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add the default fadeout-while-scaling-up to clicked objects
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@ -36,7 +36,9 @@ namespace osu.Game.Rulesets.Osu.Mods
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var origScale = d.Scale;
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d.ScaleTo(1.1f, 1) // if duration = 0 then components (i.e. flash) scale with it -> we don't want that
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.Then()
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.ScaleTo(origScale, h.TimePreempt);
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.ScaleTo(origScale, h.TimePreempt)
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.Then()
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.ScaleTo(d.Scale * 1.5f, 400, Easing.OutQuad); // reapply overwritten ScaleTo
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}
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}
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}
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