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https://github.com/ppy/osu.git
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Merge branch 'master' into triangles
This commit is contained in:
commit
9ac4870a21
@ -63,6 +63,6 @@
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Game.Resources" Version="2019.809.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2019.807.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2019.809.0" />
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</ItemGroup>
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</Project>
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@ -100,7 +100,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
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}
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}
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private Cached subtractionCache = new Cached();
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private readonly Cached subtractionCache = new Cached();
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public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
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{
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@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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var spanProgress = slider.ProgressAt(completionProgress);
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double start = 0;
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double end = SnakingIn.Value ? MathHelper.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / slider.TimeFadeIn, 0, 1) : 1;
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double end = SnakingIn.Value ? MathHelper.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / (slider.TimePreempt / 3), 0, 1) : 1;
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if (span >= slider.SpanCount() - 1)
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{
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@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Osu.Objects
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base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
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TimePreempt = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450);
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TimeFadeIn = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1200, 800, 300);
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TimeFadeIn = 400; // as per osu-stable
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Scale = (1.0f - 0.7f * (difficulty.CircleSize - 5) / 5) / 2;
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}
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@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Osu.Objects
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public double EndTime => StartTime + this.SpanCount() * Path.Distance / Velocity;
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public double Duration => EndTime - StartTime;
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private Cached<Vector2> endPositionCache;
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private readonly Cached<Vector2> endPositionCache = new Cached<Vector2>();
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public override Vector2 EndPosition => endPositionCache.IsValid ? endPositionCache.Value : endPositionCache.Value = Position + this.CurvePositionAt(1);
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@ -88,7 +88,7 @@ namespace osu.Game.Tournament.Screens.Ladder
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};
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}
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private Cached layout = new Cached();
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private readonly Cached layout = new Cached();
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protected override void Update()
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{
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@ -60,5 +60,7 @@ namespace osu.Game.Beatmaps
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public class Beatmap : Beatmap<HitObject>
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{
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public new Beatmap Clone() => (Beatmap)base.Clone();
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public override string ToString() => BeatmapInfo?.ToString() ?? base.ToString();
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}
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}
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@ -36,7 +36,7 @@ namespace osu.Game.Beatmaps.Formats
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{
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if (!Enum.TryParse(line.Substring(1, line.Length - 2), out section))
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{
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Logger.Log($"Unknown section \"{line}\" in {output}");
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Logger.Log($"Unknown section \"{line}\" in \"{output}\"");
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section = Section.None;
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}
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@ -49,7 +49,7 @@ namespace osu.Game.Beatmaps.Formats
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}
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catch (Exception e)
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{
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Logger.Log($"Failed to process line \"{line}\" into {output}: {e.Message}", LoggingTarget.Runtime, LogLevel.Important);
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Logger.Log($"Failed to process line \"{line}\" into \"{output}\": {e.Message}", LoggingTarget.Runtime, LogLevel.Important);
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}
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}
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}
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@ -191,7 +191,7 @@ namespace osu.Game.Graphics.Backgrounds
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private readonly List<TriangleParticle> parts = new List<TriangleParticle>();
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private Vector2 size;
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private TriangleBatch<TexturedVertex2D> vertexBatch;
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private QuadBatch<TexturedVertex2D> vertexBatch;
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public TrianglesDrawNode(Triangles source)
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: base(source)
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@ -217,7 +217,7 @@ namespace osu.Game.Graphics.Backgrounds
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if (Source.AimCount > 0 && (vertexBatch == null || vertexBatch.Size != Source.AimCount))
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{
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vertexBatch?.Dispose();
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vertexBatch = new TriangleBatch<TexturedVertex2D>(Source.AimCount, 1);
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vertexBatch = new QuadBatch<TexturedVertex2D>(Source.AimCount, 1);
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}
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shader.Bind();
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@ -93,7 +93,7 @@ namespace osu.Game.Graphics.UserInterface
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return base.Invalidate(invalidation, source, shallPropagate);
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}
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private Cached pathCached = new Cached();
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private readonly Cached pathCached = new Cached();
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protected override void Update()
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{
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@ -15,7 +15,7 @@ namespace osu.Game.Graphics.UserInterface
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{
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public const float ICON_WIDTH = ICON_SIZE + icon_spacing;
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protected const float ICON_SIZE = 25;
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public const float ICON_SIZE = 25;
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private SpriteIcon iconSprite;
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private readonly OsuSpriteText titleText, pageText;
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64
osu.Game/Graphics/UserInterface/ScreenTitleTextureIcon.cs
Normal file
64
osu.Game/Graphics/UserInterface/ScreenTitleTextureIcon.cs
Normal file
@ -0,0 +1,64 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osuTK;
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namespace osu.Game.Graphics.UserInterface
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{
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/// <summary>
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/// A custom icon class for use with <see cref="ScreenTitle.CreateIcon()"/> based off a texture resource.
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/// </summary>
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public class ScreenTitleTextureIcon : CompositeDrawable
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{
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private const float circle_allowance = 0.8f;
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private readonly string textureName;
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public ScreenTitleTextureIcon(string textureName)
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{
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this.textureName = textureName;
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}
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[BackgroundDependencyLoader]
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private void load(TextureStore textures, OsuColour colours)
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{
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Size = new Vector2(ScreenTitle.ICON_SIZE / circle_allowance);
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InternalChildren = new Drawable[]
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{
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new CircularContainer
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{
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Masking = true,
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BorderColour = colours.Violet,
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BorderThickness = 3,
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MaskingSmoothness = 1,
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new Sprite
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{
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RelativeSizeAxes = Axes.Both,
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Texture = textures.Get(textureName),
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Size = new Vector2(circle_allowance),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = colours.Violet,
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Alpha = 0,
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AlwaysPresent = true,
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},
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}
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},
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};
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}
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}
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}
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@ -7,13 +7,11 @@ using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API.Requests.Responses;
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using osuTK;
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namespace osu.Game.Overlays.Changelog
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{
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@ -123,48 +121,7 @@ namespace osu.Game.Overlays.Changelog
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AccentColour = colours.Violet;
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}
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protected override Drawable CreateIcon() => new ChangelogIcon();
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internal class ChangelogIcon : CompositeDrawable
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{
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private const float circle_allowance = 0.8f;
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[BackgroundDependencyLoader]
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private void load(TextureStore textures, OsuColour colours)
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{
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Size = new Vector2(ICON_SIZE / circle_allowance);
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InternalChildren = new Drawable[]
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{
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new CircularContainer
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{
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Masking = true,
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BorderColour = colours.Violet,
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BorderThickness = 3,
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MaskingSmoothness = 1,
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new Sprite
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{
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RelativeSizeAxes = Axes.Both,
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Texture = textures.Get(@"Icons/changelog"),
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Size = new Vector2(circle_allowance),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = colours.Violet,
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Alpha = 0,
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AlwaysPresent = true,
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},
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}
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},
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};
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}
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}
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protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/changelog");
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}
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}
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}
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@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
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[Resolved]
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private IScrollingInfo scrollingInfo { get; set; }
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private Cached initialStateCache = new Cached();
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private readonly Cached initialStateCache = new Cached();
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public ScrollingHitObjectContainer()
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{
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@ -75,7 +75,7 @@ namespace osu.Game.Screens.Play
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return base.Invalidate(invalidation, source, shallPropagate);
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}
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private Cached layout = new Cached();
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private readonly Cached layout = new Cached();
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private ScheduledDelegate scheduledCreate;
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protected override void Update()
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@ -93,8 +93,8 @@ namespace osu.Game.Screens.Select
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}
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private readonly List<float> yPositions = new List<float>();
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private Cached itemsCache = new Cached();
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private Cached scrollPositionCache = new Cached();
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private readonly Cached itemsCache = new Cached();
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private readonly Cached scrollPositionCache = new Cached();
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private readonly Container<DrawableCarouselItem> scrollableContent;
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@ -15,10 +15,10 @@ namespace osu.Game.Storyboards
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public IEnumerable<TypedCommand> Commands => commands.OrderBy(c => c.StartTime);
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public bool HasCommands => commands.Count > 0;
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private Cached<double> startTimeBacking;
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private readonly Cached<double> startTimeBacking = new Cached<double>();
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public double StartTime => startTimeBacking.IsValid ? startTimeBacking : startTimeBacking.Value = HasCommands ? commands.Min(c => c.StartTime) : double.MinValue;
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private Cached<double> endTimeBacking;
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private readonly Cached<double> endTimeBacking = new Cached<double>();
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public double EndTime => endTimeBacking.IsValid ? endTimeBacking : endTimeBacking.Value = HasCommands ? commands.Max(c => c.EndTime) : double.MaxValue;
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public T StartValue => HasCommands ? commands.OrderBy(c => c.StartTime).First().StartValue : default;
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@ -15,7 +15,7 @@
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
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<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2019.809.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2019.807.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2019.809.0" />
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<PackageReference Include="SharpCompress" Version="0.23.0" />
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<PackageReference Include="NUnit" Version="3.12.0" />
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<PackageReference Include="SharpRaven" Version="2.4.0" />
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@ -105,8 +105,8 @@
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
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<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2019.809.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2019.807.0" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.807.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2019.809.0" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.809.0" />
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<PackageReference Include="SharpCompress" Version="0.22.0" />
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||||
<PackageReference Include="NUnit" Version="3.11.0" />
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||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
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|
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