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Make clickable text actually a button
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parent
b249fb3544
commit
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@ -5,10 +5,10 @@ using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets;
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using osuTK;
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using osuTK.Graphics;
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@ -18,9 +18,6 @@ namespace osu.Game.Overlays.Settings
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{
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public class SettingsFooter : FillFlowContainer
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{
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[Resolved]
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private OsuGameBase game { get; set; }
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[Resolved(CanBeNull = true)]
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private ChangelogOverlay changelog { get; set; }
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@ -65,25 +62,49 @@ namespace osu.Game.Overlays.Settings
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Text = game.Name,
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Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold),
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},
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new OsuSpriteText
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new BuildDisplay(game.Version, DebugUtils.IsDebug)
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Font = OsuFont.GetFont(size: 14),
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Text = game.Version,
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Colour = DebugUtils.IsDebug ? colours.Red : Color4.White,
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},
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}
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};
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}
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protected override bool OnClick(ClickEvent e)
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private class BuildDisplay : OsuAnimatedButton
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{
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if (game.IsDeployedBuild)
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private readonly string version;
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private readonly bool isDebug;
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[Resolved]
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private OsuColour colours { get; set; }
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public BuildDisplay(string version, bool isDebug)
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{
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changelog?.ShowBuild(OsuGameBase.CLIENT_STREAM_NAME, game.Version);
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this.version = version;
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this.isDebug = isDebug;
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Content.RelativeSizeAxes = Axes.Y;
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Content.AutoSizeAxes = AutoSizeAxes = Axes.X;
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Height = 20;
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}
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return true;
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[BackgroundDependencyLoader(true)]
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private void load(ChangelogOverlay changelog)
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{
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if (!isDebug)
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Action = () => changelog?.ShowBuild(OsuGameBase.CLIENT_STREAM_NAME, version);
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Add(new OsuSpriteText
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{
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Font = OsuFont.GetFont(size: 16),
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Text = version,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Padding = new MarginPadding(5),
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Colour = isDebug ? colours.Red : Color4.White,
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});
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}
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}
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}
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}
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