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Code style cleanup
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parent
2285c2b1df
commit
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@ -28,7 +28,9 @@ namespace osu.Game.Overlays
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protected readonly Header Header;
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private RulesetStore rulesets;
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private readonly ScoresContainer scores;
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private readonly ScoresContainer scoreContainer;
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private GetScoresRequest getScoresRequest;
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private readonly Bindable<BeatmapSetInfo> beatmapSet = new Bindable<BeatmapSetInfo>();
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@ -63,7 +65,7 @@ namespace osu.Game.Overlays
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{
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Header = new Header(),
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info = new Info(),
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scores = new ScoresContainer(),
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scoreContainer = new ScoresContainer(),
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},
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},
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},
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@ -81,23 +83,24 @@ namespace osu.Game.Overlays
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};
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}
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private void getScores(BeatmapInfo b)
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private void getScores(BeatmapInfo beatmap)
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{
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getScoresRequest?.Cancel();
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getScoresRequest = null;
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if (b?.OnlineBeatmapID.HasValue != true)
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if (beatmap?.OnlineBeatmapID.HasValue != true)
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{
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scores.Scores = null;
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scoreContainer.Scores = null;
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return;
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}
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scores.Loading = true;
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scoreContainer.Loading = true;
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getScoresRequest = new GetScoresRequest(b, b.Ruleset);
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getScoresRequest.Success += r => Schedule(() =>
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getScoresRequest = new GetScoresRequest(beatmap, beatmap.Ruleset);
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getScoresRequest.Success += scores => Schedule(() =>
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{
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scores.Scores = r;
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scores.Loading = false;
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scoreContainer.Scores = scores;
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scoreContainer.Loading = false;
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});
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api.Queue(getScoresRequest);
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}
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