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Fix local beatmap leaderboard displaying scores from all game modes

This commit is contained in:
naoey 2019-07-03 14:39:11 +05:30
parent 1219bea077
commit ccae4ce95e
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@ -55,7 +55,9 @@ namespace osu.Game.Screens.Select.Leaderboards
{
if (Scope == BeatmapLeaderboardScope.Local)
{
Scores = scoreManager.QueryScores(s => !s.DeletePending && s.Beatmap.ID == Beatmap.ID).OrderByDescending(s => s.TotalScore).ToArray();
Scores = scoreManager
.QueryScores(s => !s.DeletePending && s.Beatmap.ID == Beatmap.ID && s.Ruleset.ID == ruleset.Value.ID)
.OrderByDescending(s => s.TotalScore).ToArray();
PlaceholderState = Scores.Any() ? PlaceholderState.Successful : PlaceholderState.NoScores;
return null;
}