diff --git a/osu.Game/Overlays/ChangelogOverlay.cs b/osu.Game/Overlays/ChangelogOverlay.cs index 6ef239733d..c9a9aee895 100644 --- a/osu.Game/Overlays/ChangelogOverlay.cs +++ b/osu.Game/Overlays/ChangelogOverlay.cs @@ -33,10 +33,10 @@ namespace osu.Game.Overlays [BackgroundDependencyLoader] private void load(AudioManager audio, OsuColour colour) { - Waves.FirstWaveColour = colour.Violet; - Waves.SecondWaveColour = OsuColour.FromHex(@"8F03BF"); - Waves.ThirdWaveColour = OsuColour.FromHex(@"600280"); - Waves.FourthWaveColour = OsuColour.FromHex(@"300140"); + Waves.FirstWaveColour = colour.GreyVioletLight; + Waves.SecondWaveColour = colour.GreyViolet; + Waves.ThirdWaveColour = colour.GreyVioletDark; + Waves.FourthWaveColour = colour.GreyVioletDarker; Children = new Drawable[] {