var cwd = Environment.CurrentDirectory;
|
||||
|
||||
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true))
|
||||
{
|
||||
host.ExceptionThrown += handleException;
|
||||
|
||||
if (!host.IsPrimaryInstance)
|
||||
{
|
||||
var importer = new ArchiveImportIPCChannel(host);
|
||||
// Restore the cwd so relative paths given at the command line work correctly
|
||||
Directory.SetCurrentDirectory(cwd);
|
||||
|
||||
foreach (var file in args)
|
||||
{
|
||||
Console.WriteLine(@"Importing {0}", file);
|
||||
@ -47,6 +47,10 @@ namespace osu.Desktop
|
||||
default:
|
||||
host.Run(new OsuGameDesktop(args));
|
||||
break;
|
||||
|
||||
case "--tournament":
|
||||
host.Run(new TournamentGame());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@ -54,13 +58,23 @@ namespace osu.Desktop
|
||||
}
|
||||
}
|
||||
|
||||
private static void useMulticoreJit()
|
||||
private static int allowableExceptions = DebugUtils.IsDebugBuild ? 0 : 1;
|
||||
|
||||
/// <summary>
|
||||
/// Allow a maximum of one unhandled exception, per second of execution.
|
||||
/// </summary>
|
||||
/// <param name="arg"></param>
|
||||
/// <returns></returns>
|
||||
private static bool handleException(Exception arg)
|
||||
{
|
||||
#if NET_FRAMEWORK
|
||||
var directory = Directory.CreateDirectory(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Profiles"));
|
||||
ProfileOptimization.SetProfileRoot(directory.FullName);
|
||||
ProfileOptimization.StartProfile("Startup.Profile");
|
||||
#endif
|
||||
bool continueExecution = Interlocked.Decrement(ref allowableExceptions) >= 0;
|
||||
|
||||
Logger.Log($"Unhandled exception has been {(continueExecution ? $"allowed with {allowableExceptions} more allowable exceptions" : "denied")} .");
|
||||
|
||||
// restore the stock of allowable exceptions after a short delay.
|
||||
Task.Delay(1000).ContinueWith(_ => Interlocked.Increment(ref allowableExceptions));
|
||||
|
||||
return continueExecution;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
111
osu.Desktop/Updater/SimpleUpdateManager.cs
Normal file
111
osu.Desktop/Updater/SimpleUpdateManager.cs
Normal file
@ -0,0 +1,111 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Threading.Tasks;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.IO.Network;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
|
||||
namespace osu.Desktop.Updater
|
||||
{
|
||||
/// <summary>
|
||||
/// An update manager that shows notifications if a newer release is detected.
|
||||
/// Installation is left up to the user.
|
||||
/// </summary>
|
||||
internal class SimpleUpdateManager : CompositeDrawable
|
||||
{
|
||||
private NotificationOverlay notificationOverlay;
|
||||
private string version;
|
||||
private GameHost host;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(NotificationOverlay notification, OsuGameBase game, GameHost host)
|
||||
{
|
||||
notificationOverlay = notification;
|
||||
|
||||
this.host = host;
|
||||
version = game.Version;
|
||||
|
||||
if (game.IsDeployedBuild)
|
||||
Schedule(() => Task.Run(() => checkForUpdateAsync()));
|
||||
}
|
||||
|
||||
private async void checkForUpdateAsync()
|
||||
{
|
||||
try
|
||||
{
|
||||
var releases = new JsonWebRequest<GitHubRelease>("https://api.github.com/repos/ppy/osu/releases/latest");
|
||||
|
||||
await releases.PerformAsync();
|
||||
|
||||
var latest = releases.ResponseObject;
|
||||
|
||||
if (latest.TagName != version)
|
||||
{
|
||||
notificationOverlay.Post(new SimpleNotification
|
||||
{
|
||||
Text = $"A newer release of osu! has been found ({version} → {latest.TagName}).\n\n"
|
||||
+ "Click here to download the new version, which can be installed over the top of your existing installation",
|
||||
Icon = FontAwesome.Solid.Upload,
|
||||
Activated = () =>
|
||||
{
|
||||
host.OpenUrlExternally(getBestUrl(latest));
|
||||
return true;
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
// we shouldn't crash on a web failure. or any failure for the matter.
|
||||
}
|
||||
}
|
||||
|
||||
private string getBestUrl(GitHubRelease release)
|
||||
{
|
||||
GitHubAsset bestAsset = null;
|
||||
|
||||
switch (RuntimeInfo.OS)
|
||||
{
|
||||
case RuntimeInfo.Platform.Windows:
|
||||
bestAsset = release.Assets?.Find(f => f.Name.EndsWith(".exe"));
|
||||
break;
|
||||
|
||||
case RuntimeInfo.Platform.MacOsx:
|
||||
bestAsset = release.Assets?.Find(f => f.Name.EndsWith(".app.zip"));
|
||||
break;
|
||||
}
|
||||
|
||||
return bestAsset?.BrowserDownloadUrl ?? release.HtmlUrl;
|
||||
}
|
||||
|
||||
public class GitHubRelease
|
||||
{
|
||||
[JsonProperty("html_url")]
|
||||
public string HtmlUrl { get; set; }
|
||||
|
||||
[JsonProperty("tag_name")]
|
||||
public string TagName { get; set; }
|
||||
|
||||
[JsonProperty("assets")]
|
||||
public List<GitHubAsset> Assets { get; set; }
|
||||
}
|
||||
|
||||
public class GitHubAsset
|
||||
{
|
||||
[JsonProperty("name")]
|
||||
public string Name { get; set; }
|
||||
|
||||
[JsonProperty("browser_download_url")]
|
||||
public string BrowserDownloadUrl { get; set; }
|
||||
}
|
||||
}
|
||||
}
|
@ -1,22 +1,24 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#if NET_FRAMEWORK
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using Squirrel;
|
||||
using LogLevel = Splat.LogLevel;
|
||||
|
||||
namespace osu.Desktop.Overlays
|
||||
namespace osu.Desktop.Updater
|
||||
{
|
||||
public class SquirrelUpdateManager : Component
|
||||
{
|
||||
@ -35,7 +37,10 @@ namespace osu.Desktop.Overlays
|
||||
notificationOverlay = notification;
|
||||
|
||||
if (game.IsDeployedBuild)
|
||||
Schedule(() => checkForUpdateAsync());
|
||||
{
|
||||
Splat.Locator.CurrentMutable.Register(() => new SquirrelLogger(), typeof(Splat.ILogger));
|
||||
Schedule(() => Task.Run(() => checkForUpdateAsync()));
|
||||
}
|
||||
}
|
||||
|
||||
private async void checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null)
|
||||
@ -152,13 +157,34 @@ namespace osu.Desktop.Overlays
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Icon = FontAwesome.fa_upload,
|
||||
Icon = FontAwesome.Solid.Upload,
|
||||
Colour = Color4.White,
|
||||
Size = new Vector2(20),
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private class SquirrelLogger : Splat.ILogger, IDisposable
|
||||
{
|
||||
public LogLevel Level { get; set; } = LogLevel.Info;
|
||||
|
||||
private Logger logger;
|
||||
|
||||
public void Write(string message, LogLevel logLevel)
|
||||
{
|
||||
if (logLevel < Level)
|
||||
return;
|
||||
|
||||
if (logger == null)
|
||||
logger = Logger.GetLogger("updater");
|
||||
|
||||
logger.Add(message);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.Game.props" />
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFrameworks>net471;netcoreapp2.1</TargetFrameworks>
|
||||
<TargetFramework>netcoreapp2.2</TargetFramework>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
@ -13,27 +13,25 @@
|
||||
<Version>0.0.0</Version>
|
||||
<FileVersion>0.0.0</FileVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Defines">
|
||||
<DefineConstants Condition="'$(TargetFramework)' == 'net471'">$(DefineConstants);NET_FRAMEWORK</DefineConstants>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<StartupObject>osu.Desktop.Program</StartupObject>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game.Tournament\osu.Game.Tournament.csproj" />
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
||||
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj" />
|
||||
<PackageReference Include="Microsoft.Win32.Registry" Version="4.5.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.1" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.1.1" />
|
||||
<PackageReference Include="squirrel.windows" Version="1.8.0" Condition="'$(TargetFramework)' == 'net471'" />
|
||||
<PackageReference Include="System.IO.Packaging" Version="4.5.0" />
|
||||
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.4" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.4" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.4" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Resources">
|
||||
<EmbeddedResource Include="lazer.ico" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
@ -3,7 +3,7 @@
|
||||
<metadata>
|
||||
<id>osulazer</id>
|
||||
<version>0.0.0</version>
|
||||
<title>osulazer</title>
|
||||
<title>osu!lazer</title>
|
||||
<authors>ppy Pty Ltd</authors>
|
||||
<owners>Dean Herbert</owners>
|
||||
<projectUrl>https://osu.ppy.sh/</projectUrl>
|
||||
@ -12,7 +12,7 @@
|
||||
<description>click the circles. to the beat.</description>
|
||||
<summary>click the circles.</summary>
|
||||
<releaseNotes>testing</releaseNotes>
|
||||
<copyright>Copyright ppy Pty Ltd 2007-2018</copyright>
|
||||
<copyright>Copyright (c) 2019 ppy Pty Ltd</copyright>
|
||||
<language>en-AU</language>
|
||||
</metadata>
|
||||
<files>
|
||||
|
15
osu.Game.Rulesets.Catch.Tests.iOS/AppDelegate.cs
Normal file
15
osu.Game.Rulesets.Catch.Tests.iOS/AppDelegate.cs
Normal file
@ -0,0 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Foundation;
|
||||
using osu.Framework.iOS;
|
||||
using osu.Game.Tests;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.iOS
|
||||
{
|
||||
[Register("AppDelegate")]
|
||||
public class AppDelegate : GameAppDelegate
|
||||
{
|
||||
protected override Framework.Game CreateGame() => new OsuTestBrowser();
|
||||
}
|
||||
}
|
15
osu.Game.Rulesets.Catch.Tests.iOS/Application.cs
Normal file
15
osu.Game.Rulesets.Catch.Tests.iOS/Application.cs
Normal file
@ -0,0 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using UIKit;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.iOS
|
||||
{
|
||||
public class Application
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
UIApplication.Main(args, null, "AppDelegate");
|
||||
}
|
||||
}
|
||||
}
|
6
osu.Game.Rulesets.Catch.Tests.iOS/Entitlements.plist
Normal file
6
osu.Game.Rulesets.Catch.Tests.iOS/Entitlements.plist
Normal file
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
</dict>
|
||||
</plist>
|
36
osu.Game.Rulesets.Catch.Tests.iOS/Info.plist
Normal file
36
osu.Game.Rulesets.Catch.Tests.iOS/Info.plist
Normal file
@ -0,0 +1,36 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleName</key>
|
||||
<string>osu.Game.Rulesets.Catch.Tests.iOS</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>ppy.osu-Game-Rulesets-Catch-Tests-iOS</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.0</string>
|
||||
<key>LSRequiresIPhoneOS</key>
|
||||
<true/>
|
||||
<key>MinimumOSVersion</key>
|
||||
<string>10.0</string>
|
||||
<key>UIDeviceFamily</key>
|
||||
<array>
|
||||
<integer>1</integer>
|
||||
<integer>2</integer>
|
||||
</array>
|
||||
<key>UIRequiredDeviceCapabilities</key>
|
||||
<array>
|
||||
<string>armv7</string>
|
||||
</array>
|
||||
<key>UISupportedInterfaceOrientations</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationPortrait</string>
|
||||
<string>UIInterfaceOrientationPortraitUpsideDown</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
</array>
|
||||
<key>XSAppIconAssets</key>
|
||||
<string>Assets.xcassets/AppIcon.appiconset</string>
|
||||
</dict>
|
||||
</plist>
|
@ -0,0 +1,45 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="..\packages\NUnit.3.11.0\build\NUnit.props" Condition="Exists('..\packages\NUnit.3.11.0\build\NUnit.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
|
||||
<ProjectGuid>{4004C7B7-1A62-43F1-9DF2-52450FA67E70}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<RootNamespace>osu.Game.Rulesets.Catch.Tests</RootNamespace>
|
||||
<AssemblyName>osu.Game.Rulesets.Catch.Tests.iOS</AssemblyName>
|
||||
</PropertyGroup>
|
||||
<Import Project="..\osu.iOS.props" />
|
||||
<ItemGroup>
|
||||
<None Include="Info.plist" />
|
||||
<None Include="Entitlements.plist" />
|
||||
<None Include="..\osu.iOS\libbass.a">
|
||||
<Link>libbass.a</Link>
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Include="..\osu.iOS\libbass_fx.a">
|
||||
<Link>libbass_fx.a</Link>
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
<LinkDescription Include="..\osu.iOS\Linker.xml">
|
||||
<Link>Linker.xml</Link>
|
||||
</LinkDescription>
|
||||
<Compile Include="Application.cs" />
|
||||
<Compile Include="AppDelegate.cs" />
|
||||
<Compile Include="..\osu.Game.Rulesets.Catch.Tests\**\*.cs" Exclude="**\obj\**">
|
||||
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}</Project>
|
||||
<Name>osu.Game</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj">
|
||||
<Project>{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}</Project>
|
||||
<Name>osu.Game.Rulesets.Catch</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
|
||||
<Import Project="..\packages\NETStandard.Library.2.0.0\build\netstandard2.0\NETStandard.Library.targets" Condition="Exists('..\packages\NETStandard.Library.2.0.0\build\netstandard2.0\NETStandard.Library.targets')" />
|
||||
</Project>
|
@ -2,56 +2,28 @@
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "VisualTests (Debug, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/bin/Debug/net471/osu.Game.Rulesets.Catch.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/bin/Release/net471/osu.Game.Rulesets.Catch.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Debug, netcoreapp2.1)",
|
||||
"name": "VisualTests (Debug)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, dotnet)",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release, netcoreapp2.1)",
|
||||
"name": "VisualTests (Release)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
"${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, dotnet)",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
}
|
||||
|
46
osu.Game.Rulesets.Catch.Tests/.vscode/tasks.json
vendored
46
osu.Game.Rulesets.Catch.Tests/.vscode/tasks.json
vendored
@ -4,43 +4,13 @@
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"label": "Build (Debug, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"osu.Game.Rulesets.Catch.Tests.csproj",
|
||||
"/p:TargetFramework=net471",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Release, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"osu.Game.Rulesets.Catch.Tests.csproj",
|
||||
"/p:Configuration=Release",
|
||||
"/p:TargetFramework=net471",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Debug, dotnet)",
|
||||
"label": "Build (Debug)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Game.Rulesets.Catch.Tests.csproj",
|
||||
"/p:TargetFramework=netcoreapp2.1",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
@ -49,14 +19,13 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Release, dotnet)",
|
||||
"label": "Build (Release)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Game.Rulesets.Catch.Tests.csproj",
|
||||
"/p:TargetFramework=netcoreapp2.1",
|
||||
"/p:Configuration=Release",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
@ -66,16 +35,7 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Restore (net471)",
|
||||
"type": "shell",
|
||||
"command": "nuget",
|
||||
"args": [
|
||||
"restore"
|
||||
],
|
||||
"problemMatcher": []
|
||||
},
|
||||
{
|
||||
"label": "Restore (netcoreapp2.1)",
|
||||
"label": "Restore",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@ -21,6 +21,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
[TestCase("basic")]
|
||||
[TestCase("spinner")]
|
||||
[TestCase("spinner-and-circles")]
|
||||
[TestCase("slider")]
|
||||
public new void Test(string name)
|
||||
{
|
||||
base.Test(name);
|
||||
@ -28,18 +29,25 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
|
||||
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
|
||||
{
|
||||
if (hitObject is JuiceStream stream)
|
||||
switch (hitObject)
|
||||
{
|
||||
foreach (var nested in stream.NestedHitObjects)
|
||||
yield return new ConvertValue((CatchHitObject)nested);
|
||||
case JuiceStream stream:
|
||||
foreach (var nested in stream.NestedHitObjects)
|
||||
yield return new ConvertValue((CatchHitObject)nested);
|
||||
|
||||
break;
|
||||
|
||||
case BananaShower shower:
|
||||
foreach (var nested in shower.NestedHitObjects)
|
||||
yield return new ConvertValue((CatchHitObject)nested);
|
||||
|
||||
break;
|
||||
|
||||
default:
|
||||
yield return new ConvertValue((CatchHitObject)hitObject);
|
||||
|
||||
break;
|
||||
}
|
||||
else if (hitObject is BananaShower shower)
|
||||
{
|
||||
foreach (var nested in shower.NestedHitObjects)
|
||||
yield return new ConvertValue((CatchHitObject)nested);
|
||||
}
|
||||
else
|
||||
yield return new ConvertValue((CatchHitObject)hitObject);
|
||||
}
|
||||
|
||||
protected override Ruleset CreateRuleset() => new CatchRuleset();
|
||||
|
@ -0,0 +1,24 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Difficulty;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
public class CatchDifficultyCalculatorTest : DifficultyCalculatorTest
|
||||
{
|
||||
protected override string ResourceAssembly => "osu.Game.Rulesets.Catch";
|
||||
|
||||
[TestCase(4.2058561036909863d, "diffcalc-test")]
|
||||
public void Test(double expected, string name)
|
||||
=> base.Test(expected, name);
|
||||
|
||||
protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(new CatchRuleset(), beatmap);
|
||||
|
||||
protected override Ruleset CreateRuleset() => new CatchRuleset();
|
||||
}
|
||||
}
|
@ -1,15 +0,0 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using NUnit.Framework;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestCaseCatchPlayer : Game.Tests.Visual.TestCasePlayer
|
||||
{
|
||||
public TestCaseCatchPlayer() : base(new CatchRuleset())
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
@ -1,30 +0,0 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestCaseHyperdash : Game.Tests.Visual.TestCasePlayer
|
||||
{
|
||||
public TestCaseHyperdash()
|
||||
: base(new CatchRuleset())
|
||||
{
|
||||
}
|
||||
|
||||
protected override IBeatmap CreateBeatmap(Ruleset ruleset)
|
||||
{
|
||||
var beatmap = new Beatmap { BeatmapInfo = { Ruleset = ruleset.RulesetInfo } };
|
||||
|
||||
|
||||
for (int i = 0; i < 512; i++)
|
||||
if (i % 5 < 3)
|
||||
beatmap.HitObjects.Add(new Fruit { X = i % 10 < 5 ? 0.02f : 0.98f, StartTime = i * 100, NewCombo = i % 8 == 0 });
|
||||
|
||||
return beatmap;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,33 +1,33 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Visual;
|
||||
using OpenTK;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
public class TestCaseAutoJuiceStream : TestCasePlayer
|
||||
public class TestSceneAutoJuiceStream : PlayerTestScene
|
||||
{
|
||||
public TestCaseAutoJuiceStream()
|
||||
public TestSceneAutoJuiceStream()
|
||||
: base(new CatchRuleset())
|
||||
{
|
||||
}
|
||||
|
||||
protected override IBeatmap CreateBeatmap(Ruleset ruleset)
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
|
||||
{
|
||||
var beatmap = new Beatmap
|
||||
{
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6, SliderMultiplier = 3 },
|
||||
Ruleset = ruleset.RulesetInfo
|
||||
Ruleset = ruleset
|
||||
}
|
||||
};
|
||||
|
||||
@ -38,13 +38,11 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
beatmap.HitObjects.Add(new JuiceStream
|
||||
{
|
||||
X = 0.5f - width / 2,
|
||||
ControlPoints = new List<Vector2>
|
||||
Path = new SliderPath(PathType.Linear, new[]
|
||||
{
|
||||
Vector2.Zero,
|
||||
new Vector2(width * CatchPlayfield.BASE_WIDTH, 0)
|
||||
},
|
||||
CurveType = CurveType.Linear,
|
||||
Distance = width * CatchPlayfield.BASE_WIDTH,
|
||||
}),
|
||||
StartTime = i * 2000,
|
||||
NewCombo = i % 8 == 0
|
||||
});
|
||||
@ -55,7 +53,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
|
||||
protected override Player CreatePlayer(Ruleset ruleset)
|
||||
{
|
||||
Beatmap.Value.Mods.Value = Beatmap.Value.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
|
||||
Mods.Value = Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() }).ToArray();
|
||||
return base.CreatePlayer(ruleset);
|
||||
}
|
||||
}
|
@ -1,5 +1,5 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@ -8,11 +8,12 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawable;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestCaseBananaShower : Game.Tests.Visual.TestCasePlayer
|
||||
public class TestSceneBananaShower : PlayerTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
@ -20,22 +21,22 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
typeof(DrawableBananaShower),
|
||||
|
||||
typeof(CatchRuleset),
|
||||
typeof(CatchRulesetContainer),
|
||||
typeof(DrawableCatchRuleset),
|
||||
};
|
||||
|
||||
public TestCaseBananaShower()
|
||||
public TestSceneBananaShower()
|
||||
: base(new CatchRuleset())
|
||||
{
|
||||
}
|
||||
|
||||
protected override IBeatmap CreateBeatmap(Ruleset ruleset)
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
|
||||
{
|
||||
var beatmap = new Beatmap
|
||||
{
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 },
|
||||
Ruleset = ruleset.RulesetInfo
|
||||
Ruleset = ruleset
|
||||
}
|
||||
};
|
||||
|
17
osu.Game.Rulesets.Catch.Tests/TestSceneCatchPlayer.cs
Normal file
17
osu.Game.Rulesets.Catch.Tests/TestSceneCatchPlayer.cs
Normal file
@ -0,0 +1,17 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneCatchPlayer : PlayerTestScene
|
||||
{
|
||||
public TestSceneCatchPlayer()
|
||||
: base(new CatchRuleset())
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
@ -1,32 +1,32 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestCaseCatchStacker : Game.Tests.Visual.TestCasePlayer
|
||||
public class TestSceneCatchStacker : PlayerTestScene
|
||||
{
|
||||
public TestCaseCatchStacker()
|
||||
public TestSceneCatchStacker()
|
||||
: base(new CatchRuleset())
|
||||
{
|
||||
}
|
||||
|
||||
protected override IBeatmap CreateBeatmap(Ruleset ruleset)
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
|
||||
{
|
||||
var beatmap = new Beatmap
|
||||
{
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 },
|
||||
Ruleset = ruleset.RulesetInfo
|
||||
Ruleset = ruleset
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
for (int i = 0; i < 512; i++)
|
||||
beatmap.HitObjects.Add(new Fruit { X = 0.5f + i / 2048f * (i % 10 - 5), StartTime = i * 100, NewCombo = i % 8 == 0 });
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@ -13,7 +13,7 @@ using osu.Game.Tests.Visual;
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestCaseCatcherArea : OsuTestCase
|
||||
public class TestSceneCatcherArea : OsuTestScene
|
||||
{
|
||||
private RulesetInfo catchRuleset;
|
||||
private TestCatcherArea catcherArea;
|
||||
@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
typeof(CatcherArea),
|
||||
};
|
||||
|
||||
public TestCaseCatcherArea()
|
||||
public TestSceneCatcherArea()
|
||||
{
|
||||
AddSliderStep<float>("CircleSize", 0, 8, 5, createCatcher);
|
||||
AddToggleStep("Hyperdash", t => catcherArea.ToggleHyperDash(t));
|
||||
@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
}
|
||||
|
||||
public void ToggleHyperDash(bool status) => MovableCatcher.SetHyperdashState(status ? 2 : 1);
|
||||
public void ToggleHyperDash(bool status) => MovableCatcher.SetHyperDashState(status ? 2 : 1);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,5 +1,5 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@ -10,12 +10,12 @@ using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawable;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
|
||||
using osu.Game.Tests.Visual;
|
||||
using OpenTK;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestCaseFruitObjects : OsuTestCase
|
||||
public class TestSceneFruitObjects : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
typeof(Pulp),
|
||||
};
|
||||
|
||||
public TestCaseFruitObjects()
|
||||
public TestSceneFruitObjects()
|
||||
{
|
||||
Add(new GridContainer
|
||||
{
|
48
osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs
Normal file
48
osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs
Normal file
@ -0,0 +1,48 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneHyperDash : PlayerTestScene
|
||||
{
|
||||
public TestSceneHyperDash()
|
||||
: base(new CatchRuleset())
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
AddAssert("First note is hyperdash", () => Beatmap.Value.Beatmap.HitObjects[0] is Fruit f && f.HyperDash);
|
||||
}
|
||||
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
|
||||
{
|
||||
var beatmap = new Beatmap
|
||||
{
|
||||
BeatmapInfo =
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
BaseDifficulty = new BeatmapDifficulty { CircleSize = 3.6f }
|
||||
}
|
||||
};
|
||||
|
||||
// Should produce a hyper-dash
|
||||
beatmap.HitObjects.Add(new Fruit { StartTime = 816, X = 308 / 512f, NewCombo = true });
|
||||
beatmap.HitObjects.Add(new Fruit { StartTime = 1008, X = 56 / 512f, });
|
||||
|
||||
for (int i = 0; i < 512; i++)
|
||||
if (i % 5 < 3)
|
||||
beatmap.HitObjects.Add(new Fruit { X = i % 10 < 5 ? 0.02f : 0.98f, StartTime = 2000 + i * 100, NewCombo = i % 8 == 0 });
|
||||
|
||||
return beatmap;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,8 +1,15 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.1.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFrameworks>netcoreapp2.1;net471</TargetFrameworks>
|
||||
<TargetFramework>netcoreapp2.2</TargetFramework>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||
|
@ -1,10 +1,10 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
@ -23,19 +23,19 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
{
|
||||
Name = @"Fruit Count",
|
||||
Content = fruits.ToString(),
|
||||
Icon = FontAwesome.fa_circle_o
|
||||
Icon = FontAwesome.Regular.Circle
|
||||
},
|
||||
new BeatmapStatistic
|
||||
{
|
||||
Name = @"Juice Stream Count",
|
||||
Content = juiceStreams.ToString(),
|
||||
Icon = FontAwesome.fa_circle
|
||||
Icon = FontAwesome.Regular.Circle
|
||||
},
|
||||
new BeatmapStatistic
|
||||
{
|
||||
Name = @"Banana Shower Count",
|
||||
Content = bananaShowers.ToString(),
|
||||
Icon = FontAwesome.fa_circle
|
||||
Icon = FontAwesome.Regular.Circle
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
@ -34,13 +34,12 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
{
|
||||
StartTime = obj.StartTime,
|
||||
Samples = obj.Samples,
|
||||
ControlPoints = curveData.ControlPoints,
|
||||
CurveType = curveData.CurveType,
|
||||
Distance = curveData.Distance,
|
||||
RepeatSamples = curveData.RepeatSamples,
|
||||
Path = curveData.Path,
|
||||
NodeSamples = curveData.NodeSamples,
|
||||
RepeatCount = curveData.RepeatCount,
|
||||
X = (positionData?.X ?? 0) / CatchPlayfield.BASE_WIDTH,
|
||||
NewCombo = comboData?.NewCombo ?? false,
|
||||
ComboOffset = comboData?.ComboOffset ?? 0,
|
||||
LegacyLastTickOffset = legacyOffset?.LegacyLastTickOffset ?? 0
|
||||
};
|
||||
}
|
||||
@ -51,7 +50,8 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
StartTime = obj.StartTime,
|
||||
Samples = obj.Samples,
|
||||
Duration = endTime.Duration,
|
||||
NewCombo = comboData?.NewCombo ?? false
|
||||
NewCombo = comboData?.NewCombo ?? false,
|
||||
ComboOffset = comboData?.ComboOffset ?? 0,
|
||||
};
|
||||
}
|
||||
else
|
||||
@ -61,6 +61,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
StartTime = obj.StartTime,
|
||||
Samples = obj.Samples,
|
||||
NewCombo = comboData?.NewCombo ?? false,
|
||||
ComboOffset = comboData?.ComboOffset ?? 0,
|
||||
X = (positionData?.X ?? 0) / CatchPlayfield.BASE_WIDTH
|
||||
};
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@ -8,7 +8,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using OpenTK;
|
||||
using osuTK;
|
||||
using osu.Game.Rulesets.Catch.MathUtils;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
@ -31,6 +31,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
initialiseHyperDash((List<CatchHitObject>)Beatmap.HitObjects);
|
||||
|
||||
int index = 0;
|
||||
|
||||
foreach (var obj in Beatmap.HitObjects.OfType<CatchHitObject>())
|
||||
{
|
||||
obj.IndexInBeatmap = index++;
|
||||
@ -56,7 +57,9 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
rng.Next(); // osu!stable retrieved a random banana rotation
|
||||
rng.Next(); // osu!stable retrieved a random banana colour
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case JuiceStream juiceStream:
|
||||
foreach (var nested in juiceStream.NestedHitObjects)
|
||||
{
|
||||
@ -67,6 +70,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
rng.Next(); // osu!stable retrieved a random droplet rotation
|
||||
hitObject.X = MathHelper.Clamp(hitObject.X, 0, 1);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -74,42 +78,43 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
|
||||
private void initialiseHyperDash(List<CatchHitObject> objects)
|
||||
{
|
||||
// todo: add difficulty adjust.
|
||||
double halfCatcherWidth = CatcherArea.CATCHER_SIZE * (objects.FirstOrDefault()?.Scale ?? 1) / CatchPlayfield.BASE_WIDTH / 2;
|
||||
List<CatchHitObject> objectWithDroplets = new List<CatchHitObject>();
|
||||
|
||||
foreach (var currentObject in objects)
|
||||
{
|
||||
if (currentObject is Fruit)
|
||||
objectWithDroplets.Add(currentObject);
|
||||
if (currentObject is JuiceStream)
|
||||
foreach (var currentJuiceElement in currentObject.NestedHitObjects)
|
||||
if (!(currentJuiceElement is TinyDroplet))
|
||||
objectWithDroplets.Add((CatchHitObject)currentJuiceElement);
|
||||
}
|
||||
|
||||
objectWithDroplets.Sort((h1, h2) => h1.StartTime.CompareTo(h2.StartTime));
|
||||
|
||||
double halfCatcherWidth = CatcherArea.GetCatcherSize(Beatmap.BeatmapInfo.BaseDifficulty) / 2;
|
||||
int lastDirection = 0;
|
||||
double lastExcess = halfCatcherWidth;
|
||||
|
||||
int objCount = objects.Count;
|
||||
|
||||
for (int i = 0; i < objCount - 1; i++)
|
||||
for (int i = 0; i < objectWithDroplets.Count - 1; i++)
|
||||
{
|
||||
CatchHitObject currentObject = objects[i];
|
||||
|
||||
// not needed?
|
||||
// if (currentObject is TinyDroplet) continue;
|
||||
|
||||
CatchHitObject nextObject = objects[i + 1];
|
||||
|
||||
// while (nextObject is TinyDroplet)
|
||||
// {
|
||||
// if (++i == objCount - 1) break;
|
||||
// nextObject = objects[i + 1];
|
||||
// }
|
||||
CatchHitObject currentObject = objectWithDroplets[i];
|
||||
CatchHitObject nextObject = objectWithDroplets[i + 1];
|
||||
|
||||
int thisDirection = nextObject.X > currentObject.X ? 1 : -1;
|
||||
double timeToNext = nextObject.StartTime - ((currentObject as IHasEndTime)?.EndTime ?? currentObject.StartTime) - 4;
|
||||
double timeToNext = nextObject.StartTime - currentObject.StartTime - 1000f / 60f / 4; // 1/4th of a frame of grace time, taken from osu-stable
|
||||
double distanceToNext = Math.Abs(nextObject.X - currentObject.X) - (lastDirection == thisDirection ? lastExcess : halfCatcherWidth);
|
||||
float distanceToHyper = (float)(timeToNext * CatcherArea.Catcher.BASE_SPEED - distanceToNext);
|
||||
|
||||
if (timeToNext * CatcherArea.Catcher.BASE_SPEED < distanceToNext)
|
||||
if (distanceToHyper < 0)
|
||||
{
|
||||
currentObject.HyperDashTarget = nextObject;
|
||||
lastExcess = halfCatcherWidth;
|
||||
}
|
||||
else
|
||||
{
|
||||
//currentObject.DistanceToHyperDash = timeToNext - distanceToNext;
|
||||
lastExcess = MathHelper.Clamp(timeToNext - distanceToNext, 0, halfCatcherWidth);
|
||||
currentObject.DistanceToHyperDash = distanceToHyper;
|
||||
lastExcess = MathHelper.Clamp(distanceToHyper, 0, halfCatcherWidth);
|
||||
}
|
||||
|
||||
lastDirection = thisDirection;
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.ComponentModel;
|
||||
using osu.Framework.Input.Bindings;
|
||||
@ -19,8 +19,10 @@ namespace osu.Game.Rulesets.Catch
|
||||
{
|
||||
[Description("Move left")]
|
||||
MoveLeft,
|
||||
|
||||
[Description("Move right")]
|
||||
MoveRight,
|
||||
|
||||
[Description("Engage dash")]
|
||||
Dash,
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
@ -9,19 +9,22 @@ using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Replays;
|
||||
using osu.Game.Rulesets.Replays.Types;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Difficulty;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch
|
||||
{
|
||||
public class CatchRuleset : Ruleset
|
||||
{
|
||||
public override RulesetContainer CreateRulesetContainerWith(WorkingBeatmap beatmap) => new CatchRulesetContainer(this, beatmap);
|
||||
public override DrawableRuleset CreateDrawableRulesetWith(WorkingBeatmap beatmap, IReadOnlyList<Mod> mods) => new DrawableCatchRuleset(this, beatmap, mods);
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new CatchBeatmapConverter(beatmap);
|
||||
public override IBeatmapProcessor CreateBeatmapProcessor(IBeatmap beatmap) => new CatchBeatmapProcessor(beatmap);
|
||||
|
||||
@ -84,6 +87,7 @@ namespace osu.Game.Rulesets.Catch
|
||||
new CatchModNoFail(),
|
||||
new MultiMod(new CatchModHalfTime(), new CatchModDaycore())
|
||||
};
|
||||
|
||||
case ModType.DifficultyIncrease:
|
||||
return new Mod[]
|
||||
{
|
||||
@ -93,14 +97,20 @@ namespace osu.Game.Rulesets.Catch
|
||||
new CatchModHidden(),
|
||||
new CatchModFlashlight(),
|
||||
};
|
||||
case ModType.Special:
|
||||
|
||||
case ModType.Automation:
|
||||
return new Mod[]
|
||||
{
|
||||
new CatchModRelax(),
|
||||
null,
|
||||
null,
|
||||
new MultiMod(new CatchModAutoplay(), new ModCinema()),
|
||||
new CatchModRelax(),
|
||||
};
|
||||
|
||||
case ModType.Fun:
|
||||
return new Mod[]
|
||||
{
|
||||
new MultiMod(new ModWindUp<CatchHitObject>(), new ModWindDown<CatchHitObject>())
|
||||
};
|
||||
|
||||
default:
|
||||
return new Mod[] { };
|
||||
}
|
||||
@ -110,10 +120,12 @@ namespace osu.Game.Rulesets.Catch
|
||||
|
||||
public override string ShortName => "fruits";
|
||||
|
||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_fruits_o };
|
||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetCatch };
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(this, beatmap);
|
||||
|
||||
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new CatchPerformanceCalculator(this, beatmap, score);
|
||||
|
||||
public override int? LegacyID => 2;
|
||||
|
||||
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new CatchReplayFrame();
|
||||
|
@ -1,8 +1,7 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
{
|
||||
@ -10,10 +9,5 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
{
|
||||
public double ApproachRate;
|
||||
public int MaxCombo;
|
||||
|
||||
public CatchDifficultyAttributes(Mod[] mods, double starRating)
|
||||
: base(mods, starRating)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,146 +1,91 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Catch.Difficulty.Preprocessing;
|
||||
using osu.Game.Rulesets.Catch.Difficulty.Skills;
|
||||
using osu.Game.Rulesets.Catch.Mods;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Difficulty.Preprocessing;
|
||||
using osu.Game.Rulesets.Difficulty.Skills;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
{
|
||||
public class CatchDifficultyCalculator : DifficultyCalculator
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// In milliseconds. For difficulty calculation we will only look at the highest strain value in each time interval of size STRAIN_STEP.
|
||||
/// This is to eliminate higher influence of stream over aim by simply having more HitObjects with high strain.
|
||||
/// The higher this value, the less strains there will be, indirectly giving long beatmaps an advantage.
|
||||
/// </summary>
|
||||
private const double strain_step = 750;
|
||||
|
||||
/// <summary>
|
||||
/// The weighting of each strain value decays to this number * it's previous value
|
||||
/// </summary>
|
||||
private const double decay_weight = 0.94;
|
||||
|
||||
private const double star_scaling_factor = 0.145;
|
||||
|
||||
protected override int SectionLength => 750;
|
||||
|
||||
public CatchDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
|
||||
: base(ruleset, beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double timeRate)
|
||||
protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
|
||||
{
|
||||
if (!beatmap.HitObjects.Any())
|
||||
return new CatchDifficultyAttributes(mods, 0);
|
||||
|
||||
var catcher = new CatcherArea.Catcher(beatmap.BeatmapInfo.BaseDifficulty);
|
||||
float halfCatchWidth = catcher.CatchWidth * 0.5f;
|
||||
|
||||
var difficultyHitObjects = new List<CatchDifficultyHitObject>();
|
||||
|
||||
foreach (var hitObject in beatmap.HitObjects)
|
||||
{
|
||||
// We want to only consider fruits that contribute to the combo. Droplets are addressed as accuracy and spinners are not relevant for "skill" calculations.
|
||||
if (hitObject is Fruit)
|
||||
{
|
||||
difficultyHitObjects.Add(new CatchDifficultyHitObject((CatchHitObject)hitObject, halfCatchWidth));
|
||||
}
|
||||
if (hitObject is JuiceStream)
|
||||
difficultyHitObjects.AddRange(hitObject.NestedHitObjects.OfType<CatchHitObject>().Where(o => !(o is TinyDroplet)).Select(o => new CatchDifficultyHitObject(o, halfCatchWidth)));
|
||||
}
|
||||
|
||||
difficultyHitObjects.Sort((a, b) => a.BaseHitObject.StartTime.CompareTo(b.BaseHitObject.StartTime));
|
||||
|
||||
if (!calculateStrainValues(difficultyHitObjects, timeRate))
|
||||
return new CatchDifficultyAttributes(mods, 0);
|
||||
if (beatmap.HitObjects.Count == 0)
|
||||
return new CatchDifficultyAttributes { Mods = mods, Skills = skills };
|
||||
|
||||
// this is the same as osu!, so there's potential to share the implementation... maybe
|
||||
double preEmpt = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / timeRate;
|
||||
double starRating = Math.Sqrt(calculateDifficulty(difficultyHitObjects, timeRate)) * star_scaling_factor;
|
||||
double preempt = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / clockRate;
|
||||
|
||||
return new CatchDifficultyAttributes(mods, starRating)
|
||||
return new CatchDifficultyAttributes
|
||||
{
|
||||
ApproachRate = preEmpt > 1200.0 ? -(preEmpt - 1800.0) / 120.0 : -(preEmpt - 1200.0) / 150.0 + 5.0,
|
||||
MaxCombo = difficultyHitObjects.Count
|
||||
StarRating = Math.Sqrt(skills[0].DifficultyValue()) * star_scaling_factor,
|
||||
Mods = mods,
|
||||
ApproachRate = preempt > 1200.0 ? -(preempt - 1800.0) / 120.0 : -(preempt - 1200.0) / 150.0 + 5.0,
|
||||
MaxCombo = beatmap.HitObjects.Count(h => h is Fruit) + beatmap.HitObjects.OfType<JuiceStream>().SelectMany(j => j.NestedHitObjects).Count(h => !(h is TinyDroplet)),
|
||||
Skills = skills
|
||||
};
|
||||
}
|
||||
|
||||
private bool calculateStrainValues(List<CatchDifficultyHitObject> objects, double timeRate)
|
||||
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate)
|
||||
{
|
||||
CatchDifficultyHitObject lastObject = null;
|
||||
float halfCatchWidth;
|
||||
|
||||
if (!objects.Any()) return false;
|
||||
|
||||
// Traverse hitObjects in pairs to calculate the strain value of NextHitObject from the strain value of CurrentHitObject and environment.
|
||||
foreach (var currentObject in objects)
|
||||
using (var catcher = new CatcherArea.Catcher(beatmap.BeatmapInfo.BaseDifficulty))
|
||||
{
|
||||
halfCatchWidth = catcher.CatchWidth * 0.5f;
|
||||
halfCatchWidth *= 0.8f; // We're only using 80% of the catcher's width to simulate imperfect gameplay.
|
||||
}
|
||||
|
||||
CatchHitObject lastObject = null;
|
||||
|
||||
// In 2B beatmaps, it is possible that a normal Fruit is placed in the middle of a JuiceStream.
|
||||
foreach (var hitObject in beatmap.HitObjects
|
||||
.SelectMany(obj => obj is JuiceStream stream ? stream.NestedHitObjects : new[] { obj })
|
||||
.Cast<CatchHitObject>()
|
||||
.OrderBy(x => x.StartTime))
|
||||
{
|
||||
// We want to only consider fruits that contribute to the combo.
|
||||
if (hitObject is BananaShower || hitObject is TinyDroplet)
|
||||
continue;
|
||||
|
||||
if (lastObject != null)
|
||||
currentObject.CalculateStrains(lastObject, timeRate);
|
||||
yield return new CatchDifficultyHitObject(hitObject, lastObject, clockRate, halfCatchWidth);
|
||||
|
||||
lastObject = currentObject;
|
||||
lastObject = hitObject;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private double calculateDifficulty(List<CatchDifficultyHitObject> objects, double timeRate)
|
||||
protected override Skill[] CreateSkills(IBeatmap beatmap) => new Skill[]
|
||||
{
|
||||
// The strain step needs to be adjusted for the algorithm to be considered equal with speed changing mods
|
||||
double actualStrainStep = strain_step * timeRate;
|
||||
new Movement(),
|
||||
};
|
||||
|
||||
// Find the highest strain value within each strain step
|
||||
var highestStrains = new List<double>();
|
||||
double intervalEndTime = actualStrainStep;
|
||||
double maximumStrain = 0; // We need to keep track of the maximum strain in the current interval
|
||||
|
||||
CatchDifficultyHitObject previousHitObject = null;
|
||||
foreach (CatchDifficultyHitObject hitObject in objects)
|
||||
{
|
||||
// While we are beyond the current interval push the currently available maximum to our strain list
|
||||
while (hitObject.BaseHitObject.StartTime > intervalEndTime)
|
||||
{
|
||||
highestStrains.Add(maximumStrain);
|
||||
|
||||
// The maximum strain of the next interval is not zero by default! We need to take the last hitObject we encountered, take its strain and apply the decay
|
||||
// until the beginning of the next interval.
|
||||
if (previousHitObject == null)
|
||||
{
|
||||
maximumStrain = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
double decay = Math.Pow(CatchDifficultyHitObject.DECAY_BASE, (intervalEndTime - previousHitObject.BaseHitObject.StartTime) / 1000);
|
||||
maximumStrain = previousHitObject.Strain * decay;
|
||||
}
|
||||
|
||||
// Go to the next time interval
|
||||
intervalEndTime += actualStrainStep;
|
||||
}
|
||||
|
||||
// Obtain maximum strain
|
||||
maximumStrain = Math.Max(hitObject.Strain, maximumStrain);
|
||||
|
||||
previousHitObject = hitObject;
|
||||
}
|
||||
|
||||
// Build the weighted sum over the highest strains for each interval
|
||||
double difficulty = 0;
|
||||
double weight = 1;
|
||||
highestStrains.Sort((a, b) => b.CompareTo(a)); // Sort from highest to lowest strain.
|
||||
|
||||
foreach (double strain in highestStrains)
|
||||
{
|
||||
difficulty += weight * strain;
|
||||
weight *= decay_weight;
|
||||
}
|
||||
|
||||
return difficulty;
|
||||
}
|
||||
protected override Mod[] DifficultyAdjustmentMods => new Mod[]
|
||||
{
|
||||
new CatchModDoubleTime(),
|
||||
new CatchModHalfTime(),
|
||||
new CatchModHardRock(),
|
||||
new CatchModEasy(),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -1,130 +0,0 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
{
|
||||
public class CatchDifficultyHitObject
|
||||
{
|
||||
internal static readonly double DECAY_BASE = 0.20;
|
||||
private const float normalized_hitobject_radius = 41.0f;
|
||||
private const float absolute_player_positioning_error = 16f;
|
||||
private readonly float playerPositioningError;
|
||||
|
||||
internal CatchHitObject BaseHitObject;
|
||||
|
||||
/// <summary>
|
||||
/// Measures jump difficulty. CtB doesn't have something like button pressing speed or accuracy
|
||||
/// </summary>
|
||||
internal double Strain = 1;
|
||||
|
||||
/// <summary>
|
||||
/// This is required to keep track of lazy player movement (always moving only as far as necessary)
|
||||
/// Without this quick repeat sliders / weirdly shaped streams might become ridiculously overrated
|
||||
/// </summary>
|
||||
internal float PlayerPositionOffset;
|
||||
internal float LastMovement;
|
||||
|
||||
internal float NormalizedPosition;
|
||||
internal float ActualNormalizedPosition => NormalizedPosition + PlayerPositionOffset;
|
||||
|
||||
internal CatchDifficultyHitObject(CatchHitObject baseHitObject, float catcherWidthHalf)
|
||||
{
|
||||
BaseHitObject = baseHitObject;
|
||||
|
||||
// We will scale everything by this factor, so we can assume a uniform CircleSize among beatmaps.
|
||||
float scalingFactor = normalized_hitobject_radius / catcherWidthHalf;
|
||||
|
||||
playerPositioningError = absolute_player_positioning_error; // * scalingFactor;
|
||||
NormalizedPosition = baseHitObject.X * CatchPlayfield.BASE_WIDTH * scalingFactor;
|
||||
}
|
||||
|
||||
private const double direction_change_bonus = 12.5;
|
||||
internal void CalculateStrains(CatchDifficultyHitObject previousHitObject, double timeRate)
|
||||
{
|
||||
// Rather simple, but more specialized things are inherently inaccurate due to the big difference playstyles and opinions make.
|
||||
// See Taiko feedback thread.
|
||||
double timeElapsed = (BaseHitObject.StartTime - previousHitObject.BaseHitObject.StartTime) / timeRate;
|
||||
double decay = Math.Pow(DECAY_BASE, timeElapsed / 1000);
|
||||
|
||||
// Update new position with lazy movement.
|
||||
PlayerPositionOffset =
|
||||
MathHelper.Clamp(
|
||||
previousHitObject.ActualNormalizedPosition,
|
||||
NormalizedPosition - (normalized_hitobject_radius - playerPositioningError),
|
||||
NormalizedPosition + (normalized_hitobject_radius - playerPositioningError)) // Obtain new lazy position, but be stricter by allowing for an error of a certain degree of the player.
|
||||
- NormalizedPosition; // Subtract HitObject position to obtain offset
|
||||
|
||||
LastMovement = DistanceTo(previousHitObject);
|
||||
double addition = spacingWeight(LastMovement);
|
||||
|
||||
if (NormalizedPosition < previousHitObject.NormalizedPosition)
|
||||
{
|
||||
LastMovement = -LastMovement;
|
||||
}
|
||||
|
||||
CatchHitObject previousHitCircle = previousHitObject.BaseHitObject;
|
||||
|
||||
double additionBonus = 0;
|
||||
double sqrtTime = Math.Sqrt(Math.Max(timeElapsed, 25));
|
||||
|
||||
// Direction changes give an extra point!
|
||||
if (Math.Abs(LastMovement) > 0.1)
|
||||
{
|
||||
if (Math.Abs(previousHitObject.LastMovement) > 0.1 && Math.Sign(LastMovement) != Math.Sign(previousHitObject.LastMovement))
|
||||
{
|
||||
double bonus = direction_change_bonus / sqrtTime;
|
||||
|
||||
// Weight bonus by how
|
||||
double bonusFactor = Math.Min(playerPositioningError, Math.Abs(LastMovement)) / playerPositioningError;
|
||||
|
||||
// We want time to play a role twice here!
|
||||
addition += bonus * bonusFactor;
|
||||
|
||||
// Bonus for tougher direction switches and "almost" hyperdashes at this point
|
||||
if (previousHitCircle != null && previousHitCircle.DistanceToHyperDash <= 10.0f / CatchPlayfield.BASE_WIDTH)
|
||||
{
|
||||
additionBonus += 0.3 * bonusFactor;
|
||||
}
|
||||
}
|
||||
|
||||
// Base bonus for every movement, giving some weight to streams.
|
||||
addition += 7.5 * Math.Min(Math.Abs(LastMovement), normalized_hitobject_radius * 2) / (normalized_hitobject_radius * 6) / sqrtTime;
|
||||
}
|
||||
|
||||
// Bonus for "almost" hyperdashes at corner points
|
||||
if (previousHitCircle != null && previousHitCircle.DistanceToHyperDash <= 10.0f / CatchPlayfield.BASE_WIDTH)
|
||||
{
|
||||
if (!previousHitCircle.HyperDash)
|
||||
{
|
||||
additionBonus += 1.0;
|
||||
}
|
||||
else
|
||||
{
|
||||
// After a hyperdash we ARE in the correct position. Always!
|
||||
PlayerPositionOffset = 0;
|
||||
}
|
||||
|
||||
addition *= 1.0 + additionBonus * ((10 - previousHitCircle.DistanceToHyperDash * CatchPlayfield.BASE_WIDTH) / 10);
|
||||
}
|
||||
|
||||
addition *= 850.0 / Math.Max(timeElapsed, 25);
|
||||
|
||||
Strain = previousHitObject.Strain * decay + addition;
|
||||
}
|
||||
|
||||
private static double spacingWeight(float distance)
|
||||
{
|
||||
return Math.Pow(distance, 1.3) / 500;
|
||||
}
|
||||
|
||||
internal float DistanceTo(CatchDifficultyHitObject other)
|
||||
{
|
||||
return Math.Abs(ActualNormalizedPosition - other.ActualNormalizedPosition);
|
||||
}
|
||||
}
|
||||
}
|
104
osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs
Normal file
104
osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs
Normal file
@ -0,0 +1,104 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Scoring.Legacy;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
{
|
||||
public class CatchPerformanceCalculator : PerformanceCalculator
|
||||
{
|
||||
protected new CatchDifficultyAttributes Attributes => (CatchDifficultyAttributes)base.Attributes;
|
||||
|
||||
private Mod[] mods;
|
||||
|
||||
private int fruitsHit;
|
||||
private int ticksHit;
|
||||
private int tinyTicksHit;
|
||||
private int tinyTicksMissed;
|
||||
private int misses;
|
||||
|
||||
public CatchPerformanceCalculator(Ruleset ruleset, WorkingBeatmap beatmap, ScoreInfo score)
|
||||
: base(ruleset, beatmap, score)
|
||||
{
|
||||
}
|
||||
|
||||
public override double Calculate(Dictionary<string, double> categoryDifficulty = null)
|
||||
{
|
||||
mods = Score.Mods;
|
||||
|
||||
var legacyScore = Score as LegacyScoreInfo;
|
||||
|
||||
fruitsHit = legacyScore?.Count300 ?? Score.Statistics[HitResult.Perfect];
|
||||
ticksHit = legacyScore?.Count100 ?? 0;
|
||||
tinyTicksHit = legacyScore?.Count50 ?? 0;
|
||||
tinyTicksMissed = legacyScore?.CountKatu ?? 0;
|
||||
misses = Score.Statistics[HitResult.Miss];
|
||||
|
||||
// Don't count scores made with supposedly unranked mods
|
||||
if (mods.Any(m => !m.Ranked))
|
||||
return 0;
|
||||
|
||||
// We are heavily relying on aim in catch the beat
|
||||
double value = Math.Pow(5.0f * Math.Max(1.0f, Attributes.StarRating / 0.0049f) - 4.0f, 2.0f) / 100000.0f;
|
||||
|
||||
// Longer maps are worth more. "Longer" means how many hits there are which can contribute to combo
|
||||
int numTotalHits = totalComboHits();
|
||||
|
||||
// Longer maps are worth more
|
||||
float lengthBonus =
|
||||
0.95f + 0.4f * Math.Min(1.0f, numTotalHits / 3000.0f) +
|
||||
(numTotalHits > 3000 ? (float)Math.Log10(numTotalHits / 3000.0f) * 0.5f : 0.0f);
|
||||
|
||||
// Longer maps are worth more
|
||||
value *= lengthBonus;
|
||||
|
||||
// Penalize misses exponentially. This mainly fixes tag4 maps and the likes until a per-hitobject solution is available
|
||||
value *= Math.Pow(0.97f, misses);
|
||||
|
||||
// Combo scaling
|
||||
float beatmapMaxCombo = Attributes.MaxCombo;
|
||||
if (beatmapMaxCombo > 0)
|
||||
value *= Math.Min(Math.Pow(Attributes.MaxCombo, 0.8f) / Math.Pow(beatmapMaxCombo, 0.8f), 1.0f);
|
||||
|
||||
float approachRate = (float)Attributes.ApproachRate;
|
||||
float approachRateFactor = 1.0f;
|
||||
if (approachRate > 9.0f)
|
||||
approachRateFactor += 0.1f * (approachRate - 9.0f); // 10% for each AR above 9
|
||||
else if (approachRate < 8.0f)
|
||||
approachRateFactor += 0.025f * (8.0f - approachRate); // 2.5% for each AR below 8
|
||||
|
||||
value *= approachRateFactor;
|
||||
|
||||
if (mods.Any(m => m is ModHidden))
|
||||
// Hiddens gives nothing on max approach rate, and more the lower it is
|
||||
value *= 1.05f + 0.075f * (10.0f - Math.Min(10.0f, approachRate)); // 7.5% for each AR below 10
|
||||
|
||||
if (mods.Any(m => m is ModFlashlight))
|
||||
// Apply length bonus again if flashlight is on simply because it becomes a lot harder on longer maps.
|
||||
value *= 1.35f * lengthBonus;
|
||||
|
||||
// Scale the aim value with accuracy _slightly_
|
||||
value *= Math.Pow(accuracy(), 5.5f);
|
||||
|
||||
// Custom multipliers for NoFail. SpunOut is not applicable.
|
||||
if (mods.Any(m => m is ModNoFail))
|
||||
value *= 0.90f;
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
private float accuracy() => totalHits() == 0 ? 0 : MathHelper.Clamp((float)totalSuccessfulHits() / totalHits(), 0f, 1f);
|
||||
private int totalHits() => tinyTicksHit + ticksHit + fruitsHit + misses + tinyTicksMissed;
|
||||
private int totalSuccessfulHits() => tinyTicksHit + ticksHit + fruitsHit;
|
||||
private int totalComboHits() => misses + ticksHit + fruitsHit;
|
||||
}
|
||||
}
|
@ -0,0 +1,41 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Difficulty.Preprocessing;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Difficulty.Preprocessing
|
||||
{
|
||||
public class CatchDifficultyHitObject : DifficultyHitObject
|
||||
{
|
||||
private const float normalized_hitobject_radius = 41.0f;
|
||||
|
||||
public new CatchHitObject BaseObject => (CatchHitObject)base.BaseObject;
|
||||
|
||||
public new CatchHitObject LastObject => (CatchHitObject)base.LastObject;
|
||||
|
||||
public readonly float NormalizedPosition;
|
||||
public readonly float LastNormalizedPosition;
|
||||
|
||||
/// <summary>
|
||||
/// Milliseconds elapsed since the start time of the previous <see cref="CatchDifficultyHitObject"/>, with a minimum of 25ms.
|
||||
/// </summary>
|
||||
public readonly double StrainTime;
|
||||
|
||||
public CatchDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, float halfCatcherWidth)
|
||||
: base(hitObject, lastObject, clockRate)
|
||||
{
|
||||
// We will scale everything by this factor, so we can assume a uniform CircleSize among beatmaps.
|
||||
var scalingFactor = normalized_hitobject_radius / halfCatcherWidth;
|
||||
|
||||
NormalizedPosition = BaseObject.X * CatchPlayfield.BASE_WIDTH * scalingFactor;
|
||||
LastNormalizedPosition = LastObject.X * CatchPlayfield.BASE_WIDTH * scalingFactor;
|
||||
|
||||
// Every strain interval is hard capped at the equivalent of 600 BPM streaming speed as a safety measure
|
||||
StrainTime = Math.Max(25, DeltaTime);
|
||||
}
|
||||
}
|
||||
}
|
85
osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs
Normal file
85
osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs
Normal file
@ -0,0 +1,85 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Game.Rulesets.Catch.Difficulty.Preprocessing;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Difficulty.Preprocessing;
|
||||
using osu.Game.Rulesets.Difficulty.Skills;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Difficulty.Skills
|
||||
{
|
||||
public class Movement : Skill
|
||||
{
|
||||
private const float absolute_player_positioning_error = 16f;
|
||||
private const float normalized_hitobject_radius = 41.0f;
|
||||
private const double direction_change_bonus = 12.5;
|
||||
|
||||
protected override double SkillMultiplier => 850;
|
||||
protected override double StrainDecayBase => 0.2;
|
||||
|
||||
protected override double DecayWeight => 0.94;
|
||||
|
||||
private float? lastPlayerPosition;
|
||||
private float lastDistanceMoved;
|
||||
|
||||
protected override double StrainValueOf(DifficultyHitObject current)
|
||||
{
|
||||
var catchCurrent = (CatchDifficultyHitObject)current;
|
||||
|
||||
if (lastPlayerPosition == null)
|
||||
lastPlayerPosition = catchCurrent.LastNormalizedPosition;
|
||||
|
||||
float playerPosition = MathHelper.Clamp(
|
||||
lastPlayerPosition.Value,
|
||||
catchCurrent.NormalizedPosition - (normalized_hitobject_radius - absolute_player_positioning_error),
|
||||
catchCurrent.NormalizedPosition + (normalized_hitobject_radius - absolute_player_positioning_error)
|
||||
);
|
||||
|
||||
float distanceMoved = playerPosition - lastPlayerPosition.Value;
|
||||
|
||||
double distanceAddition = Math.Pow(Math.Abs(distanceMoved), 1.3) / 500;
|
||||
double sqrtStrain = Math.Sqrt(catchCurrent.StrainTime);
|
||||
|
||||
double bonus = 0;
|
||||
|
||||
// Direction changes give an extra point!
|
||||
if (Math.Abs(distanceMoved) > 0.1)
|
||||
{
|
||||
if (Math.Abs(lastDistanceMoved) > 0.1 && Math.Sign(distanceMoved) != Math.Sign(lastDistanceMoved))
|
||||
{
|
||||
double bonusFactor = Math.Min(absolute_player_positioning_error, Math.Abs(distanceMoved)) / absolute_player_positioning_error;
|
||||
|
||||
distanceAddition += direction_change_bonus / sqrtStrain * bonusFactor;
|
||||
|
||||
// Bonus for tougher direction switches and "almost" hyperdashes at this point
|
||||
if (catchCurrent.LastObject.DistanceToHyperDash <= 10 / CatchPlayfield.BASE_WIDTH)
|
||||
bonus = 0.3 * bonusFactor;
|
||||
}
|
||||
|
||||
// Base bonus for every movement, giving some weight to streams.
|
||||
distanceAddition += 7.5 * Math.Min(Math.Abs(distanceMoved), normalized_hitobject_radius * 2) / (normalized_hitobject_radius * 6) / sqrtStrain;
|
||||
}
|
||||
|
||||
// Bonus for "almost" hyperdashes at corner points
|
||||
if (catchCurrent.LastObject.DistanceToHyperDash <= 10.0f / CatchPlayfield.BASE_WIDTH)
|
||||
{
|
||||
if (!catchCurrent.LastObject.HyperDash)
|
||||
bonus += 1.0;
|
||||
else
|
||||
{
|
||||
// After a hyperdash we ARE in the correct position. Always!
|
||||
playerPosition = catchCurrent.NormalizedPosition;
|
||||
}
|
||||
|
||||
distanceAddition *= 1.0 + bonus * ((10 - catchCurrent.LastObject.DistanceToHyperDash * CatchPlayfield.BASE_WIDTH) / 10);
|
||||
}
|
||||
|
||||
lastPlayerPosition = playerPosition;
|
||||
lastDistanceMoved = distanceMoved;
|
||||
|
||||
return distanceAddition / catchCurrent.StrainTime;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Judgements
|
||||
@ -9,28 +10,30 @@ namespace osu.Game.Rulesets.Catch.Judgements
|
||||
{
|
||||
public override bool AffectsCombo => false;
|
||||
|
||||
public override bool ShouldExplode => true;
|
||||
|
||||
protected override int NumericResultFor(HitResult result)
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
default:
|
||||
return 0;
|
||||
|
||||
case HitResult.Perfect:
|
||||
return 1100;
|
||||
}
|
||||
}
|
||||
|
||||
protected override float HealthIncreaseFor(HitResult result)
|
||||
protected override double HealthIncreaseFor(HitResult result)
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
default:
|
||||
return 0;
|
||||
|
||||
case HitResult.Perfect:
|
||||
return 8;
|
||||
return 0.008;
|
||||
}
|
||||
}
|
||||
|
||||
public override bool ShouldExplodeFor(JudgementResult result) => true;
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
@ -13,19 +13,21 @@ namespace osu.Game.Rulesets.Catch.Judgements
|
||||
{
|
||||
default:
|
||||
return 0;
|
||||
|
||||
case HitResult.Perfect:
|
||||
return 30;
|
||||
}
|
||||
}
|
||||
|
||||
protected override float HealthIncreaseFor(HitResult result)
|
||||
protected override double HealthIncreaseFor(HitResult result)
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
default:
|
||||
return 0;
|
||||
return base.HealthIncreaseFor(result);
|
||||
|
||||
case HitResult.Perfect:
|
||||
return 7;
|
||||
return 0.007;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
@ -17,36 +17,28 @@ namespace osu.Game.Rulesets.Catch.Judgements
|
||||
{
|
||||
default:
|
||||
return 0;
|
||||
|
||||
case HitResult.Perfect:
|
||||
return 300;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The base health increase for the result achieved.
|
||||
/// </summary>
|
||||
public float HealthIncrease => HealthIncreaseFor(Result);
|
||||
protected override double HealthIncreaseFor(HitResult result)
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
default:
|
||||
return -0.02;
|
||||
|
||||
case HitResult.Perfect:
|
||||
return 0.01;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether fruit on the platter should explode or drop.
|
||||
/// Note that this is only checked if the owning object is also <see cref="IHasComboInformation.LastInCombo" />
|
||||
/// </summary>
|
||||
public virtual bool ShouldExplode => IsHit;
|
||||
|
||||
/// <summary>
|
||||
/// Convert a <see cref="HitResult"/> to a base health increase.
|
||||
/// </summary>
|
||||
/// <param name="result">The value to convert.</param>
|
||||
/// <returns>The base health increase.</returns>
|
||||
protected virtual float HealthIncreaseFor(HitResult result)
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
default:
|
||||
return 0;
|
||||
case HitResult.Perfect:
|
||||
return 10.2f;
|
||||
}
|
||||
}
|
||||
public virtual bool ShouldExplodeFor(JudgementResult result) => result.IsHit;
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
@ -15,19 +15,21 @@ namespace osu.Game.Rulesets.Catch.Judgements
|
||||
{
|
||||
default:
|
||||
return 0;
|
||||
|
||||
case HitResult.Perfect:
|
||||
return 10;
|
||||
}
|
||||
}
|
||||
|
||||
protected override float HealthIncreaseFor(HitResult result)
|
||||
protected override double HealthIncreaseFor(HitResult result)
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
default:
|
||||
return 0;
|
||||
|
||||
case HitResult.Perfect:
|
||||
return 4;
|
||||
return 0.004;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
|
||||
@ -33,11 +33,11 @@ namespace osu.Game.Rulesets.Catch.MathUtils
|
||||
/// <returns>The random value.</returns>
|
||||
public uint NextUInt()
|
||||
{
|
||||
uint t = _x ^ _x << 11;
|
||||
uint t = _x ^ (_x << 11);
|
||||
_x = _y;
|
||||
_y = _z;
|
||||
_z = _w;
|
||||
return _w = _w ^ _w >> 19 ^ t ^ t >> 8;
|
||||
return _w = _w ^ (_w >> 19) ^ t ^ (t >> 8);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -1,24 +1,21 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Replays;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModAutoplay : ModAutoplay<CatchHitObject>
|
||||
{
|
||||
protected override Score CreateReplayScore(Beatmap<CatchHitObject> beatmap)
|
||||
public override Score CreateReplayScore(IBeatmap beatmap) => new Score
|
||||
{
|
||||
return new Score
|
||||
{
|
||||
User = new User { Username = "osu!salad!" },
|
||||
Replay = new CatchAutoGenerator(beatmap).Generate(),
|
||||
};
|
||||
}
|
||||
ScoreInfo = new ScoreInfo { User = new User { Username = "osu!salad!" } },
|
||||
Replay = new CatchAutoGenerator(beatmap).Generate(),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
|
@ -1,12 +1,67 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModFlashlight : ModFlashlight
|
||||
public class CatchModFlashlight : ModFlashlight<CatchHitObject>
|
||||
{
|
||||
public override double ScoreMultiplier => 1.12;
|
||||
|
||||
private const float default_flashlight_size = 350;
|
||||
|
||||
public override Flashlight CreateFlashlight() => new CatchFlashlight(playfield);
|
||||
|
||||
private CatchPlayfield playfield;
|
||||
|
||||
public override void ApplyToDrawableRuleset(DrawableRuleset<CatchHitObject> drawableRuleset)
|
||||
{
|
||||
playfield = (CatchPlayfield)drawableRuleset.Playfield;
|
||||
base.ApplyToDrawableRuleset(drawableRuleset);
|
||||
}
|
||||
|
||||
private class CatchFlashlight : Flashlight
|
||||
{
|
||||
private readonly CatchPlayfield playfield;
|
||||
|
||||
public CatchFlashlight(CatchPlayfield playfield)
|
||||
{
|
||||
this.playfield = playfield;
|
||||
FlashlightSize = new Vector2(0, getSizeFor(0));
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
var catcherArea = playfield.CatcherArea;
|
||||
|
||||
FlashlightPosition = catcherArea.ToSpaceOfOtherDrawable(catcherArea.MovableCatcher.DrawPosition, this);
|
||||
}
|
||||
|
||||
private float getSizeFor(int combo)
|
||||
{
|
||||
if (combo > 200)
|
||||
return default_flashlight_size * 0.8f;
|
||||
else if (combo > 100)
|
||||
return default_flashlight_size * 0.9f;
|
||||
else
|
||||
return default_flashlight_size;
|
||||
}
|
||||
|
||||
protected override void OnComboChange(ValueChangedEvent<int> e)
|
||||
{
|
||||
this.TransformTo(nameof(FlashlightSize), new Vector2(0, getSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION);
|
||||
}
|
||||
|
||||
protected override string FragmentShader => "CircularFlashlight";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
@ -15,77 +15,107 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
public override double ScoreMultiplier => 1.12;
|
||||
public override bool Ranked => true;
|
||||
|
||||
private float lastStartX;
|
||||
private int lastStartTime;
|
||||
private float? lastPosition;
|
||||
private double lastStartTime;
|
||||
|
||||
public void ApplyToHitObject(HitObject hitObject)
|
||||
{
|
||||
if (hitObject is JuiceStream stream)
|
||||
{
|
||||
lastPosition = stream.EndX;
|
||||
lastStartTime = stream.EndTime;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!(hitObject is Fruit))
|
||||
return;
|
||||
|
||||
var catchObject = (CatchHitObject)hitObject;
|
||||
|
||||
float position = catchObject.X;
|
||||
int startTime = (int)hitObject.StartTime;
|
||||
double startTime = hitObject.StartTime;
|
||||
|
||||
if (lastStartX == 0)
|
||||
if (lastPosition == null)
|
||||
{
|
||||
lastStartX = position;
|
||||
lastPosition = position;
|
||||
lastStartTime = startTime;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
float diff = lastStartX - position;
|
||||
int timeDiff = startTime - lastStartTime;
|
||||
float positionDiff = position - lastPosition.Value;
|
||||
double timeDiff = startTime - lastStartTime;
|
||||
|
||||
if (timeDiff > 1000)
|
||||
{
|
||||
lastStartX = position;
|
||||
lastPosition = position;
|
||||
lastStartTime = startTime;
|
||||
return;
|
||||
}
|
||||
|
||||
if (diff == 0)
|
||||
if (positionDiff == 0)
|
||||
{
|
||||
bool right = RNG.NextBool();
|
||||
|
||||
float rand = Math.Min(20, (float)RNG.NextDouble(0, timeDiff / 4d)) / CatchPlayfield.BASE_WIDTH;
|
||||
|
||||
if (right)
|
||||
{
|
||||
if (position + rand <= 1)
|
||||
position += rand;
|
||||
else
|
||||
position -= rand;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (position - rand >= 0)
|
||||
position -= rand;
|
||||
else
|
||||
position += rand;
|
||||
}
|
||||
|
||||
applyRandomOffset(ref position, timeDiff / 4d);
|
||||
catchObject.X = position;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (Math.Abs(diff) < timeDiff / 3d)
|
||||
{
|
||||
if (diff > 0)
|
||||
{
|
||||
if (position - diff > 0)
|
||||
position -= diff;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (position - diff < 1)
|
||||
position -= diff;
|
||||
}
|
||||
}
|
||||
if (Math.Abs(positionDiff * CatchPlayfield.BASE_WIDTH) < timeDiff / 3d)
|
||||
applyOffset(ref position, positionDiff);
|
||||
|
||||
catchObject.X = position;
|
||||
|
||||
lastStartX = position;
|
||||
lastPosition = position;
|
||||
lastStartTime = startTime;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Applies a random offset in a random direction to a position, ensuring that the final position remains within the boundary of the playfield.
|
||||
/// </summary>
|
||||
/// <param name="position">The position which the offset should be applied to.</param>
|
||||
/// <param name="maxOffset">The maximum offset, cannot exceed 20px.</param>
|
||||
private void applyRandomOffset(ref float position, double maxOffset)
|
||||
{
|
||||
bool right = RNG.NextBool();
|
||||
float rand = Math.Min(20, (float)RNG.NextDouble(0, Math.Max(0, maxOffset))) / CatchPlayfield.BASE_WIDTH;
|
||||
|
||||
if (right)
|
||||
{
|
||||
// Clamp to the right bound
|
||||
if (position + rand <= 1)
|
||||
position += rand;
|
||||
else
|
||||
position -= rand;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Clamp to the left bound
|
||||
if (position - rand >= 0)
|
||||
position -= rand;
|
||||
else
|
||||
position += rand;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Applies an offset to a position, ensuring that the final position remains within the boundary of the playfield.
|
||||
/// </summary>
|
||||
/// <param name="position">The position which the offset should be applied to.</param>
|
||||
/// <param name="amount">The amount to offset by.</param>
|
||||
private void applyOffset(ref float position, float amount)
|
||||
{
|
||||
if (amount > 0)
|
||||
{
|
||||
// Clamp to the right bound
|
||||
if (position + amount < 1)
|
||||
position += amount;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Clamp to the left bound
|
||||
if (position + amount > 0)
|
||||
position += amount;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
|
@ -1,10 +1,15 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
public class Banana : Fruit
|
||||
{
|
||||
public override FruitVisualRepresentation VisualRepresentation => FruitVisualRepresentation.Banana;
|
||||
|
||||
public override Judgement CreateJudgement() => new CatchBananaJudgement();
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
@ -16,16 +16,20 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
|
||||
public int IndexInBeatmap { get; set; }
|
||||
|
||||
public virtual FruitVisualRepresentation VisualRepresentation => (FruitVisualRepresentation)(IndexInBeatmap % 4);
|
||||
public virtual FruitVisualRepresentation VisualRepresentation => (FruitVisualRepresentation)(ComboIndex % 4);
|
||||
|
||||
public virtual bool NewCombo { get; set; }
|
||||
|
||||
public int ComboOffset { get; set; }
|
||||
|
||||
public int IndexInCurrentCombo { get; set; }
|
||||
|
||||
public int ComboIndex { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The distance for a fruit to to next hyper if it's not a hyper.
|
||||
/// Difference between the distance to the next object
|
||||
/// and the distance that would have triggered a hyper dash.
|
||||
/// A value close to 0 indicates a difficult jump (for difficulty calculation).
|
||||
/// </summary>
|
||||
public float DistanceToHyperDash { get; set; }
|
||||
|
||||
|
23
osu.Game.Rulesets.Catch/Objects/CatchHitWindows.cs
Normal file
23
osu.Game.Rulesets.Catch/Objects/CatchHitWindows.cs
Normal file
@ -0,0 +1,23 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
public class CatchHitWindows : HitWindows
|
||||
{
|
||||
public override bool IsHitResultAllowed(HitResult result)
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
case HitResult.Perfect:
|
||||
case HitResult.Miss:
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,7 +1,5 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
{
|
||||
@ -11,7 +9,5 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
: base(h)
|
||||
{
|
||||
}
|
||||
|
||||
protected override CatchJudgement CreateJudgement() => new CatchBananaJudgement();
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
@ -13,21 +13,19 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
{
|
||||
private readonly Container bananaContainer;
|
||||
|
||||
public DrawableBananaShower(BananaShower s, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> getVisualRepresentation = null)
|
||||
public DrawableBananaShower(BananaShower s, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation = null)
|
||||
: base(s)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Origin = Anchor.BottomLeft;
|
||||
X = 0;
|
||||
|
||||
InternalChild = bananaContainer = new Container { RelativeSizeAxes = Axes.Both };
|
||||
AddInternal(bananaContainer = new Container { RelativeSizeAxes = Axes.Both });
|
||||
|
||||
foreach (var b in s.NestedHitObjects.Cast<Banana>())
|
||||
AddNested(getVisualRepresentation?.Invoke(b));
|
||||
AddNested(createDrawableRepresentation?.Invoke(b));
|
||||
}
|
||||
|
||||
protected override bool ProvidesJudgement => false;
|
||||
|
||||
protected override void AddNested(DrawableHitObject h)
|
||||
{
|
||||
((DrawableCatchHitObject)h).CheckPosition = o => CheckPosition?.Invoke(o) ?? false;
|
||||
|
@ -1,11 +1,10 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
@ -53,26 +52,20 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
|
||||
public Func<CatchHitObject, bool> CheckPosition;
|
||||
|
||||
protected override void CheckForJudgements(bool userTriggered, double timeOffset)
|
||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||
{
|
||||
if (CheckPosition == null) return;
|
||||
|
||||
if (timeOffset >= 0)
|
||||
{
|
||||
var judgement = CreateJudgement();
|
||||
judgement.Result = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss;
|
||||
AddJudgement(judgement);
|
||||
}
|
||||
if (timeOffset >= 0 && Result != null)
|
||||
ApplyResult(r => r.Type = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss);
|
||||
}
|
||||
|
||||
protected virtual CatchJudgement CreateJudgement() => new CatchJudgement();
|
||||
|
||||
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
|
||||
{
|
||||
base.SkinChanged(skin, allowFallback);
|
||||
|
||||
if (HitObject is IHasComboInformation combo)
|
||||
AccentColour = skin.GetValue<SkinConfiguration, Color4>(s => s.ComboColours.Count > 0 ? s.ComboColours[combo.ComboIndex % s.ComboColours.Count] : (Color4?)null) ?? Color4.White;
|
||||
AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.ComboColours.Count > 0 ? s.ComboColours[combo.ComboIndex % s.ComboColours.Count] : (Color4?)null) ?? Color4.White;
|
||||
}
|
||||
|
||||
private const float preempt = 1000;
|
||||
@ -91,6 +84,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
case ArmedState.Miss:
|
||||
this.FadeOut(250).RotateTo(Rotation * 2, 250, Easing.Out).Expire();
|
||||
break;
|
||||
|
||||
case ArmedState.Hit:
|
||||
this.FadeOut().Expire();
|
||||
break;
|
||||
|
@ -1,12 +1,11 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
{
|
||||
@ -24,20 +23,15 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
Masking = false;
|
||||
}
|
||||
|
||||
protected override CatchJudgement CreateJudgement() => new CatchDropletJudgement();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
InternalChild = pulp = new Pulp
|
||||
{
|
||||
Size = Size
|
||||
};
|
||||
AddInternal(pulp = new Pulp { Size = Size });
|
||||
}
|
||||
|
||||
public override Color4 AccentColour
|
||||
{
|
||||
get { return base.AccentColour; }
|
||||
get => base.AccentColour;
|
||||
set
|
||||
{
|
||||
base.AccentColour = value;
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user