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Use new colour palette
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@ -33,10 +33,10 @@ namespace osu.Game.Overlays
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[BackgroundDependencyLoader]
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private void load(AudioManager audio, OsuColour colour)
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{
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Waves.FirstWaveColour = colour.Violet;
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Waves.SecondWaveColour = OsuColour.FromHex(@"8F03BF");
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Waves.ThirdWaveColour = OsuColour.FromHex(@"600280");
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Waves.FourthWaveColour = OsuColour.FromHex(@"300140");
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Waves.FirstWaveColour = colour.GreyVioletLight;
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Waves.SecondWaveColour = colour.GreyViolet;
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Waves.ThirdWaveColour = colour.GreyVioletDark;
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Waves.FourthWaveColour = colour.GreyVioletDarker;
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Children = new Drawable[]
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{
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