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Remove hackery from unit tests.

This commit is contained in:
Lucas A 2019-05-05 21:01:35 +02:00
parent d5d31282e5
commit 8beb2f6e90
2 changed files with 0 additions and 7 deletions

View File

@ -275,7 +275,6 @@ namespace osu.Game.Tests.Visual.Background
private class DummySongSelect : PlaySongSelect
{
protected override UserStatusOnline InitialScreenStatus => null;
protected override BackgroundScreen CreateBackground()
{
@ -320,7 +319,6 @@ namespace osu.Game.Tests.Visual.Background
private class FadeAccessibleResults : SoloResults
{
protected override UserStatusOnline InitialScreenStatus => null;
public FadeAccessibleResults(ScoreInfo score)
: base(score)
@ -334,7 +332,6 @@ namespace osu.Game.Tests.Visual.Background
private class TestPlayer : Player
{
protected override UserStatusOnline InitialScreenStatus => null;
protected override BackgroundScreen CreateBackground() => new FadeAccessibleBackground(Beatmap.Value);
@ -383,8 +380,6 @@ namespace osu.Game.Tests.Visual.Background
public VisualSettings VisualSettingsPos => VisualSettings;
public BackgroundScreen ScreenPos => Background;
protected override UserStatusOnline InitialScreenStatus => null;
public TestPlayerLoader(Player player)
: base(() => player)
{

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@ -193,8 +193,6 @@ namespace osu.Game.Tests.Visual.Gameplay
public new HUDOverlay HUDOverlay => base.HUDOverlay;
protected override UserStatusOnline InitialScreenStatus => null;
public bool FailOverlayVisible => FailOverlay.State == Visibility.Visible;
public bool PauseOverlayVisible => PauseOverlay.State == Visibility.Visible;