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Make AdjustRank Bindable
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@ -35,7 +35,7 @@ namespace osu.Game.Rulesets.Mods
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public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor)
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{
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scoreProcessor.AdjustRank = true;
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scoreProcessor.AdjustRank.Value = true;
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}
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protected virtual void ApplyHiddenState(DrawableHitObject hitObject, ArmedState state)
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